Never autoconceide. I’m playing control lock and I’m having a winrate of 30-35% against quest rogue. It’s a little bit tilting if you know that you’re most likely gonna lose but in the end of the day you still win 3 out of 10 games which is still better than 0-10.
Now try that with a control mage or quest priest. HSReplay matchups of about 14% winrate, generally not worth the time spent.
Basically, if you used to enjoy slower control decks back when they were remotely viable, spare yourself the bleeding ears from listening to the Shudderwock battlecry for 5-6 minutes straight and/or quest rogue emote spam and just autoconcede whenever you see the rogue quest or an obvious Shudderdeck being played. Battlecries do not have counters (maybe next rotation or a later expansion slower control decks will once more become viable, but for now they are not).
Never autoconceide. I’m playing control lock and I’m having a winrate of 30-35% against quest rogue. It’s a little bit tilting if you know that you’re most likely gonna lose but in the end of the day you still win 3 out of 10 games which is still better than 0-10.
Now try that with a control mage or quest priest. HSReplay matchups of about 14% winrate, generally not worth the time spent.
Basically, if you used to enjoy slower control decks back when they were remotely viable, spare yourself the bleeding ears from listening to the Shudderwock battlecry for 5-6 minutes straight and/or quest rogue emote spam and just autoconcede whenever you see the rogue quest or an obvious Shudderdeck being played. Battlecries do not have counters (maybe next rotation or a later expansion slower control decks will once more become viable, but for now they are not).
if you concede every time to those instead of trying to win those 14% of the time, you will lose marginal percentage in your overall winrate and go below 50% winrate and start losing ranks... you'll never reach legend with such attitude...
Believe it or don't, make a really fun deck, steal priest or thief rogue or casino mage (probably the best) and go play against the Innkeeper A.I. on expert level. See if you can win a game all 9 heroes without a single loss. Funk gone.
Like people have said, you gotta use skill to win unfavorable matchups. For example. my Spiteful Priest was up against a Quest Warrior. Usually a bad matchup, right? Wrong. I used Chameleos to steal his quest reward. Outplayed.
Believe it or don't, make a really fun deck, steal priest or thief rogue or casino mage (probably the best) and go play against the Innkeeper A.I. on expert level. See if you can win a game all 9 heroes without a single loss. Funk gone.
I have done this many times. It’s a blast to play meme decks and just see how ridiculous you can get after a long string of losses. Making a ridiculous Yogg or playing Armor Shudderwock to the highest armor you can until the AI fatigues out can be a blast.
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Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Like people have said, you gotta use skill to win unfavorable matchups. For example. my Spiteful Priest was up against a Quest Warrior. Usually a bad matchup, right? Wrong. I used Chameleos to steal his quest reward. Outplayed.
Well... That just shows that your opponent didn't know what he was doing... Spiteful priest stealing Sulfuras is blessing in disguise for quest warrior if you play correctly, because priest can't heal anymore which can be exploited... Though match up is actually not so good for warrior... The only way to win is if priest fumbles spiteful... (Like even late spiteful is very annoying for quest warrior)
Try playing wild. Not only is there a lot more room to experiment with crazy deck styles, but it seems like a good portion of the population does the same. At least from ranks 10-20.
Eh, yes and no. I personally feel that experimentation is closer to rank 25-15 on wild ladder. Most of my games past rank 15 seemed to mostly be a mirror of standard meta, with the exception of the soon-to-be-departed giant decks and Big Priest.
Never autoconceide. I’m playing control lock and I’m having a winrate of 30-35% against quest rogue. It’s a little bit tilting if you know that you’re most likely gonna lose but in the end of the day you still win 3 out of 10 games which is still better than 0-10.
Now try that with a control mage or quest priest. HSReplay matchups of about 14% winrate, generally not worth the time spent.
Basically, if you used to enjoy slower control decks back when they were remotely viable, spare yourself the bleeding ears from listening to the Shudderwock battlecry for 5-6 minutes straight and/or quest rogue emote spam and just autoconcede whenever you see the rogue quest or an obvious Shudderdeck being played. Battlecries do not have counters (maybe next rotation or a later expansion slower control decks will once more become viable, but for now they are not).
if you concede every time to those instead of trying to win those 14% of the time, you will lose marginal percentage in your overall winrate and go below 50% winrate and start losing ranks... you'll never reach legend with such attitude...
You say that as if there are tactics or draws or tech choices you can make to learn that match up. There aren't - those 14% are basically disconnects pity concedes and the rare "baby's first quest rogue game" where they obviously have zero idea how their deck works.
As someone who had made the switch (mostly because I don't have time to rank up) I realized that you have to realize there's two different ways of attacking the meta:
1. To rank up, which means you focus on what decks work for the meta and stick to that.
2. To meme around, which means making creative or interesting decks whether they work or not.
You CAN'T let both mentalities mix. You CAN'T care about your ranks while meming, and you can't really meme while ranking up (if a meme deck actually ranks up well, it stops becoming a meme. See Inner Fire decks)
The point, if you really want to just fool around or play something creative, don't care about the ranking up. In fact, you want to do the reverse: DROP. think of the ranks less as a 'bad player good player' and think of it more of a 'casual ---> competitive' feel. The lower the rank, the more casual the play, the higher the rank, the more competitive. Make SURE you are at the rank that fits your playstyle.
Myself I like to play silly decks that I try to make work, like my even and odd priests decks and my divine shield paladin deck. I worry enough about the win to be too competitive for rank 20.. but not much more than that, so I tend to end up at rank 15. I don't TRY for that: if I sit at 25 it's fine. But it's how the system deems of me.
So just play the game. Honestly just play it. If you want to play casual, let the game drop your rank to the casual zone with other casual decks. If you were ranking up and are stuck at the upper ranks, go casual and don't care about wins or losses so that the system puts your mmo where you should be.
The main purpose of the ranking system isn't to force everyone to push. It's to put you at the skill level and playstyle that fits YOU. If you are playing at a rank 20 style then let the game put you with others who are like you. It's this conflict between not wanting to try to rank up but not wantting to rank down that's causing a lot of unnecessary grief.
As someone who had made the switch (mostly because I don't have time to rank up) I realized that you have to realize there's two different ways of attacking the meta:
1. To rank up, which means you focus on what decks work for the meta and stick to that.
2. To meme around, which means making creative or interesting decks whether they work or not.
You CAN'T let both mentalities mix. You CAN'T care about your ranks while meming, and you can't really meme while ranking up (if a meme deck actually ranks up well, it stops becoming a meme. See Inner Fire decks)
The point, if you really want to just fool around or play something creative, don't care about the ranking up. In fact, you want to do the reverse: DROP. think of the ranks less as a 'bad player good player' and think of it more of a 'casual ---> competitive' feel. The lower the rank, the more casual the play, the higher the rank, the more competitive. Make SURE you are at the rank that fits your playstyle.
Myself I like to play silly decks that I try to make work, like my even and odd priests decks and my divine shield paladin deck. I worry enough about the win to be too competitive for rank 20.. but not much more than that, so I tend to end up at rank 15. I don't TRY for that: if I sit at 25 it's fine. But it's how the system deems of me.
So just play the game. Honestly just play it. If you want to play casual, let the game drop your rank to the casual zone with other casual decks. If you were ranking up and are stuck at the upper ranks, go casual and don't care about wins or losses so that the system puts your mmo where you should be.
The main purpose of the ranking system isn't to force everyone to push. It's to put you at the skill level and playstyle that fits YOU. If you are playing at a rank 20 style then let the game put you with others who are like you. It's this conflict between not wanting to try to rank up but not wantting to rank down that's causing a lot of unnecessary grief.
Just play. And let the game find where you fit.
Honestly this is best advice ive ever had from someone in a long while. Its much appreciate:)
I was about to put in a third type, but I didn't want to dig into the old Spike/Johnny/Timmy well .but meh. My post was too small.
Eagle Eyed folks should've notived that the first "competitive" mentality is the Spike mentality while the "meme" mentality is more of the Timmy style. Which means there's a Johnny mentality.
Johnny is potentially the hardest to be in Ranked. Many do like to win as they want to know that what they do 'works'. Thus simply playing bad decks to rank 25 really won't feel 'good'. But just letting the world figure out the meta and winning with the results isn't really being creative and interesting so they can't go that route and sit in Legend.
Sidenote: if you are the type that wants to win "your way" and grumbled over my last post saying "that's stupid, you can beat the meta and not have to stay in rank 25 that way." You're probably a Johnny.
So what do you do? Well... some will be able to do what I do. As I said, I don't fit in rank 25 since that means it's time to dump my decks for 'failing me'. While I'm ok with meta decks I tend to avoid decks that seem 'complete'. If it's already perfect why am I doing what has already been done? I love paladin. I can make odd and even decks. I have yet to pair either legendary with paladin. I already saw what they do and they work so..no point.
Ok what DO you do? Don't have no goal, but don't mindlessly rank up either. Instead aim for a specific goal of your own and stick to JUST that.
If you are more of hte deck builder type, go find a card that seems worthless and try to MAKE it work. When Un'Goro showed up, I purposely didn't craft the mage or rogue quests and opted instead for the paladin, druid, and warlock ones just to try to make them DO something (also shaman but I opened a shaman quest :P). I never crafted a Priest DK and opted for Rogue and Hunter ones (though note I opened Mage, Warrior, and Warlock so I could afford to :P). You get me?
Don't fight the meta. Find your niche and stick to it. Do you hate that #1 deck? Then make the anti-deck. Does it die to everything else? Who the (#$) cares, kill that stupid T1 deck!
You get the idea? Don't let yourself get absorbed by the 'system'. Don't fuss over what others are doing. Legend, Rank 1.. that's for Spikes. You aren't a spike. Go make your own goal. And similar to everyone else: let the game do its thing around you.
Never autoconceide. I’m playing control lock and I’m having a winrate of 30-35% against quest rogue. It’s a little bit tilting if you know that you’re most likely gonna lose but in the end of the day you still win 3 out of 10 games which is still better than 0-10.
Now try that with a control mage or quest priest. HSReplay matchups of about 14% winrate, generally not worth the time spent.
Basically, if you used to enjoy slower control decks back when they were remotely viable, spare yourself the bleeding ears from listening to the Shudderwock battlecry for 5-6 minutes straight and/or quest rogue emote spam and just autoconcede whenever you see the rogue quest or an obvious Shudderdeck being played. Battlecries do not have counters (maybe next rotation or a later expansion slower control decks will once more become viable, but for now they are not).
if you concede every time to those instead of trying to win those 14% of the time, you will lose marginal percentage in your overall winrate and go below 50% winrate and start losing ranks... you'll never reach legend with such attitude...
You say that as if there are tactics or draws or tech choices you can make to learn that match up. There aren't - those 14% are basically disconnects pity concedes and the rare "baby's first quest rogue game" where they obviously have zero idea how their deck works.
Nah that not how it works. You opponent can just have an awfully bad draw. Likr in example of quest rogue all the bounce effects are in the bottom of the deck and you just overrun them with low impact controlling minions...
Never autoconceide. I’m playing control lock and I’m having a winrate of 30-35% against quest rogue. It’s a little bit tilting if you know that you’re most likely gonna lose but in the end of the day you still win 3 out of 10 games which is still better than 0-10.
Now try that with a control mage or quest priest. HSReplay matchups of about 14% winrate, generally not worth the time spent.
Basically, if you used to enjoy slower control decks back when they were remotely viable, spare yourself the bleeding ears from listening to the Shudderwock battlecry for 5-6 minutes straight and/or quest rogue emote spam and just autoconcede whenever you see the rogue quest or an obvious Shudderdeck being played. Battlecries do not have counters (maybe next rotation or a later expansion slower control decks will once more become viable, but for now they are not).
if you concede every time to those instead of trying to win those 14% of the time, you will lose marginal percentage in your overall winrate and go below 50% winrate and start losing ranks... you'll never reach legend with such attitude...
You say that as if there are tactics or draws or tech choices you can make to learn that match up. There aren't - those 14% are basically disconnects pity concedes and the rare "baby's first quest rogue game" where they obviously have zero idea how their deck works.
Nah that not how it works. You opponent can just have an awfully bad draw. Likr in example of quest rogue all the bounce effects are in the bottom of the deck and you just overrun them with low impact controlling minions...
You mean the bounce effects, the copy effects AND the card draw effects, plus the freeze effects if I am to actually damage them...? Oh, and they don't just get the five flame elementals without using any bounces or copies...
I wish that Hearthstone had a play mode that was more rewarding for homebrewing decks. I feel like that's what casual should be for, but I pretty much only face tier 1 & 2 netdecks in casual.
You mean the bounce effects, the copy effects AND the card draw effects, plus the freeze effects if I am to actually damage them...? Oh, and they don't just get the five flame elementals without using any bounces or copies...
Yes. That happens 5-10% of the time, depending on whether your deck cares about freeze, like my quest warrior simply wins against quest rogue if I finish my quest a lot earlier than they do, but I don’t really care about my face or taunts being frozen, I just start board clears + hero power after finishing quest.
I just wonder about the guys who play down to the last few points their hero has, and then when you're about strike the kill, concede. Seems a pretty crybaby thing to do to rob your opponent of the finish they've earned.
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Btw thank you everyone for the constructive input its much appreciated! Yeah i know had a whiney moment everyone has those days.
I will take all your guys input in consideration!
Do or do not. There is no try.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist. ©Trimutius
Believe it or don't, make a really fun deck, steal priest or thief rogue or casino mage (probably the best) and go play against the Innkeeper A.I. on expert level. See if you can win a game all 9 heroes without a single loss. Funk gone.
Like people have said, you gotta use skill to win unfavorable matchups. For example. my Spiteful Priest was up against a Quest Warrior. Usually a bad matchup, right? Wrong. I used Chameleos to steal his quest reward. Outplayed.
Unpopular opinion: Rogue is OP
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist. ©Trimutius
Take a break for a few months
As someone who had made the switch (mostly because I don't have time to rank up) I realized that you have to realize there's two different ways of attacking the meta:
1. To rank up, which means you focus on what decks work for the meta and stick to that.
2. To meme around, which means making creative or interesting decks whether they work or not.
You CAN'T let both mentalities mix. You CAN'T care about your ranks while meming, and you can't really meme while ranking up (if a meme deck actually ranks up well, it stops becoming a meme. See Inner Fire decks)
The point, if you really want to just fool around or play something creative, don't care about the ranking up. In fact, you want to do the reverse: DROP. think of the ranks less as a 'bad player good player' and think of it more of a 'casual ---> competitive' feel. The lower the rank, the more casual the play, the higher the rank, the more competitive. Make SURE you are at the rank that fits your playstyle.
Myself I like to play silly decks that I try to make work, like my even and odd priests decks and my divine shield paladin deck. I worry enough about the win to be too competitive for rank 20.. but not much more than that, so I tend to end up at rank 15. I don't TRY for that: if I sit at 25 it's fine. But it's how the system deems of me.
So just play the game. Honestly just play it. If you want to play casual, let the game drop your rank to the casual zone with other casual decks. If you were ranking up and are stuck at the upper ranks, go casual and don't care about wins or losses so that the system puts your mmo where you should be.
The main purpose of the ranking system isn't to force everyone to push. It's to put you at the skill level and playstyle that fits YOU. If you are playing at a rank 20 style then let the game put you with others who are like you. It's this conflict between not wanting to try to rank up but not wantting to rank down that's causing a lot of unnecessary grief.
Just play. And let the game find where you fit.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Do or do not. There is no try.
I was about to put in a third type, but I didn't want to dig into the old Spike/Johnny/Timmy well .but meh. My post was too small.
Eagle Eyed folks should've notived that the first "competitive" mentality is the Spike mentality while the "meme" mentality is more of the Timmy style. Which means there's a Johnny mentality.
Johnny is potentially the hardest to be in Ranked. Many do like to win as they want to know that what they do 'works'. Thus simply playing bad decks to rank 25 really won't feel 'good'. But just letting the world figure out the meta and winning with the results isn't really being creative and interesting so they can't go that route and sit in Legend.
Sidenote: if you are the type that wants to win "your way" and grumbled over my last post saying "that's stupid, you can beat the meta and not have to stay in rank 25 that way." You're probably a Johnny.
So what do you do? Well... some will be able to do what I do. As I said, I don't fit in rank 25 since that means it's time to dump my decks for 'failing me'. While I'm ok with meta decks I tend to avoid decks that seem 'complete'. If it's already perfect why am I doing what has already been done? I love paladin. I can make odd and even decks. I have yet to pair either legendary with paladin. I already saw what they do and they work so..no point.
Ok what DO you do? Don't have no goal, but don't mindlessly rank up either. Instead aim for a specific goal of your own and stick to JUST that.
If you are more of hte deck builder type, go find a card that seems worthless and try to MAKE it work. When Un'Goro showed up, I purposely didn't craft the mage or rogue quests and opted instead for the paladin, druid, and warlock ones just to try to make them DO something (also shaman but I opened a shaman quest :P). I never crafted a Priest DK and opted for Rogue and Hunter ones (though note I opened Mage, Warrior, and Warlock so I could afford to :P). You get me?
Don't fight the meta. Find your niche and stick to it. Do you hate that #1 deck? Then make the anti-deck. Does it die to everything else? Who the (#$) cares, kill that stupid T1 deck!
You get the idea? Don't let yourself get absorbed by the 'system'. Don't fuss over what others are doing. Legend, Rank 1.. that's for Spikes. You aren't a spike. Go make your own goal. And similar to everyone else: let the game do its thing around you.
One does not simply walk into Mordor,
unless they want to be the best they can be.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist. ©Trimutius
Hope the nerfs have helped offer you some more options for playing and laddering without the frustration!
Rage quitting: the best way to ensure your opponent knows they beat a giant baby.
Do or do not. There is no try.
I wish that Hearthstone had a play mode that was more rewarding for homebrewing decks. I feel like that's what casual should be for, but I pretty much only face tier 1 & 2 netdecks in casual.
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist. ©Trimutius
I just wonder about the guys who play down to the last few points their hero has, and then when you're about strike the kill, concede. Seems a pretty crybaby thing to do to rob your opponent of the finish they've earned.