Man, I haaaaate losing to people who have made obviously suboptimal choices in deck construction.
Just played a person that was like a mish-mash of tempo, control and midrange warrior. Admittedly, it took a slow start from me and a topdeck Brawl into topdeck Livewire Lance into Kobold Lackey from him to kill me, but Jesus Christ; at least bring a proper deck!
Though in their defense, their deck was 100% golden - so perhaps some of those odd choices were just to get the 100% rather than because they actually thought they were appropriate.
Edit: oof, then a mage who, after getting double Incanters Flow, got turn 8 and 10 Puzzlebox against my onslaught (though to be fair, first box drew 3 cards making it easier to hit second). 17 out of 20 spells were positive for them, including lethal the turn after the second thanks to face damage plus Power of Creation. Those losses sting because skill is taken entirely out of the equation at that point - if you're forced to play Box or lose, there's no decision tree and you're just hoping to get lucky.
The only thing I like about puzzle box is at least you know the games about to end.
112 2-drops in the game, only 3 of them Pirates. After high rolling the crap out of EVERY TURN this entire game (notice my only 10 hp on turn 6), this dude gets a Parachute Brigand from a Faceless Lackey, with a Skybarge on board. That 2 damage just happens to hit my 6/4 allowing him to cleanly trade into it and not take face damage and seal the win.
It seems to me that they are really ratcheting up the mindlessness of the game. Every game I play I either get perfect cards on curve that I couldn't hand pick any better, or I sit with a useless hand and get demolished. No in between. It has always been like this but I just lost to a druid in 5 turns where I healed for 8 and still lost. It could only be possible if he got the exact cards that he did in the order he did. Of course he top decked the game winner. That's a given.
After cruising through two mindless wins I lost to a murloc paladin that did 38 damage (I healed) in 5 turns. Again of course he top decked the game winner. Does Blizzard really think that this is fun for anyone? Dial it back for Christ's sake.
Not really salt, but some crazy/funny RNG that went against me: I am playing Gala Rogue, I play Galakrond, draw a 0-cost Edwin VanCleef, play a couple of cards, the last one being Faceless Lackey, now I get a bit greedy and decide that a 10/10 Edwin is not enough, so I Shadowstep my Faceless Lackey and play it again, only to see the 'End Turn' button blinking green!! That bastard Lackey generated Mana Wraith!!!! I wonder what are the odds of this, meaning how many 2-mana minions there are in standard....
31st of may, 2 wins away from legend, to lose-train back to rank 3.
Now ranking up to platinum 1, only to bounce back and forth from 1 to 2 all the time to the most RNG bullshit I've seen in this game. Oh sorry you said skill? Nah man just shuffle fucking 14x Shiv in your deck and BM ''gg''. FUCK OFF.
Fuck demon hunter also. They fucking ruined this game with that overpowered shitclass. fuck off.
I'm at a healthy life total and I'm trying to race down a Druid before he pulls off the 7329984234 fucking power on turn 7 with 11 + HP taunts standard Druid bullshit. Turn 6 -- on curve Jepetto fucking Joybuzz just HAPPENS to pull 1 mana Alexstrasza, 1 mana Malygos, with a swipe in hand. At 3 health, he kills me from literally full health on turn 7. Congratulations. You finally achieved what stupid fucking morons have tried to achieve for the last 2 years. Of course it had to be against me, because ANYTHING in the world of fucking RNG that can make me lose in the dumbest fashion possible absolutely will happen.
I do not play constructed anymore, only for card back. Played against mage, my board was frozen 6 times, 5 of them from RNG effects, 2 times from Reno, then next turn Reno wiped my board, then mage discovered 5/2 charge minion + adds 2 mana fireball leaving me with 3 HP, next turn gets 5 mana spell that kills me. Awesome, in 1 turn I lost my board and 16 HP and then was killed on mage’s next turn, everything thanks to RNG. Strategy? Lol, what?
Lackey's that discover need to be changed to random card generation. Too many times Rogues have pulled answers out there ass because of Lackeys or discovered insane dragons like DragonQueen Alex because their lackey gave them that choice. Making the lackeys give random cards lower the consistency and overall power level
Clearly, every person who plays Demon Hunter in this meta is a total jerk and a degenerate. Probably applies in real life too. Every Demon Hunter player does not deserve any shape of respect or any recognition as a hearthstone player. Period. I swear if I ever find out a friend of mine who plays Demon Hunter, your existence is not relevant anymore. Yes, even face hunter is more respectable than some opportunist shits, exploiting broken designs made by some f*cking un-creative designers and their teams who approved that design. Even those nerfs are not hitting the nails, why even bother designing that stupid class and approving every single design that is going to flip everything Hearthstone has created until now? Really hope that something bad and hard is gonna happen to this game because of that action of creating Demon Hunter