What is the best aggro deck right now? odd rogue,odd paly,even shaman or zoo? i miss one legendary from odd rogue and even shaman and i dont know wich one to craft from the 2 decks. what is the better deck from odd rogue and shaman?
Odd rogue doesn’t need to have myra in it so try it out and have a feel. Inthink out of the ones you said pally is the weaker, zoolock can be very strong but can also lose very hard, i don’t know about shaman tho.
Odd rogue is just Hench-Clan Thug. Other cards are basically filler. The game plan is to drop it on 3 with your Baku weapon in hand and if they can't remove it, gg.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
What is the best aggro deck right now? odd rogue,odd paly,even shaman or zoo? i miss one legendary from odd rogue and even shaman and i dont know wich one to craft from the 2 decks. what is the better deck from odd rogue and shaman?
i miss myra from rogue and kalimos from shaman
Myra isn't required. In fact, if things go well, you shouldn't need Myra. Myra is meant to be a final gamble when the game is about to be lost. She's there beacuse she's low risk: If she fails, you would've lost anyway, and occasionally she wins games you should've lost. But you don't NEED that. So go play odd rogue with GUSTO.
Kalimos is a little messier but also not required. He's strong but isn't critical to winning on his own. It hurts more not to have him but you can still run the deck just fine especially if we're not talking about fighting in high legend with the deck.
Aggro is dull and boring. You play 6 to 7 turns and then get a meaningless win.
How about asking about a deck where you skill and thinking come into play to be able to outwit an opponent into a win where it actually means something.
Aggro is for players who have no clue what to do so they just play whatever cheap card is in their hand. Hearthstone would be better without aggro,
im bored of playing togg,maly, control warlock and odd warrior..it takes to much time every game.
i win 2 or 3 games with odd pally in a game of togg or odd warrior.. so its not worth the time
So you just net-deck and don't try and come up with any of your own? Go to deck lists here on this site and copy/paste an aggro deck so you can think even less. Mission Accomplished. They will even label it for you so you can see that it's an aggro deck. More less thinking for you.
im bored of playing togg,maly, control warlock and odd warrior..it takes to much time every game.
i win 2 or 3 games with odd pally in a game of togg or odd warrior.. so its not worth the time
So you just net-deck and don't try and come up with any of your own? Go to deck lists here on this site and copy/paste an aggro deck so you can think even less. Mission Accomplished. They will even label it for you so you can see that it's an aggro deck. More less thinking for you.
Odd rogue is just Hench-Clan Thug. Other cards are basically filler. The game plan is to drop it on 3 with your Baku weapon in hand and if they can't remove it, gg.
How much did you play the deck?
I think Cold Blood is the most important card, removing it would most probably kill the deck while there are other good 3-drops.
im bored of playing togg,maly, control warlock and odd warrior..it takes to much time every game.
i win 2 or 3 games with odd pally in a game of togg or odd warrior.. so its not worth the time
So you just net-deck and don't try and come up with any of your own? Go to deck lists here on this site and copy/paste an aggro deck so you can think even less. Mission Accomplished. They will even label it for you so you can see that it's an aggro deck. More less thinking for you.
u totally miss my question tho..
So you don't even want to look on your own you just want us to tell you what to play? Par for course. GG.
Aggro is dull and boring. You play 6 to 7 turns and then get a meaningless win.
How about asking about a deck where you skill and thinking come into play to be able to outwit an opponent into a win where it actually means something.
Aggro is for players who have no clue what to do so they just play whatever cheap card is in their hand. Hearthstone would be better without aggro,
Actually, aggro does require a great amount of skill. There have been several pro players and caster saying that as well.
With aggro 1 misplay can instantly lead to defeat, with control 1 misplay doesn't have to mean as much. So you might not have as much decisions in a single game, but it is really punishing. trying to be top tier with aggro is way harder than trying to be top tier with control. And yes that does come from a aggro player. But still I believe its true.
Aggro is dull and boring. You play 6 to 7 turns and then get a meaningless win.
How about asking about a deck where you skill and thinking come into play to be able to outwit an opponent into a win where it actually means something.
Aggro is for players who have no clue what to do so they just play whatever cheap card is in their hand. Hearthstone would be better without aggro,
Actually, aggro does require a great amount of skill. There have been several pro players and caster saying that as well.
With aggro 1 misplay can instantly lead to defeat, with control 1 misplay doesn't have to mean as much. So you might not have as much decisions in a single game, but it is really punishing. trying to be top tier with aggro is way harder than trying to be top tier with control. And yes that does come from a aggro player. But still I believe its true.
Right as why we see so many aggro decks at tournaments. If you don't win by turn 7 you pretty much run out of steam and nothing left to do. At that point your opponent has all the answers to take care of whatever you top deck. It's cheap cards played quickly to outplay your opponent by only hitting face. No thought or skill involved just luck of what you draw in the 1st few turns. Definitely a counter to control decks if you can win in the first few turns but control decks have early answers. Your luck in aggro comes from your opponent drawing badly and why you win.
They're all pretty good OP. I think it's sort of like Odd Rogue=Zoo > Even shaman > Odd pally but others might disagree. You can do very well with any of them.
Aggro is dull and boring. You play 6 to 7 turns and then get a meaningless win.
How about asking about a deck where you skill and thinking come into play to be able to outwit an opponent into a win where it actually means something.
Aggro is for players who have no clue what to do so they just play whatever cheap card is in their hand. Hearthstone would be better without aggro,
Actually, aggro does require a great amount of skill. There have been several pro players and caster saying that as well.
With aggro 1 misplay can instantly lead to defeat, with control 1 misplay doesn't have to mean as much. So you might not have as much decisions in a single game, but it is really punishing. trying to be top tier with aggro is way harder than trying to be top tier with control. And yes that does come from a aggro player. But still I believe its true.
Right as why we see so many aggro decks at tournaments. If you don't win by turn 7 you pretty much run out of steam and nothing left to do. At that point your opponent has all the answers to take care of whatever you top deck. It's cheap cards played quickly to outplay your opponent by only hitting face. No thought or skill involved just luck of what you draw in the 1st few turns. Definitely a counter to control decks if you can win in the first few turns but control decks have early answers. Your luck in aggro comes from your opponent drawing badly and why you win.
If you don't think there is thought and skill involved in aggro then you're probably bad at playing it and playing against it. Skill doesn't have anyting to do with if your deck is aggro or not. Playing the right cards at the right time is skill. Playing a control deck against aggro doesn't require any more skill than playing an aggro deck against control. I hope you don't think pressing tank up until you clear the board over and over is any more skillful than going face.
What we have now are tempo decks based on a consistent curve.
It does not matter much which one you play.
They are all pretty much the same idea: Play whatever to fill the curve, go face, hope your opponent does not draw the answers -> profit.
I'd say odd Rogue BARELY squeeks into the aggro category. It isn't a face deck, but it doesn't have longevity. After the initial rush of minions it quickly runs out of steam and starts hunting for burn, similar to aggro mage decks in the past. It has no late game. Bah Unstable Element's entire point is to salvage a losing situation by trying to grab that last batch of burn to win with. It's literally willing to burn 15-20 cards for an extra 10 damage to the face.
Again it's a CLOSE run and I won't get too salty over whether it's aggro or tempo, but I say it counts if anything.
I agree with you I believe that aggro has less decisions but the wrong decisions are more punishing. Thank you for supporting fellow aggro players (I try to stay diverse but really I am aggro at heart XD)
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What is the best aggro deck right now? odd rogue,odd paly,even shaman or zoo? i miss one legendary from odd rogue and even shaman and i dont know wich one to craft from the 2 decks. what is the better deck from odd rogue and shaman?
i miss myra from rogue and kalimos from shaman
They are not obligatory. Its aggro deck you playing. There are other draws in rogue, and you can replace kalimos with any suitable option.
Odd rogue doesn’t need to have myra in it so try it out and have a feel. Inthink out of the ones you said pally is the weaker, zoolock can be very strong but can also lose very hard, i don’t know about shaman tho.
And i don’t even play Paladins
Odd rogue is just Hench-Clan Thug. Other cards are basically filler. The game plan is to drop it on 3 with your Baku weapon in hand and if they can't remove it, gg.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Myra isn't required. In fact, if things go well, you shouldn't need Myra. Myra is meant to be a final gamble when the game is about to be lost. She's there beacuse she's low risk: If she fails, you would've lost anyway, and occasionally she wins games you should've lost. But you don't NEED that. So go play odd rogue with GUSTO.
Kalimos is a little messier but also not required. He's strong but isn't critical to winning on his own. It hurts more not to have him but you can still run the deck just fine especially if we're not talking about fighting in high legend with the deck.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Aggro is dull and boring. You play 6 to 7 turns and then get a meaningless win.
How about asking about a deck where you skill and thinking come into play to be able to outwit an opponent into a win where it actually means something.
Aggro is for players who have no clue what to do so they just play whatever cheap card is in their hand. Hearthstone would be better without aggro,
im bored of playing togg,maly, control warlock and odd warrior..it takes to much time every game.
i win 2 or 3 games with odd pally in a game of togg or odd warrior.. so its not worth the time
So you just net-deck and don't try and come up with any of your own? Go to deck lists here on this site and copy/paste an aggro deck so you can think even less. Mission Accomplished. They will even label it for you so you can see that it's an aggro deck. More less thinking for you.
u totally miss my question tho..
How much did you play the deck?
I think Cold Blood is the most important card, removing it would most probably kill the deck while there are other good 3-drops.
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide
So you don't even want to look on your own you just want us to tell you what to play? Par for course. GG.
Aggro decks do not exist anymore.
What we have now are tempo decks based on a consistent curve.
It does not matter much which one you play.
They are all pretty much the same idea: Play whatever to fill the curve, go face, hope your opponent does not draw the answers -> profit.
Actually, aggro does require a great amount of skill. There have been several pro players and caster saying that as well.
With aggro 1 misplay can instantly lead to defeat, with control 1 misplay doesn't have to mean as much. So you might not have as much decisions in a single game, but it is really punishing. trying to be top tier with aggro is way harder than trying to be top tier with control. And yes that does come from a aggro player. But still I believe its true.
Odd rogue is really powerful, and really easy to play. I like even shaman more though, it's not difficult either but it's more fun.
Right as why we see so many aggro decks at tournaments. If you don't win by turn 7 you pretty much run out of steam and nothing left to do. At that point your opponent has all the answers to take care of whatever you top deck. It's cheap cards played quickly to outplay your opponent by only hitting face. No thought or skill involved just luck of what you draw in the 1st few turns. Definitely a counter to control decks if you can win in the first few turns but control decks have early answers. Your luck in aggro comes from your opponent drawing badly and why you win.
They're all pretty good OP. I think it's sort of like Odd Rogue=Zoo > Even shaman > Odd pally but others might disagree. You can do very well with any of them.
If you don't think there is thought and skill involved in aggro then you're probably bad at playing it and playing against it. Skill doesn't have anyting to do with if your deck is aggro or not. Playing the right cards at the right time is skill. Playing a control deck against aggro doesn't require any more skill than playing an aggro deck against control. I hope you don't think pressing tank up until you clear the board over and over is any more skillful than going face.
I'd say odd Rogue BARELY squeeks into the aggro category. It isn't a face deck, but it doesn't have longevity. After the initial rush of minions it quickly runs out of steam and starts hunting for burn, similar to aggro mage decks in the past. It has no late game. Bah Unstable Element's entire point is to salvage a losing situation by trying to grab that last batch of burn to win with. It's literally willing to burn 15-20 cards for an extra 10 damage to the face.
Again it's a CLOSE run and I won't get too salty over whether it's aggro or tempo, but I say it counts if anything.
Everything else is tempo, sure enough though.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Even Shaman is Midrange and not aggro and it has the least polarity so you have a fair chance to win every matchup. i'd pick even shaman.
Agree 100%
And you have Hagatha and can even win in the long-run if you get lucky...
I agree with you I believe that aggro has less decisions but the wrong decisions are more punishing. Thank you for supporting fellow aggro players (I try to stay diverse but really I am aggro at heart XD)