what was your most hated pack? this could be cause of a specific archetype, certain card, cause of the meta, or whatever other reason like you pulled garbage legendarys. mostly asking cause I keep seeing people say tgt sucked but I dont know why. also please leave an explanation as to why you voted said pack
I feel like I pulled nothing but garbage out of my Un'Goro packs. I don't remember a specific pack, but I came away from my preorder opening splurge with zero meta deck legendaries (just The Voraxx and King Mosh) and very few of the playable epics. Tar Lurker was the bane of my existence; it felt like I was getting one every other pack. I also ended up with about five Tortollan Primalists (though admittedly, it's become one of my favorite meme cards, particularly in conjunction with Murmuring Elemental.
Classic is worst because you always get the same rare you’ve had doubles of since beta, and it’s not new or exciting in any way. Just your weekly 40 dust
Un'goro packs are my least favorite because I got all the terrible legendaries and had to craft the ones I wanted. That being said Mean streets is my least favorite set because of how long it influenced the meta.
TGT, but this new expansion look awful so far, maybe I use the dust I have + the dust I get from HoF cards, craft the few playable cards and skip this expansion saving my hard earned gold for the next one...
TGT, but this new expansion look awful so far, maybe I use the dust I have + the dust I get from HoF cards, craft the few playable cards and skip this expansion saving my hard earned gold for the next one...
TGT, but this new expansion look awful so far, maybe I use the dust I have + the dust I get from HoF cards, craft the few playable cards and skip this expansion saving my hard earned gold for the next one...
what was so bad about tgt
Very few good cards, some broken cards (MC is the major example) for classes I don't play and 2 mechanics very weak barely see any play.
TGT, but this new expansion look awful so far, maybe I use the dust I have + the dust I get from HoF cards, craft the few playable cards and skip this expansion saving my hard earned gold for the next one...
what was so bad about tgt
Very few good cards, some broken cards (MC is the major example) for classes I don't play and 2 mechanics very weak barely see any play.
you saying "two mechanics" just reminded me that joust is a thing, no idea how I forgot haha
Mean Streets is the worst set that was ever published. 90% of cards were either unplayably week (most Grimy Goons stuff) or so overpowered that it shattered the game for over a year (Patches, Jade Idol).
There was some stuff that walked that thin line of balance (Kazakus), but most of it was just poorly designed.
TGT just has so few good cards, and the playable ones are just pretty boring. And at this point, they're all too weak to play in wild. The only ones that still see play are Living Roots, Aviana, Justicar Trueheart, Mysterious Challenger, and Totem Golem. 5 relevant cards out of 135 is pathetic.
Knight of the Frozen throne, great theme, just #neverlucky with them
Aye. KFT had the heaviest emphasis on Legendaries recently (ever?) and yet I was within 3 of pity timer for each one, and got Voss, Blood-Queen Lanathiel, Putricide, and Arfus.
Garrosh DK wasn't the worst DK to pull, but in the bottom half for me so far, assuredly.
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what was your most hated pack? this could be cause of a specific archetype, certain card, cause of the meta, or whatever other reason like you pulled garbage legendarys. mostly asking cause I keep seeing people say tgt sucked but I dont know why. also please leave an explanation as to why you voted said pack
just realized maybe I shoulda asked best pack haha, oh well next time maybe...
GvG's animation always bugged me for some reason. That little cog and the sound effect may have fit the theme, but it hurt my eyes and ears.
I feel like I pulled nothing but garbage out of my Un'Goro packs. I don't remember a specific pack, but I came away from my preorder opening splurge with zero meta deck legendaries (just The Voraxx and King Mosh) and very few of the playable epics. Tar Lurker was the bane of my existence; it felt like I was getting one every other pack. I also ended up with about five Tortollan Primalists (though admittedly, it's become one of my favorite meme cards, particularly in conjunction with Murmuring Elemental.
Classic is worst because you always get the same rare you’ve had doubles of since beta, and it’s not new or exciting in any way. Just your weekly 40 dust
Pulled five Auctionmaster Beardo in my first 100 MotG packs. And then they fix the duplicate legendary rule smh
Un'goro packs are my least favorite because I got all the terrible legendaries and had to craft the ones I wanted. That being said Mean streets is my least favorite set because of how long it influenced the meta.
TGT was absolute crap.
TGT, but this new expansion look awful so far, maybe I use the dust I have + the dust I get from HoF cards, craft the few playable cards and skip this expansion saving my hard earned gold for the next one...
Pack or Expansion? Terminology is a little weird here.
For expansion, the two worst are the two ends of the spectrum: TGT had the worst cards, and MSG broke the meta for 1.5 years with too strong of cards.
But as for packs themselves, MSG was the worst because I think I got all the bad legendaries of that set, and not one of the good ones (Madam Goya, Mayor Noggenfogger, Wrathion, Hobart Grapplehammer, Kun the Forgotten King (I don't have Aviana)). And for my alt account I made for giggles, three of the first four legendaries I got were Illidan Stormrage. Pretty tough odds to pull that one off.
Mean Streets is the worst set that was ever published. 90% of cards were either unplayably week (most Grimy Goons stuff) or so overpowered that it shattered the game for over a year (Patches, Jade Idol).
There was some stuff that walked that thin line of balance (Kazakus), but most of it was just poorly designed.
Knight of the Frozen throne, great theme, just #neverlucky with them
TGT just has so few good cards, and the playable ones are just pretty boring. And at this point, they're all too weak to play in wild. The only ones that still see play are Living Roots, Aviana, Justicar Trueheart, Mysterious Challenger, and Totem Golem. 5 relevant cards out of 135 is pathetic.
Meme streets of Gadgetzan,becauese most of the time i got Rouge cards.