I don't know what you're talking about, but Mage got better things than this whole discolock thing IMO. We only got a big loser this expansion, and that is Druid, since a lot of their cards are just terrible
I don't know what you're talking about, but Mage got better things than this whole discolock thing IMO. We only got a big loser this expansion, and that is Druid, since a lot of their cards are just terrible
Agreed, but the OP has a fair point. Hunters might be the best off, but I see that every class except one (which I am SO happy about), got good cards. I think OP is thinking of the game in terms of already new archetypes, and doesn't see the potential of some new archetypes. I am really holding out on 1 or 2 more (neutral) dragons to be very happy myself
Everyone got great spirits, hunters got great cards and a new hero, warrior got dragon and rush support, warlock got discard support, paladin's got healadin support, druid received support for hero attacking which will utilise some unused cards (at least in theory), elemental and hero power support for mage, priest miracle and steal support, shaman great legendary, cool weapon and i'm quite fine with the other cards too. Rogue got shafted with lousy pirates but will find a way as usual.
Also, there are tons of great neutrals.
Even if no more cards are revealed, i'm happy with this expansion, feels fresh and evokes the hype and will to experiment. GG Blizz.
The biggest loser is probly druid with their lackluster cards (and tbh they had it coming, considering their domination in the tier list for a pretty long time), and maybe slightly priest in terms of their legendaries. I don´t see a coherent archetype for them yet, they tried pushing this copy mechanic but it seems very overreliant on the spirit and the legendary.
Biggest winners are proble hunter, mage and a bit of warrior, paladin might be worth mentioning too.
Druid cards are definitely for the future when the stuff from KaC and KFT rotates. We have a lot of the treans things from the "handdruid" stuff from WW and such.
Doesn't mean the class will be any weaker though. Just Florist and Floop made Malygos and Togg Druid much stronger, Token needed nothing, and who knows what else will come from this.
Druid will still be strong, it will just not be as stall-oriented. You don't buff the 1/5's and hunter kills them, or you buff the 1/5's and hunter kills them and rezzes their beasts. At 6 mana, you can't plague and clear the same turn.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
I disagree, simply because you aren't taking into account the current status of the meta. Hunter, warlock and shaman all have tier 1 and high tier 2 decks (e.g. deathrattle hunter isn't going to get that much better), so their gain from getting some new powerful tools is relatively low. Conversely, warrior, which has only one truly effective deck in the low tier 2, is getting some great dragon-based value tools and a really powerful burst in the form of Spirit of the Rhino and The Boomship.
A interesting point with this expansion is noone class get the most meta changed cards. I think the idea of control paladin with this cards make the idea more usefull, discard warlock will be interesting. In simple terms the Shaman Legendary's doesn't changed the meta but bring interesting stuff to it. For me this expansion will not bring new stuff but we can see more interesting options in the game
Except for Druid they revealed cards for many new archetypes. Warrior for Rush or Dragon Warrior. Hero power Mage(Midrange) Healadin or Spell Paladin. Maybe new archetype for Shaman - Spell Shaman or very steong Malygos Shaman, support for Shudderwock as well, they revealed some cards for Zoolock and they are trying to make Discolock work. I dont wanna talk abour Hunter because Hunter is OP this expansion for every deck. Priest got maybe the most interesting cards to try them out, very good combo potential. And Rogue got Pirate Rogue support but I dont think it will work out unless in the final stream they reveal two or three solid pirates that can be played in the late game. Now which archetype will succeed in this meta we dont know yet
Unless some dramatic last minute reveals will change the picture,
we can conclude which are the "winners" of this expansion,
- Hunter got some broken cards with support to death-rattle /Big beast line, and the strong DK for the spell theme.
- Warlock got very strong discard support which is already fine in current zoo builds (soulfire / doomguard)
- Shaman got really nice cards and a solid Legendary compared to other classes.
I don't know what you're talking about, but Mage got better things than this whole discolock thing IMO. We only got a big loser this expansion, and that is Druid, since a lot of their cards are just terrible
I think mage and warrior have got some pretty decent cards.
Like mage got some interesting epics and legendaries like dragonhawk and blast wave.
warrior has a strong spirit and as possible dragon warrior deck coming.
Agreed, but the OP has a fair point. Hunters might be the best off, but I see that every class except one (which I am SO happy about), got good cards. I think OP is thinking of the game in terms of already new archetypes, and doesn't see the potential of some new archetypes. I am really holding out on 1 or 2 more (neutral) dragons to be very happy myself
I personally am very excited about the new Druid cards. I love face Druid, and it does quite well! Now it will be even better!
Everyone got great spirits, hunters got great cards and a new hero, warrior got dragon and rush support, warlock got discard support, paladin's got healadin support, druid received support for hero attacking which will utilise some unused cards (at least in theory), elemental and hero power support for mage, priest miracle and steal support, shaman great legendary, cool weapon and i'm quite fine with the other cards too. Rogue got shafted with lousy pirates but will find a way as usual.
Also, there are tons of great neutrals.
Even if no more cards are revealed, i'm happy with this expansion, feels fresh and evokes the hype and will to experiment. GG Blizz.
The biggest loser is probly druid with their lackluster cards (and tbh they had it coming, considering their domination in the tier list for a pretty long time), and maybe slightly priest in terms of their legendaries. I don´t see a coherent archetype for them yet, they tried pushing this copy mechanic but it seems very overreliant on the spirit and the legendary.
Biggest winners are proble hunter, mage and a bit of warrior, paladin might be worth mentioning too.
Why u hav to be mad? is only card gaem.
Druid cards are definitely for the future when the stuff from KaC and KFT rotates. We have a lot of the treans things from the "handdruid" stuff from WW and such.
Doesn't mean the class will be any weaker though. Just Florist and Floop made Malygos and Togg Druid much stronger, Token needed nothing, and who knows what else will come from this.
Druid will still be strong, it will just not be as stall-oriented. You don't buff the 1/5's and hunter kills them, or you buff the 1/5's and hunter kills them and rezzes their beasts. At 6 mana, you can't plague and clear the same turn.
Free to try and find a game, dealing cards for sorrow, cards for pain.
I disagree, simply because you aren't taking into account the current status of the meta. Hunter, warlock and shaman all have tier 1 and high tier 2 decks (e.g. deathrattle hunter isn't going to get that much better), so their gain from getting some new powerful tools is relatively low. Conversely, warrior, which has only one truly effective deck in the low tier 2, is getting some great dragon-based value tools and a really powerful burst in the form of Spirit of the Rhino and The Boomship.
A interesting point with this expansion is noone class get the most meta changed cards. I think the idea of control paladin with this cards make the idea more usefull, discard warlock will be interesting. In simple terms the Shaman Legendary's doesn't changed the meta but bring interesting stuff to it. For me this expansion will not bring new stuff but we can see more interesting options in the game
Except for Druid they revealed cards for many new archetypes. Warrior for Rush or Dragon Warrior. Hero power Mage(Midrange) Healadin or Spell Paladin. Maybe new archetype for Shaman - Spell Shaman or very steong Malygos Shaman, support for Shudderwock as well, they revealed some cards for Zoolock and they are trying to make Discolock work. I dont wanna talk abour Hunter because Hunter is OP this expansion for every deck. Priest got maybe the most interesting cards to try them out, very good combo potential. And Rogue got Pirate Rogue support but I dont think it will work out unless in the final stream they reveal two or three solid pirates that can be played in the late game. Now which archetype will succeed in this meta we dont know yet