I've opened 154 Witchwood packs this expansion, and I've averaged 1 legendary out of every 30.8 packs. That's COUNTING the guaranteed legendary in the first 10 packs. Those are TERRIBLE odds, and that's AFTER the improved odds for your first legend- WTF, BLIZZARD??
I've opened 154 Witchwood packs this expansion, and I've averaged 1 legendary out of every 30.8 packs. That's COUNTING the guaranteed legendary in the first 10 packs. Those are TERRIBLE odds, and that's AFTER the improved odds for your first legend- WTF, BLIZZARD??
Same here buddy, 7 legendaries in 211 packs (30.1avg) , and 25 Epics, which is 8.4 packs or something per card. I miss Un'Goro and KFT with double Golden leggys :'(
if you emote "well played" after giving lethal, please uninstall everything in your life and contemplate your choices.
I actually am very confused and think that this prevalent perception in the Hearthstone community is pretty immature when they get triggered by this emote in particular. Obviously there are rude ways to use it, but using it at the end of a game is nothing but normal game and general competition etiquette.
Most people in other card games don't usually respond how most Hearthstone players do over "Well played." or "Good game.". Out of many Yu-Gi-Oh tournaments I participated in the vast majority of players shook hands and told each other good game. There was only one person I ever remember not doing this, but his reaction after our game very much reminds me of how players respond to "Well Played" at the end of most games in HS.
This guy lost to me after I beat one of his control decks with a burn deck, to which I extended my hand to him and said "Good game". I was a teen at the time (probably 14 or 15, while this guy was easily in his mid twenties or older), but my opponent was all salty, didn't shake my hand and told me "It was not a good game." and then walked away.
With that one exception in all of my experience most non-hearthstone players know that a good game comment usually is something that you do, not for BM. And yet I see so many HS players get triggered by a well played. Goes to show you the kinds of people that some games attract over others.
Telling the loser "Well Played" or "gg" after beating them is condescending. Of course you thought it was a good game- it went well for you. Imagine interviewing for a job, not getting it, and then being told "you did great." That just makes your failure feel worse. They're hollow compliments.
I've opened 154 Witchwood packs this expansion, and I've averaged 1 legendary out of every 30.8 packs. That's COUNTING the guaranteed legendary in the first 10 packs. Those are TERRIBLE odds, and that's AFTER the improved odds for your first legend- WTF, BLIZZARD??
Same here buddy, 7 legendaries in 211 packs (30.1avg) , and 25 Epics, which is 8.4 packs or something per card. I miss Un'Goro and KFT with double Golden leggys :'(
Dude, same! During Un'goro I opened two Quests in one pack once, and got a golden Pyros in another.
It makes me suspicious about the extra 20 packs they gave with the Witchwood pre-order this year, even though I know there are people every expansion who ask if they lowered the droprates.
if you emote "well played" after giving lethal, please uninstall everything in your life and contemplate your choices.
I actually am very confused and think that this prevalent perception in the Hearthstone community is pretty immature when they get triggered by this emote in particular. Obviously there are rude ways to use it, but using it at the end of a game is nothing but normal game and general competition etiquette.
Most people in other card games don't usually respond how most Hearthstone players do over "Well played." or "Good game.". Out of many Yu-Gi-Oh tournaments I participated in the vast majority of players shook hands and told each other good game. There was only one person I ever remember not doing this, but his reaction after our game very much reminds me of how players respond to "Well Played" at the end of most games in HS.
This guy lost to me after I beat one of his control decks with a burn deck, to which I extended my hand to him and said "Good game". I was a teen at the time (probably 14 or 15, while this guy was easily in his mid twenties or older), but my opponent was all salty, didn't shake my hand and told me "It was not a good game." and then walked away.
With that one exception in all of my experience most non-hearthstone players know that a good game comment usually is something that you do, not for BM. And yet I see so many HS players get triggered by a well played. Goes to show you the kinds of people that some games attract over others.
Telling the loser "Well Played" or "gg" after beating them is condescending. Of course you thought it was a good game- it went well for you. Imagine interviewing for a job, not getting it, and then being told "you did great." That just makes your failure feel worse. They're hollow compliments.
The two are nothing alike. I've found no culture yet that would still congratulate somebody on missing out on a job proposition. However, with games and competitive sports I see congratulations on effort and the experience in general all of the time. Guess all sports teams are absolutely seething when giving another team gives them highfives/fist bumps when passing regardless of the win/loss, or chess players and esports players shake hands after finishing a match.
Maybe you have no prior experience with card games that "Well played" or "Good game" after a match, but believe me you are a vocal minority, nothing more. I rarely see real people nerd raging and refusing to shake or positively verbalize their opponent after the card game match finishes. I feel it is time to stop being so cynical and assuming the worst from every player you go up against.
I would expect you to at least understand from the perspective of competitive events not associated with game entertainment, but so far from your response I find that insight to be lacking.
In the end there will be people more likely to take offense from losing at anything, further making themselves feel offended if their opponent does as anything as look their direction after beating them. For those of us players who are less likely to fall into that category more often than not we are all saved the impending heart disease.
if you emote "well played" after giving lethal, please uninstall everything in your life and contemplate your choices.
I actually am very confused and think that this prevalent perception in the Hearthstone community is pretty immature when they get triggered by this emote in particular. Obviously there are rude ways to use it, but using it at the end of a game is nothing but normal game and general competition etiquette.
Most people in other card games don't usually respond how most Hearthstone players do over "Well played." or "Good game.". Out of many Yu-Gi-Oh tournaments I participated in the vast majority of players shook hands and told each other good game. There was only one person I ever remember not doing this, but his reaction after our game very much reminds me of how players respond to "Well Played" at the end of most games in HS.
This guy lost to me after I beat one of his control decks with a burn deck, to which I extended my hand to him and said "Good game". I was a teen at the time (probably 14 or 15, while this guy was easily in his mid twenties or older), but my opponent was all salty, didn't shake my hand and told me "It was not a good game." and then walked away.
With that one exception in all of my experience most non-hearthstone players know that a good game comment usually is something that you do, not for BM. And yet I see so many HS players get triggered by a well played. Goes to show you the kinds of people that some games attract over others.
Telling the loser "Well Played" or "gg" after beating them is condescending. Of course you thought it was a good game- it went well for you. Imagine interviewing for a job, not getting it, and then being told "you did great." That just makes your failure feel worse. They're hollow compliments.
If it was a game where skill was the deciding factor, I'd agree, but in hearthstone you can genuinely mean "well played, you actually outplayed me but this is hearthstone and the best player doesn't always win". It's best to just avoid it though because nobody takes it like that even if you mean it that way.
I feel like a broken record, but blizzard, could you at least be a little more subtle with your winrate manipulation via draw? What a fucking shock, I went 11-2 as recruit warrior to rank 3 and then all of a sudden for 3 matches I don't draw a single recruit card or removal when i needed it. I'm sure it's just a coincidence though.
How is it possible that I can't escape from rank 17!?!?
Before TWW came out I was rank 5 every season easily, I tried spell hunter, odd rogue, odd hunter, shudderwock shaman, kingsbane rogue and I keep being destroyed by the freaking odd paladin... this deck makes me sick so freaking bad!
I only see spell hunters when I play a super slow control priest deck. If I play something that can kill them before they outvalue with beasts, I never see them. Same with everything nowadays- I had like one winstreak and now I just get constantly screwed over with badmatchups in this rock paper scissors meta, and/or get the key legendary at the very bottom of my deck.
Seeing Shudderwock come down is the worst Hearthstone experience. Seeing a Time Warp or Antonidas mage pull off their combo I can appreciate, it’s obvious when they have a lock on lethal, and even if I stay and see it through it’s over in seconds.
Shudderwock player might not Lifedrinker-battlecry you down before their series ends, so you could get another turn, or even two, but that must be some topdeck you’re waiting for to be able to kill them with an empty board after all the healing they’ve racked up.
Any new card with a battlecry for the next 2 years will potentially boost this deck out of control. They’ve seriously restricted their design space because of it. I hope they create some counters. Or maybe revisit the Grumble-Saronite interaction that gives them replays for 1 mana.
The grumble saronite interaction is exactly the kind of BS everyone complained about with other infinite cards. I don't understand why they just didn't fix that in the nerfs?
COUNTERS
COUNTERS FUCKING EVERYWHERE
how do i enable the mode of hearthstone where you're rewarded for paying perfectly?
Kaladin's RoS Set Review
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Nah, I think you are just a shit player, who always uses caps everywhere
There is a thing called an uninstall button. Nobody cares that you are quitting Heathstone
Shop -> credit card -> buy 200 packs of each set.
I wasn't planning on going for a run today. But those cops came out of nowhere.
add me if you don't believe me.
Kaladin's RoS Set Review
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switch to quest priest
immediately queue into druid who has double oaken summons, wild growth, spellstone in the first 5 cards.
Kaladin's RoS Set Review
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I've opened 154 Witchwood packs this expansion, and I've averaged 1 legendary out of every 30.8 packs. That's COUNTING the guaranteed legendary in the first 10 packs. Those are TERRIBLE odds, and that's AFTER the improved odds for your first legend- WTF, BLIZZARD??
Pack 3: The Glass Knight
Pack 38: Azalina Soulthief
Pack 77: Blackhowl Gunspire
Pack 86: Duskfallen Aviana
Pack 122: Lord Godfrey
Same here buddy, 7 legendaries in 211 packs (30.1avg) , and 25 Epics, which is 8.4 packs or something per card. I miss Un'Goro and KFT with double Golden leggys :'(
I wasn't planning on going for a run today. But those cops came out of nowhere.
Telling the loser "Well Played" or "gg" after beating them is condescending. Of course you thought it was a good game- it went well for you. Imagine interviewing for a job, not getting it, and then being told "you did great." That just makes your failure feel worse. They're hollow compliments.
Dude, same! During Un'goro I opened two Quests in one pack once, and got a golden Pyros in another.
It makes me suspicious about the extra 20 packs they gave with the Witchwood pre-order this year, even though I know there are people every expansion who ask if they lowered the droprates.
The two are nothing alike. I've found no culture yet that would still congratulate somebody on missing out on a job proposition. However, with games and competitive sports I see congratulations on effort and the experience in general all of the time. Guess all sports teams are absolutely seething when giving another team gives them highfives/fist bumps when passing regardless of the win/loss, or chess players and esports players shake hands after finishing a match.
Maybe you have no prior experience with card games that "Well played" or "Good game" after a match, but believe me you are a vocal minority, nothing more. I rarely see real people nerd raging and refusing to shake or positively verbalize their opponent after the card game match finishes. I feel it is time to stop being so cynical and assuming the worst from every player you go up against.
I would expect you to at least understand from the perspective of competitive events not associated with game entertainment, but so far from your response I find that insight to be lacking.
In the end there will be people more likely to take offense from losing at anything, further making themselves feel offended if their opponent does as anything as look their direction after beating them. For those of us players who are less likely to fall into that category more often than not we are all saved the impending heart disease.
If it was a game where skill was the deciding factor, I'd agree, but in hearthstone you can genuinely mean "well played, you actually outplayed me but this is hearthstone and the best player doesn't always win". It's best to just avoid it though because nobody takes it like that even if you mean it that way.
this absolutely makes sense, and its my fault. you're right guys im just a bad player. any idiot could play around opponents drawing perfectly.
Kaladin's RoS Set Review
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perfect screenshot of why i lose games. this absolute garbage play beats perfect play every time.
Kaladin's RoS Set Review
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You lost against that, with your hand?
I wasn't planning on going for a run today. But those cops came out of nowhere.
I feel like a broken record, but blizzard, could you at least be a little more subtle with your winrate manipulation via draw? What a fucking shock, I went 11-2 as recruit warrior to rank 3 and then all of a sudden for 3 matches I don't draw a single recruit card or removal when i needed it. I'm sure it's just a coincidence though.
How is it possible that I can't escape from rank 17!?!?
Before TWW came out I was rank 5 every season easily, I tried spell hunter, odd rogue, odd hunter, shudderwock shaman, kingsbane rogue and I keep being destroyed by the freaking odd paladin... this deck makes me sick so freaking bad!
This is why I hate playing Tracking sometimes. What the fuck am I supposed to choose here??! I need all of those cards!
(Chose Deathstalker Rexxar and still won the game, so it's not all bad :P)
I only see spell hunters when I play a super slow control priest deck. If I play something that can kill them before they outvalue with beasts, I never see them. Same with everything nowadays- I had like one winstreak and now I just get constantly screwed over with badmatchups in this rock paper scissors meta, and/or get the key legendary at the very bottom of my deck.
The grumble saronite interaction is exactly the kind of BS everyone complained about with other infinite cards. I don't understand why they just didn't fix that in the nerfs?
Paladin I know are scum. But rogue- Odd rogue is the worst thing since quest rogue. Rogue should just be canceled.