Wow, it always surprises me what lengths some will go to attack anyone remotely criticizing blizzard.
Yes, Blizzard made nerfs that many in the community had been asking for. Good on them. But the community has been asking for some of these for months if not years, not exactly a quick fix! More like long overdue.
Let's remember that nerfs are an acknowledgement of and attempt to correct poor design choices/faulty implementation.
It's hard to argue that Blizzard is not violating the spirit of its own policy of dust refunds for nerfs. And they've done it before: nerfing Tess, pretending it wasn't a nerf, and then rather than keeping a correction of their faulty design/implementation and simply refunding players, they un-nerfed the card, just to avoid a refund. Here the druid changes in particular are quite galling as they keep releasing hyper powered epics etc, then when people complain about the druid power level, they severely nerf multiple archetypes (and the core ramp identity) in way that refunds players almost nothing.
Also, it's weird how many comments there are celebrating the nerfs and the (lack of) refund a divine justice for netdecking.
First of all, this site exists primarily because of the phenomenon.
Second, many of the top decks to netdeck, like all of the hunter decks, were completely unaffected by this nerf.
Thirdly, anyone with half a brain would put a weapon buff like lifesteal into a deck with kingsbane, that is how the cards were designed. No one had to look up a deck to see that kingsbane would spawn an archetype and lifesteal would make that possible. One could have never looked up a deck in their life, simply read the card text and crafted a deck with kingsbane plus all the weapon buffs. And this nerf is just a way to nerf the archetype and specific interaction without a refund.
For freak's sake, could people just stop complaining...
I can understand the frustration, the feeling to have lost valuable time or money to craft some cards and see them nerfed, directly or indirectly a short time later. Just remember a few things :
- no one actually forced you to craft anything. If you crafted the card, it's because you liked it and wanted to play it. If that was the case, it hasn't changed. The problem is you didn't want the card, you wanted the broken combos, OP possibilities and easy win. If you wanted a card for the right reason, i.e. because you found it genuinely interesting, you can still tinker around with it. Kingsbane is NOT dead. Shudderwock and Grumble, Worldshaker are NOT dead either. And God knows Druid isn't dead. You just have to find other ways, to actually think of new possibilities. You can still have fun! It's not that hard, go, explore, there are so many cards!! =) Maybe you will be the one to discover an entire new archetype brought by the new expansion, or bringing back cards that had fallen sunk into oblivion!
- as a long-time irl TCG player, I've known my fair share of card bans and limitations. What do we get in return? NOTHING. Not almost nothing, not scraps like the 80 dust from Leeching Poison feel like after crafting Kingsbane. Just nothing at all. Buying many cards, sometimes really expensive ones, to build decks that get crushed by a new ban list? Happens all the time. But has anyone forced me to buy any cards? No. Was I aware of what was implied? Yes. It's called accepting your responsibilities.
EDIT: apparently misspelled a card name and 2 modifications to sound less aggressive, as it was not my intention
Blizzard has implemented the policy of refunding for nerfs. I am sorry about your TCG experiences, but they aren't relevant. If you craft a card in this game, you get a refund if they change it. When there are two cards involved in an interaction, Blizzard has the choice to change one card or the other, and changing the cheaper card is a sleazy way of getting around their own policy. Yes, no one was forced to craft anything. However, people craft cards in order to play a deck based on the interactions between cards. No one forced Blizzard to make policy about nerf refunds and then squirm their way out of it whenever possible.
I'm F2P in Eternal. When I started, I considered using all my dust to craft a 'Burn Queen' deck because eternalwarcry.com users suggested it was a strong deck for laddering. It was at the time, but I held my dust and waited, opting instead to experiment with other decks while building up more dust. It's a good thing I did because two sets later, Burn Queen sees little play, having been eclipsed by better builds that rely on different cards. The point I am trying to make is the 'Blizz is mean to F2P' is a hollow argument. It isn't Blizzard's fault you were an eager beaver who ran out and crafted some deck you saw on a website. The choice to spend your precious dust was yours alone, and not foisted upon you. No deck lasts forever, especially in a standard format. Take the lesson learned and use it to make better choices in the future.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
For freak's sake, could people just stop complaining...
I can understand the frustration, the feeling to have lost valuable time or money to craft some cards and see them nerfed, directly or indirectly a short time later. Just remember a few things :
- no one actually forced you to craft anything. If you crafted the card, it's because you liked it and wanted to play it. If that was the case, it hasn't changed. The problem is you didn't want the card, you wanted the broken combos, OP possibilities and easy win. If you wanted a card for the right reason, i.e. because you found it genuinely interesting, you can still tinker around with it. Kingsbane is NOT dead. Shudderwock and Grumble, Worldshaker are NOT dead either. And God knows Druid isn't dead. You just have to find other ways, to actually think of new possibilities. You can still have fun! It's not that hard, go, explore, there are so many cards!! =) Maybe you will be the one to discover an entire new archetype brought by the new expansion, or bringing back cards that had fallen sunk into oblivion!
- as a long-time irl TCG player, I've known my fair share of card bans and limitations. What do we get in return? NOTHING. Not almost nothing, not scraps like the 80 dust from Leeching Poison feel like after crafting Kingsbane. Just nothing at all. Buying many cards, sometimes really expensive ones, to build decks that get crushed by a new ban list? Happens all the time. But has anyone forced me to buy any cards? No. Was I aware of what was implied? Yes. It's called accepting your responsibilities.
EDIT: apparently misspelled a card name and 2 modifications to sound less aggressive, as it was not my intention
Blizzard has implemented the policy of refunding for nerfs. I am sorry about your TCG experiences, but they aren't relevant. If you craft a card in this game, you get a refund if they change it. When there are two cards involved in an interaction, Blizzard has the choice to change one card or the other, and changing the cheaper card is a sleazy way of getting around their own policy. Yes, no one was forced to craft anything. However, people craft cards in order to play a deck based on the interactions between cards. No one forced Blizzard to make policy about nerf refunds and then squirm their way out of it whenever possible.
Can you please post their policy in full? I'd like to read the part that says you'll get a dust refund for cards besides the one they're specifically nerfing.
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Life before death. Strength before weakness. Journey before destination.
Premising that I played Kingsbane Rogue since early January, there's one thing that makes me more angry than the nerf to Leeching Poison.
Kingsbane Rogue had only 1 new card added with Rastakhan. It had no new cards for 2 expansions and then Blizzard gave us a new card! It's unacceptable than only 15 days after the expansion the decks becomes unplayable. They gave us this card! They knew Kingsbane was coming back! They had to test the deck with ONE SINGLE NEW CARD to see if the deck was too strong! I guess they didn't do it, since it wasn't so difficult to test it.
This way they did let many people craft the legendaries for the deck and, two weeks after, BOOM! NO MORE DUST FOR YOU! It's not a problem that affects me personally, but I've been suggesting the deck to many people on my YouTube channel and now I feel very sorry for them, since they were given back only 80 dust.
Blizzard fooled these players, f2p players who now don't have any more dust. And now they should spend money on the game to play a new deck. I feel betrayed by Blizzard. They seem only a group of incompetent people, creating cards without testing them. It's really sad.
I can beat hunter with odd mage hunter is not problem. People are whinny little bitches. Mods make sure u send a not saying this is not constructed of the post I will wait
Premising that I played Kingsbane Rogue since early January, there's one thing that makes me more angry than the nerf to Leeching Poison.
Kingsbane Rogue had only 1 new card added with Rastakhan. It had no new cards for 2 expansions and then Blizzard gave us a new card! It's unacceptable than only 15 days after the expansion the decks becomes unplayable. They gave us this card! They knew Kingsbane was coming back! They had to test the deck with ONE SINGLE NEW CARD to see if the deck was too strong! I guess they didn't do it, since it wasn't so difficult to test it.
Kingsbane never went away, it was causing problems in wild all the time. Now it is fixed.
Are you guys serious? They do refund you, just because it is for a common and rare, doesn't mean they are ripping us off...the other cards can still be used for other decks. By you saying this, it seems you want changes to be what is best for YOU rather than what's best for the GAME. Please stop complaining that Blizzard isn't "respectful" because we are just letting our selfish emotions get in the way of logical thinking. They provide us with great stuff all the time and they don't even have to. It makes no sense for them to give us free dust for every card in the deck that had a nerfed card, that's just being greedy.
I crafted Kingsbane a while ago, used it for about 3-4 months then dusted it. It's simply that card that's really not interactive, fun, but it gives you free wins, which in the end, can be fun right? I got my share of free wins where I trashed like 8 out of 10 opponents I came across, then went on to new decks.
So,I can speak from experience here that KB was broken BECAUSE of Leeching Poison. Is the weapon unplayable now? Hell to the no. It's just not as degenerate as it was until now. It is,wait for it, b a l a n c e d. If you can get the weapon to 5+ attack and use Leeching Poison+ Boomerang, you still get double the healing. That is more than enough for 1 mana, trust me.
So, take it from an old KB user: Don't demand 1600 dust just because your legendary degenerate card is actually balanced now. Please. It's quite embarassing.
I’m normally pretty chill about nerfs, but 2 of these feel really dubious to me.
Blizzard clearly wanted to severely nerf Shudderwock and Kingsbane. Fair enough.
The point is, they’ve applied the nerfs by specifically targeting some of the cheapest, key cards in the decks. This looks, to me, like a deliberate attempt to minimise dust refunds.
If Blizzard wanted to kill Kingsbane and Shudderwock, they should have nerfed the legendaries themselves. If they did that, players could get a fair dust refund.
There have been several decisions like this from Blizzard over the years and it’s why I switched to F2P recently - I’m not going to pump more money into a game which pulls this kind of stunt.
I’m normally pretty chill about nerfs, but 2 of these feel really dubious to me.
Blizzard clearly wanted to severely nerf Shudderwock and Kingsbane. Fair enough.
The point is, they’ve applied the nerfs by specifically targeting some of the cheapest, key cards in the decks. This looks, to me, like a deliberate attempt to minimise dust refunds.
If Blizzard wanted to kill Kingsbane and Shudderwock, they should have nerfed the legendaries themselves. If they did that, players could get a fair dust refund.
There have been several decisions like this from Blizzard over the years and it’s why I switched to F2P recently - I’m not going to pump more money into a game which pulls this kind of stunt.
That approach assumes there is and will only ever be one way to play Kingsbane/Shudderwock. You're telling me there couldn't exist an aggro Kingsbane deck that doesn't need healing? There couldn't ever be a chain of battlecries that result in a massive tempo swing if done just once, for Shudderwock?
Rollback Post to RevisionRollBack
Life before death. Strength before weakness. Journey before destination.
For freak's sake, could people just stop complaining...
I can understand the frustration, the feeling to have lost valuable time or money to craft some cards and see them nerfed, directly or indirectly a short time later. Just remember a few things :
- no one actually forced you to craft anything. If you crafted the card, it's because you liked it and wanted to play it. If that was the case, it hasn't changed. The problem is you didn't want the card, you wanted the broken combos, OP possibilities and easy win. If you wanted a card for the right reason, i.e. because you found it genuinely interesting, you can still tinker around with it. Kingsbane is NOT dead. Shudderwock and Grumble, Worldshaker are NOT dead either. And God knows Druid isn't dead. You just have to find other ways, to actually think of new possibilities. You can still have fun! It's not that hard, go, explore, there are so many cards!! =) Maybe you will be the one to discover an entire new archetype brought by the new expansion, or bringing back cards that had fallen sunk into oblivion!
- as a long-time irl TCG player, I've known my fair share of card bans and limitations. What do we get in return? NOTHING. Not almost nothing, not scraps like the 80 dust from Leeching Poison feel like after crafting Kingsbane. Just nothing at all. Buying many cards, sometimes really expensive ones, to build decks that get crushed by a new ban list? Happens all the time. But has anyone forced me to buy any cards? No. Was I aware of what was implied? Yes. It's called accepting your responsibilities.
EDIT: apparently misspelled a card name and 2 modifications to sound less aggressive, as it was not my intention
Blizzard has implemented the policy of refunding for nerfs. I am sorry about your TCG experiences, but they aren't relevant. If you craft a card in this game, you get a refund if they change it. When there are two cards involved in an interaction, Blizzard has the choice to change one card or the other, and changing the cheaper card is a sleazy way of getting around their own policy. Yes, no one was forced to craft anything. However, people craft cards in order to play a deck based on the interactions between cards. No one forced Blizzard to make policy about nerf refunds and then squirm their way out of it whenever possible.
That's just your tinfoil hat narrative. You have zero prof that the reason they nerfed the cards they did is so that they would have to dole out less dust. Come to think of it the odds are they are actually giving back MORE dust because a lot more people will have the nerfed cards than have the legendaries. Whoopsie there's logic pissing on the parade again.
I am glad the legendaries weren't touched. The longer degenerates go by with dust problems, the longer it will take the meta to devolve into the next shitshow.
Blizzard passed with flying colors on this one.
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Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
The legendaries that people are wishing were nerfed will be part of new decks in the future. Grumble, Shudder, and Kingsbane are all likely to stay relevant in one way or another. Also, odd paladin lives on and will still be a powerhouse after rotation. I think these nerfs are blizzard's way of telling players to keep these legendaries and not to dust them.
I do agree with the OP about a change in the refund policy about Kingsbane and Shudderwock just for the fact that the balance change blog entry mentioned both of those cards for those legendaries when they talked about the individual cards that they nerfed. It seem like the fair thing to do since they are indirectly nerfing those archetypes.
As far as if they deserved the nerfs, oh they do needed to be nerf.
Is this a joke? Nobody can start playing this game 10 months ago, pretend to be almost a F2P player and stay competitive.
Ahm, why not? If this poster gave some tips to his wife and if she was really (un)lucky enough to obtain the aforementioned cards, then this scenario is plausible. Let's not forget, that we get a legendary in the first ten packs from a certain set, which started becoming a thing since KoFT. So his wife most likely benefited from this.
I joined hs in late LoE and my first real competitive deck was Renolock in MSoG (I was and still am a f2p).
LoE was released on November 12/13, 2015, so you probably joined Hearthstone in early 2016. Your situation is not comparable.
im currently playing odd-pally... but don't feel much with the nerfed Level Up! card, so why ask for refund? i mean i saw this coming. besides, all we have to do is to think another deck build. it's not like odd-pally really down. you hardly keep a Silver Hand Recruit alive until turn 5.
other players often to clear the board by using Aoe. not to mention Level Up! doesnt always shows up on turn 5.
on the contrary im really glad that Leeching Poison got nerfed. most of player including me gone auto concede whenever againts Kingsbane Rogue because of this.
you auto-conceded a 70+% matchup? Wut? Why?
the moment they put Leeching Poison on earlier turn, you know that's it's a 90% losing game. would you still struggle for another 5-10 minutes knowing that you probably lose? yes i can fill my board with minions, but it will all be for naugh if they use Fan of Knives before i could Level Up! them. and the rogue would just add +2 attack and drop some pirates to the board to get another buffed KB. i struggle alot againts them. and i say it's not worth the time. i'd rather lose 1 star and search another opponent to regain the stars i lost.
tbh Im a bit disgusted with the christmas pack bundle ... just bought it and crafted some legendarys for kingsbane and 1 day after kingsbane is nerfed without any dust refund on those legendarys
imo they could ve waited with the christmas bundle so they dont bait players like me
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Wow, it always surprises me what lengths some will go to attack anyone remotely criticizing blizzard.
Yes, Blizzard made nerfs that many in the community had been asking for. Good on them. But the community has been asking for some of these for months if not years, not exactly a quick fix! More like long overdue.
Let's remember that nerfs are an acknowledgement of and attempt to correct poor design choices/faulty implementation.
It's hard to argue that Blizzard is not violating the spirit of its own policy of dust refunds for nerfs. And they've done it before: nerfing Tess, pretending it wasn't a nerf, and then rather than keeping a correction of their faulty design/implementation and simply refunding players, they un-nerfed the card, just to avoid a refund. Here the druid changes in particular are quite galling as they keep releasing hyper powered epics etc, then when people complain about the druid power level, they severely nerf multiple archetypes (and the core ramp identity) in way that refunds players almost nothing.
Also, it's weird how many comments there are celebrating the nerfs and the (lack of) refund a divine justice for netdecking.
First of all, this site exists primarily because of the phenomenon.
Second, many of the top decks to netdeck, like all of the hunter decks, were completely unaffected by this nerf.
Thirdly, anyone with half a brain would put a weapon buff like lifesteal into a deck with kingsbane, that is how the cards were designed. No one had to look up a deck to see that kingsbane would spawn an archetype and lifesteal would make that possible. One could have never looked up a deck in their life, simply read the card text and crafted a deck with kingsbane plus all the weapon buffs. And this nerf is just a way to nerf the archetype and specific interaction without a refund.
Blizzard has implemented the policy of refunding for nerfs. I am sorry about your TCG experiences, but they aren't relevant. If you craft a card in this game, you get a refund if they change it. When there are two cards involved in an interaction, Blizzard has the choice to change one card or the other, and changing the cheaper card is a sleazy way of getting around their own policy. Yes, no one was forced to craft anything. However, people craft cards in order to play a deck based on the interactions between cards. No one forced Blizzard to make policy about nerf refunds and then squirm their way out of it whenever possible.
I'm F2P in Eternal. When I started, I considered using all my dust to craft a 'Burn Queen' deck because eternalwarcry.com users suggested it was a strong deck for laddering. It was at the time, but I held my dust and waited, opting instead to experiment with other decks while building up more dust. It's a good thing I did because two sets later, Burn Queen sees little play, having been eclipsed by better builds that rely on different cards. The point I am trying to make is the 'Blizz is mean to F2P' is a hollow argument. It isn't Blizzard's fault you were an eager beaver who ran out and crafted some deck you saw on a website. The choice to spend your precious dust was yours alone, and not foisted upon you. No deck lasts forever, especially in a standard format. Take the lesson learned and use it to make better choices in the future.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Can you please post their policy in full? I'd like to read the part that says you'll get a dust refund for cards besides the one they're specifically nerfing.
Kaladin's RoS Set Review
Join me at Out of Cards!
Premising that I played Kingsbane Rogue since early January, there's one thing that makes me more angry than the nerf to Leeching Poison.
Kingsbane Rogue had only 1 new card added with Rastakhan. It had no new cards for 2 expansions and then Blizzard gave us a new card! It's unacceptable than only 15 days after the expansion the decks becomes unplayable. They gave us this card! They knew Kingsbane was coming back! They had to test the deck with ONE SINGLE NEW CARD to see if the deck was too strong! I guess they didn't do it, since it wasn't so difficult to test it.
This way they did let many people craft the legendaries for the deck and, two weeks after, BOOM! NO MORE DUST FOR YOU! It's not a problem that affects me personally, but I've been suggesting the deck to many people on my YouTube channel and now I feel very sorry for them, since they were given back only 80 dust.
Blizzard fooled these players, f2p players who now don't have any more dust. And now they should spend money on the game to play a new deck. I feel betrayed by Blizzard. They seem only a group of incompetent people, creating cards without testing them. It's really sad.
I can beat hunter with odd mage hunter is not problem. People are whinny little bitches. Mods make sure u send a not saying this is not constructed of the post I will wait
Kingsbane never went away, it was causing problems in wild all the time. Now it is fixed.
--Alfi--
I could see an issue if these changes were going to make some decks unplayable, but I don't think that is the case.
Are you guys serious? They do refund you, just because it is for a common and rare, doesn't mean they are ripping us off...the other cards can still be used for other decks. By you saying this, it seems you want changes to be what is best for YOU rather than what's best for the GAME. Please stop complaining that Blizzard isn't "respectful" because we are just letting our selfish emotions get in the way of logical thinking. They provide us with great stuff all the time and they don't even have to. It makes no sense for them to give us free dust for every card in the deck that had a nerfed card, that's just being greedy.
I crafted Kingsbane a while ago, used it for about 3-4 months then dusted it. It's simply that card that's really not interactive, fun, but it gives you free wins, which in the end, can be fun right? I got my share of free wins where I trashed like 8 out of 10 opponents I came across, then went on to new decks.
So,I can speak from experience here that KB was broken BECAUSE of Leeching Poison. Is the weapon unplayable now? Hell to the no. It's just not as degenerate as it was until now. It is,wait for it, b a l a n c e d. If you can get the weapon to 5+ attack and use Leeching Poison+ Boomerang, you still get double the healing. That is more than enough for 1 mana, trust me.
So, take it from an old KB user: Don't demand 1600 dust just because your legendary degenerate card is actually balanced now. Please. It's quite embarassing.
I’m normally pretty chill about nerfs, but 2 of these feel really dubious to me.
Blizzard clearly wanted to severely nerf Shudderwock and Kingsbane. Fair enough.
The point is, they’ve applied the nerfs by specifically targeting some of the cheapest, key cards in the decks. This looks, to me, like a deliberate attempt to minimise dust refunds.
If Blizzard wanted to kill Kingsbane and Shudderwock, they should have nerfed the legendaries themselves. If they did that, players could get a fair dust refund.
There have been several decisions like this from Blizzard over the years and it’s why I switched to F2P recently - I’m not going to pump more money into a game which pulls this kind of stunt.
That approach assumes there is and will only ever be one way to play Kingsbane/Shudderwock. You're telling me there couldn't exist an aggro Kingsbane deck that doesn't need healing? There couldn't ever be a chain of battlecries that result in a massive tempo swing if done just once, for Shudderwock?
Kaladin's RoS Set Review
Join me at Out of Cards!
That's just your tinfoil hat narrative. You have zero prof that the reason they nerfed the cards they did is so that they would have to dole out less dust. Come to think of it the odds are they are actually giving back MORE dust because a lot more people will have the nerfed cards than have the legendaries. Whoopsie there's logic pissing on the parade again.
I am glad the legendaries weren't touched. The longer degenerates go by with dust problems, the longer it will take the meta to devolve into the next shitshow.
Blizzard passed with flying colors on this one.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
The legendaries that people are wishing were nerfed will be part of new decks in the future. Grumble, Shudder, and Kingsbane are all likely to stay relevant in one way or another. Also, odd paladin lives on and will still be a powerhouse after rotation. I think these nerfs are blizzard's way of telling players to keep these legendaries and not to dust them.
I do agree with the OP about a change in the refund policy about Kingsbane and Shudderwock just for the fact that the balance change blog entry mentioned both of those cards for those legendaries when they talked about the individual cards that they nerfed. It seem like the fair thing to do since they are indirectly nerfing those archetypes.
As far as if they deserved the nerfs, oh they do needed to be nerf.
LoE was released on November 12/13, 2015, so you probably joined Hearthstone in early 2016. Your situation is not comparable.
the moment they put Leeching Poison on earlier turn, you know that's it's a 90% losing game. would you still struggle for another 5-10 minutes knowing that you probably lose? yes i can fill my board with minions, but it will all be for naugh if they use Fan of Knives before i could Level Up! them. and the rogue would just add +2 attack and drop some pirates to the board to get another buffed KB. i struggle alot againts them. and i say it's not worth the time. i'd rather lose 1 star and search another opponent to regain the stars i lost.
"hey! hey! you wanna buy a funnel cake?"
tbh Im a bit disgusted with the christmas pack bundle ... just bought it and crafted some legendarys for kingsbane and 1 day after kingsbane is nerfed without any dust refund on those legendarys
imo they could ve waited with the christmas bundle so they dont bait players like me