Secret Mage is tempo, oppressive deck, why not give it 3/2 that clears opponents board when you play 0 mana secret?
The same for rotten fish creatures. "Hmm why we don't give them 2/3 that clears board after you play murlocs that cost less then 2 mana anyway?" Or maybe give them 4/3 for 2 mana why not. Like when are you not gonna gave a murloc on board lol. Or maybe 1/2 that summons murloc on death? Nah better give them 3/2 that directly shots 2 damage at opponents face. It isn't enough let have them 2/3 that is unlimited resource machine! But wait that is still not enough, give them 3 mana +2/+2 on top of it!!! Nice finally it looks very good.
What about the other 90% cards in wild that are fair, need for support or buff to be finally playable in this cancer meta? "No boys that is not happening, then people can't just play the same cards all over again and they will be disturbed"
It's crazy to think that Arcane Flakmage deals 2 damage and is a common while Firemancer Flurgl deals only 1 and is a Legendary.
Also, I don't think ranting about Murloc Shaman is worth it, at least not in the same post as you complain about Secret Mage, the archetype struggles against other meta aggro decks and has almost no chance of recover, it's more likely than not that you'll be depending on your topdecks if your board gets cleared.
Yeah, I do agree bit I went too harsh on Murlocs, but I hope the trend to give board clears minions to already board centric aggressive decks is not in future. Also that 4 mana 3/2 for DH, that burns Soul Shard. 3 damage to minions. Yes now not many people play it but keep in mind it was nerfed to 4 mana. So it was problematic. Before Warrior had 3/3 that damaged all minions, even yours for synergies. But these one have strong effect in already steamrolling decks. (yes Secret Mage is above Murlocs Shaman).
It is very hard to keep board when you play any other deck you make that is board centered unless Deathrattle.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Secret Mage is tempo, oppressive deck, why not give it 3/2 that clears opponents board when you play 0 mana secret?
The same for rotten fish creatures. "Hmm why we don't give them 2/3 that clears board after you play murlocs that cost less then 2 mana anyway?" Or maybe give them 4/3 for 2 mana why not. Like when are you not gonna gave a murloc on board lol. Or maybe 1/2 that summons murloc on death? Nah better give them 3/2 that directly shots 2 damage at opponents face. It isn't enough let have them 2/3 that is unlimited resource machine! But wait that is still not enough, give them 3 mana +2/+2 on top of it!!! Nice finally it looks very good.
What about the other 90% cards in wild that are fair, need for support or buff to be finally playable in this cancer meta? "No boys that is not happening, then people can't just play the same cards all over again and they will be disturbed"
It's crazy to think that Arcane Flakmage deals 2 damage and is a common while Firemancer Flurgl deals only 1 and is a Legendary.
Also, I don't think ranting about Murloc Shaman is worth it, at least not in the same post as you complain about Secret Mage, the archetype struggles against other meta aggro decks and has almost no chance of recover, it's more likely than not that you'll be depending on your topdecks if your board gets cleared.
Yeah, I do agree bit I went too harsh on Murlocs, but I hope the trend to give board clears minions to already board centric aggressive decks is not in future. Also that 4 mana 3/2 for DH, that burns Soul Shard. 3 damage to minions. Yes now not many people play it but keep in mind it was nerfed to 4 mana. So it was problematic. Before Warrior had 3/3 that damaged all minions, even yours for synergies. But these one have strong effect in already steamrolling decks. (yes Secret Mage is above Murlocs Shaman).
It is very hard to keep board when you play any other deck you make that is board centered unless Deathrattle.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Secret Mage is tempo, oppressive deck, why not give it 3/2 that clears opponents board when you play 0 mana secret?
The same for rotten fish creatures. "Hmm why we don't give them 2/3 that clears board after you play murlocs that cost less then 2 mana anyway?" Or maybe give them 4/3 for 2 mana why not. Like when are you not gonna gave a murloc on board lol. Or maybe 1/2 that summons murloc on death? Nah better give them 3/2 that directly shots 2 damage at opponents face. It isn't enough let have them 2/3 that is unlimited resource machine! But wait that is still not enough, give them 3 mana +2/+2 on top of it!!! Nice finally it looks very good.
What about the other 90% cards in wild that are fair, need for support or buff to be finally playable in this cancer meta? "No boys that is not happening, then people can't just play the same cards all over again and they will be disturbed"
It's crazy to think that Arcane Flakmage deals 2 damage and is a common while Firemancer Flurgl deals only 1 and is a Legendary.
Also, I don't think ranting about Murloc Shaman is worth it, at least not in the same post as you complain about Secret Mage, the archetype struggles against other meta aggro decks and has almost no chance of recover, it's more likely than not that you'll be depending on your topdecks if your board gets cleared.
Yeah, I do agree bit I went too harsh on Murlocs, but I hope the trend to give board clears minions to already board centric aggressive decks is not in future. Also that 4 mana 3/2 for DH, that burns Soul Shard. 3 damage to minions. Yes now not many people play it but keep in mind it was nerfed to 4 mana. So it was problematic. Before Warrior had 3/3 that damaged all minions, even yours for synergies. But these one have strong effect in already steamrolling decks. (yes Secret Mage is above Murlocs Shaman).
It is very hard to keep board when you play any other deck you make that is board centered unless Deathrattle.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Time to bitch about Murloc Shaman in Wild. Are they fucking kidding? If a deck ever needed a massive nerf its that one. 40/40 worth of stats every turn. Unlimited card draw and murloc generation, unlimited buffing, rush, charge, removal if needed, etc, etc. I hope the window lickers that abuse this shit deck realize that the deck is 100% winning the games and its nothing they are doing. Nothing at all. I guess the game does have to cater to those with decimal points in front of their IQ but this is beyond belief. Every card in that deck needs to cost at least one more mana. Probably two. Then, it will just be almost unbeatable. I want my class ban feature enacted NOW.
the devs just programmed in paladin the 1 mana minion drops, and the 0 mana spell get 2x 1 mana minions on the opening hand
They had the same coding on Fiery War Axe for warrior back in the day. Libram paladin always gets Aldor Attendant and Hand of Adal (a 2 mana +2/+2 with card draw isn't at all OP). I have yet to play a mage that didn't have Primordial Studies and/or Font of Power in their opening hand.
Time to bitch about Murloc Shaman in Wild. Are they fucking kidding? If a deck ever needed a massive nerf its that one. 40/40 worth of stats every turn. Unlimited card draw and murloc generation, unlimited buffing, rush, charge, removal if needed, etc, etc. I hope the window lickers that abuse this shit deck realize that the deck is 100% winning the games and its nothing they are doing. Nothing at all. I guess the game does have to cater to those with decimal points in front of their IQ but this is beyond belief. Every card in that deck needs to cost at least one more mana. Probably two. Then, it will just be almost unbeatable. I want my class ban feature enacted NOW.
In what parallel universe does murloc shaman have unlimited card draw? Cos most lists run exactly two ice fishings and that's the only card draw they have. Doesn't exactly look unlimited to me, tbh.
Funny that people always complain how Control is dead and a supposedly aggro meta. Pretty much everything I queue up against in standard today is either Control Warlock or No Minion Mage. So much fun when you like to play minion-heavy midrange decks that get hard countered by those. I'm begging for some Face Hunters right now! Please let that Aggro Meta become reality.
Funny that people always complain how Control is dead and a supposedly aggro meta. Pretty much everything I queue up against in standard today is either Control Warlock or No Minion Mage. So much fun when you like to play minion-heavy midrange decks that get hard countered by those. I'm begging for some Face Hunters right now! Please let that Aggro Meta become reality.
The matchmaking system will always find counter decks for you to face when it is your turn to lose.
Funny that people always complain how Control is dead and a supposedly aggro meta. Pretty much everything I queue up against in standard today is either Control Warlock or No Minion Mage. So much fun when you like to play minion-heavy midrange decks that get hard countered by those. I'm begging for some Face Hunters right now! Please let that Aggro Meta become reality.
The matchmaking system will always find counter decks for you to face when it is your turn to lose.
This would sound tempting if it wasn't the case that Warlock has the biggest popularity of all classes according to this very site. I'm pretty sure it's not just me facing Controllocks while all other Warlock players play Zoo.
Funny that people always complain how Control is dead and a supposedly aggro meta. Pretty much everything I queue up against in standard today is either Control Warlock or No Minion Mage. So much fun when you like to play minion-heavy midrange decks that get hard countered by those. I'm begging for some Face Hunters right now! Please let that Aggro Meta become reality.
The matchmaking system will always find counter decks for you to face when it is your turn to lose.
This would sound tempting if it wasn't the case that Warlock has the biggest popularity of all classes according to this very site. I'm pretty sure it's not just me facing Controllocks while all other Warlock players play Zoo.
There could be only one control warlock online and if that's the counter to your deck and it is your turn to lose, the matchmaking system will pick it for you. That's the beauty of a rigged system - it's not constrained by probability.
Time to bitch about Murloc Shaman in Wild. Are they fucking kidding? If a deck ever needed a massive nerf its that one. 40/40 worth of stats every turn. Unlimited card draw and murloc generation, unlimited buffing, rush, charge, removal if needed, etc, etc. I hope the window lickers that abuse this shit deck realize that the deck is 100% winning the games and its nothing they are doing. Nothing at all. I guess the game does have to cater to those with decimal points in front of their IQ but this is beyond belief. Every card in that deck needs to cost at least one more mana. Probably two. Then, it will just be almost unbeatable. I want my class ban feature enacted NOW.
In what parallel universe does murloc shaman have unlimited card draw? Cos most lists run exactly two ice fishings and that's the only card draw they have. Doesn't exactly look unlimited to me, tbh.
OK - unlimited Murloc generation then . They never fucking run out of guys. Board clear? Too bad. Next turn loaded up. Board clear again. Too bad, full buffed board next turn. Board clear? Too bad, full buffed board again. Its. Fucking. Broken.
Hacker detected.In game name Vraimorte.Lagged my every turn until near my end of turn.His turns flawless.Was spamming well played from the beginning of game.Next match no lagg at all.Fix your fking game!
The sooner you guys realize this fake ass game is a 100% manipulated POS - the better you will be.
Regardless of the cards placed in deck, class, archetype, deck, or mulligan.....whether you win or lose is purely based on Blizzard matchmaking and other forms of RNG BS.
Bit annoyed at my latest battlegrounds game - I'm mid 2000's MMR, purely because I haven't played too much since it last reset. Anywho, I choose Patchwerk as one of the few heroes I still need to get a win with, and all but 1 other person in the lobby is basically staying on low tiers - that being Alex, who will probably force dragons. I too am forcing dragons, largely because that's what was offered to me earliest, and gives me the best chance at a winning comp.
Thanks to a couple of lucky ghost matches, plus being Patchwerk, I get up to tier 5 before anyone else. Triple... into garbage. Get another triple... into garbage. Le sigh.
After those 2 turns, Alex gets to tier 5. I play them the turn after that (so the second turn they're on tier 5) - and they had tripled a Razorgore into Kalecgos. ZzZzZ.
No matter how well you pull something off in this game mode, RNG is king.
Edit: after seeing that I knew even I got dragons I'd need a small miracle to catch up, so I started trying to pivot into a scam build. Of course, I saw very few murlocs despite no-one in the lobby seemingly going for them, and actually can't recall seeing a single discover murloc or Bagurgle.
Man, Blizz are such grunts for making ranked matches based on MMR instead of, I don't know, fucking rank. XD Ended up getting to gold last season - not much at all, of course, but high for me because I pretty much always play jank in silver. Now I'm getting matched up with good deck after good deck in bronze, because hey, rank doesn't fucking matter at all anymore. >.>
Wow turn 4 ftk from mage drawing perfect and drawing all off the top and discover cards runner runner perfect discover rng and top decking ohh wow Bli$$ard the most degenerate class after all these years is still as always a pile of luck sacking 100 percent pure rng garbage mage mage mage! Delete the fucking class
The sooner you guys realize this fake ass game is a 100% manipulated POS - the better you will be.
Regardless of the cards placed in deck, class, archetype, deck, or mulligan.....whether you win or lose is purely based on Blizzard matchmaking and other forms of RNG BS.
Isnt this common knowledge 2021? I agree with you. Its rigged. Same with BG. Concede a few games in a row and watch all the favorable rolls.
Holy hell it’s turn 4 and a mage manages to draw 8 cards, destroy my 3 minions, discover a minion and plays 2 minions of his own. Didn’t find lunacy so still lost, but that’s a swing turn i would even be amazed with at 10 mana..
the devs just programmed in paladin the 1 mana minion drops, and the 0 mana spell get 2x 1 mana minions on the opening hand
They had the same coding on Fiery War Axe for warrior back in the day. Libram paladin always gets Aldor Attendant and Hand of Adal (a 2 mana +2/+2 with card draw isn't at all OP). I have yet to play a mage that didn't have Primordial Studies and/or Font of Power in their opening hand.
And that's "when it is "time for Evil_B to lose" that is....the other 50% of the time you'll get the favorable rng in this dumpster fire.
Yeah, I do agree bit I went too harsh on Murlocs, but I hope the trend to give board clears minions to already board centric aggressive decks is not in future. Also that 4 mana 3/2 for DH, that burns Soul Shard. 3 damage to minions. Yes now not many people play it but keep in mind it was nerfed to 4 mana. So it was problematic. Before Warrior had 3/3 that damaged all minions, even yours for synergies. But these one have strong effect in already steamrolling decks. (yes Secret Mage is above Murlocs Shaman).
It is very hard to keep board when you play any other deck you make that is board centered unless Deathrattle.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Yeah, I do agree bit I went too harsh on Murlocs, but I hope the trend to give board clears minions to already board centric aggressive decks is not in future. Also that 4 mana 3/2 for DH, that burns Soul Shard. 3 damage to minions. Yes now not many people play it but keep in mind it was nerfed to 4 mana. So it was problematic. Before Warrior had 3/3 that damaged all minions, even yours for synergies. But these one have strong effect in already steamrolling decks. (yes Secret Mage is above Murlocs Shaman).
It is very hard to keep board when you play any other deck you make that is board centered unless Deathrattle.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Yeah, I do agree bit I went too harsh on Murlocs, but I hope the trend to give board clears minions to already board centric aggressive decks is not in future. Also that 4 mana 3/2 for DH, that burns Soul Shard. 3 damage to minions. Yes now not many people play it but keep in mind it was nerfed to 4 mana. So it was problematic. Before Warrior had 3/3 that damaged all minions, even yours for synergies. But these one have strong effect in already steamrolling decks. (yes Secret Mage is above Murlocs Shaman).
It is very hard to keep board when you play any other deck you make that is board centered unless Deathrattle.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Time to bitch about Murloc Shaman in Wild. Are they fucking kidding? If a deck ever needed a massive nerf its that one. 40/40 worth of stats every turn. Unlimited card draw and murloc generation, unlimited buffing, rush, charge, removal if needed, etc, etc. I hope the window lickers that abuse this shit deck realize that the deck is 100% winning the games and its nothing they are doing. Nothing at all. I guess the game does have to cater to those with decimal points in front of their IQ but this is beyond belief. Every card in that deck needs to cost at least one more mana. Probably two. Then, it will just be almost unbeatable. I want my class ban feature enacted NOW.
They had the same coding on Fiery War Axe for warrior back in the day. Libram paladin always gets Aldor Attendant and Hand of Adal (a 2 mana +2/+2 with card draw isn't at all OP). I have yet to play a mage that didn't have Primordial Studies and/or Font of Power in their opening hand.
In what parallel universe does murloc shaman have unlimited card draw? Cos most lists run exactly two ice fishings and that's the only card draw they have. Doesn't exactly look unlimited to me, tbh.
Funny that people always complain how Control is dead and a supposedly aggro meta. Pretty much everything I queue up against in standard today is either Control Warlock or No Minion Mage. So much fun when you like to play minion-heavy midrange decks that get hard countered by those. I'm begging for some Face Hunters right now! Please let that Aggro Meta become reality.
Ceterum censeo classum magi esse delendam.
The matchmaking system will always find counter decks for you to face when it is your turn to lose.
This would sound tempting if it wasn't the case that Warlock has the biggest popularity of all classes according to this very site. I'm pretty sure it's not just me facing Controllocks while all other Warlock players play Zoo.
Ceterum censeo classum magi esse delendam.
There could be only one control warlock online and if that's the counter to your deck and it is your turn to lose, the matchmaking system will pick it for you. That's the beauty of a rigged system - it's not constrained by probability.
OK - unlimited Murloc generation then . They never fucking run out of guys. Board clear? Too bad. Next turn loaded up. Board clear again. Too bad, full buffed board next turn. Board clear? Too bad, full buffed board again. Its. Fucking. Broken.
Hacker detected.In game name Vraimorte.Lagged my every turn until near my end of turn.His turns flawless.Was spamming well played from the beginning of game.Next match no lagg at all.Fix your fking game!
The sooner you guys realize this fake ass game is a 100% manipulated POS - the better you will be.
Regardless of the cards placed in deck, class, archetype, deck, or mulligan.....whether you win or lose is purely based on Blizzard matchmaking and other forms of RNG BS.
Bit annoyed at my latest battlegrounds game - I'm mid 2000's MMR, purely because I haven't played too much since it last reset. Anywho, I choose Patchwerk as one of the few heroes I still need to get a win with, and all but 1 other person in the lobby is basically staying on low tiers - that being Alex, who will probably force dragons. I too am forcing dragons, largely because that's what was offered to me earliest, and gives me the best chance at a winning comp.
Thanks to a couple of lucky ghost matches, plus being Patchwerk, I get up to tier 5 before anyone else. Triple... into garbage. Get another triple... into garbage. Le sigh.
After those 2 turns, Alex gets to tier 5. I play them the turn after that (so the second turn they're on tier 5) - and they had tripled a Razorgore into Kalecgos. ZzZzZ.
No matter how well you pull something off in this game mode, RNG is king.
Edit: after seeing that I knew even I got dragons I'd need a small miracle to catch up, so I started trying to pivot into a scam build. Of course, I saw very few murlocs despite no-one in the lobby seemingly going for them, and actually can't recall seeing a single discover murloc or Bagurgle.
Man, Blizz are such grunts for making ranked matches based on MMR instead of, I don't know, fucking rank. XD Ended up getting to gold last season - not much at all, of course, but high for me because I pretty much always play jank in silver. Now I'm getting matched up with good deck after good deck in bronze, because hey, rank doesn't fucking matter at all anymore. >.>
Wow turn 4 ftk from mage drawing perfect and drawing all off the top and discover cards runner runner perfect discover rng and top decking ohh wow Bli$$ard the most degenerate class after all these years is still as always a pile of luck sacking 100 percent pure rng garbage mage mage mage! Delete the fucking class
Isnt this common knowledge 2021? I agree with you. Its rigged. Same with BG. Concede a few games in a row and watch all the favorable rolls.
Holy hell it’s turn 4 and a mage manages to draw 8 cards, destroy my 3 minions, discover a minion and plays 2 minions of his own. Didn’t find lunacy so still lost, but that’s a swing turn i would even be amazed with at 10 mana..
Is Blizz still not noticing that the only thing making problems all around Standard and Wild is fucking Discover?
Release the fucking monkeys if they don't understand it and never get a job in game designing again.
And that's "when it is "time for Evil_B to lose" that is....the other 50% of the time you'll get the favorable rng in this dumpster fire.