If anyone ever happened to meet the same person from time to time and he never changes his deck...Yes I'm talking about Leviathan with Bomb warrior ...FROM FUCKIN expansion day to this day you are just spamming this 1 deck ... i hope your home gets to enjoy a giant bomb 1 day and when the BOMB goes off You will Just Hear this: "Special DElIvery/Someboddy ORDERED a Bomb?!"...
Edit: I usually ignore people who have a slice of carrot instead of a brain in their skull shoved in but this is ridicoulus...
Played with the mage I had the EXACT same deck with. Guy topdecks 1 pyroblast 1 flamestrike then another pyroblast. The exact moment I get my vex crow.
"Hey Hearthstone is great but the veteran players are paying for everything with gold. New players think that the game is too hard. What can we do to bring new money in?"
"I know! We will remove all thought and strategy from the game. Spoon feed cards on curve and tweak the RNG effects to hit perfectly every time. This way new players will think that they are good at the game and stick around and hopefully spend real money."
"But what about the veterans that have been playing since the beginning? Won't they get frustrated and stop playing?"
"Fuck them. They weren't spending real money anymore anyway. Who needs them?"
I think the devs and Blizzard/Activision honestly don't give a shit anymore. They know the veterans have been playing the game for long enough and they don't make them enough money compared to new players, because by now the veterans already have a considerate collection of cards and have no incentive to spend any more money on this game.
I challenge you guys to write down how many games you play that were decided by RNG (as in cards "generated by...").
Yeah... that's RNGstone right now.
I' m no saying top decks, because top decks are something intrinsic to any card game. But the RNG factor in HS is too much... It is almost like to play head and tails...
I challenge you guys to write down how many games you play that were decided by RNG (as in cards "generated by...").
Yeah... that's RNGstone right now.
I' m no saying top decks, because top decks are something intrinsic to any card game. But the RNG factor in HS is too much... It is almost like to play head and tails...
There is nothing random about this game. Not the draw, not the matchmaking, not the RNG effects, nothing. 100% predetermined to achieve their stated goal of a 50% win rate and to keep new players playing.
They aren't even trying to hide it anymore. It is so blatantly obvious. One player will have an empty hand and top deck the exact amount of damage necessary to win. A discover card will just so happen to offer the only card that wins the game. A RNG effect will have 7 different targets and miraculously enough will go face to win the game defying probability (and common sense). Vice McMahon couldn't script these games any better.
I'm not the type of guy to get salty, but I just got into an arena match and got curb stomped by someone who managed to draft TWO Zilliaxs. They were both in his starting hand, no less.
Why so many players in HS mindless netdeck every popular deck without a single change or personal touch?
The most irritating aspect in this game is play vs the same deck over and over because netdecker are braindead people who don't have any imagination.
5 exactly mech hunter deck in a row, nothing a single original card, players doing this should have every single card in your collection removed and your accounts be obliterated for being a retarded, disgraceful piece of s...
Bomb/Control Warrior has to be the most boring deck in the history of the game. It's MTGA level boring. They don't legitimately win, they bore me to the point of not giving a fuck anymore.
I think my personal issue with HS lately is the fact that 90% of games I play now are High Roll central. it is "did my opponent draw their ONLY way to beat me? Yep...I lose. There is no more of the true tempo matches, it is all high rolling and it makes my game play shit, I truly do not understand why the devs continue to print unfair hero cards when all classes do not have access to them.
I think my personal issue with HS lately is the fact that 90% of games I play now are High Roll central. it is "did my opponent draw their ONLY way to beat me? Yep...I lose. There is no more of the true tempo matches, it is all high rolling and it makes my game play shit, I truly do not understand why the devs continue to print unfair hero cards when all classes do not have access to them.
It is not a coincidence that you run into so many top deck winners. If I didn't know that it was all predetermined I would be truly amazed at how I can draw perfect one game and useless cards the next with nothing in between. It's all or nothing. The game is not very creative in the way it identifies what cards to give next. Worst or best - just depends on whether or not you won the RNG coin toss at the start of the game. And that is determined by your overall win/loss record. Nothing is left to chance.
And again and again and again against those fucking noob hunters and warriors with boom on turn 7 and 4 omega devastators thinking they are the best players in the worlds.
You are very right, And I am not answering to argue more so converse :) I wrote that in a fit of rage, however. To use a bit more context,
I would compare it to the times of the Old Gods expansions where (besides Maly Druid and Freeze Mage) you were generally able to fight for a board and create tempo swings without needing to draw INSANE broken cards, or cards that gave you a random card into a random card into an answer you had zero chance of playing around. That is where I think the Devs are going in the wrong direction with RNG and card generation. There were only a few classes that could do that and Warrior was NOT one of them lol Warrior was the control and gain life class and they had a limited number of removals, now they are out valuing a freeze mage that can twin spell pop a mountain giant into 2-4 other giants lol this is usually by turn 6-8...I remember when Coin Juraxxus was considered a HUGE swing...oh the times how they have changed XD
I think my personal issue with HS lately is the fact that 90% of games I play now are High Roll central. it is "did my opponent draw their ONLY way to beat me? Yep...I lose. There is no more of the true tempo matches, it is all high rolling and it makes my game play shit, I truly do not understand why the devs continue to print unfair hero cards when all classes do not have access to them.
It is not a coincidence that you run into so many top deck winners. If I didn't know that it was all predetermined I would be truly amazed at how I can draw perfect one game and useless cards the next with nothing in between. It's all or nothing. The game is not very creative in the way it identifies what cards to give next. Worst or best - just depends on whether or not you won the RNG coin toss at the start of the game. And that is determined by your overall win/loss record. Nothing is left to chance.
You are very right, And I am not answering to argue more so converse :) I wrote that in a fit of rage, however. To use a bit more context,
I would compare it to the times of the Old Gods expansions where (besides Maly Druid and Freeze Mage) you were generally able to fight for a board and create tempo swings without needing to draw INSANE broken cards, or cards that gave you a random card into a random card into an answer you had zero chance of playing around. That is where I think the Devs are going in the wrong direction with RNG and card generation. There were only a few classes that could do that and Warrior was NOT one of them lol Warrior was the control and gain life class and they had a limited number of removals, now they are out valuing a freeze mage that can twin spell pop a mountain giant into 2-4 other giants lol this is usually by turn 6-8...I remember when Coin Juraxxus was considered a HUGE swing...oh the times how they have changed XD
If anyone ever happened to meet the same person from time to time and he never changes his deck...Yes I'm talking about Leviathan with Bomb warrior ...FROM FUCKIN expansion day to this day you are just spamming this 1 deck ... i hope your home gets to enjoy a giant bomb 1 day and when the BOMB goes off You will Just Hear this: "Special DElIvery/Someboddy ORDERED a Bomb?!"...
Edit: I usually ignore people who have a slice of carrot instead of a brain in their skull shoved in but this is ridicoulus...
Played with the mage I had the EXACT same deck with. Guy topdecks 1 pyroblast 1 flamestrike then another pyroblast. The exact moment I get my vex crow.
This game sometimes man...
Just look at the picture...
Obey C'Thun, Praise The Darkness, Pet Hakkar, the Soulflayer, Love Yogg-Saron, Hope's End
"Hey Hearthstone is great but the veteran players are paying for everything with gold. New players think that the game is too hard. What can we do to bring new money in?"
"I know! We will remove all thought and strategy from the game. Spoon feed cards on curve and tweak the RNG effects to hit perfectly every time. This way new players will think that they are good at the game and stick around and hopefully spend real money."
"But what about the veterans that have been playing since the beginning? Won't they get frustrated and stop playing?"
"Fuck them. They weren't spending real money anymore anyway. Who needs them?"
I think the devs and Blizzard/Activision honestly don't give a shit anymore. They know the veterans have been playing the game for long enough and they don't make them enough money compared to new players, because by now the veterans already have a considerate collection of cards and have no incentive to spend any more money on this game.
I challenge you guys to write down how many games you play that were decided by RNG (as in cards "generated by...").
Yeah... that's RNGstone right now.
I' m no saying top decks, because top decks are something intrinsic to any card game. But the RNG factor in HS is too much... It is almost like to play head and tails...
There is nothing random about this game. Not the draw, not the matchmaking, not the RNG effects, nothing. 100% predetermined to achieve their stated goal of a 50% win rate and to keep new players playing.
They aren't even trying to hide it anymore. It is so blatantly obvious. One player will have an empty hand and top deck the exact amount of damage necessary to win. A discover card will just so happen to offer the only card that wins the game. A RNG effect will have 7 different targets and miraculously enough will go face to win the game defying probability (and common sense). Vice McMahon couldn't script these games any better.
Why do these fucking warriors always:
-have rover on turn 1,
-have boom on 7,
-coin boom on turn 6,
-win every brawl?
I'm not the type of guy to get salty, but I just got into an arena match and got curb stomped by someone who managed to draft TWO Zilliaxs. They were both in his starting hand, no less.
Wait what am I supposed to write here again
Why so many players in HS mindless netdeck every popular deck without a single change or personal touch?
The most irritating aspect in this game is play vs the same deck over and over because netdecker are braindead people who don't have any imagination.
5 exactly mech hunter deck in a row, nothing a single original card, players doing this should have every single card in your collection removed and your accounts be obliterated for being a retarded, disgraceful piece of s...
Oh look. Bomb Warrior. Never seen that before.
Golden Hero Collections thus far; -
Europe: Druid, Hunter, Paladin, Mage, Priest, Rogue, Shaman, Warlock, Warrior (9/9)
Americas: Druid, Mage, Paladin Shaman (4/9)
Everywhere else: Workin on it.. (0/9)
Bomb/Control Warrior has to be the most boring deck in the history of the game. It's MTGA level boring. They don't legitimately win, they bore me to the point of not giving a fuck anymore.
you know what is the definition of torture being pwned by a golden control warrior with golden cards.
My Recruit url for those who want dem packs! https://battle.net/recruit/CDF2JMK6CQ?blzcmp=raf-hs&s=HS&m=pc
I think my personal issue with HS lately is the fact that 90% of games I play now are High Roll central. it is "did my opponent draw their ONLY way to beat me? Yep...I lose. There is no more of the true tempo matches, it is all high rolling and it makes my game play shit, I truly do not understand why the devs continue to print unfair hero cards when all classes do not have access to them.
It is not a coincidence that you run into so many top deck winners. If I didn't know that it was all predetermined I would be truly amazed at how I can draw perfect one game and useless cards the next with nothing in between. It's all or nothing. The game is not very creative in the way it identifies what cards to give next. Worst or best - just depends on whether or not you won the RNG coin toss at the start of the game. And that is determined by your overall win/loss record. Nothing is left to chance.
And again and again and again against those fucking noob hunters and warriors with boom on turn 7 and 4 omega devastators thinking they are the best players in the worlds.
Tired of losing to warriors. Too much removal. Too many mechs. Broken class.
You are very right, And I am not answering to argue more so converse :) I wrote that in a fit of rage, however. To use a bit more context,
I would compare it to the times of the Old Gods expansions where (besides Maly Druid and Freeze Mage) you were generally able to fight for a board and create tempo swings without needing to draw INSANE broken cards, or cards that gave you a random card into a random card into an answer you had zero chance of playing around. That is where I think the Devs are going in the wrong direction with RNG and card generation. There were only a few classes that could do that and Warrior was NOT one of them lol Warrior was the control and gain life class and they had a limited number of removals, now they are out valuing a freeze mage that can twin spell pop a mountain giant into 2-4 other giants lol this is usually by turn 6-8...I remember when Coin Juraxxus was considered a HUGE swing...oh the times how they have changed XD
You are very right, And I am not answering to argue more so converse :) I wrote that in a fit of rage, however. To use a bit more context,
I would compare it to the times of the Old Gods expansions where (besides Maly Druid and Freeze Mage) you were generally able to fight for a board and create tempo swings without needing to draw INSANE broken cards, or cards that gave you a random card into a random card into an answer you had zero chance of playing around. That is where I think the Devs are going in the wrong direction with RNG and card generation. There were only a few classes that could do that and Warrior was NOT one of them lol Warrior was the control and gain life class and they had a limited number of removals, now they are out valuing a freeze mage that can twin spell pop a mountain giant into 2-4 other giants lol this is usually by turn 6-8...I remember when Coin Juraxxus was considered a HUGE swing...oh the times how they have changed XD
(Meant to answer you via quote)
Hey, hey Blizzard, yes you Blizzard PLEASEEEEEE NERF BIG PRIEST!!!!!!!!!!!!
Do something, what else do yo need to kill that deck? please Blizzard show mercy