“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
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Can only craft 1 for Dk pally, which one is most important?
If anyone wonders, I have all the other pieces but I think at least one of them is mandatory
I think Shirvalla is the better option. It's useful in a wide range of paladin decks, whereas Kangors requires Mechs.
I think OP means Kangor, the 1-2 legendary that doubles any heal, not the spell.
Yep, thats the one
In my experience, doubled healing is a waste. I’m more often struggling to keep enough damage to activate crap.
Shirvallah, definitely.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);