Have fun losing to literally 1 card out of hunter, namely Deathstalker Rexxar
I played odd quest warrior in brawl and beat every single secret huntard. Went 12-2. Even beat mechathun druids by not playing anything in the late game. I only lost to shudderwock shaman.
If a new card is useful for a deck I'm making, then I'll incorporate it right away. I have an Even Hunter deck I play at low levels on my $5TP account, and Headhunter's Hatchet goes in perfectly. However, I'm not willing to craft anything yet just to try a brand new archetype. I've opened 74 packs in my main account and I don't quite have a complete set of commons, much less rares. I have to wait for the really rich people to make decks to see what new decks I should invest in.
There is still a lot of experimentation to do with older archetypes. Last night I made an Odd Warlock deck as a challenge and have gone 4/5 at rank 18 and 17. I didn't see any new cards that fit into that deck, really.
So since the release of RR i was expecting the good ol tradition of ppl experimenting new decks like they used to. Except i played Ranked Standard Tavern Brawl Casual Standard and Ranked Wild. 75% of my opponents were Hunters and always the new op spell hunter.
Is there a reason for it or are HS players just close minded? Im running Chief Inspector in every deck now. Thats sas but i guess im just gonna start running a deck that wins against Spell Hunter. Cant have fun experimenting cause nobody else is.
It is precisely that line of thinking that just encourages the inevitable copy pasta meta in even higher amounts, and faster too. You can't control what other people play, but you do have many choices what you do play and why you're playing.
Who cares if somebody else is playing a net deck? If you want to play something else just do it. What are you going to lose, a few stars? Who cares? It isn't like this is WoW where failure means you're locked out of a mythic ID, you lose out on a rare item/ach, or fail to achieve something that is going to be removed from the game. Trying something in this Blizzard game and 'failing' amounts to a few hours lost at the very worst. Just play what you want. After all, most of you certainly aren't going to be going to any invitationals so the ladder climb is almost empty anyway.
I played odd quest warrior in brawl and beat every single secret huntard. Went 12-2. Even beat mechathun druids by not playing anything in the late game. I only lost to shudderwock shaman.
If a new card is useful for a deck I'm making, then I'll incorporate it right away. I have an Even Hunter deck I play at low levels on my $5TP account, and Headhunter's Hatchet goes in perfectly. However, I'm not willing to craft anything yet just to try a brand new archetype. I've opened 74 packs in my main account and I don't quite have a complete set of commons, much less rares. I have to wait for the really rich people to make decks to see what new decks I should invest in.
There is still a lot of experimentation to do with older archetypes. Last night I made an Odd Warlock deck as a challenge and have gone 4/5 at rank 18 and 17. I didn't see any new cards that fit into that deck, really.
Been this way with every expansion. Unless a completely broken deck is found early on.
Dibbity don't touch that!
It is precisely that line of thinking that just encourages the inevitable copy pasta meta in even higher amounts, and faster too. You can't control what other people play, but you do have many choices what you do play and why you're playing.
Who cares if somebody else is playing a net deck? If you want to play something else just do it. What are you going to lose, a few stars? Who cares? It isn't like this is WoW where failure means you're locked out of a mythic ID, you lose out on a rare item/ach, or fail to achieve something that is going to be removed from the game. Trying something in this Blizzard game and 'failing' amounts to a few hours lost at the very worst. Just play what you want. After all, most of you certainly aren't going to be going to any invitationals so the ladder climb is almost empty anyway.