Something fun about Saronite Chain Gang's nerf: it'll also affect it's role in Prince Keleseth decks, since the way the card is worded, it should mean that it'll summon an unbuffed Saronite Chain Gang now.
The fact that people seemed to have complained about odd paladin but no one ever says a word about Level Up! always baffled me. With how easy it is for odd paladin to make a wide board and then buff it so easily from one card getting multiple 3/3 taunts almost like a better Sunkeeper Tarim. I really enjoy this nerf and don’t mind that odd paladin would most likely still be a thing for a while until the rotation.
I was thinking the same idea for Saronite Chain Gang, glad they did the same as I wished.
Now that Druid class got nerfed, I feel the class will become weak again, but it deserved it I guess. Maybe the class find another way around when a new cards come for Druid.
I don't see why they they keep nerfing the Druid classic and basic sets (poor druid of lore, whyyy) and then releasing hyperpowered cards like UI, Branching paths and juicy psych melon. Ramping is part of the druid identity and is not inherently problematic. Other than that nerfs seem fair.
I don't see why they they keep nerfing the Druid classic and basic sets (poor druid of lore, whyyy) and then releasing hyperpowered cards like UI, Branching paths and juicy psych melon. Ramping is part of the druid identity and is not inherently problematic. Other than that nerfs seem fair.
I rather they nerf the cards now while we have broken cards in druid, and then hopefully at some point after they rotate out we can see them return to their previous state. But the nerfs is in any case better then a HOF, where I suspect they were headed if blizzard did nothing
Wauw for once really good nerfs - good bye Kingsbane rogue may you never return and Shuddershaman go back to school you need to learn other tricks. The only nerf I don't really like is the wild growth nerf - the card was fine as it was, now it is just too expensive - might aswell just play spite.
You mean Jade Blossom. Although remember that Wild Growth is part of the Classic set; however, in Wild mode you would never run it over Jade Blossom (but perhaps still both).
Also they should have nerfed Spreading Plague same reason they nerfed leeching poison. Class identity.
Druid was weak against wide boards. This card kills it, also the reason why we have lots of otk druid decks.
They already nerfed it. It was originally 5 mana. Also, I like the design of punishing players for overextending in this way, adds strategic consideration instead of just odd pally slamming 1/1s every turn.
Also they should have nerfed Spreading Plague same reason they nerfed leeching poison. Class identity.
Druid was weak against wide boards. This card kills it, also the reason why we have lots of otk druid decks.
They already nerfed it. It was originally 5 mana. Also, I like the design of punishing players for overextending in this way, adds strategic consideration instead of just odd pally slamming 1/1s every turn.
Not to mention they actually added tech cards vs them that were run a lot at the hight of Druid power.
I am quite excited to play some Even Dude Paladin! I think it could be a pretty strong deck!
All of the nerfs seem pretty decent the only one I don't really like it the Saronite Chaingang nerf. Seems a tiny bit unnecersary, but maybe I am wrong.
Rollback Post to RevisionRollBack
Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745
To post a comment, please login or register a new account.
Sweet, there goes Kingsbane rogue...
Was Odd Pally that much of a problem? Level up just switched builds, just like CTA before it...
Now that Kingsbane deck is nerfed can we nerf Gluttonous Ooze?
Odd pally has been tier 1-2 since its release. Even with nerfs to cards like corridor creeper the deck has still dominated.
Something fun about Saronite Chain Gang's nerf: it'll also affect it's role in Prince Keleseth decks, since the way the card is worded, it should mean that it'll summon an unbuffed Saronite Chain Gang now.
The fact that people seemed to have complained about odd paladin but no one ever says a word about Level Up! always baffled me. With how easy it is for odd paladin to make a wide board and then buff it so easily from one card getting multiple 3/3 taunts almost like a better Sunkeeper Tarim. I really enjoy this nerf and don’t mind that odd paladin would most likely still be a thing for a while until the rotation.
I was thinking the same idea for Saronite Chain Gang, glad they did the same as I wished.
Now that Druid class got nerfed, I feel the class will become weak again, but it deserved it I guess. Maybe the class find another way around when a new cards come for Druid.
Good job Blizzard!
I like elementals and totems.
recently i craft kingsbane...
edited...
I was in charge!! - Patches the Pirate
I don't see why they they keep nerfing the Druid classic and basic sets (poor druid of lore, whyyy) and then releasing hyperpowered cards like UI, Branching paths and juicy psych melon. Ramping is part of the druid identity and is not inherently problematic. Other than that nerfs seem fair.
and the update will be today...so fast!!!
Gluttonous Ooze is absolutely fine.
--Alfi--
No, you will not. Kingsbane is not touched, so no dust refund for the weapon itself.
--Alfi--
i like how they kept secret
Holy shit. These are some serious balance changes.
Bye bye Shudderwock OTK Shaman, Kingsbane rogue and serveral Druid decks also takes a serious hit.
Also they should have nerfed Spreading Plague same reason they nerfed leeching poison. Class identity.
Druid was weak against wide boards. This card kills it, also the reason why we have lots of otk druid decks.
I rather they nerf the cards now while we have broken cards in druid, and then hopefully at some point after they rotate out we can see them return to their previous state.
But the nerfs is in any case better then a HOF, where I suspect they were headed if blizzard did nothing
You mean Jade Blossom. Although remember that Wild Growth is part of the Classic set; however, in Wild mode you would never run it over Jade Blossom (but perhaps still both).
It is totally unfun. Acidic Swamp Ooze is powerful enough already.
They already nerfed it. It was originally 5 mana. Also, I like the design of punishing players for overextending in this way, adds strategic consideration instead of just odd pally slamming 1/1s every turn.
Not to mention they actually added tech cards vs them that were run a lot at the hight of Druid power.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
I am quite excited to play some Even Dude Paladin! I think it could be a pretty strong deck!
All of the nerfs seem pretty decent the only one I don't really like it the Saronite Chaingang nerf. Seems a tiny bit unnecersary, but maybe I am wrong.
Add me up if you're looking for someone to play friendly matches with! I play on EU. LuckyScrub#2745