In regard to Discover, why not make your options cards that are NOT in your deck?
The whole point to using Discover is to discover something you haven't seen before. If it is in your deck, you've obviously seen it...for example, Primordial Glyph should not give me another Primordial Glyph that I can use to power my Mana Wyrm.
Primordial Glyph should recognize, "There are 2 glyps here; Glyph can't be discovered." Therefore, exposing you to spells/minions/options you might not have otherwise known existed.
Basically, Discover mechanics should stick to the "only 2 copies per deck" rule.
Blizzard has finally nerfed Discover to deal with the issue of strong Class cards showing up way too often and consistent, today I am a happy lunatic.
Yes, I am aware there must be dozens of "Nerf Discover" threads out there, but this one is mine! I've never necroed a thread before, but I am totally doing it today!
Blizzard has finally nerfed Discover to deal with the issue of strong Class cards showing up way too often and consistent, today I am a happy lunatic.
Yes, I am aware there must be dozens of "Nerf Discover" threads out there, but this one is mine! I've never necroed a thread before, but I am totally doing it today!
Congratulations on seeing your wish granted and, of course, on being right.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
Blizzard has finally nerfed Discover to deal with the issue of strong Class cards showing up way too often and consistent, today I am a happy lunatic.
Yes, I am aware there must be dozens of "Nerf Discover" threads out there, but this one is mine! I've never necroed a thread before, but I am totally doing it today!
I am also happy with the nerf, although ill admit ill missStonehill Defender in certain decks, including my renolock. Had to cut it for something else.
Rollback Post to RevisionRollBack
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If anything, recruit needs to go.
In regard to Discover, why not make your options cards that are NOT in your deck?
The whole point to using Discover is to discover something you haven't seen before. If it is in your deck, you've obviously seen it...for example, Primordial Glyph should not give me another Primordial Glyph that I can use to power my Mana Wyrm.
Primordial Glyph should recognize, "There are 2 glyps here; Glyph can't be discovered." Therefore, exposing you to spells/minions/options you might not have otherwise known existed.
Basically, Discover mechanics should stick to the "only 2 copies per deck" rule.
Good Luck & Happy Gaming
Blizzard has finally nerfed Discover to deal with the issue of strong Class cards showing up way too often and consistent, today I am a happy lunatic.
Yes, I am aware there must be dozens of "Nerf Discover" threads out there, but this one is mine! I've never necroed a thread before, but I am totally doing it today!
I'm glad you restored this, I completely agree. It looks like Blizzard's frozen heart is slowly thawing.
Finally! No more Frightened Flunky regularly multiplying itself or Omega Assembly into Omega Devastator. Also, the discover hero power from Dr. Boom should be affected as well, right?
Congratulations on seeing your wish granted and, of course, on being right.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I'll allow it... ;-)
I am also happy with the nerf, although ill admit ill missStonehill Defender in certain decks, including my renolock. Had to cut it for something else.