Getting legend is only a matter of time spent grinding, and I have a life.
I would have voted "I do not care about getting Legend Rank" if I had the option.
Keep telling yourself that 😘
With 5 game a day, which is less than the average time someone spend on the game, you'll get to legend in 5 days (starting at rank 5) with a 100% winrate.
So, it's a matter of grinding if you have a winrate of 51%. Much less if you're good at the game
I think my winrate is around 60%. Today I only managed to play 2 games and I won both of those, but I highly doubt ANYONE could have 100% winrate. I feel you are trolling but whatever; implying that "you must be good at the game" means you have no clue at what is Heartstone.
Reached it in April for the first time since starting about a year ago. I am f2p and it felt good to have made it once. Now I can enjoy the more fun part and sail calmly to rank 5 each month to get the 500 dust.
Getting legend is only a matter of time spent grinding, and I have a life.
I would have voted "I do not care about getting Legend Rank" if I had the option.
Keep telling yourself that 😘
With 5 game a day, which is less than the average time someone spend on the game, you'll get to legend in 5 days (starting at rank 5) with a 100% winrate.
So, it's a matter of grinding if you have a winrate of 51%. Much less if you're good at the game
Lol what?
That's not how the game works. 100% winrate is literally impossible.
The most powerful, broken decks in the game have what, 57% winrate? So on average you'll get 1 star for every 10 wins. Now, assuming that A: you're actually as good as you think, B: RNG doesn't screw you and C: you hit no counters, you might be able to bring that up to 70%.
Even tournament playing pros lose at below legend ranks, what makes you think a normal playee can do better?
Yes, recently reached legend twice. Played Murloc Pally two seasons ago, then switched to something abit more fun in the previous season, played Malygos Togglewaggle druid. both runs finished around legend rank 3000.
Got there once.. then felt a lot of emptiness when I got there so I don't bother getting there again it's just a grind.. there's no real reason to get there more than once so.. rank 5 is when I just feel tryhard, after that.. NOPE.
I hit legend a handful of times before the rank changes this year, and I've hit legend every month since the changes. I usually play slow decks so grinding to legend before the changes was a really long process, now the climb is much shorter. It takes me about 100 games to get to legend.
Once, first week of Ungoro with Murloc Paladin. Grind was brutal, don't care to do again. Nice to have it under my belt though. I've been considering going to Wild legend someday, but I usually give up after rank 5 when I remember how brutal the last climb is without the star bonuses.
I started playing when The Grand Tournament launched. I have reached legend exactly one time, which was right before this most recent set rotation. I did it with 100% Big Priest from rank 5 to legend and had around a 75% win rate, because for whatever reason Big Priest countered most of the meta but most people weren't playing it. I usually reach rank 5 then just mess around, but I was just highrolling and steamrolling people with Big Priest.
The only reason I hit legend was because it wasnt a grind; I had a day off from work and literally did it in a single afternoon in a few hours, which was nuts. Games were as short as 3-4 minutes because you could highroll Barnes and they'd instantly concede. I didnt lose a single game from rank 2 until legend, was which comically nuts and way way above curve.
Not sure if I'll ever go for legend again, but now since it's easy to start at rank 6 each month with the new [Max Rank]-4 reset formula, it seems like I could do it if I had the time. I hit rank 2 last month, but since it probably takes an average of 250-300 games to hit legend, its probably unrealistic that I'll bother doing it. That said, I spose it was cool to have done it once just to prove to myself that I could.
Moral of the story is pick a broken deck and go go go!
But to be fair there isn't any real benefits to getting to the legend aside from the card back or you wish to compete profession. If there were more benefits for taking the time and effort to reach that rank, I would consider it.
Rollback Post to RevisionRollBack
My Entry for this week's Card Design Competition - Season 8.16:
Why isn't there an option for no, and won't reach it? I haven't reached legend before and probably won't ever reach that point. I mostly go for high ranks in wild and the format there is really frustrating to grind because so many of the decks you face rely on highroll win conditions. So when you lose a lot it's not because your opponent was better than you it's just because they drew Barnes and you didn't. I can't see myself putting up with that for long enough to reach legend. Highest I've got was rank 2.
Legend isn't a grind. If it feels like a grind, then you're doing it wrong. With a good winrate, it should only take a couple hours over a couple days. Heck, I made it to rank 2 on both ladders last season just doing daily quests alone
The main reason why I never tried to get to Legend (or much ranked in general)
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Legend isn't a grind. If it feels like a grind, then you're doing it wrong. With a good winrate, it should only take a couple hours over a couple days. Heck, I made it to rank 2 on both ladders last season just doing daily quests alone
'with a good winrate' is the takeaway here.
Casuals usually don't enjoy steampower decks i.e odd rogue/paladin which makes the climb considerably longer. Try hitting legend within the first week or so playing things like quest warlock. You'll come back with a different mindset.
Rollback Post to RevisionRollBack
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.
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I think my winrate is around 60%. Today I only managed to play 2 games and I won both of those, but I highly doubt ANYONE could have 100% winrate. I feel you are trolling but whatever; implying that "you must be good at the game" means you have no clue at what is Heartstone.
Reached it in April for the first time since starting about a year ago. I am f2p and it felt good to have made it once. Now I can enjoy the more fun part and sail calmly to rank 5 each month to get the 500 dust.
Lol what?
That's not how the game works. 100% winrate is literally impossible.
The most powerful, broken decks in the game have what, 57% winrate? So on average you'll get 1 star for every 10 wins. Now, assuming that A: you're actually as good as you think, B: RNG doesn't screw you and C: you hit no counters, you might be able to bring that up to 70%.
Even tournament playing pros lose at below legend ranks, what makes you think a normal playee can do better?
Yes, recently reached legend twice. Played Murloc Pally two seasons ago, then switched to something abit more fun in the previous season, played Malygos Togglewaggle druid. both runs finished around legend rank 3000.
Nope, I've never made it past rank 11, lol. I play way too many fun decks
Got there once.. then felt a lot of emptiness when I got there so I don't bother getting there again it's just a grind.. there's no real reason to get there more than once so.. rank 5 is when I just feel tryhard, after that.. NOPE.
I hit legend a handful of times before the rank changes this year, and I've hit legend every month since the changes. I usually play slow decks so grinding to legend before the changes was a really long process, now the climb is much shorter. It takes me about 100 games to get to legend.
yeah last season again just played 10 games per day and reached slowly legend in mid month.
Reached it once, back in the naxx days. nowdays i enjoy the collecting part. i barely reach rank 5 every month. Life is too short for the grind (:
Once, first week of Ungoro with Murloc Paladin. Grind was brutal, don't care to do again. Nice to have it under my belt though. I've been considering going to Wild legend someday, but I usually give up after rank 5 when I remember how brutal the last climb is without the star bonuses.
I started playing when The Grand Tournament launched. I have reached legend exactly one time, which was right before this most recent set rotation. I did it with 100% Big Priest from rank 5 to legend and had around a 75% win rate, because for whatever reason Big Priest countered most of the meta but most people weren't playing it. I usually reach rank 5 then just mess around, but I was just highrolling and steamrolling people with Big Priest.
The only reason I hit legend was because it wasnt a grind; I had a day off from work and literally did it in a single afternoon in a few hours, which was nuts. Games were as short as 3-4 minutes because you could highroll Barnes and they'd instantly concede. I didnt lose a single game from rank 2 until legend, was which comically nuts and way way above curve.
Not sure if I'll ever go for legend again, but now since it's easy to start at rank 6 each month with the new [Max Rank]-4 reset formula, it seems like I could do it if I had the time. I hit rank 2 last month, but since it probably takes an average of 250-300 games to hit legend, its probably unrealistic that I'll bother doing it. That said, I spose it was cool to have done it once just to prove to myself that I could.
Moral of the story is pick a broken deck and go go go!
Who would lie about reaching legend?
I've never been close to legend, and I definitely don't plan on ever trying. Too much of a grind for too little payout.
Simple answer, no.
But to be fair there isn't any real benefits to getting to the legend aside from the card back or you wish to compete profession. If there were more benefits for taking the time and effort to reach that rank, I would consider it.
My Entry for this week's Card Design Competition - Season 8.16:
Why isn't there an option for no, and won't reach it? I haven't reached legend before and probably won't ever reach that point. I mostly go for high ranks in wild and the format there is really frustrating to grind because so many of the decks you face rely on highroll win conditions. So when you lose a lot it's not because your opponent was better than you it's just because they drew Barnes and you didn't. I can't see myself putting up with that for long enough to reach legend. Highest I've got was rank 2.
I've gotten legend twice, and both times required a ton of grinding.
Just happy to have the card back and play fun decks at the bottom of the R5 cesspool
Legend is easy peasy lemon squeezy lol. Top 100 is where the challenge gets real!
Twice in Wild, one in standard, all in a row. I don't think i'll bother again tho
Legend isn't a grind. If it feels like a grind, then you're doing it wrong. With a good winrate, it should only take a couple hours over a couple days. Heck, I made it to rank 2 on both ladders last season just doing daily quests alone
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
The main reason why I never tried to get to Legend (or much ranked in general)
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
'with a good winrate' is the takeaway here.
Casuals usually don't enjoy steampower decks i.e odd rogue/paladin which makes the climb considerably longer. Try hitting legend within the first week or so playing things like quest warlock. You'll come back with a different mindset.
Look, I want to tell you something because you're very dear to me. And I hope you understand that it comes from the bottom of my damaged, damaged heart. You are the finest piece of ass I've ever had and I don't care who knows it. I am so glad that I got to roam those hillsides.