I play Fortnite, League of Legends and Hearthstone. One of the reasons why I like Hearthstone better than the other two games is that Hearthstone rewards Long-Term and Veteran Players.
I have been playing Hearthstone for 3-4 years and I have built up such a huge collection of cards and dust that I can go F2P all the way for the next few expansions and still be able to craft whatever meta deck that I want. New players will almost never be able to reach my level of collection as they would have to play for years or spend thousands of dollars just to catch up with me. This makes me feel rewarded as a long-term player as I am much more powerful than someone who just joined.
Now compare this to Fortnite or League of Legends; the only benefit you get for playing longer is cosmetics. A noob can kill you on equal standing even though you have been playing for many more years than the noob. This makes me feel not rewarded as a long-term veteran player. In League of Legends, I may be diamond ranked but I can still lose to silvers if my teammates are extremely bad. To me, it feels ridiculous that someone who is much higher skilled and has many more years of experience and lose to noobs with merely a few months or weeks of gameplay experience. In conclusion, I like the fact that Hearthstone rewards me for being a veteran player and having played this game for many years by rewarding me with a collection of the most powerful cards in the game, allowing me to craft the most powerful meta decks and obliterate noobs every single time.
While I can kind of understand where you're getting at, the comparison itself is fundamentally flawed because you're comparing a solo experience to two team games, with genres far removed from that of Hearthstone. At the same time, the positive quality Hearthstone supposedly has is really just an obvious truth about card games: the person who invested their time and money towards accumulating a larger collection will always have an upper-hand when compared to those who lack a card pool.
Edit: Long-time players of League of Legends accumulate larger collections of playable champions, meaning they have better access to champs that are stronger in the current meta. Having the best champions doesn't necessarily warp the game as much as Hearthstone's Tier 1 decks can - anyone could theoretically pilot any champion to Challenger if they were good enough - but there is still an observable difference to warrant the League meta that exists. We can't ignore skill and game-knowledge acquired from experience, either, which greatly separates the "newb-scrubs" from the hardened pros.
I'm not saying your opinion is wrong; it's just that your argument's foundation isn't as strong as it could be.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Obviously you’re gonna be more “stronger” than a person who just joined, it’s common sense. You’ll rack up more experience, cards, and dust. Even in other games you play better when you have actual experience in the game
and like the guy said above they’re all pretty different games to be compared too
Having a large collection is great if you're playing only wild, but otherwise, anybody who join Hearthstone within the last year as access to pretty much the same cards you do in standard. I also have a very decent collection from day one but thanks to powercreep, many cards are not played anymore (when is the last time you played a Boulderfist Ogre????). I keep every pair of cards even if they are bad, just in case one ever become good suddenly, but because of that, I think probably 75% of my collection is not being played anymore (and I try to play every classes all the time). Sure, I want to play the new stuff coming out, so I could likely play those unplayed cards a bit more, but I'm here for the fun. I guess I should play wild more often, but from what I can read, sure you're playing different cards, but they are still pretty much all the same ones as well.
I'm really getting a WoW type of "new raiders, arena players, and rbgers shouldn't be able to catch up to me since I started when patch [X, Y, Z] first released" kind of vibe.
I don't mind if other f2p players catch up to my level of collection, despite having started in early vanilla. Why would I want to diminish their potential for fun?
Plus, it also benefits you if other people have a fuller collection because that means you have the potential to run into a wider scope of decks when queuing up.
I play Fortnite, League of Legends and Hearthstone. One of the reasons why I like Hearthstone better than the other two games is that Hearthstone rewards Long-Term and Veteran Players.
I have been playing Hearthstone for 3-4 years and I have built up such a huge collection of cards and dust that I can go F2P all the way for the next few expansions and still be able to craft whatever meta deck that I want. New players will almost never be able to reach my level of collection as they would have to play for years or spend thousands of dollars just to catch up with me. This makes me feel rewarded as a long-term player as I am much more powerful than someone who just joined.
Now compare this to Fortnite or League of Legends; the only benefit you get for playing longer is cosmetics. A noob can kill you on equal standing even though you have been playing for many more years than the noob. This makes me feel not rewarded as a long-term veteran player. In League of Legends, I may be diamond ranked but I can still lose to silvers if my teammates are extremely bad. To me, it feels ridiculous that someone who is much higher skilled and has many more years of experience and lose to noobs with merely a few months or weeks of gameplay experience. In conclusion, I like the fact that Hearthstone rewards me for being a veteran player and having played this game for many years by rewarding me with a collection of the most powerful cards in the game, allowing me to craft the most powerful meta decks and obliterate noobs every single time.
While I can kind of understand where you're getting at, the comparison itself is fundamentally flawed because you're comparing a solo experience to two team games, with genres far removed from that of Hearthstone. At the same time, the positive quality Hearthstone supposedly has is really just an obvious truth about card games: the person who invested their time and money towards accumulating a larger collection will always have an upper-hand when compared to those who lack a card pool.
Edit: Long-time players of League of Legends accumulate larger collections of playable champions, meaning they have better access to champs that are stronger in the current meta. Having the best champions doesn't necessarily warp the game as much as Hearthstone's Tier 1 decks can - anyone could theoretically pilot any champion to Challenger if they were good enough - but there is still an observable difference to warrant the League meta that exists. We can't ignore skill and game-knowledge acquired from experience, either, which greatly separates the "newb-scrubs" from the hardened pros.
I'm not saying your opinion is wrong; it's just that your argument's foundation isn't as strong as it could be.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Obviously you’re gonna be more “stronger” than a person who just joined, it’s common sense. You’ll rack up more experience, cards, and dust. Even in other games you play better when you have actual experience in the game
and like the guy said above they’re all pretty different games to be compared too
Having a large collection is great if you're playing only wild, but otherwise, anybody who join Hearthstone within the last year as access to pretty much the same cards you do in standard. I also have a very decent collection from day one but thanks to powercreep, many cards are not played anymore (when is the last time you played a Boulderfist Ogre????). I keep every pair of cards even if they are bad, just in case one ever become good suddenly, but because of that, I think probably 75% of my collection is not being played anymore (and I try to play every classes all the time). Sure, I want to play the new stuff coming out, so I could likely play those unplayed cards a bit more, but I'm here for the fun. I guess I should play wild more often, but from what I can read, sure you're playing different cards, but they are still pretty much all the same ones as well.
So new RICH players are veterans too since they can have ALL your collection and much more ? ok.
Make some friends lol
I'm really getting a WoW type of "new raiders, arena players, and rbgers shouldn't be able to catch up to me since I started when patch [X, Y, Z] first released" kind of vibe.
I don't mind if other f2p players catch up to my level of collection, despite having started in early vanilla. Why would I want to diminish their potential for fun?
Plus, it also benefits you if other people have a fuller collection because that means you have the potential to run into a wider scope of decks when queuing up.