You did not have the 'new player experience' because you are, in fact, not a new player. Your knowledge of the game and past experience helped you climb much faster than the typical 'new' player and you likely hit a wall because of not having cards. Real 'new' players will hit a skill wall before then.
As far as the suggestion for a 'noobs only' casual mode, no gold won't be enough to keep out griefers - the salty tears of the noob prey will be reward enough.
Ummm, I think you have me mistaken with someone else. My Hearthstone start date was February 7, 2017. I never played the game before that. This account was made 2 weeks later. I did make the dust all your cards to make one deck mistake, and abandoned that account. But 2 weeks doesnt make you a seasoned player. The only advantage I have over most new players is that I am self employed and work out of my house. I have plenty of time to play and learn.
As for keeping all experienced players out, no it won't do that. There will always be idiots. But it will give newer players a greater chance to avoid playing meta decks as there will be less incentive to play it.
If you win, you will get paired against better and better opponents.
If you lose, you will get paired against worse and worse opponents.
In this way the match making essentially always pairs you up against opponents who are on your skill level.
Every time I see this, I question if it's true. I continuously get paired in casual games with players who have very evidently put more time into the game than me (golden heroes, ranked card backs from many seasons ago) and it's frustrating to just get repeatedly dumpstered by people who pilot better decks than I have at a higher skill level than me; I've been playing for around 3 months. I have no input for ranked because I can't get above 20 so I don't really make the effort since I get the card back anyway.
Has there been any real explanation from Blizzard as to how matchmaking works, or is there just kind of a vague "win more play against better people, lose more play against worse people?"
If you win, you will get paired against better and better opponents.
If you lose, you will get paired against worse and worse opponents.
In this way the match making essentially always pairs you up against opponents who are on your skill level.
Every time I see this, I question if it's true. I continuously get paired in casual games with players who have very evidently put more time into the game than me (golden heroes, ranked card backs from many seasons ago) and it's frustrating to just get repeatedly dumpstered by people who pilot better decks than I have at a higher skill level than me; I've been playing for around 3 months. I have no input for ranked because I can't get above 20 so I don't really make the effort since I get the card back anyway.
Has there been any real explanation from Blizzard as to how matchmaking works, or is there just kind of a vague "win more play against better people, lose more play against worse people?"
Blizzard told us many times.
I use Casual for my quests which means I drop crazy each month and face far inferior opponents. They are oppononents I deserve to face because my decks I use for questing are super bad.
Well if blizz gave stuff for free, they wouldn't have had any money to spend for overwatch skins would they? Aside the joke you CAN NOT expect to get a few tier 1 decks and grind for legend as a newbie. You need to learn the ropes and build a collection over time like we all did. To start off, best way to get some cards free is arena. But obviously you need "some" experience. Around 1000 games and a little bit of brain is enough for 7+ average. If you don't have that kind of time, I would suggest watching kripp or another top arena streamer. It will help a lot. In little time (assuming you have a three digit IQ point) you can get a 4-5 + average which is quite enough to build a solid deck in around a month, with casual play times (1-2 hours a day). It's not that hard you know... If you get lucky with the free stuff and buy the welcome bundle it's even easier.
However, getting a cool deck and jumping in the game was FAR easier before. I mean... FAR FAR FAR easier. It's not just the classic times (Trump managed to get legend with basic cards if I'm not mistaken). When there weren't double class legendaries, building multiple decks were far easier. Because most of the top tier decks had many duplicate cards. Like doctor boom, azure drake, ragnaros, sylvannas. Now you need to have multiple class specific legendaries and epics to build a deck. Which makes most of the f2p community able to play 1 or 2 deck tops.
Hearthstone is not that hard to get into and buid a deck. But it's really time consuming or expensive to have actual fun with multiple/meme decks.
f2p is a disaster for new players. The main problem they have is lack of cards. Restricting yourself on how cards are gained is a fools move. I dont think spending like crazy is a good idea either. But budgeting is a sound plan. After you have a good base of cards and want to go f2p it might work.
I agree with you: if you want to truly be midly competitive in HS it makes sense to spend a little money to build a basic collection and then just go f2p for the rest of the cards. It helps to pick a couple of classes to specialize on.
I was talking to the OP. I made several alt accounts to get card cacks and that fishy shaman hero, my experience was the same as his. I made a deck and beat the snot out of people until I hit a wall because my deck couldn't keep up with the ranks my skill got me into. A real 'new' player won't get that far until they learn the game some.
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Free to try and find a game, dealing cards for sorrow, cards for pain.
exactly why blizzard struggle to get any new players into the game, simply because their greeted with this kind of experience, it's terrible.
No can't get new players ..... only 75 million players world wide.....lol
NEW PLAYERS I said, not accounts made just to get morgl and how many of those accounts are even active now so no there are not 75 million people playing hearthstone, just accounts in blizzards database. lol
go back to defending your precious control/cubelock all over the board like you usually do.
Control/cubelock considered to have a high skill cap, so if I am defender, it's because I have played many games with both, and vs them, and see first hand how easily it can be beat.
To bring up other post to try to take a cheap shot, shows your smallness.
Lastly even if 80 to 90 percentage of 75 million are inactive, that would still leave millions of players, and they were all new at some point when they were active.
Hence I stick with my original statement. 75 million players world wide.....Ty and,Good bye.
Blizz should give new accounts a stronger boost for their collections. Maybe some free/cheap pre-made decks or bundles of collection essentials so they can get on their feet faster. There's no trading in this game so....
New players would still lose if they aren't familiar with how to best use those cards/decks.
this is dumb as fuck. playing against cubelock when my best card is between lord of the arena and boulderfist. rip quest
Dont whine when you just play few days and lose vs player either spend handsome amount of money for the game or play for 1-2 year to earn himself all the card. What you have to offer mate? If you have boulderfist in your deck, a premade f2p face hunter cheap as fcuk deck can pwn you much faster than cubelock mate.
Wouldn't it be crazy if in, oh let's just say 3 days, Blizzard implemented some system that spreads the player base out and allows better players to more consistently play against better players. And worse players will more consistently play against worse players.
Wouldn't that be weird?
Maybe we should just make a post about the new player experience anyway. We like to complain. People like to read complaining.
From march on there will be a balance due to the new ranking system. High decks and players that achieve higher ranks will not loose so many ranks within every month/end of season. So maybe for someone that tries to achieve rank 15 with a f2p deck there will be a difference .
does this affect casual? its interesting that i made a habit of adding people after games and ended up facing a rank 3 guy then rank 18 then rank 20 on my main account. Losing all 3. I know the casual mmr is different but thats pretty interesting
Blizz should give new accounts a stronger boost for their collections. Maybe some free/cheap pre-made decks or bundles of collection essentials so they can get on their feet faster. There's no trading in this game so....
New players would still lose if they aren't familiar with how to best use those cards/decks.
Um, okay, are you saying that because of this it would be pointless to give new players access to better cards?? I personally do not see any negatives to boosting new accounts.
Aside from slightly leveling the playing field as far as card quality goes, new players would learn how to use the good cards by having access to them earlier. My reasoning was that it would help them "get on their feet faster," not that it would entirely compensate for their beginner level skill and knowledge. Card access, the expense of the game, and the power difference between F2P and P2P are some of the largest barriers to entry for new players. It probably sucks to get shit on by Big Priest and Cubelock when you're playing with Stormwind Champions and Leper Gnomes.
I'm saying that the current generation of gamers are generally impatient and want close to instant results for the time that they spend on the game. Providing close to complete tier decks (if that would be what would be included in boosting new accounts) would simply serve to feed this unrealistic expectation.
Perhaps new players could get a boost to cards indirectly through being given a faster buff to gold or dust accumulation for the first few days or weeks, but I don't think handing out a bunch of cards to them for no effort is a positive mentality to take outside of new expansion promos. New players need to learn that through consistent play they will get better rewards and more importantly learn to play the game better (with the time spent doing so). Even if players are given new cards and lose constantly they still have a higher rate of just quiting the game. When they put in their own effort and time to, and exhibit the patience while doing so, they are less likely to just give up on the game.
The new player experience is terrible cause Blizzard are too tight, this game isn't F2P in the slightest and unless you drop a couple hundred you ain't going anywhere unless you just want to play to lose and get stomped to bits every game but that doesn't sound like a good way to spend free time to me.
How about a sale on packs every now and again Blizz? How about giving players packs more often or at least more ways of getting packs bar buying them? The end of season rewards are terrible, even the competitions to win packs are tight with little to zero chance of winning even a single pack. Overall Blizzard are just a tight company, who care more about the money than they do the player satisfaction.
All the p2w comments are absolute bull, unless you expect to be able to ride to legend from the get go. No card game is like this.
A friend of mine started f2p in August of last year and has hit legend twice with mid-range hunter which he built by saving gold from quests and disenchanting free single player rewards. He has also amassed a relatively cool collection by saving gold and buying bundles... All for free.
What do you want from Blizzard? They give you a free game, free content, free cards... the ability to play for free, or spend a tiny bit of money, as per other cards game to open packs or bundles..... Your outlook on life is very immature. Go out in the world and work and see how many things are offered in any form for free........
As for decline and apparently the 75 million accounts mostly being duds.............. Keep dreaming, they're absolutely killing it. Quite evidently the market is strong for the game and the tens of millions who play it, clearly like it, hence why they're playing it.
You liked it enough to sign up to a dedicated forum and moan.... sooooo???
Eventually they are going to give the classic set for free - that is what all these free classic packs from tavern brawls and spectates are for. But it won't be for a while - I'd guess three years from now. Wait for the new ladder syetm to work its way through and that will improve the expereince for noobs for sure. In a couple of months time rank 20 will be much more like it should be.
Personally for me when I first started Hearthstone and got demolished by T1 decks I remember thinking, "Okay...that was some neat stuff. I want those cards!". Not "That was bullshit! How come they have those amazing cards?!".
That is exactly what rich kids say...People that are not gonna invest money in this game,or starting right now,will probably leave after this game because they feel like they have been raped.
The only way to get passed this stage is to only play arena if you are good.Otherwise you wont be getting any wins vs t1 decks right from the start.Except if you drop hard cash.
If you win, you will get paired against better and better opponents.
If you lose, you will get paired against worse and worse opponents.
In this way the match making essentially always pairs you up against opponents who are on your skill level.
And that is the worst thing to consider as match making.Cause skill level doesnt even matter most of the times when new players play.
A new guy that created an account 1 day ago can be matched against a new guy for the same skill.
With one difference.One guy has no collection whatsoever and the second guy payed 1k dollars rigth from the start.
Who do you think will win the game?The guy that plays basic cards or the guy that has 5+ legendaries in his deck EVEN IF HE IS BAD?\
THATS WHY THIS MATCHMAKING MAKES NO SENCE.
IT should be based on games played/collection and not on wins/losses.
You thought about the first two steps but then you stopped.
Step 3: The guy with the 0 $ collection loses that match. Then he gets paired with another guy who is a little below that rank. The match will now be fair. If not, then continue this for 10 more matches and the 11'th match will now be fair.
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The only advantage I have over most new players is that I am self employed and work out of my house. I have plenty of time to play and learn.
If you are in your first year of playing please read this post.
Dust does not burn a hole in the jar. Be careful what you craft, especially before and right after a rotation.
Well if blizz gave stuff for free, they wouldn't have had any money to spend for overwatch skins would they? Aside the joke you CAN NOT expect to get a few tier 1 decks and grind for legend as a newbie. You need to learn the ropes and build a collection over time like we all did. To start off, best way to get some cards free is arena. But obviously you need "some" experience. Around 1000 games and a little bit of brain is enough for 7+ average. If you don't have that kind of time, I would suggest watching kripp or another top arena streamer. It will help a lot. In little time (assuming you have a three digit IQ point) you can get a 4-5 + average which is quite enough to build a solid deck in around a month, with casual play times (1-2 hours a day). It's not that hard you know... If you get lucky with the free stuff and buy the welcome bundle it's even easier.
However, getting a cool deck and jumping in the game was FAR easier before. I mean... FAR FAR FAR easier. It's not just the classic times (Trump managed to get legend with basic cards if I'm not mistaken). When there weren't double class legendaries, building multiple decks were far easier. Because most of the top tier decks had many duplicate cards. Like doctor boom, azure drake, ragnaros, sylvannas. Now you need to have multiple class specific legendaries and epics to build a deck. Which makes most of the f2p community able to play 1 or 2 deck tops.
Hearthstone is not that hard to get into and buid a deck. But it's really time consuming or expensive to have actual fun with multiple/meme decks.
Ready for action
Nice
Free to try and find a game, dealing cards for sorrow, cards for pain.
this is dumb as fuck. playing against cubelock when my best card is between lord of the arena and boulderfist. rip quest
P2W LOLOLOL
This is the best thing in the game:
Best card is the credit card LOLOLOL
Wouldn't it be crazy if in, oh let's just say 3 days, Blizzard implemented some system that spreads the player base out and allows better players to more consistently play against better players. And worse players will more consistently play against worse players.
Wouldn't that be weird?
Maybe we should just make a post about the new player experience anyway. We like to complain. People like to read complaining.
The new player experience is terrible cause Blizzard are too tight, this game isn't F2P in the slightest and unless you drop a couple hundred you ain't going anywhere unless you just want to play to lose and get stomped to bits every game but that doesn't sound like a good way to spend free time to me.
How about a sale on packs every now and again Blizz? How about giving players packs more often or at least more ways of getting packs bar buying them? The end of season rewards are terrible, even the competitions to win packs are tight with little to zero chance of winning even a single pack. Overall Blizzard are just a tight company, who care more about the money than they do the player satisfaction.
All the p2w comments are absolute bull, unless you expect to be able to ride to legend from the get go. No card game is like this.
A friend of mine started f2p in August of last year and has hit legend twice with mid-range hunter which he built by saving gold from quests and disenchanting free single player rewards. He has also amassed a relatively cool collection by saving gold and buying bundles... All for free.
What do you want from Blizzard? They give you a free game, free content, free cards... the ability to play for free, or spend a tiny bit of money, as per other cards game to open packs or bundles..... Your outlook on life is very immature. Go out in the world and work and see how many things are offered in any form for free........
As for decline and apparently the 75 million accounts mostly being duds.............. Keep dreaming, they're absolutely killing it. Quite evidently the market is strong for the game and the tens of millions who play it, clearly like it, hence why they're playing it.
You liked it enough to sign up to a dedicated forum and moan.... sooooo???
Eventually they are going to give the classic set for free - that is what all these free classic packs from tavern brawls and spectates are for. But it won't be for a while - I'd guess three years from now. Wait for the new ladder syetm to work its way through and that will improve the expereince for noobs for sure. In a couple of months time rank 20 will be much more like it should be.
Just Another Legend Player#Kappa
Just Another Legend Player#Kappa