I honestly don't think nerfs are going to help anything. I think the problem is that Witchwood was a boring release. And I don't think nerfing the crap out of good cards will change that.
At least that's the view from my chair. Maybe you see things differently from yours.
Kudos to you sir. Why is no one asks for buffs instead of nerfs? Or to revert nerfs done?
I dont want insane tempo swings which can be handled. Tempo is fine. But not tyrantus + 4/4 minion nor 2 x 9 mana drops on turn 6 while my opponent healed back to 30. Also no more super polarized decks which quest rogue clearly is.
Is it weird that I just don't want to kill the same 5 mana Void Lord not once, not twice, but more than six times (cube + Gul'Dan + all those additional void walkers in between)?
I just want silence effects to remove the demon tag, at least. Then other nerfs might not even be needed.
Silence wiping tribes hurts all tribes. Dragons, Beasts, Elementals, Totems, etc. That needs Hunter, Priest, Shaman, Warrior,...
It also changes the meaning of Silence. Silence removes the text box. Tribe was never part of the text box.
Yes, that would mean changing silence. For the better.
Also: - Dragon doesn't need dragons in play. - Murlocs are generally easier to kill than to silence. - Elementals mostly care about if you played one the turn before.
That leaves Beasts, Totems, Mech, Pirates, and Demons as the victims. And you know what?
You can just play ANOTHER beast or pirate or Mech and use that one for the intended effect. If your decks scoops to 1 silence, you should definitely reconsider deck building choices.
It also adds a layer of strategy, because now you can silence to prevent the buff from ever happening.
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I wish you had eyes and maybe really played this game. What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I wish you had eyes and maybe really played this game. What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
I face warlock like ALOT, and every single one of them uses dark pact to with Cube or lackey, the issue is not the card can synergize with another card, it's ok their are lots of annoying cards like this, but why the massive 8 HP ?
Hadronox Druid is a one-trick pony. Other than overwhelming Cubelocks, it's a meme deck; it utterly fails to Equality or Vanish; Hex and Polymorph also kinda wreck it. If it ever became a real deck Cubelocks would just run Tinkmaster Overspark to counter it. It's low Tier 3 at best.
Kingsbane Rogue is basically Year of the Mammoth's Hadronox: not a real deck.
LOL. I hope you are not serious. At least you show a severe lack of understanding of the deck.
I made one that went 11-3 during the Standard Brawl and it also took me to rank 5 easily last season. I think you might be playing the deck wrong.
Also Equality and Vanish does nothing to Hadronox. Hex is good against it but not wreckingly good and nobody runs Polymorph at high ranks anymore, sadly.
Because it's a class with the only self inflicting damage hero power... The weapons of other classes can hit the face without taking damage. And the tools to recover energy or attack quickly, like mistress, reno, power-overwhelming are no longer available. And you remember the warlock quest, trying to make discard a thing, not even blood queen got that viable. So, the class was thrown into the ground for over a year. I was one of the people asking buffs to the quest, NOTHING! Let's nerf rogue and whatnot, instead of CORRECTING and buffing the terrible useless cards out there. And now we are at this, finally a class has a viable archetype and everyone's throwing hate at it. I literally slash lock's faces with a aggro mage deck, and got wrecked by hunters, YES, HUNTERS when playing warlock. So, maybe try other classes and archetypes... And by the way, where do warlocks come in winrate ratings? Check the top left of this site mainpage, I don't see decks with dark pact there.
Now, just to understand your side of this, can you tell me what are your favorite three classes/decks? And when started playing, beside mage played at beginning obviously, what was the most fun class for you?
Is it weird that I just don't want to kill the same 5 mana Void Lord not once, not twice, but more than six times (cube + Gul'Dan + all those additional void walkers in between)?
I just want silence effects to remove the demon tag, at least. Then other nerfs might not even be needed.
Silence wiping tribes hurts all tribes. Dragons, Beasts, Elementals, Totems, etc. That needs Hunter, Priest, Shaman, Warrior,...
It also changes the meaning of Silence. Silence removes the text box. Tribe was never part of the text box.
Yes, that would mean changing silence. For the better.
Also: - Dragon doesn't need dragons in play. - Murlocs are generally easier to kill than to silence. - Elementals mostly care about if you played one the turn before.
That leaves Beasts, Totems, Mech, Pirates, and Demons as the victims. And you know what?
You can just play ANOTHER beast or pirate or Mech and use that one for the intended effect. If your decks scoops to 1 silence, you should definitely reconsider deck building choices.
It also adds a layer of strategy, because now you can silence to prevent the buff from ever happening.
Actually.
By definition it removes a layer of strategy as it removes you ability to rely of the tag on revive effects.
So it removes a layer ofdeckbuilding and adds a layer ofdeckplay strategy. A Wash.
Personally completely changing Silence to nerf one card while hitting other cards like Anyfin Can Happen & Abominable Bowman doesn't seem worth it. It doesn't seem worth the effort and could end up with other unknown effects.
If the problem is Gul'dan reviving Demons after the are Cubed then killed, then the solution is to add more transform effects to the game. "Transform all Demons" into sheep of something.
I am annoyed at aggro because even if you don’t play aggro yourself you have to deal with it. You have to put at least so and so much anti aggro cards into your deck. And good luck creating something fun with the rest of the deck.
But there is ultimately nothing you can do about it. They shouldn’t consider nerds for cards but Changes per season for example:
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I wish you had eyes and maybe really played this game. What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
I face warlock like ALOT, and every single one of them uses dark pact to with Cube or lackey, the issue is not the card can synergize with another card, it's ok their are lots of annoying cards like this, but why the massive 8 HP ?
Pact on Rin is an issue too. Hurts the control meta. IMO it was dumb to get lock all this heal. It counters the negative effect of the best hero power in the game. There is no penalty to tapping now.
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I wish you had eyes and maybe really played this game. What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
I face warlock like ALOT, and every single one of them uses dark pact to with Cube or lackey, the issue is not the card can synergize with another card, it's ok their are lots of annoying cards like this, but why the massive 8 HP ?
Pact on Rin is an issue too. Hurts the control meta. IMO it was dumb to get lock all this heal. It counters the negative effect of the best hero power in the game. There is no penalty to tapping now.
G sh*t, they heal way more then what they tap so many times over...
ok.... tell me a card, apart from lord godfrey, from warlock class, that has a battlecry that doesn't discard stuff or gives damage to the face. like doomguard, one of the hated cards right now, no one gave a f... before because it discarded 2 cards, basically you were playing with a 26 cards deck. High price for a good card, class was obliterated. Now, finally it's a viable class, everyone trying to erase it. I'm currently playing a mage deck, to ladder, but I have great fun with lock decks, expecially in wild. Don't ruin it totally, PLEASE!
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I wish you had eyes and maybe really played this game. What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
I face warlock like ALOT, and every single one of them uses dark pact to with Cube or lackey, the issue is not the card can synergize with another card, it's ok their are lots of annoying cards like this, but why the massive 8 HP ?
Pact on Rin is an issue too. Hurts the control meta. IMO it was dumb to get lock all this heal. It counters the negative effect of the best hero power in the game. There is no penalty to tapping now.
G sh*t, they heal way more then what they tap so many times over...
What’s your point? My point is it negates all the health loss from tapping. They can continue to draw early without worrying about lethal.
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Why is no one asks for buffs instead of nerfs?
Or to revert nerfs done?
A never-Legend Dad who keeps making rank 2 or 1, but then sliding.
Rumbling around Gurubashi Arena. Shirvallah is the best loa. Go Tigers!
I dont want insane tempo swings which can be handled. Tempo is fine. But not tyrantus + 4/4 minion nor 2 x 9 mana drops on turn 6 while my opponent healed back to 30. Also no more super polarized decks which quest rogue clearly is.
I enjoy.
- Dragon doesn't need dragons in play.
- Murlocs are generally easier to kill than to silence.
- Elementals mostly care about if you played one the turn before.
That leaves Beasts, Totems, Mech, Pirates, and Demons as the victims. And you know what?
You can just play ANOTHER beast or pirate or Mech and use that one for the intended effect. If your decks scoops to 1 silence, you should definitely reconsider deck building choices.
I want quest rogue dead, I want aggro dead, that's all!
Dark Pact i want this card cost's get increased to 8 and the text is " your opponent wins the game", i dont want to see this card in hearthstone anymore.
I just want dust bro.
What classes are you getting, REALLY? Because I haven't climbed with warlock and the decks I get more are paladin, spitefuls and yes, the always around priests. Besides the new taunt druid. Control and cubes, dead at turn 6, before they can get heavy stuff in. But yeah, thanks to all this whining with warlock, you'l get AGAIN overpowered spitefuls and taunt druids and it will be like the jade fiesta we had before, but now with infinite taunts and/or with tyrantus at turn 6. That's 12 damage YOU CAN'T REMOVE, not 10 you can target with spells.
I hate this nerf whining, ASK FOR BUFFS to the other classes, like warrior for example, which keeps getting ridiculous meme legendaries and nothing really useful. It's because of you cards like Yogg, that were fun to play, and know have spells like cataclism and treachery called randomly, got nerfed. But hey, then you got over a year of razakus and pirates, those were great fun....
Because it's a class with the only self inflicting damage hero power...
The weapons of other classes can hit the face without taking damage. And the tools to recover energy or attack quickly, like mistress, reno, power-overwhelming are no longer available.
And you remember the warlock quest, trying to make discard a thing, not even blood queen got that viable. So, the class was thrown into the ground for over a year. I was one of the people asking buffs to the quest, NOTHING! Let's nerf rogue and whatnot, instead of CORRECTING and buffing the terrible useless cards out there.
And now we are at this, finally a class has a viable archetype and everyone's throwing hate at it.
I literally slash lock's faces with a aggro mage deck, and got wrecked by hunters, YES, HUNTERS when playing warlock.
So, maybe try other classes and archetypes...
And by the way, where do warlocks come in winrate ratings? Check the top left of this site mainpage, I don't see decks with dark pact there.
Now, just to understand your side of this, can you tell me what are your favorite three classes/decks? And when started playing, beside mage played at beginning obviously, what was the most fun class for you?
I am annoyed at aggro because even if you don’t play aggro yourself you have to deal with it. You have to put at least so and so much anti aggro cards into your deck. And good luck creating something fun with the rest of the deck.
But there is ultimately nothing you can do about it. They shouldn’t consider nerds for cards but Changes per season for example:
s1 normal
s2 both heroes have 40 health
s3 at least include 10 spells in your deck
s4 (new expansion) normal
s5 and so on
meta decks would change every month
ok....
tell me a card, apart from lord godfrey, from warlock class, that has a battlecry that doesn't discard stuff or gives damage to the face.
like doomguard, one of the hated cards right now, no one gave a f... before because it discarded 2 cards, basically you were playing with a 26 cards deck. High price for a good card, class was obliterated.
Now, finally it's a viable class, everyone trying to erase it. I'm currently playing a mage deck, to ladder, but I have great fun with lock decks, expecially in wild. Don't ruin it totally, PLEASE!