How is it possible that I play against this shit so often since they insta surrender vs warlock. Like all he has to do is clear the board and full heal every turn, how can people be so damn boring. Priest made me enjoy playing vs hunter who can kill me at 5, or even miss pre-nerf mage and paladin, or i don't know even decapitate my cock, like everything seems to be better than facing anduin COPIUM
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW THIS HAPPENS SO MANY TIMES ALREADY??????
These mages giving me cancer in wild and i switch to Odd Warrior just to counter them and guess what. Hours after hours barely wanker mage but now i get extremely slow value meme decks. And they have insane luck! Like fuck how i dont get any cards like that when im playing? I dont even verse against slow decks either when i play those.
And when i switch to Kathrena hunter suddenly im against garbage murlock shaman and i draw my big dinosaurs..
AND HOW THE FUCK I MULLIGAN AWAY THE CARDS AND I GET THE SECOND COPIES OF IT??? IT HAPPENED SO MANY TIMES ALREADY??????
Do i need to have an uncle at Blizzard for this or what?
Hahahahaha got a russian playing aggro and roping every turn. How retarded can you be? Well let's find out!
Got a passion for people that can't play a game without trying to be the most annoying person on earth. Really. It baffles me. Is this really how you get happy?
Any good pool hustler knows that the art is in making the game close. When you or your opponent draw perfect card after perfect card, there is no doubt that it is by design. The developers should spend less time on new expansions and more time tweaking the programming to make people think that there is at least a modicum of randomness left in the game.
Make it close. Make people think that they have a chance. Every game doesn't have to be a one sided beat down. Every game doesn't have to end with a royal flush on the river. One out game winners top decked with 19 cards left doesn't have to be the norm. One doesn't have to go on a 5 game losing streak after every 5 game winning streak.
I don't know what the turnover rate is on the development team but there has to be someone left that remembers the game back when it was still good. Back before thought and strategy had been removed to make it the mindless autopilot YouTube video of a game that it is today. I'm begging those people - speak up.
Let's not exaggerate too much, the game always had an autopilot mode, it's just that people needed to figure it out back then, but just take a look at Classic now, no """random""" shit but the games are always the same, even if not controlled by Blizzard like modern games seems to be.
If you look back at old videos of the "pro" streamers, players like Lifecoach would take almost the entire turn trying to decide what card to play. Now perfect cards come on curve so there is literally nothing to think about. Which is the reason Lifecoach stopped playing. He said that the game no longer rewarded strategy, only grinding. And that was a while ago.
Rubbish, absolute rubbish, stop lying . Mods can a person get away with this.
That's actually pretty accurate from my experience...the only thing rubbish is you calling people liars for expressing their point of view about what is feels fake and manipulated about a digital card game.
If you have played real card games it's pretty easy to detect fake algorithms HS.
Take a deck of cards, cut them down to 30, deal 4-5 to yourself. Now pick some you don't want, reshuffle them and redeal them to yourself.
You will see how unlikely it is to have any come back to your hand. In Hearthstone I have these cards show up more than 80% of the time if I am on a Winatreak. That's fake randomness that never occurs in reality so yes what he is saying is true....and this is easily measurable in Hearthstone.
Disagree totally, I have played this game long enough since beta to know it is not rigged. You have to be a special case of stupid to still try and believe that. Problem is people he conviently forget to mention when they have good draws or top deck a card. It has happened to me many times. Here they just act like spoilt brats, when things dont go their way
Dude if you don't agree, just state your opinion and move on.
Weird to come to a salt thread and dislike the opinions here while insulting other people who do not share your thoughts on the game. Why the hostility?
Invested too much $$$ in Blizzad or something? As I stated, it's when you're on a win streak that these occurances seem to consistently happen, and you can test it yourself with any deck.
This game is 100% controlled by RNG and MMR to keep players as close to a 50% win ratio as possible.
Unfortunately there is no room for homebrews on ladder, keep getting crushed by tier 1 tards with the same decks in both standard and wild with no win in 2 hours.
Ugh, it doesn't matter if they're a newbie and their deck is pretty weak (in this case, it was entirely free core cards) - I just hate it when I see 100% standard legal decks in wild. It doesn't matter if I'm going to get an easy win, I just hate how illogical it is. I can't imagine many metas that would see a 100% standard legal deck actually increase in winrate when going into wild, given the higher power level of all decks in the wild meta (compared to the standard meta). It would almost, almost always be a decrease in winrate, which begs the question - why do it? Even if it's just because they're a higher tier in standard, so technically their winrate does go up (because they're bronze tier/mmr in wild), that's not going to last for long and suddenly they'll be facing all the goodness of secret mages, Ultimate Infestations, cubelock and all the good stuff that obviously never shows up in standard.
Unfortunately there is no room for homebrews on ladder, keep getting crushed by tier 1 tards with the same decks in both standard and wild with no win in 2 hours.
I'm all for people being salty in this thread. I'm salty myself here all the time. But I mean... that's just true across most games, CCG and otherwise, in generally. The reason that certain archetypes and netdecks rise to the fore is because they're good and they work. They actually were homebrews for a very short period - it just so happened that people started playing them, saw they worked, and they shifted from homebrew to netdeck (ie. "the norm"). Trying to come up with a completely homebrew meta-breaker is an uphill struggle - people have been trying to beat those decks already, with varying degrees of success (if there's ever a deck with >50% winrate against all other viable archetypes, it almost certainly gets nerfed quite quickly - so there's always at least a few archetypes with positive winrates against the tier 1 decks).
I think the most successful homebrews out there tend to be half-brews. Alterations to existing archetypes that can help give the deck more power in the meta. An example would be putting a package into an existing archetype (or taking it out) if the meta favours that change - for example, if a secret package in hunter ended up proving quite powerful for some reason, taking an existing competitive archetype and including the secret package would be a half-brew with some chance of success. As another example, as far as I'm aware not many people are running weapon removal right now, so the Swinetusk package in rogue might actually have some merit and boost an existing archetype to a higher level.
Any good pool hustler knows that the art is in making the game close. When you or your opponent draw perfect card after perfect card, there is no doubt that it is by design. The developers should spend less time on new expansions and more time tweaking the programming to make people think that there is at least a modicum of randomness left in the game.
Make it close. Make people think that they have a chance. Every game doesn't have to be a one sided beat down. Every game doesn't have to end with a royal flush on the river. One out game winners top decked with 19 cards left doesn't have to be the norm. One doesn't have to go on a 5 game losing streak after every 5 game winning streak.
I don't know what the turnover rate is on the development team but there has to be someone left that remembers the game back when it was still good. Back before thought and strategy had been removed to make it the mindless autopilot YouTube video of a game that it is today. I'm begging those people - speak up.
Let's not exaggerate too much, the game always had an autopilot mode, it's just that people needed to figure it out back then, but just take a look at Classic now, no """random""" shit but the games are always the same, even if not controlled by Blizzard like modern games seems to be.
If you look back at old videos of the "pro" streamers, players like Lifecoach would take almost the entire turn trying to decide what card to play. Now perfect cards come on curve so there is literally nothing to think about. Which is the reason Lifecoach stopped playing. He said that the game no longer rewarded strategy, only grinding. And that was a while ago.
Rubbish, absolute rubbish, stop lying . Mods can a person get away with this.
That's actually pretty accurate from my experience...the only thing rubbish is you calling people liars for expressing their point of view about what is feels fake and manipulated about a digital card game.
If you have played real card games it's pretty easy to detect fake algorithms HS.
Take a deck of cards, cut them down to 30, deal 4-5 to yourself. Now pick some you don't want, reshuffle them and redeal them to yourself.
You will see how unlikely it is to have any come back to your hand. In Hearthstone I have these cards show up more than 80% of the time if I am on a Winatreak. That's fake randomness that never occurs in reality so yes what he is saying is true....and this is easily measurable in Hearthstone.
Disagree totally, I have played this game long enough since beta to know it is not rigged. You have to be a special case of stupid to still try and believe that. Problem is people he conviently forget to mention when they have good draws or top deck a card. It has happened to me many times. Here they just act like spoilt brats, when things dont go their way
Any good pool hustler knows that the art is in making the game close. When you or your opponent draw perfect card after perfect card, there is no doubt that it is by design. The developers should spend less time on new expansions and more time tweaking the programming to make people think that there is at least a modicum of randomness left in the game.
Make it close. Make people think that they have a chance. Every game doesn't have to be a one sided beat down. Every game doesn't have to end with a royal flush on the river. One out game winners top decked with 19 cards left doesn't have to be the norm. One doesn't have to go on a 5 game losing streak after every 5 game winning streak.
I don't know what the turnover rate is on the development team but there has to be someone left that remembers the game back when it was still good. Back before thought and strategy had been removed to make it the mindless autopilot YouTube video of a game that it is today. I'm begging those people - speak up.
Let's not exaggerate too much, the game always had an autopilot mode, it's just that people needed to figure it out back then, but just take a look at Classic now, no """random""" shit but the games are always the same, even if not controlled by Blizzard like modern games seems to be.
If you look back at old videos of the "pro" streamers, players like Lifecoach would take almost the entire turn trying to decide what card to play. Now perfect cards come on curve so there is literally nothing to think about. Which is the reason Lifecoach stopped playing. He said that the game no longer rewarded strategy, only grinding. And that was a while ago.
Rubbish, absolute rubbish, stop lying . Mods can a person get away with this.
That's actually pretty accurate from my experience...the only thing rubbish is you calling people liars for expressing their point of view about what is feels fake and manipulated about a digital card game.
If you have played real card games it's pretty easy to detect fake algorithms HS.
Take a deck of cards, cut them down to 30, deal 4-5 to yourself. Now pick some you don't want, reshuffle them and redeal them to yourself.
You will see how unlikely it is to have any come back to your hand. In Hearthstone I have these cards show up more than 80% of the time if I am on a Winatreak. That's fake randomness that never occurs in reality so yes what he is saying is true....and this is easily measurable in Hearthstone.
Disagree totally, I have played this game long enough since beta to know it is not rigged. You have to be a special case of stupid to still try and believe that. Problem is people he conviently forget to mention when they have good draws or top deck a card. It has happened to me many times. Here they just act like spoilt brats, when things dont go their way
If you look at any of my other posts, I am quite clear that I win just as many mindless games as I lose. The game is not rigged against me - it's rigged to maintain Blizzard's stated goal of an overall 50% win rate. If you want to believe that Blizzard designed a card that reads the board and determines the best possible card in any given situation but doesn't use that programming anywhere else in the game then more power to you. It just defies logic.
I am beyond pissed off with this game, I just played two mages who played 5!!!! Nagrand Slams against me, how I am supposed to respond to that, this nerf did nothing to stop mages. How does a card like deck of lunacy exists when it breaks the fundemental rules of Hearthstone (no more than two of any kind)
Really hate Hysteria and Priest as a whole. Play more than 1 minion ? Get punished. Play 3 minions ? The target will attack the weakest first and then suicide into the biggest one. Hysteria while opponent having minions ? Nope they are totally invisible.
"Just play around it lol" Yeah I can play around 2 Hysteria, but not 5 of them when Priest can discover it from everything they play.
Priest is just "punish your opponent for everything they play because you will have the perfect answer in hand"
Unfortunately there is no room for homebrews on ladder, keep getting crushed by tier 1 tards with the same decks in both standard and wild with no win in 2 hours.
Yeah - thats tough. I would much rather challenge myself and have some fun than just spam Mage/Paladin or whatever. Meh. Its too bad that the game just doesnt support enough home brew decks. I get that some homebrew decks are garbage. Of course they are. But some are fairly decent looking and Ive made a few myself that have good, logical synergy and all that but still dont stand a chance.
I was on a good streak getting up to D1 and 3 stars, but after losing the next game due to connection issues, I was never able to recover. Loss after loss with the same deck I used to get there.
So I switch decks for some variety, and it seems to make it worse. Well, back to D3 I guess.
It makes me feel like I'm doing something wrong, suddenly. Or did the meta change in the last day and I'm just so out of the loop? Since when did people start playing Rush Warrior, anyway? Guess I need to go back to mage and get my Devolving Missiles handy.
Oh, now I just queue into weapon rogues? Like, does anyone even play this deck? Jeez...
Dude, priest is so dumb and cringe.
How is it possible that I play against this shit so often since they insta surrender vs warlock. Like all he has to do is clear the board and full heal every turn, how can people be so damn boring. Priest made me enjoy playing vs hunter who can kill me at 5, or even miss pre-nerf mage and paladin, or i don't know even decapitate my cock, like everything seems to be better than facing anduin COPIUM
All the Hunters I play against have Felmaw on 2, every, single, one, of, them.
HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOW THIS HAPPENS SO MANY TIMES ALREADY??????
These mages giving me cancer in wild and i switch to Odd Warrior just to counter them and guess what. Hours after hours barely wanker mage but now i get extremely slow value meme decks. And they have insane luck! Like fuck how i dont get any cards like that when im playing? I dont even verse against slow decks either when i play those.
And when i switch to Kathrena hunter suddenly im against garbage murlock shaman and i draw my big dinosaurs..
AND HOW THE FUCK I MULLIGAN AWAY THE CARDS AND I GET THE SECOND COPIES OF IT??? IT HAPPENED SO MANY TIMES ALREADY??????
Do i need to have an uncle at Blizzard for this or what?
Hahahahaha got a russian playing aggro and roping every turn. How retarded can you be? Well let's find out!
Got a passion for people that can't play a game without trying to be the most annoying person on earth. Really. It baffles me. Is this really how you get happy?
EDIT: And he lost, hahahahahahahahaha.
Dude if you don't agree, just state your opinion and move on.
Weird to come to a salt thread and dislike the opinions here while insulting other people who do not share your thoughts on the game. Why the hostility?
Invested too much $$$ in Blizzad or something? As I stated, it's when you're on a win streak that these occurances seem to consistently happen, and you can test it yourself with any deck.
This game is 100% controlled by RNG and MMR to keep players as close to a 50% win ratio as possible.
And again this game has been ass since discover was introduced and has only gotten worse since.
Unfortunately there is no room for homebrews on ladder, keep getting crushed by tier 1 tards with the same decks in both standard and wild with no win in 2 hours.
Ugh, it doesn't matter if they're a newbie and their deck is pretty weak (in this case, it was entirely free core cards) - I just hate it when I see 100% standard legal decks in wild. It doesn't matter if I'm going to get an easy win, I just hate how illogical it is. I can't imagine many metas that would see a 100% standard legal deck actually increase in winrate when going into wild, given the higher power level of all decks in the wild meta (compared to the standard meta). It would almost, almost always be a decrease in winrate, which begs the question - why do it? Even if it's just because they're a higher tier in standard, so technically their winrate does go up (because they're bronze tier/mmr in wild), that's not going to last for long and suddenly they'll be facing all the goodness of secret mages, Ultimate Infestations, cubelock and all the good stuff that obviously never shows up in standard.
I'm all for people being salty in this thread. I'm salty myself here all the time. But I mean... that's just true across most games, CCG and otherwise, in generally. The reason that certain archetypes and netdecks rise to the fore is because they're good and they work. They actually were homebrews for a very short period - it just so happened that people started playing them, saw they worked, and they shifted from homebrew to netdeck (ie. "the norm"). Trying to come up with a completely homebrew meta-breaker is an uphill struggle - people have been trying to beat those decks already, with varying degrees of success (if there's ever a deck with >50% winrate against all other viable archetypes, it almost certainly gets nerfed quite quickly - so there's always at least a few archetypes with positive winrates against the tier 1 decks).
I think the most successful homebrews out there tend to be half-brews. Alterations to existing archetypes that can help give the deck more power in the meta. An example would be putting a package into an existing archetype (or taking it out) if the meta favours that change - for example, if a secret package in hunter ended up proving quite powerful for some reason, taking an existing competitive archetype and including the secret package would be a half-brew with some chance of success. As another example, as far as I'm aware not many people are running weapon removal right now, so the Swinetusk package in rogue might actually have some merit and boost an existing archetype to a higher level.
If you look at any of my other posts, I am quite clear that I win just as many mindless games as I lose. The game is not rigged against me - it's rigged to maintain Blizzard's stated goal of an overall 50% win rate. If you want to believe that Blizzard designed a card that reads the board and determines the best possible card in any given situation but doesn't use that programming anywhere else in the game then more power to you. It just defies logic.
I am beyond pissed off with this game, I just played two mages who played 5!!!! Nagrand Slams against me, how I am supposed to respond to that, this nerf did nothing to stop mages. How does a card like deck of lunacy exists when it breaks the fundemental rules of Hearthstone (no more than two of any kind)
Really hate Hysteria and Priest as a whole. Play more than 1 minion ? Get punished. Play 3 minions ? The target will attack the weakest first and then suicide into the biggest one. Hysteria while opponent having minions ? Nope they are totally invisible.
"Just play around it lol" Yeah I can play around 2 Hysteria, but not 5 of them when Priest can discover it from everything they play.
Priest is just "punish your opponent for everything they play because you will have the perfect answer in hand"
FUCKING STUPID GAME I GOT DISCONNECTED AND LOST 2 MATCHES NEAR LEGEND.
This while im using the internet in the other monitor so it wasnt my fucking problem
"You are currently offline" SHUT THE FUCK UP THATS NOT TRUE OMG THE RAGE
peace
Playing since beta and this is by far the most unfun expansion of all!!!
Sick of all the retards playing the same deck over and over again.....facing only mages, palas and face hunters.
And probably they are fucking pride of themselves and thinking they are great players.....lol
Loosers
Had to create a new profile because "something" went wrong with Hearthpwn!! Lost all my shit and they couldn't fix it they say!
Shame on you Heartpwn in these digital days!!
Oh yeah.….and FUCK Brainless Aggro
Yeah - thats tough. I would much rather challenge myself and have some fun than just spam Mage/Paladin or whatever. Meh. Its too bad that the game just doesnt support enough home brew decks. I get that some homebrew decks are garbage. Of course they are. But some are fairly decent looking and Ive made a few myself that have good, logical synergy and all that but still dont stand a chance.
Ogremancer is not broken by any means. It is simply annoying to play around. That is all, thanks.
I dont think anyone likes this expansion. Feels like Grand Dust Tournament. Very little innovation.
Uhg, I guess it's just one of those days.
I was on a good streak getting up to D1 and 3 stars, but after losing the next game due to connection issues, I was never able to recover. Loss after loss with the same deck I used to get there.
So I switch decks for some variety, and it seems to make it worse. Well, back to D3 I guess.
It makes me feel like I'm doing something wrong, suddenly. Or did the meta change in the last day and I'm just so out of the loop? Since when did people start playing Rush Warrior, anyway? Guess I need to go back to mage and get my Devolving Missiles handy.
Oh, now I just queue into weapon rogues? Like, does anyone even play this deck? Jeez...
Is anyone still having fun with this clown fiesta game? Bgs are shitty, constructed another clown fiesta... nerf please
Best card in HS? Mastercard.
I recently started playing wild again and uh... Anyone playing that Flamewalker mage? I feel really bad for you. They are ALL doing it to be spiteful.
Personally I think some of the other decks are so unfair that it's the only way to deal with them. Breaking their auto win combo dogwater deck.