Have you ever faced a deathrattle hunter who did not had Devilsaur Egg & Terrorscale Stalker and/or Play Dead in his starting hand? I'm not being salt or anything like that, I SWEAR! I'm REALLY thinking there's something wrong with this game.
Have you ever faced a deathrattle hunter who did not had Devilsaur Egg & Terrorscale Stalker and/or Play Dead in his starting hand? I'm not being salt or anything like that, I SWEAR! I'm REALLY thinking there's something wrong with this game.
Don't know about the eggtivators(haHAA) but they always have egg.
Have you ever faced a deathrattle hunter who did not had Devilsaur Egg & Terrorscale Stalker and/or Play Dead in his starting hand? I'm not being salt or anything like that, I SWEAR! I'm REALLY thinking there's something wrong with this game.
Play as a deathrattle hunter and you'll feel every time it doesn't happen.
Serious note: when a player mulligans for 2 cards, they can get both cards about 25% of the time. Thus if they were JUST after Devilsaur+Play dead then 25% of the time, or 1 out of every 4 games they WILL have it by turn 2. If they coud have Terrorscale instead then that amount goes up.
So yeah, we're talking about a deck who gets thier good start about 1 every 3 games on curve. That's ONLY for BOTH cards to show up AT turn 2. That does NOT include getting both by turn 3, having the egg turn 3, then drawing the second card turn 4, using tracking, or other 'just good enough' combos like getting everything by turn 4 (because egg + play dead on the same turn is 'good enough').
So yeah, it's supposed to happen A LOT statistically. That's WHY the deck is considered strong. It's a lot more stable than you'd think it would be.
I mean, there are only 30 cards in their deck, there are duplicates of each of those cards, they have multiple turns to draw those cards and they have a mulligan to find them that doesn't punish them with card disadvantage. So no. There really isn't anything going on here. They have the cards they put into their decks. The math is in their favor without any artificial meddling.
Have you ever faced a deathrattle hunter who did not had Devilsaur Egg & Terrorscale Stalker and/or Play Dead in his starting hand? I'm not being salt or anything like that, I SWEAR! I'm REALLY thinking there's something wrong with this game.
As those above me have mentioned, finding a specific card in your opening hand is vastly more probable than you would think. Any card that has two copies, if you hard mulligan for it, you have about a 45% chance to have it in your opening hand. That's why the old Pirate Warrior always seemed to have a turn 1 N'Zoth's First Mate, and it's also why deathrattle hunter always seems to have Devilsaur Egg on turn 3. The math is really counter-intuitive, but that's really how it works out.
Along with all of the above, THEN you add in the psychological effects. For example, unless you've been actually tracking things you probably are remembering those times when the hunter had the combo but NOT the times when he didn't. It's similar to how getting 4 hostile customers in a row can ruin a day for customer service making them forget about the 20-50 calls that didn't do anything special or how "no one can drive at all" because 2 people were reckless while the other couple of hundred cars drove by properly.
It's nothing wrong with this and a natural feature of the brain (it's going to ignore those 30 woodland creatures and focus on that 1 very angry bear) but it does mean you WILL quickly ignore the times when hunter had a bad hand and remember the times he did. It's also why the system 'seems' to suddenly never give you the combo when you are playing it.
So not only do we have a combo that's more regular than many people would expect (people REALLY underestimate how often '30%' actually occurs) but then a brain that turns 30% into 100% on top of it.
Have you ever faced a deathrattle hunter who did not had Devilsaur Egg & Terrorscale Stalker and/or Play Dead in his starting hand? I'm not being salt or anything like that, I SWEAR! I'm REALLY thinking there's something wrong with this game.
I'm sorry for my bad english :)
Your english was fine, your luck though.....
Those who are given more in life, must not cling to it, but risk it all at every moment!
Don't know about the eggtivators(haHAA) but they always have egg.
Have you faced deathrattle Hunter with pre-nerf Undertaker? #sucked
Play as a deathrattle hunter and you'll feel every time it doesn't happen.
Serious note: when a player mulligans for 2 cards, they can get both cards about 25% of the time. Thus if they were JUST after Devilsaur+Play dead then 25% of the time, or 1 out of every 4 games they WILL have it by turn 2. If they coud have Terrorscale instead then that amount goes up.
So yeah, we're talking about a deck who gets thier good start about 1 every 3 games on curve. That's ONLY for BOTH cards to show up AT turn 2. That does NOT include getting both by turn 3, having the egg turn 3, then drawing the second card turn 4, using tracking, or other 'just good enough' combos like getting everything by turn 4 (because egg + play dead on the same turn is 'good enough').
So yeah, it's supposed to happen A LOT statistically. That's WHY the deck is considered strong. It's a lot more stable than you'd think it would be.
One does not simply walk into Mordor,
unless they want to be the best they can be.
I mean, there are only 30 cards in their deck, there are duplicates of each of those cards, they have multiple turns to draw those cards and they have a mulligan to find them that doesn't punish them with card disadvantage. So no. There really isn't anything going on here. They have the cards they put into their decks. The math is in their favor without any artificial meddling.
I played one today who had everything but the egg and was frantically trying to lay down cards in some kind of way that made sense for the whole game.
As those above me have mentioned, finding a specific card in your opening hand is vastly more probable than you would think. Any card that has two copies, if you hard mulligan for it, you have about a 45% chance to have it in your opening hand. That's why the old Pirate Warrior always seemed to have a turn 1 N'Zoth's First Mate, and it's also why deathrattle hunter always seems to have Devilsaur Egg on turn 3. The math is really counter-intuitive, but that's really how it works out.
Along with all of the above, THEN you add in the psychological effects. For example, unless you've been actually tracking things you probably are remembering those times when the hunter had the combo but NOT the times when he didn't. It's similar to how getting 4 hostile customers in a row can ruin a day for customer service making them forget about the 20-50 calls that didn't do anything special or how "no one can drive at all" because 2 people were reckless while the other couple of hundred cars drove by properly.
It's nothing wrong with this and a natural feature of the brain (it's going to ignore those 30 woodland creatures and focus on that 1 very angry bear) but it does mean you WILL quickly ignore the times when hunter had a bad hand and remember the times he did. It's also why the system 'seems' to suddenly never give you the combo when you are playing it.
So not only do we have a combo that's more regular than many people would expect (people REALLY underestimate how often '30%' actually occurs) but then a brain that turns 30% into 100% on top of it.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Serious question- why do people who make silly salt threads like this one think they can absolve themselves by saying “I’m not being salty”?
From my experience they always have Prince Keleseth on 2, Devilsaur Egg on 3, activators for egg or Houndmaster Shaw on 4, Deathstalker Rexxar on 6 and Kathrena Winterwisp on 8. You always have to kill their beasts, Shaw, eggs or you get destroyed by that stupid Carnivorous Cube.