I love blizzard, bit strange they released cards for kingsbane and then nerfed it but honestly everything here had it coming. I do doubt the druid nerfs will change much however
Soo, Kingsbane is half Dead. More burgle themed spectral deck might still be a thing tho. Odd Paladin lost a lot of power. Shudderwock lost a lot as well they wont get 1 mana shudder that Easy anymore.
For druid. It is druid they still have crazy armor gain and shit. But they are missing turn now. Which can open the possibility of Keleseth for druids actually
Wild Growth and Nourish really deserve this spot. They are much more in use than any other class card.
Saronite Chain Gang deserve a nerf as well, and this one is a big one as well while not making the card obsolete. Especially with buffs, this card could be incredibly broken. It still is one of the most powerful cards.
I don't think Level Up! really deserved a nerf in terms of power level. It's the hero power and the other cards, that actually make this card useful. The question remains, what to do to balance Odd Paladin? This will shake up the deck, though. A nerf for the health of the meta.
Just like Level Up!, Leeching Poison isn't problematic in itself. Kingsbane is way too uninteractive and therefore some card had to be hit. This will make playing KB Rogue more skillbased rather than throwing out your buffs when you have them, draw your weapon if you't have it and throw out high weapon damage which also heals you mindlessly. Also a buff for the health of the meta in terms of polarization AND probably good for the mental health of some people ;)
Overall a little surprising that Blizz hits 5 cards shortly before the rotation and is rather consequent about the deck choices. The question I have is, what about Hunter? We'll see if Hunter decks get "hit" indirectly with the change in the meta.
Wauw for once really good nerfs - good bye Kingsbane rogue may you never return and Shuddershaman go back to school you need to learn other tricks. The only nerf I don't really like is the wild growth nerf - the card was fine as it was, now it is just too expensive - might aswell just play spite.
Great news, I actually never liked kingsbane rogue and odd paladins. But after this nerf all ladder will be absolutely full of hunters.
Wild growth will be still good card in druids. But druids are loosing best turn5 ever, thats sad. I think that nourish will be playable just as "one of"
Why are they destroying the RampDruid archetype decks?? First Innervate, now the other 2 classic cards ... since Aviana nerf i haven't saw that many druid decks in Wild.
HS twitter announced the nerfed cards
Wild Growth now costs 3 mana instead of 2
Nourish now costs 6 instead of 5
Saronite Chain Gang now summons another saronite instead of ( an exact copy )
Level Up! now costs 6 instead of 5
Leeching Poison now gives lifesteal this turn only and for 1 mana
source : https://playhearthstone.com/en-us/blog/22817529
Gamechanging in both formats. Really out of left field but couldn't be happier!
WTF ARE U OING BLIZZARD SMALL INDIE COMPANY
more like big indie company, im really happy to see rouge not fully heal herself each turn.
I love blizzard, bit strange they released cards for kingsbane and then nerfed it but honestly everything here had it coming. I do doubt the druid nerfs will change much however
WTF
So fast ????
And all changes make sense???
I came here to riot !! But now that..... Shame on u Blizzard 🌨.
A bit sad to have just crafted kingsbane. But I get 80 dust back I guess :(
The meta needed shaking up. Not sure that no hunter related nerf should have been included.
Druid nerfs seem to be overkill considering ultimate infestation is rotating. Kind of strikes at class identity.
If we ignore Kingsbane for a second: What’s the point of giving a weapon lifesteal only for a single turn?
The card went from an excellent card design (that got broken due to other cards) into a terrible card design.
Soo, Kingsbane is half Dead. More burgle themed spectral deck might still be a thing tho. Odd Paladin lost a lot of power. Shudderwock lost a lot as well they wont get 1 mana shudder that Easy anymore.
For druid. It is druid they still have crazy armor gain and shit. But they are missing turn now. Which can open the possibility of Keleseth for druids actually
Omg, they are listening <3. They really made leeching poison this turn only. Wow.
I was about to leave the game but this is cool. Cool cool.
Um guys kingsbane is now unplayable.
They'll feel it, even more so after rotation.
Wild Growth and Nourish really deserve this spot. They are much more in use than any other class card.
Saronite Chain Gang deserve a nerf as well, and this one is a big one as well while not making the card obsolete. Especially with buffs, this card could be incredibly broken. It still is one of the most powerful cards.
I don't think Level Up! really deserved a nerf in terms of power level. It's the hero power and the other cards, that actually make this card useful. The question remains, what to do to balance Odd Paladin? This will shake up the deck, though. A nerf for the health of the meta.
Just like Level Up!, Leeching Poison isn't problematic in itself. Kingsbane is way too uninteractive and therefore some card had to be hit. This will make playing KB Rogue more skillbased rather than throwing out your buffs when you have them, draw your weapon if you't have it and throw out high weapon damage which also heals you mindlessly. Also a buff for the health of the meta in terms of polarization AND probably good for the mental health of some people ;)
Overall a little surprising that Blizz hits 5 cards shortly before the rotation and is rather consequent about the deck choices. The question I have is, what about Hunter? We'll see if Hunter decks get "hit" indirectly with the change in the meta.
The best nerfs ever!
+100500
I LOVE YOU BLIZZARD!!!!!!!!
Wauw for once really good nerfs - good bye Kingsbane rogue may you never return and Shuddershaman go back to school you need to learn other tricks. The only nerf I don't really like is the wild growth nerf - the card was fine as it was, now it is just too expensive - might aswell just play spite.
i wish there was a nerf for obsidian statue too :/. kingsbane wont ct it now.
Good news everyone!
Just Another Legend Player#Kappa
Great news, I actually never liked kingsbane rogue and odd paladins. But after this nerf all ladder will be absolutely full of hunters.
Wild growth will be still good card in druids. But druids are loosing best turn5 ever, thats sad. I think that nourish will be playable just as "one of"
Why are they destroying the RampDruid archetype decks?? First Innervate, now the other 2 classic cards ... since Aviana nerf i haven't saw that many druid decks in Wild.
Why is the rum gone?