Druid and shudderwock have one thing in common: They have been around for a long time. Druid before the nerfs was not broken, as it only had one tier 1 deck being taunt druid, and then maly and mecha / tog being in tier 2. The class doesn’t have the highest winrate either. Shudderwock has pretty consistently been a tier 3 deck, and it left me wondering why it was nerfed.
If you look at Exodia Paladin, you can see the winrates are much higher and that this deck is clearly stronger than shudderwock was before the nerf. So why not nerf Exodia Paladin? Because it’s a new fresh deck? It’s a faster shudderwock with a more reliable win condition, so I’m not sure why this is any less annoying than shudderwock.
Every card nerfed is either rotating out or in classic. They’ve been in standard for a long time. The community gets tired of these cards, complains, and ultimately blizzard gives in and nerfs them. So the problem is clearly not the cards themselves as there are plenty of these combo decks that succeed more than shudderwock did, but rather how long these cards are in standard. Everyone is tired of growth into nourish tyrant. Everyone is tired of the almost inevitable shudder death with the terrible animations.
So assuming exodia paladin had another year in standard, everyone would most likely hate it due to seeing it so much (if it stayed somewhat relevant in the meta). It would get nerfed and people would say that it’s good that these cancer players get punished. But right now, no one cares because this deck is new and no one is tired of it.
So pretty much anyone who enjoyed kingsbane or druid or shudderwock or odd paladin is being punished only because of blizzards shitty system which makes us see cards for a while year. And yet we are the ones being punished, and we are the ones being pitted against eachother.
Shudderwock and Kingsbane obviously had been nerfed not for the winrates like oddpala, but for the polarization.
Druid - for being too omnipresent, or to be more precise, for being that While using the same old classic/basic cards (evergreen huh?).
Blizz couldn't print any 2 or even 3-drop for druid that they'd use, design space yada-yada. Should've HoF'd Wild Growth imo, but maybe we'll see the later un-nerf and HoF like with Molten Giant.
And honestly, while butchering identity is badbadbad, we had druid t1-2 for like what - every expansion since Naxx? Old Force of Nature+Savage Roar, Token, Old Jade, New Jade, all the combo versions in 2017-2018. They were always at Least good, not even just decent. Have at it, Malfurion, time to try walking in others' shoes. Blizz will try to push it in the other direction for 1-2 years, and if it fails, it'll get some band-aid treatment of semi-broken cards like priest did in 2016
Druid and shudderwock have one thing in common: They have been around for a long time. Druid before the nerfs was not broken, as it only had one tier 1 deck being taunt druid, and then maly and mecha / tog being in tier 2. The class doesn’t have the highest winrate either. Shudderwock has pretty consistently been a tier 3 deck, and it left me wondering why it was nerfed.
If you look at Exodia Paladin, you can see the winrates are much higher and that this deck is clearly stronger than shudderwock was before the nerf. So why not nerf Exodia Paladin? Because it’s a new fresh deck? It’s a faster shudderwock with a more reliable win condition, so I’m not sure why this is any less annoying than shudderwock.
Every card nerfed is either rotating out or in classic. They’ve been in standard for a long time. The community gets tired of these cards, complains, and ultimately blizzard gives in and nerfs them. So the problem is clearly not the cards themselves as there are plenty of these combo decks that succeed more than shudderwock did, but rather how long these cards are in standard. Everyone is tired of growth into nourish tyrant. Everyone is tired of the almost inevitable shudder death with the terrible animations.
So assuming exodia paladin had another year in standard, everyone would most likely hate it due to seeing it so much (if it stayed somewhat relevant in the meta). It would get nerfed and people would say that it’s good that these cancer players get punished. But right now, no one cares because this deck is new and no one is tired of it.
So pretty much anyone who enjoyed kingsbane or druid or shudderwock or odd paladin is being punished only because of blizzards shitty system which makes us see cards for a while year. And yet we are the ones being punished, and we are the ones being pitted against eachother.
So what? You want each set to only be in rotation for a year? That's a horrible system.
Unpopular opinion: Rogue is OP
Shudderwock and Kingsbane obviously had been nerfed not for the winrates like oddpala, but for the polarization.
Druid - for being too omnipresent, or to be more precise, for being that While using the same old classic/basic cards (evergreen huh?).
Blizz couldn't print any 2 or even 3-drop for druid that they'd use, design space yada-yada. Should've HoF'd Wild Growth imo, but maybe we'll see the later un-nerf and HoF like with Molten Giant.
And honestly, while butchering identity is badbadbad, we had druid t1-2 for like what - every expansion since Naxx? Old Force of Nature+Savage Roar, Token, Old Jade, New Jade, all the combo versions in 2017-2018. They were always at Least good, not even just decent. Have at it, Malfurion, time to try walking in others' shoes. Blizz will try to push it in the other direction for 1-2 years, and if it fails, it'll get some band-aid treatment of semi-broken cards like priest did in 2016
Paper is fine, nerf Rock. Sincerely, Scissors.
Because Paladins Put Their Faith in the Light !!!