So we know that if you have a mech minion out, and play a magnetic minion to the left of it, it attaches and becomes a "buff" to the mech minion, but what happens if you have a magnetic minion on the board, and play a mech to the right of it? Or, for example, you have a board that looks like Magnetic minion - Regular minion - Mech minion, and the opponent kills the minion in the middle.
1. Will it still (automatically) attach?
2. If it attaches, will the minion have "charge" if the magnetic minion already on the board was played last turn?
no, is already played, but, talking about positioning, will be interesting how zoo decks will manage to play agaisnt some boardclears, cause magnetize a lot makes you minion weak to a silence, and try to zoo the board will be just play all in the rigth most space (all meches) sometimes you wikk want to play around a meteor playing a weak magnetic minion in the middle of other 2, but, if the rigth one is a mech, you just will magnetize it. Is weird, but the magnetize key could help and be a problem at the same time against some classes like mage for example
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So we know that if you have a mech minion out, and play a magnetic minion to the left of it, it attaches and becomes a "buff" to the mech minion, but what happens if you have a magnetic minion on the board, and play a mech to the right of it? Or, for example, you have a board that looks like Magnetic minion - Regular minion - Mech minion, and the opponent kills the minion in the middle.
1. Will it still (automatically) attach?
2. If it attaches, will the minion have "charge" if the magnetic minion already on the board was played last turn?
No
Yes.
XD
no, is already played, but, talking about positioning, will be interesting how zoo decks will manage to play agaisnt some boardclears, cause magnetize a lot makes you minion weak to a silence, and try to zoo the board will be just play all in the rigth most space (all meches) sometimes you wikk want to play around a meteor playing a weak magnetic minion in the middle of other 2, but, if the rigth one is a mech, you just will magnetize it. Is weird, but the magnetize key could help and be a problem at the same time against some classes like mage for example