So this deck is simple. You just need reduce cost of Glinda, treachery, wrathguard, mechwarper. Next turn play Glinda + five mechwarpers. Buff one with Zilliax as much as you can (unknown dmg). Then use treachery on wrathguard and everything you need is to attack wrathguard one time. If opponent has tount you can buff other mechwarpers and clear the board if you need to do that so you could have clear path to wrathguard. Its 9-10 mana combo after mana reduction.
We will see that. I will try to build it the best as i can :) still waiting more cards to be revealed. This should be easier combo to pull off then hero power otk :)
The cool thing is that you can also buff your 5 mechwarpers with zilliax to get rid of taunts. Thanks to windfury, you should be able to kill up to 9 minion/divine shield before killing the wrathguard. Even 2 annoy-a-tron + 1 voidlord (8 attacks needed) would not be enough to save them !
Since you already need to basically draw your deck (3 specific legendary necessary), I have doubts concerning the 2nd treachery. This is a dead card, even if it increase your chances of getting the full combo in hand before drawing your all deck, I don't think it's worth it. The 2nd mechwarper is at worst a 2-mana 2/3 do-nothing, which can still trade (could maybe be cut, but not as bad), and the 2nd wrathguard is necessary in case you drop one through voidcaller. Both of these can also (with RNJesus help) save you from Dirrty Rat/Deathlord. But the 2nd Treachery seem really useless.
I tought the same but i need to test it out :) if you have 2 treachery in hand you can use one on doomsayer. Will try to change it for mybe one more healing. What you think about that?
Magnetic go in combo with Echo?? U use Magnetic like a buff not a minion.
I was wondering this. It's still technically a minion that then fuses to another minion if placed in a particular spot on the board. However does it still retain its minion status for Glinda or not? I would assume so but with Blizzard, who knows...
Just go Reno and use this combo as winning condition, alternatively you can always play Reno Lock ;)
There is problem xd you cant use Voidcaller then because it can pull out your wrathguard..and you need to be able to summon voidlord/malganis early as possible.. Also there are a lot of dirty rats and dathlords in wild xd you need to be safe that you have another one if they pull your combo cards. If they pull zilliax it doest matter if you are reno or not but that is the weaknes of combo deck :) i tought about that combo in reno deck (3k wins with renolock only xd) but it wouldnt be that consistant and would end up with dead cards in deck/hand.
But ty very much for your advice and opinion. Appreciate it :)
There's another combo that's more consistent, harder to defend against, uses fewer cards, is simpler to do, and takes a lot less time to pull off, and is still in the warlock class
step 1: reach fatigue
step 2: play thaurissan + drakkari enchanter
step 3: play Mechathun and Cataclysm.
GG
Yep i was just about to make thIs deck xd and i will when i come home. Also hemet the jungle hunter for that deck is must have xd but you need to have at least one drakkari in hand :)
There's another combo that's more consistent, harder to defend against, uses fewer cards, is simpler to do, and takes a lot less time to pull off, and is still in the warlock class
step 1: reach fatigue
step 2: play thaurissan + drakkari enchanter
step 3: play Mechathun and Cataclysm.
GG
You can play that or just Bloodbloom + Cataclysm after just one tick of the Emperor, so that you'll have two possible ways to pull out the combo :) remember to use Hemet for better results!
There's another combo that's more consistent, harder to defend against, uses fewer cards, is simpler to do, and takes a lot less time to pull off, and is still in the warlock class
step 1: reach fatigue
step 2: play thaurissan + drakkari enchanter
step 3: play Mechathun and Cataclysm.
GG
Yep i was just about to make thIs deck xd and i will when i come home. Also hemet the jungle hunter for that deck is must have xd but you need to have at least one drakkari in hand :)
I honestly like DOOM! more because cause its waay more impactfull on the board and it is doing same thing as Hemet
So this deck is simple. You just need reduce cost of Glinda, treachery, wrathguard, mechwarper. Next turn play Glinda + five mechwarpers. Buff one with Zilliax as much as you can (unknown dmg). Then use treachery on wrathguard and everything you need is to attack wrathguard one time. If opponent has tount you can buff other mechwarpers and clear the board if you need to do that so you could have clear path to wrathguard. Its 9-10 mana combo after mana reduction.
Nice 👍
Ty very much :) just to say that N'zoth and dk are in deck so you can survive till combo comes to your hand :)
We will see that. I will try to build it the best as i can :) still waiting more cards to be revealed. This should be easier combo to pull off then hero power otk :)
Great idea !
The cool thing is that you can also buff your 5 mechwarpers with zilliax to get rid of taunts. Thanks to windfury, you should be able to kill up to 9 minion/divine shield before killing the wrathguard. Even 2 annoy-a-tron + 1 voidlord (8 attacks needed) would not be enough to save them !
Since you already need to basically draw your deck (3 specific legendary necessary), I have doubts concerning the 2nd treachery. This is a dead card, even if it increase your chances of getting the full combo in hand before drawing your all deck, I don't think it's worth it.
The 2nd mechwarper is at worst a 2-mana 2/3 do-nothing, which can still trade (could maybe be cut, but not as bad), and the 2nd wrathguard is necessary in case you drop one through voidcaller. Both of these can also (with RNJesus help) save you from Dirrty Rat/Deathlord.
But the 2nd Treachery seem really useless.
Sounds gimmicky, but it's Wild, so it doesn't matter.
Would be hilarious if it turned out to be an actual competitive deck
I tried having fun once. It was awful.
I tought the same but i need to test it out :) if you have 2 treachery in hand you can use one on doomsayer. Will try to change it for mybe one more healing. What you think about that?
Just go Reno and use this combo as winning condition, alternatively you can always play Reno Lock ;)
I was wondering this. It's still technically a minion that then fuses to another minion if placed in a particular spot on the board. However does it still retain its minion status for Glinda or not? I would assume so but with Blizzard, who knows...
There is problem xd you cant use Voidcaller then because it can pull out your wrathguard..and you need to be able to summon voidlord/malganis early as possible.. Also there are a lot of dirty rats and dathlords in wild xd you need to be safe that you have another one if they pull your combo cards. If they pull zilliax it doest matter if you are reno or not but that is the weaknes of combo deck :) i tought about that combo in reno deck (3k wins with renolock only xd) but it wouldnt be that consistant and would end up with dead cards in deck/hand.
But ty very much for your advice and opinion. Appreciate it :)
Yep i was just about to make thIs deck xd and i will when i come home. Also hemet the jungle hunter for that deck is must have xd but you need to have at least one drakkari in hand :)
You can play that or just Bloodbloom + Cataclysm after just one tick of the Emperor, so that you'll have two possible ways to pull out the combo :) remember to use Hemet for better results!
you know theres already a better combo with the same shell but the kill con is knife juggler with scrap-o-matic
I honestly like DOOM! more because cause its waay more impactfull on the board and it is doing same thing as Hemet
Moving into https://outof.cards/members/firepaladinhs/decks