Hello, i've been playing this game for a little bit more than 2 weeks now and seriously i'm having alot of fun.
Considering i didn't know about cockatrice until recently i've been testing out the game with my friend (printed the cards and played live). Over the past 2 weeks we had the time to test pretty much every class multiple times. Although i feel the shaman deck my friend came up with is insane, compared to pretty much every other deck except for rogue pre nerf, i foresee this game being on the top of my time consuming games in the upcoming months. The only problem we faced is that we had some questions we were unable to answer and I was wondering if you guys could help me out :
1 : If you Hex a minion and that minion had deathrattle : summon a 2/2 treant for example, does it stay on the 0/1 frog or is it solely a 0/1 frog with taunt? (I suppose it should be staying considering it's not a silence, but we weren't sure.)
2. If there's only 1 minion in play and you use Forked lightning which ''Deals 2 damage to 2 random enemy minions'', does it hit the 1 minion twice, or does he only get hit once and the other 2 damage is lost?
3. Is adrenaline rush actually removed from the game or not? Because i've seen post saying that card has been replaced by shiv, yet it's still on the deck builder and you can still pick it for your deck.
4. Does the new Wild Pyromancer actually hit himself when you cast a spell (aka does he kill himself after 2 spells if you dont buff his health)
5. Can you cast benefical spells on a target which is stealth (aka may i use cold blood on Edwin VanCleef for example to boost him further as i play him on the board) (I assume you can't, but just making sure)
I had more questions than those, but i can't seem to remember for now. I'll add them if I can remember.
Oh also i was wondering, if Shaman A Plays Hex, on Shaman B's Earth elemental for exemple, next turn, Shaman B casts Ancestral spirit on the frog and suicides the frog. Does the frog come back or the earth elemental?
And last question, i read alot of different stuff about spell power. If you actually cast for example Lightning Storm and you have your spell power +1 totem in play, does it do 3 to 4 to every minion or does it add 1 extra damage on 1 minion?
AOE spells have their damage on each target increased by spellpower...so it would deal 3 to 4 damage with +1 spellpower.
This was confirmed in the Ask Phenteo part 2 thread on the official forums. Also in that thread it was clarified that Arcane Missiles throws an additional missile per spellpower, rather than increasing each bolt's damage by 1.