It’s created a place where any valid feedback with anger behind it goes to die. It does not promote discussion or otherwise broken mechanics and cards and people can send those who try to this place. They might as well be sending them to the realm or darkness
You... you know what a thread about salty venting is for, right? It's not necessarily intended for constructive conversation - it's for people to vent, because there are very few places to vent when something unfortunate happens (be it bad luck - which Hearthstone is full of - or something else, like the DH plague).
Does anyone out there play original decks anymore. Probably played 15 games today, in casual, playing around with evolve shaman and every single deck I could have found in the top 5 decks on HSreplay, including 3 or 4 ress priest.
Same old story, rng always favor your opponent. Needs singel removal- check, needs aoe - check, needs silence - check, and I gets to sit with my frecking clutch draws.
Was so excited to play my first little tournament in years! Oh man I get away from the DH/priest/rogue bs in ranked for a little while! Oh man I can't wait to see what interesting decks I get to face. I've loaded up with some cool libram combo paladin, galakrond value control warrior and quest dragon shaman. First opponent here we go! What does he have?!
Ress priest, galakrond rogue and aggro DH.
Oh. Well I guess I'll withdraw then. Fun times. Fun times
when someone like me who hates demon hunters guts and thinks it's an absolute trash heap that should've never been in the game has a 75% win rate with it while not even trying and just herpdiderping around hitting face all day.... then maaaaaaaaybe the class is broken....... maybe
Nothing more satisfying that beating idiots that bring competitive standard decks into the wild jank tiers. It's like, "that's a tier 1/2/3 standard deck yet doesn't even make the tiers in wild, what freaking good reason do you have for bringing it in here instead of standard?!". I play wild jank to escape the standard crap, not to deal with it some more.
First a Galakrond rogue, then a big druid, then a tempo DH. Tempo DH I didn't even have a good hand, but thanks to his absolutely shit plays (oh, he's playing a Kalaeidosaur/libram deck (which is actually half a combo deck, but in such an aggressive game that doesn't really factor in), let's leave minions alive and hero power face when I have profitable trades!). Super satisfying to beat a bad player relying on the strength of the class rather than any semblance of gameplay ability (yes, despite how much randomness is in HS these days there are still gameplay choices to be made!).
Was so excited to play my first little tournament in years! Oh man I get away from the DH/priest/rogue bs in ranked for a little while! Oh man I can't wait to see what interesting decks I get to face. I've loaded up with some cool libram combo paladin, galakrond value control warrior and quest dragon shaman. First opponent here we go! What does he have?!
Ress priest, galakrond rogue and aggro DH.
Oh. Well I guess I'll withdraw then. Fun times. Fun times
Like... I've said it before in this thread, that people should be able to vent and everything, but I think it's fair to throw a critical eye on some posts.
You called it a tournament - a 'little' tournament, sure - but the word tournament implies that it was competitive. So wouldn't you expect competitive archetypes to show up? Did anything about the tournament actually imply that it was less competitive and that participants should take a more casual approach?
It's totally fair to be annoyed with those decks and the state of the meta in general, but it sounds like you might've been going into this tournament with some unrealistic expectations as to what you'd be facing.
So let me get this straight, the new matchmaking system is putting people at Diamond against Legend players? I saw Kibler last night at 6 or 7k facing people at Diamond 5. There are less stars between 5 and Legend but now you're facing people from the top 10k. Yeah but no.
If it's all based solely on MMR, your rank doesn't mean anything anymore.
One day they will introduce the 4th class to the game, so people might play against some new cards, having just 100 cards in the game seems limiting. And why do we only having cards that cost less then 7 mana, hs developers wtf, did you know your character can have 10 max mana! Games rarely last so maybe you never noticed, but maximum mana for a character is 10! Imagine that!
DH as a class was made for people who are too stupid to play any other class in the easiest card game on the market. So its kinda obvious people who play them are not very bright and cant play at all, but somehow still end up very high on the ladder.
Honestly, golden DH portrait is about as meaningless as the legend cardback from people who played pirate warrior. Hell, it's even less meaningful - at least those playing pirate warrior still had to contend with the amount of time it takes to climb to legend.
Just played a copy-paste tempo DH deck - completely standard legal - in the wild jank leagues. Golden portrait, so has gotten 500 wins with it - but Jesus Christ were they bad. I have to imagine that's part of what contributed to them appearing in wild - they're so bad they can't tell the difference between standard (where the deck was tier 1 last time I checked), and wild (where I think the deck was tier 3 at best when I last checked).
Turn 3 I play Wild Pyro + Last Kaleidosaur to clear their board of x/1s. On their turn 3, they play Sightless Watcher... then Urzul Horror, despite me having a 3/1 on board, and now having revealed I'm playing a deck with buffs (so could easily have 2 buff spells to keep my Pyro alive and clear again). I don't, but I still get a nice trade for my 3/1.
Turn 4, they trade that Horror into my 1/1 recruit, just so they can play another 2/1 instead of hero powering. I mean, dafug.
Turn 7 they play Priestess of Fury (because ofc), but then play Twin Slice and don't attack. I can only imagine they failed to see the 4/6 taunt I had out, but yet another silly play. Sidenote: Priestess of Fury is absolutely obnoxious. Not too many minions you have to do a fairly bad trade into because 6 missiles at EoT is too good to allow to continue.
Turn 8, I have two recruits out, plus an Acolyte of Pain and Imprisoned Vilefiend. They play Altruis. Second Slice is the right most card in their hand - between that and hero power, they can clear all but the Vilefiend, only letting me draw 2 cards off of Acolyte (which is a win for them in the face of Altruis), and while Vilefiend would live it now can't eat Altruis in a trade. Nope, he plays Altruis, hero powers down a recruit and passes.
That was essentially it. It's just frustrating to see someone play so badly, yet have a golden hero so quickly (I've seen plenty of bad players with golden heroes, but at least the game has been out for long enough that even a bad, casual player could get 500 wins with their favourite class). Obviously no skill is required to get it.
Logged on for the first time in the new season. 5 games vs DH in a row. This game is dead unless they do something about this ASAP. Most unhealthy meta I've ever seen. Devs are complete boneheads.
I'm sure that if the match history (and/or the text under the cards as they're played) showed the "created by" FULL CHAIN under some of the generated cards, people would fucking stop crying about DH and start raging about the true enemy of the game - fucking generation RNG especially in Rogue and Mage
Yeah, because when you lose yet another game to High Priest fucking Amet IN ROGUE you might think "heh, shit happens. But sure this guy Amet shows up often in Rogue huh. Oh well"
But if the game actually showed you the entire fucking BS chain of events like High Priest Amet generated by Dragon's Hoard generated by Ethereal Lackey generated by I don't know whatever fucking invoking card did it, you'd be fucking THANKING those DH players for crushing you on turn 6 in a 5-minutes game, at least they're not wasting your fucking time like those Mages and Rogues pretending to play Hearthstone while they're actually just flipping a series of coins for 20 minutes
Yeah I'm salty af. Also just lost to a Mage that cleared 3 full boards (one DQ Alex, one Nagrand Slam and one Zixor Prime + some other shit), all threatening like 10 damage over lethal, respectively with:
1) Puzzlebox-generated Brawl
2) idk-generated Flamestrike
3) Reno hero power fucking BRAWL NUMBER 2
And negating me the last lethal chance with a Power-of-Creation-generated taunts (Hogger to add insult to injury, but any taunt would have done it). Fuck Mages. I used to like the class ffs.
galakrond rogue is an absolute joke to play against, literally no skill involved at all, just complete RNG generator and they always get ridiculous cards from their RNG its unreal, lackeys are one of the stupidest things ever to be made in this game.
Rollback Post to RevisionRollBack
Rumors are carried by haters, spread by fools, and accepted by idiots.
galakrond rogue is an absolute joke to play against, literally no skill involved at all, just complete RNG generator and they always get ridiculous cards from their RNG its unreal, lackeys are one of the stupidest things ever to be made in this game.
galakrond rogue is an absolute joke to play against, literally no skill involved at all, just complete RNG generator and they always get ridiculous cards from their RNG its unreal, lackeys are one of the stupidest things ever to be made in this game.
which deck requires skill?
The one that requires you to think and maybe not play the "green card" and "just hit face" every turn. Gala rogue does require skill actually. Not a single hunter deck since the release of the game did, same with every single demonhunter deck or any top meta decks from past 2 years when hs design team decided to leave the game design to some unpaid interns who only played facehunter in 2015.
galakrond rogue is an absolute joke to play against, literally no skill involved at all, just complete RNG generator and they always get ridiculous cards from their RNG its unreal, lackeys are one of the stupidest things ever to be made in this game.
which deck requires skill?
What do you mean by skill?
Skill for me is player judgement. Back when hearthstone was released you had to really consider when to use that big game hunter or sheep. But player judgement has more or less been replaced by RNG and the fact that every class has a swiss army knife of removal.
Skill is a players ability to tweak current decks to counter what the masses are playing.
Skill is discovering new decks that other people play (I never say people create decks. We don't create decks in this game - everything has been play tested by Blizzard so we are just discovering what Blizzard already knows).
I agree that the rogue deck you mentioned is not hard to play. Player skill as outlined above isn't required to make it effective and even if you do make mistakes RNG is such a prevalent mechanism in the game that its often there to bail out bad players.
People usually consider huge combo decks hard to play I.e. Patron Warrior. But it was actually very straightforward. You stall your opponent, draw cards as fast as possible and play the combo when you had it. That's not hard. What differentiated success though was people's ability to recognise when to play certain things. Sometimes you got a suboptimal draw during the game and had to change your approach on the fly.
This game isnt a thinking mans game. It never was. And even if you have somehow constructed a truly hard deck to pilot which requires a huge level of understanding to play, chances are you'll get punished by one of the many faceroll decks that are available or the game will just fuck you up with bad RNG.
I don't like the demon hunter class. I still think its a bit too strong...
But whats worse is facing a demon hunter player who can't pilot a deck, that probably from the net and then takes forever each turn and still makes dumb plays... :rolleyes:
My opponent just played 2x Mo'arg Artificer into Penance and guess what? Got healed for 12 - not sure this bullshit that just lost me the game is intended that way.
You... you know what a thread about salty venting is for, right? It's not necessarily intended for constructive conversation - it's for people to vent, because there are very few places to vent when something unfortunate happens (be it bad luck - which Hearthstone is full of - or something else, like the DH plague).
Does anyone out there play original decks anymore. Probably played 15 games today, in casual, playing around with evolve shaman and every single deck I could have found in the top 5 decks on HSreplay, including 3 or 4 ress priest.
Same old story, rng always favor your opponent. Needs singel removal- check, needs aoe - check, needs silence - check, and I gets to sit with my frecking clutch draws.
Dont you want a balloon, Georgie?
Was so excited to play my first little tournament in years! Oh man I get away from the DH/priest/rogue bs in ranked for a little while! Oh man I can't wait to see what interesting decks I get to face. I've loaded up with some cool libram combo paladin, galakrond value control warrior and quest dragon shaman. First opponent here we go! What does he have?!
Ress priest, galakrond rogue and aggro DH.
Oh. Well I guess I'll withdraw then. Fun times. Fun times
when someone like me who hates demon hunters guts and thinks it's an absolute trash heap that should've never been in the game has a 75% win rate with it while not even trying and just herpdiderping around hitting face all day.... then maaaaaaaaybe the class is broken....... maybe
#justsayin
Nothing more satisfying that beating idiots that bring competitive standard decks into the wild jank tiers. It's like, "that's a tier 1/2/3 standard deck yet doesn't even make the tiers in wild, what freaking good reason do you have for bringing it in here instead of standard?!". I play wild jank to escape the standard crap, not to deal with it some more.
First a Galakrond rogue, then a big druid, then a tempo DH. Tempo DH I didn't even have a good hand, but thanks to his absolutely shit plays (oh, he's playing a Kalaeidosaur/libram deck (which is actually half a combo deck, but in such an aggressive game that doesn't really factor in), let's leave minions alive and hero power face when I have profitable trades!). Super satisfying to beat a bad player relying on the strength of the class rather than any semblance of gameplay ability (yes, despite how much randomness is in HS these days there are still gameplay choices to be made!).
Like... I've said it before in this thread, that people should be able to vent and everything, but I think it's fair to throw a critical eye on some posts.
You called it a tournament - a 'little' tournament, sure - but the word tournament implies that it was competitive. So wouldn't you expect competitive archetypes to show up? Did anything about the tournament actually imply that it was less competitive and that participants should take a more casual approach?
It's totally fair to be annoyed with those decks and the state of the meta in general, but it sounds like you might've been going into this tournament with some unrealistic expectations as to what you'd be facing.
So let me get this straight, the new matchmaking system is putting people at Diamond against Legend players? I saw Kibler last night at 6 or 7k facing people at Diamond 5. There are less stars between 5 and Legend but now you're facing people from the top 10k. Yeah but no.
If it's all based solely on MMR, your rank doesn't mean anything anymore.
Fucking Brian Kibler. Diamond 5.
fucking rogue must be nerfed, the stupid lackey generators are just unbearable, every fucking time rng wins rogues games
One day they will introduce the 4th class to the game, so people might play against some new cards, having just 100 cards in the game seems limiting. And why do we only having cards that cost less then 7 mana, hs developers wtf, did you know your character can have 10 max mana! Games rarely last so maybe you never noticed, but maximum mana for a character is 10! Imagine that!
DH as a class was made for people who are too stupid to play any other class in the easiest card game on the market. So its kinda obvious people who play them are not very bright and cant play at all, but somehow still end up very high on the ladder.
Honestly, golden DH portrait is about as meaningless as the legend cardback from people who played pirate warrior. Hell, it's even less meaningful - at least those playing pirate warrior still had to contend with the amount of time it takes to climb to legend.
Just played a copy-paste tempo DH deck - completely standard legal - in the wild jank leagues. Golden portrait, so has gotten 500 wins with it - but Jesus Christ were they bad. I have to imagine that's part of what contributed to them appearing in wild - they're so bad they can't tell the difference between standard (where the deck was tier 1 last time I checked), and wild (where I think the deck was tier 3 at best when I last checked).
Turn 3 I play Wild Pyro + Last Kaleidosaur to clear their board of x/1s. On their turn 3, they play Sightless Watcher... then Urzul Horror, despite me having a 3/1 on board, and now having revealed I'm playing a deck with buffs (so could easily have 2 buff spells to keep my Pyro alive and clear again). I don't, but I still get a nice trade for my 3/1.
Turn 4, they trade that Horror into my 1/1 recruit, just so they can play another 2/1 instead of hero powering. I mean, dafug.
Turn 7 they play Priestess of Fury (because ofc), but then play Twin Slice and don't attack. I can only imagine they failed to see the 4/6 taunt I had out, but yet another silly play. Sidenote: Priestess of Fury is absolutely obnoxious. Not too many minions you have to do a fairly bad trade into because 6 missiles at EoT is too good to allow to continue.
Turn 8, I have two recruits out, plus an Acolyte of Pain and Imprisoned Vilefiend. They play Altruis. Second Slice is the right most card in their hand - between that and hero power, they can clear all but the Vilefiend, only letting me draw 2 cards off of Acolyte (which is a win for them in the face of Altruis), and while Vilefiend would live it now can't eat Altruis in a trade. Nope, he plays Altruis, hero powers down a recruit and passes.
That was essentially it. It's just frustrating to see someone play so badly, yet have a golden hero so quickly (I've seen plenty of bad players with golden heroes, but at least the game has been out for long enough that even a bad, casual player could get 500 wins with their favourite class). Obviously no skill is required to get it.
Logged on for the first time in the new season. 5 games vs DH in a row. This game is dead unless they do something about this ASAP. Most unhealthy meta I've ever seen. Devs are complete boneheads.
I'm sure that if the match history (and/or the text under the cards as they're played) showed the "created by" FULL CHAIN under some of the generated cards, people would fucking stop crying about DH and start raging about the true enemy of the game - fucking generation RNG especially in Rogue and Mage
Yeah, because when you lose yet another game to High Priest fucking Amet IN ROGUE you might think "heh, shit happens. But sure this guy Amet shows up often in Rogue huh. Oh well"
But if the game actually showed you the entire fucking BS chain of events like High Priest Amet generated by Dragon's Hoard generated by Ethereal Lackey generated by I don't know whatever fucking invoking card did it, you'd be fucking THANKING those DH players for crushing you on turn 6 in a 5-minutes game, at least they're not wasting your fucking time like those Mages and Rogues pretending to play Hearthstone while they're actually just flipping a series of coins for 20 minutes
Yeah I'm salty af. Also just lost to a Mage that cleared 3 full boards (one DQ Alex, one Nagrand Slam and one Zixor Prime + some other shit), all threatening like 10 damage over lethal, respectively with:
1) Puzzlebox-generated Brawl
2) idk-generated Flamestrike
3) Reno hero power fucking BRAWL NUMBER 2
And negating me the last lethal chance with a Power-of-Creation-generated taunts (Hogger to add insult to injury, but any taunt would have done it). Fuck Mages. I used to like the class ffs.
galakrond rogue is an absolute joke to play against, literally no skill involved at all, just complete RNG generator and they always get ridiculous cards from their RNG its unreal, lackeys are one of the stupidest things ever to be made in this game.
Rumors are carried by haters, spread by fools, and accepted by idiots.
which deck requires skill?
The one that requires you to think and maybe not play the "green card" and "just hit face" every turn. Gala rogue does require skill actually. Not a single hunter deck since the release of the game did, same with every single demonhunter deck or any top meta decks from past 2 years when hs design team decided to leave the game design to some unpaid interns who only played facehunter in 2015.
What do you mean by skill?
Skill for me is player judgement. Back when hearthstone was released you had to really consider when to use that big game hunter or sheep. But player judgement has more or less been replaced by RNG and the fact that every class has a swiss army knife of removal.
Skill is a players ability to tweak current decks to counter what the masses are playing.
Skill is discovering new decks that other people play (I never say people create decks. We don't create decks in this game - everything has been play tested by Blizzard so we are just discovering what Blizzard already knows).
I agree that the rogue deck you mentioned is not hard to play. Player skill as outlined above isn't required to make it effective and even if you do make mistakes RNG is such a prevalent mechanism in the game that its often there to bail out bad players.
People usually consider huge combo decks hard to play I.e. Patron Warrior. But it was actually very straightforward. You stall your opponent, draw cards as fast as possible and play the combo when you had it. That's not hard. What differentiated success though was people's ability to recognise when to play certain things. Sometimes you got a suboptimal draw during the game and had to change your approach on the fly.
This game isnt a thinking mans game. It never was. And even if you have somehow constructed a truly hard deck to pilot which requires a huge level of understanding to play, chances are you'll get punished by one of the many faceroll decks that are available or the game will just fuck you up with bad RNG.
I don't like the demon hunter class. I still think its a bit too strong...
But whats worse is facing a demon hunter player who can't pilot a deck, that probably from the net and then takes forever each turn and still makes dumb plays... :rolleyes:
My opponent just played 2x Mo'arg Artificer into Penance and guess what? Got healed for 12 - not sure this bullshit that just lost me the game is intended that way.
If so, the fucking card text is wrong.