The arquetipe was not existing, Blizzard printed out 2 specific cards to create it, and now it is tier 1. Whitout using those 2 cards!!
Does this not mean that any idea could be good at any given time?? Why don't we try to build so also a spell druid, a spell paladin, and also a minion mage? xD
I think this should teach all of us to experiment more whit new ideas... I'm almost sure that there are a lot of, if not op, at least very good deck out there, that we never discovered because most of us (if not almost all) play only meta decks, and we don't, we just make fun decks whitout minding competivity... What do you guys think?
Bragi's spellhunter was a tournament topping deck before Kobolds & Catacombs, however it was really tricky to play, the expansion brought the spellstone, wandering monster and the Weapon as strong support for the archetype
It's because Hunter got 4 amazing cards added in the expansion and the 2 if your deck has no minion cards, this caused people to experiment and find that spell hunter was good. What you are saying is that there are undiscovered archetypes for the classes, but to do this the classes need new cards to help it, e.g. hunter got 3 amazing spells and 1 great weapon which allowed the archetype to work. If handdruid becomes a thing in the new expansion, the archetype still won't exist now because there isn't enough support. Spell hunter should teach us that we should experiment with NEW cards
Yes, but if somebody ever tought about using it in a deck whitout minions (except Barnes - Y'shaarj lately) is only because To My Side and the weapon where printed. I bet otherwise it would have been in a deck whit Cloacked Huntress...
People have been playing Barnes/Y'Shaarj, Rage Unbound Hunter for a long time. Hell, even before that people were trying to make a Spell Hunter deck work when Lock and Load came out. It's not in any way a new idea.
What is new is the fantastic new spells it got - Wandering Monster, Flanking Strike and Lesser Emerald Spellstone, all of which notably give the deck more access to minions - which in addition to a nerf that hit aggro decks quite hard finally pushed the deck from meme status into being viable.
Nobody plays the spell-only variations with To My Side! and Rhok'delar because they're just worse than high-rolling the Barnes/Y'Shaarj combo, simple as that.
EDIT: I also completely forgot the new weapon they got, Candleshot, which improves the deck massively by allowing ping trades without losing any health.
I play a Spell Hunter deck without the Barnes-Y'shaarj combo. It's a really fun deck, it just lacks a strong finishing kick. Without the Barnes combo you have no choice but to rely on the Spellstone to finish off your opponents, and you just have to pray they don't have a board clear in hand otherwise you're fucked. While this helped me climb a few ranks in ladder, people usually just quickly removed any minions I generated and saved their AOEs until after I play the Spellstone, once they figured out I was playing a Spell Hunter deck. And sometimes the random spells generated by Rhok'delar are just useless (it gave me 4 Stampede cards once...thanks for nothing).
Still, it's fun to frustrate opponents in the early to mid stages of the match with this deck. It's just too tricky for competitive play.
The arquetipe was not existing, Blizzard printed out 2 specific cards to create it, and now it is tier 1. Whitout using those 2 cards!!
Does this not mean that any idea could be good at any given time?? Why don't we try to build so also a spell druid, a spell paladin, and also a minion mage? xD
I think this should teach all of us to experiment more whit new ideas... I'm almost sure that there are a lot of, if not op, at least very good deck out there, that we never discovered because most of us (if not almost all) play only meta decks, and we don't, we just make fun decks whitout minding competivity... What do you guys think?
Yeah but didn’t it become good after the corridor creeper and patches nerf? It probably got good because Aggro slowed down a little bit
It's carried pretty hard by Spellstone, which is new also.
Bragi's spellhunter was a tournament topping deck before Kobolds & Catacombs, however it was really tricky to play, the expansion brought the spellstone, wandering monster and the Weapon as strong support for the archetype
It's because Hunter got 4 amazing cards added in the expansion and the 2 if your deck has no minion cards, this caused people to experiment and find that spell hunter was good. What you are saying is that there are undiscovered archetypes for the classes, but to do this the classes need new cards to help it, e.g. hunter got 3 amazing spells and 1 great weapon which allowed the archetype to work. If handdruid becomes a thing in the new expansion, the archetype still won't exist now because there isn't enough support. Spell hunter should teach us that we should experiment with NEW cards
Yes, but if somebody ever tought about using it in a deck whitout minions (except Barnes - Y'shaarj lately) is only because To My Side and the weapon where printed. I bet otherwise it would have been in a deck whit Cloacked Huntress...
People have been playing Barnes/Y'Shaarj, Rage Unbound Hunter for a long time. Hell, even before that people were trying to make a Spell Hunter deck work when Lock and Load came out. It's not in any way a new idea.
What is new is the fantastic new spells it got - Wandering Monster, Flanking Strike and Lesser Emerald Spellstone, all of which notably give the deck more access to minions - which in addition to a nerf that hit aggro decks quite hard finally pushed the deck from meme status into being viable.
Nobody plays the spell-only variations with To My Side! and Rhok'delar because they're just worse than high-rolling the Barnes/Y'Shaarj combo, simple as that.
EDIT: I also completely forgot the new weapon they got, Candleshot, which improves the deck massively by allowing ping trades without losing any health.
You can find me here! Good luck everyone!
The crap epic and the weapon were devices to prevent hunter from overtaking more popular classes in the meta.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Spell hunter is not tier 1 it's tier 2.
Another reason is that this deck naturally hard counters Explosive Runes. (And Mirror Entity) And it can play very easily around Counterspell.
I play a Spell Hunter deck without the Barnes-Y'shaarj combo. It's a really fun deck, it just lacks a strong finishing kick. Without the Barnes combo you have no choice but to rely on the Spellstone to finish off your opponents, and you just have to pray they don't have a board clear in hand otherwise you're fucked. While this helped me climb a few ranks in ladder, people usually just quickly removed any minions I generated and saved their AOEs until after I play the Spellstone, once they figured out I was playing a Spell Hunter deck. And sometimes the random spells generated by Rhok'delar are just useless (it gave me 4 Stampede cards once...thanks for nothing).
Still, it's fun to frustrate opponents in the early to mid stages of the match with this deck. It's just too tricky for competitive play.
https://www.vicioussyndicate.com/vs-data-reaper-report-86/