Any magnetic minion has potential since they're all really versatile. All of them are at least OK standalone cards AND also really good buffs when magnetized.
Druid - Juicy Psychmelon As much as I love Flobbidinous Floop for many reasons, the Disco Melon is everything you could want and more. As much as it's going to ruin Wild (let's be realistic, it will, and it'll cause a resurgence of Aggro decks), it enables a lot of fantastic decks to help wrap games up, and it'll queue Dirty Rat left and right. Why do I like it so much? Mecha'thun combos, that's why. Wanna know why the card doesn't draw a 6 mana minion? Hemet, Jungle Hunter. Count your blessings.
Hunter - Flark's Boom-Zooka To be capable of dumping minions in the graveyard or populate your board with tokens just feels so good. If you can get your Deathrattles to trigger twice the turn you play FBZ, you are almost guaranteed a victory. Let's not forget all the Poisonous minions you could summon with this. This card really is something special.
Priest - Cloning Device This card is capable of giving you so much information about a specific part of your opponent's game plan, what's there not to love? Information is really important to have on hand during each turn, this feels like a staple inclusion. This card is also really good with Psychic Scream, and could be a lot of fun with Weasel Tunneler. Something to think about.
Warlock - Demonic Project As obnoxious as this card will be alongside Gnomeferatu, we need more disruption BECAUSE of Druid. No other class is as scary these days, and I don't feel like enough was produced to help fight the ever growing Druid threat. I feel it necessary to include this card, regardless of everything else Warlock was given.
Shaman - Electra Stormsurge Holy mama, what a card. Shaman can double its Battlecries, Deathrattles with Baron Rivendare and can double its Spells now? This card has so many applications, I don't even know where to begin.
BIGGEST DISAPPOINTMENT - Harbinger Celestia No one gives a single fuck about a Neutral Mirror Entity. BTFO, you horseshit thot. So bad. It can work, but I'm pretty sure spending 4 mana on a Fire Fly doesn't sound good, and in the case you get lucky and get a big minion, your opponent is either bad, stupid, or has a plan. You've done hardly a thing for yourself by showing your opponent you're playing Mirror Entity, and I pity anyone that pulls this card in a pack. Sooooooooooooooo bad. Shame on you, Blizzard. You've squandered an awfully good opportunity here, and wasted beautiful art on some smart ass idea that everyone is laughing at right now.
Your favorites, what will have the biggest impact, strongest cards. Rank 'em however you want.
These are my top 10 strongest cards.
1. Flobbidinous Floop
2. Myra's Unstable Element
3. Electra Stormsurge
4. Reckless Experimenter
5. Floop's Glorious Gloop
6. The Soularium
7. Spider Bomb
8. Dr. Boom, Mad Genius
9. Juicy Psychmelon
10. Dreampetal Florist
HMs: Stargazer Luna, Lab Recruiter
I'm going to rate them based on my favorites.
These are my 10 strongest
HM in no particular order
These are just my favorites, not specifically for power level but just in general
1. Omega Assembly
2. Mecha'thun
3. Dr. Boom, Mad Genius
4. The Boomship
5. Luna's Pocket Galaxy
6. Storm Chaser
7. Elementary Reaction
8. Piloted Reaper
9. Myra's Unstable Element
10. Arcane Dynamo
HM: Skaterbot, Menacing Nimbus, Electra Stormsurge
Always Hunters. Always Huffers.
For me:
Flobbinous Floop
Dreampetal Florist
Juicy Psychmelon
Maly Druid just got three strong cards...
Whizbang the Wonderful - just a wacky card. May craft this in golden which would be the first gold legendary I craft (I normally always dust them).
Mecha'thun - I enjoy Exodia Pally and I have a feeling I'll enjoy this card as well
Demonic Project - great anti-combo card
Prismatic Lens - I think this card will see play in many Pally decks
Academic Espionage - this card is nuts. Love Thief Rogue in Wild, hoping this makes it more competitive in Standard
Myra's Unstable Element - very interesting card - as synergy with two of the cards I already listed
Lab Recruiter - this will def see play
HM to Autodefence Matrix
My favorites cards (not exactly in that order)
1. Academic Espionage
2. Myra's Unstable Element
3. Floop's Glorious Gloop
4. Astromancer
5. Pogo-Hopper
6. Mechano-Egg
7. Dr. Boom, Mad Genius
8. Mechanical Whelp
9. Prismatic Lens
10. Electra Stormsurge
HM: Piloted Reaper, Mecha'thun, Lab Recruiter and Luna's Pocket Galaxy.
In no particular order (personal favorites, not what I necessarily think are the strongest) :
1. Pogo-Hopper
2: Mulchmuncher
3:Dr. Boom, Mad Genius
4. Omega Assembly
5. Myra Rotspring
6. Fireworks Tech
7. Whizbang the Wonderful
8. The Boomship
9. Lab Recruiter
10. Crystallizer
Unpopular opinion: Rogue is OP
Any magnetic minion has potential since they're all really versatile. All of them are at least OK standalone cards AND also really good buffs when magnetized.
Honorable mentions: Electra Stormsurge, Thunderhead, Subject 9 and last but not least Whizbang the Wonderful.
Instead of a Top 10, I'll list my favorite card from each class and a Neutral. The classes are in no particular order.
Neutral - Augmented Elekk
Holy shit, this card is amazing. To think of all the different cards that this works with, from Seaforium Bomber in a Shudderwock deck to Weasel Tunneler in a Wild Priest deck, Augmented Elekk is simply incredible. Hell, I made a thread that lists every card that works with the Elekk, that's how much I love this damn thing.
Druid - Juicy Psychmelon
As much as I love Flobbidinous Floop for many reasons, the Disco Melon is everything you could want and more. As much as it's going to ruin Wild (let's be realistic, it will, and it'll cause a resurgence of Aggro decks), it enables a lot of fantastic decks to help wrap games up, and it'll queue Dirty Rat left and right. Why do I like it so much? Mecha'thun combos, that's why. Wanna know why the card doesn't draw a 6 mana minion? Hemet, Jungle Hunter. Count your blessings.
Hunter - Flark's Boom-Zooka
To be capable of dumping minions in the graveyard or populate your board with tokens just feels so good. If you can get your Deathrattles to trigger twice the turn you play FBZ, you are almost guaranteed a victory. Let's not forget all the Poisonous minions you could summon with this. This card really is something special.
Priest - Cloning Device
This card is capable of giving you so much information about a specific part of your opponent's game plan, what's there not to love? Information is really important to have on hand during each turn, this feels like a staple inclusion. This card is also really good with Psychic Scream, and could be a lot of fun with Weasel Tunneler. Something to think about.
Warlock - Demonic Project
As obnoxious as this card will be alongside Gnomeferatu, we need more disruption BECAUSE of Druid. No other class is as scary these days, and I don't feel like enough was produced to help fight the ever growing Druid threat. I feel it necessary to include this card, regardless of everything else Warlock was given.
Rogue - Lab Recruiter
Infinite Rogue is infinite.
Mage - Research Project
Having a cheap Draw 2 is nice, but giving your opponent cards as well is nice, especially considering how Wild has Coldlight Oracle as a Neutral card. Imagine playing 2 Research Project, 2 Coldlight Oracle, Lorewalker Cho and 2 Frozen Clone.
Shaman - Electra Stormsurge
Holy mama, what a card. Shaman can double its Battlecries, Deathrattles with Baron Rivendare and can double its Spells now? This card has so many applications, I don't even know where to begin.
Paladin - Crystology
Not only can this draw Crystalsmith Kangor, it can also draw Lynessa Sunsorrow and Bolvar, Fireblood. Even better, all three of the minions I mentioned can go in the same deck.
Warrior - Dr. Boom, Mad Genius
No comment. The card speaks for itself.
BIGGEST DISAPPOINTMENT - Harbinger Celestia
No one gives a single fuck about a Neutral Mirror Entity. BTFO, you horseshit thot. So bad. It can work, but I'm pretty sure spending 4 mana on a Fire Fly doesn't sound good, and in the case you get lucky and get a big minion, your opponent is either bad, stupid, or has a plan. You've done hardly a thing for yourself by showing your opponent you're playing Mirror Entity, and I pity anyone that pulls this card in a pack. Sooooooooooooooo bad. Shame on you, Blizzard. You've squandered an awfully good opportunity here, and wasted beautiful art on some smart ass idea that everyone is laughing at right now.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
2. Whizbang the Wonderful
3. Luna's Pocket Galaxy
4. Ectomancy
5. Juicy Psychmelon
6. Research Project
7. Mecha'thun
8. Biology Project
9. Dr. Boom, Mad Genius
10. Academic Espionage</pre>
I was in charge!! - Patches the Pirate