Should have added a poll and worded the question different mate.
Apart from that, I agree. 2/2 hero power won't feel that strong but would be still great.
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"Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all."
Lifesteal 3 is a lot, borderline broken, but it comes no earlier than turn 11.
If you get there, you have either been Controlled (if Aggro/Midrange), and deserve to lose anyway, or you are supposed to carry yourself some lategame powerplay, which is definitely possible (eg DK Priest, Aviana-Togwaggle, etc).
Not really. Broken is not the standard I want yo be playing
Then HS is not your game.
Hearthstone is designed as a "fast paced game". It is not meant to go much further than turn 10, so it is ok that crazy stuff happens so late.
If warlock gets you so late, it achieved its plan. We could discuss about earlier powerplays by warlock, in earlier turns, but the nerfs should fix that.
Btw, why DK Guldan feels crazy while Machinegun Anduin does not?
I disagree with such a change. Although minimal, Warlock is the class whose Hero Power carries the biggest disadvantage. Especially in such a Meta where there are at least 1-2 Tier 1 Aggro decks. They need a comeback in late game.
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Never BM. Unless they BM you first. Then you always BM.
I'm not a warlock player, but I don't understand, even with Dark Pact and Possessed Lackey nerfs are not enough for you, yes 3 lifesteal for 2 mana are strong no OP, there are several variants to make his Gul'dan weak in late game. I think you played against to many warlock players so you became bored.
Beside warlock deks are many other strong decks like even pali, quest rouge, spiteful druid, even shaman, etc
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Like the basic warlock 2/2, dealing and healing for 3 that can bypass taunt and with no downsides is just too much.
Cry me a river
Nope. Go to the salt thread. :)
Tracy should never left me for Bob!
Should have added a poll and worded the question different mate.
Apart from that, I agree. 2/2 hero power won't feel that strong but would be still great.
"Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all."
Really not even 24hr and you crying already Pffff go play a other game or something
played cubelock post nerf it's much less powerful already. lackey costing 6 is quite a hit..
If it's nerfed, I think it's the battlecry what should be tweaked.
dude, what are you smoking?
Stop insulting him, he has a point, basically everyone (I'm talking pro players or streamers) says that. Hero power+that battle cry is just too strong
Full of warlock players, as expected xD
Lifesteal 3 is a lot, borderline broken, but it comes no earlier than turn 11.
If you get there, you have either been Controlled (if Aggro/Midrange), and deserve to lose anyway, or you are supposed to carry yourself some lategame powerplay, which is definitely possible (eg DK Priest, Aviana-Togwaggle, etc).
Lategame broken stuff is ok.
Not really. Broken is not the standard I want yo be playing
Every Aggro player be like... Let's just remove Taunts so u can always go face.
I disagree with such a change. Although minimal, Warlock is the class whose Hero Power carries the biggest disadvantage. Especially in such a Meta where there are at least 1-2 Tier 1 Aggro decks. They need a comeback in late game.
Never BM. Unless they BM you first. Then you always BM.
I'm not a warlock player, but I don't understand, even with Dark Pact and Possessed Lackey nerfs are not enough for you, yes 3 lifesteal for 2 mana are strong no OP, there are several variants to make his Gul'dan weak in late game. I think you played against to many warlock players so you became bored.
Beside warlock deks are many other strong decks like even pali, quest rouge, spiteful druid, even shaman, etc