I disagree. The power level of this expansion is very high. The problem is you are judging it at face value right now as opposed to what it's potential is down the line. Calling an expansion weak when it is still so young is incredibly short sighted. These card are going to be in standard until 2020. They will only become more prevalent in the meta as time goes on.
I notice you have a priest avatar though, so I am sure your salt knows no bounds and you are sad that the class is tier two. You are wrong though and I think you probably need to get over whatever it is that is bugging you or take a break. These are good cards.
This has to be the shitiest expansion ever. Zero impact on the meta 85% of the cards are unplayable.
Incoming we are still week 3 in the expansion comments ..
If you played back then, then you'd have to concede that TGT is the shittiest. Literally the only new deck to come out of that was Secret Paladin (a deck we all cherish, right)?
Much more cards maybe have a chance if Blizzard massively nerf druid and warlock.
Those aren't even the classes with the highest win rate right now, besides you seem to ignore op's point. He is mad there aren't any new archetypes being pushed in this expansion and to that effect he is right. Right now Hearthstone is in a state of refinement and while new thing may pop up, the majority of archetypes from last expansion still exist. That doesn't mean this expansion isn't fun or that it's the worst though. You don't need to hijack his thread to complain about druid and warlock.
The overall theme I think is a problem too. I mean hearthstone has always been cheesy, but come on.
Previous comments on this thread are bang on though; Blizzard made a huge mistake with cards like death knights especially. Until they rotate, they’ll dominate the meta.
Ahh and here I thought we'd get atleast a month of freedom from the "worst expansion ever" threads. Glad to see I was mistaken and people are still just sheep.
I have to agree though, I don't even use any of the new cards... wait no I use the new Paladin secret and that Lens spell in my meme Prince Liam deck. Other than those two all my decks are still old stuff. The new mech synergies feel really boring for me, not to mention the Omega and Projects are a fucking failure because AGAIN only a handful of classes have acces to them.
In fact the entire expansions theme and everything is just meh, doesn't get me excited at all. Not like when Un'goro was announced. When they announced that I immediatly went "Well fuck me, looks like I'm reinstalling Hearthstone".
I think the main problem every year is that the third expansion of each year is too impactful, especially ones the rotation happens. Mean Streets caused a lot of havoc and Kobold's cards are some of the strongest again with the Recruit mechanic as a whole being a big problem.
However, last years second expansion, KFT was also a really strong expansion with Death Knights being one some of the worst offenders. Thereby the pool of broken cards is too big. It's always very specific cards that stand out from others due to there power level, like Ultimate Infestation and Spreading Plague.
Wouldn't call the expansion bad since every expansion these days has a balance patch that improves the game.
FWIW - the fifth expansion of each Standard cycle increases the available card pool by less than 15%. If "Game-Balance Yoda" designed every card, and the HS community was perfectly rational, the expected outcome of Boomsday would be that the meta-game would change by about 15% - you'd get three entirely new decks among the twenty most-played, and you'd get a handful of new cards in every other deck. Yoda doesn't design the cards, and the HS community isn't perfectly rational - but you get the idea.
So far, there are four decks among the HSReplays Top 20 which didn't exist prior to the expansion. One of the grooviest is Deathrattle Rogue, which endured community derision prior to release, as yet another failed attempt by the design team to "make Deathrattle Rogue a thing." It currently has a win-rate of almost 52%. Of the 100 most-played cards in Standard, 14 are from Boomsday (WW = 6, K&C = 19, KFT = 13, Un'Goro = 7, Evergreen = 41.)
There are other metrics for analyzing the performance of a new set, but altogether, Boomsday appears to be performing as well as should have been reasonably expected. Folks that insist that every new release should completely transform the meta-game are ignoring the maths, and blaming the designers of the game for the consequences of their own unreasonable expectations. At the end of the day, a new set is a 15% change to the meta-game.
I am having good fun with this expansion, but I also see your point. Somewhere in the back of my mind I do feel a bit bad that there is a whole new expansion and so much money/time spend on it, and we just get things like zoo, odd rogue, odd pallie, fat druids, etcetera in the meta. I had a bit the same with witchwood really
But what makes boomsday much more fun for me than witchwood is that I am having a blast with the shuffle/draw/messupyourdeck stuff for rogue. It really feels like a fresh "mechanic" to be able to interact with your deck like that (and just burn right through it with myra's element). I also love the theme and art of the expansion and just the whole flavour. The reveal period for this expansion was a lot of fun for me too.
I m sorry, but he is right, not about shitiest exp, exp is ok, but about low impact. Top decks is - zoo lock with heals and have addition only new leg. spell and 3 mana imps and Odd rogue, who can play without any new cards. Oh, yes, Even lock too without new cards, maybe demonic project, but it's just tech card.
Only 1 tier 1 deck has impact with new cards - Maly Druid.
Oh, i m sorry, i forgot about DR hunter he has impact - spider mechs and, that's all.
Power lvl is low, but it's very good i love when you have a lot of mediocre cards and not broken shit like Drakonid Operative who pushes class forward, coz without it - it will be really bad, but after some exps. he becomes broken tier 1 deck and you must suffer vs. it. Please,Blizz, makes more exps. like this and WW and next year will be great.
I have uninstalled because I found most standard matchups to be way too polarised. The games feel like they're decided either by what matchup you get, or by your draw. This fits with the idea that particular cards are way too strong. I think I've enjoyed arena much more as it at least allows for some influence of skill - even with ridiculous drafts.
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This has to be the shitiest expansion ever. Zero impact on the meta 85% of the cards are unplayable.
Incoming we are still week 3 in the expansion comments ..
Much more cards maybe have a chance if Blizzard massively nerf druid and warlock.
I think it's a decent expansion on its own. With next year's rotation we may see an interesting meta emerge.
In the meantime, prior expansion power levels were just too high. I don't think this xpac was bad at all; what came prior was simply to strong.
Nah not "incoming we are still week 3 in this expansion."
More like: "Incoming another redundant thread that's already been made 1000 times."
Your only argument that the meta didn't change is invalid, and then you wonder why the community doesn't agree with you?
I disagree. The power level of this expansion is very high. The problem is you are judging it at face value right now as opposed to what it's potential is down the line. Calling an expansion weak when it is still so young is incredibly short sighted. These card are going to be in standard until 2020. They will only become more prevalent in the meta as time goes on.
I notice you have a priest avatar though, so I am sure your salt knows no bounds and you are sad that the class is tier two. You are wrong though and I think you probably need to get over whatever it is that is bugging you or take a break. These are good cards.
If you played back then, then you'd have to concede that TGT is the shittiest. Literally the only new deck to come out of that was Secret Paladin (a deck we all cherish, right)?
Those aren't even the classes with the highest win rate right now, besides you seem to ignore op's point. He is mad there aren't any new archetypes being pushed in this expansion and to that effect he is right. Right now Hearthstone is in a state of refinement and while new thing may pop up, the majority of archetypes from last expansion still exist. That doesn't mean this expansion isn't fun or that it's the worst though. You don't need to hijack his thread to complain about druid and warlock.
Priest player rage
I agree.
The overall theme I think is a problem too. I mean hearthstone has always been cheesy, but come on.
Previous comments on this thread are bang on though; Blizzard made a huge mistake with cards like death knights especially. Until they rotate, they’ll dominate the meta.
Ahh and here I thought we'd get atleast a month of freedom from the "worst expansion ever" threads. Glad to see I was mistaken and people are still just sheep.
I have to agree though, I don't even use any of the new cards... wait no I use the new Paladin secret and that Lens spell in my meme Prince Liam deck. Other than those two all my decks are still old stuff. The new mech synergies feel really boring for me, not to mention the Omega and Projects are a fucking failure because AGAIN only a handful of classes have acces to them.
In fact the entire expansions theme and everything is just meh, doesn't get me excited at all. Not like when Un'goro was announced. When they announced that I immediatly went "Well fuck me, looks like I'm reinstalling Hearthstone".
Im playing bomber warrior and even crafted iron juggernaut for it and having a blast lmao
Me? Gongaga.
I think the main problem every year is that the third expansion of each year is too impactful, especially ones the rotation happens. Mean Streets caused a lot of havoc and Kobold's cards are some of the strongest again with the Recruit mechanic as a whole being a big problem.
However, last years second expansion, KFT was also a really strong expansion with Death Knights being one some of the worst offenders. Thereby the pool of broken cards is too big. It's always very specific cards that stand out from others due to there power level, like Ultimate Infestation and Spreading Plague.
Wouldn't call the expansion bad since every expansion these days has a balance patch that improves the game.
Ayy.
Every new expansion, people cry worst expansion ever
FWIW - the fifth expansion of each Standard cycle increases the available card pool by less than 15%. If "Game-Balance Yoda" designed every card, and the HS community was perfectly rational, the expected outcome of Boomsday would be that the meta-game would change by about 15% - you'd get three entirely new decks among the twenty most-played, and you'd get a handful of new cards in every other deck. Yoda doesn't design the cards, and the HS community isn't perfectly rational - but you get the idea.
So far, there are four decks among the HSReplays Top 20 which didn't exist prior to the expansion. One of the grooviest is Deathrattle Rogue, which endured community derision prior to release, as yet another failed attempt by the design team to "make Deathrattle Rogue a thing." It currently has a win-rate of almost 52%. Of the 100 most-played cards in Standard, 14 are from Boomsday (WW = 6, K&C = 19, KFT = 13, Un'Goro = 7, Evergreen = 41.)
There are other metrics for analyzing the performance of a new set, but altogether, Boomsday appears to be performing as well as should have been reasonably expected. Folks that insist that every new release should completely transform the meta-game are ignoring the maths, and blaming the designers of the game for the consequences of their own unreasonable expectations. At the end of the day, a new set is a 15% change to the meta-game.
Also - the OP clearly misspelled "shittiest".
I am having good fun with this expansion, but I also see your point. Somewhere in the back of my mind I do feel a bit bad that there is a whole new expansion and so much money/time spend on it, and we just get things like zoo, odd rogue, odd pallie, fat druids, etcetera in the meta. I had a bit the same with witchwood really
But what makes boomsday much more fun for me than witchwood is that I am having a blast with the shuffle/draw/messupyourdeck stuff for rogue. It really feels like a fresh "mechanic" to be able to interact with your deck like that (and just burn right through it with myra's element). I also love the theme and art of the expansion and just the whole flavour. The reveal period for this expansion was a lot of fun for me too.
I have to agree. I'm playing odd rogue with 0 new cards. Works like a charm.
I m sorry, but he is right, not about shitiest exp, exp is ok, but about low impact. Top decks is - zoo lock with heals and have addition only new leg. spell and 3 mana imps and Odd rogue, who can play without any new cards. Oh, yes, Even lock too without new cards, maybe demonic project, but it's just tech card.
Only 1 tier 1 deck has impact with new cards - Maly Druid.
Oh, i m sorry, i forgot about DR hunter he has impact - spider mechs and, that's all.
Power lvl is low, but it's very good i love when you have a lot of mediocre cards and not broken shit like Drakonid Operative who pushes class forward, coz without it - it will be really bad, but after some exps. he becomes broken tier 1 deck and you must suffer vs. it. Please,Blizz, makes more exps. like this and WW and next year will be great.
Oh yes Blizz, please, we need more powercreeped shit like Un'Goro, KFT and KnC /s
I have uninstalled because I found most standard matchups to be way too polarised. The games feel like they're decided either by what matchup you get, or by your draw. This fits with the idea that particular cards are way too strong. I think I've enjoyed arena much more as it at least allows for some influence of skill - even with ridiculous drafts.