Mill Rogue players have to be the most evil narcissistic people ever. The most aggro infested meta there ever was but they don't give a shit about losing to aggro they just wanna watch control players rage and BM them like it's so fucking funny to them. If you are a Mill Rogue player reading this I want you to play Control for the whole day until you run into a Mill Rogue player and see how it feels on the receiving end. It's a really gut wrenching feeling. You don't get to play the game, you watch your opponent play solitaire. You cunts don't make the game any better.
Control is being treated like the kid that gets bullied everyday at school. Can the devs for once throw us a bone and give something really good to control? I'm not asking for anti aggro tools, I'm asking for tools that gives a big middle finger to Mill decks.
Can't catch a break tonight. I like to make my own decks, and I feel like they're reasonably well designed, but they lose to a lot of the random aggro and burn decks that are floating around. Or my opponent just lurches ahead and I feel like I don't have a good response.
I built a pretty good mage deck of my own design about 2 months ago, and got pretty high up with it. But I'm not having the same luck with the newer decks I'm making.
Im not trying to be mean here but, i have seen three posts from you and im starting to think you have alot to learn. No need to be salty about the things you talk. The post that cought my attention was you complaining about counter spell. Its one of the most interesting cards in the game and one of the few that takes skill to play and play around. Why would you ever want to remove that. How are we supposed to feel sorry when you loose with aggro against aggro, when shaman is one of the worst classes now. This makes me think your deck building isnt up to it. Maybe you had bad luck also, just saying calm down on the forum :)
I really regret spending money on this expansion. I’m absolutely bored and fed up already.
Same decks again and again, same design of cards, too much rng or aggro. There is no place for control decks in this game anymore...
Why can’t we claim refunds? It’s a contract afterall, like an item or clothing, if it didn’t fit or was damaged we can take it back and get our money back. That’s how I feel with this piece of shit expansion, terms should not negate the basic contractual right of a 14 day grace period. Oh well, guess I will cry my salty tears.
Can't catch a break tonight. I like to make my own decks, and I feel like they're reasonably well designed, but they lose to a lot of the random aggro and burn decks that are floating around. Or my opponent just lurches ahead and I feel like I don't have a good response.
I built a pretty good mage deck of my own design about 2 months ago, and got pretty high up with it. But I'm not having the same luck with the newer decks I'm making.
Im not trying to be mean here but, i have seen three posts from you and im starting to think you have alot to learn. No need to be salty about the things you talk. The post that cought my attention was you complaining about counter spell. Its one of the most interesting cards in the game and one of the few that takes skill to play and play around. Why would you ever want to remove that. How are we supposed to feel sorry when you loose with aggro against aggro, when shaman is one of the worst classes now. This makes me think your deck building isnt up to it. Maybe you had bad luck also, just saying calm down on the forum :)
Hahah are you for real dude? Shaman is one of the best classes right now.
Also this is a salt threat so if he wants to complain fuck off and let him. Bye Felicia
Can't catch a break tonight. I like to make my own decks, and I feel like they're reasonably well designed, but they lose to a lot of the random aggro and burn decks that are floating around. Or my opponent just lurches ahead and I feel like I don't have a good response.
I built a pretty good mage deck of my own design about 2 months ago, and got pretty high up with it. But I'm not having the same luck with the newer decks I'm making.
Im not trying to be mean here but, i have seen three posts from you and im starting to think you have alot to learn. No need to be salty about the things you talk. The post that cought my attention was you complaining about counter spell. Its one of the most interesting cards in the game and one of the few that takes skill to play and play around. Why would you ever want to remove that. How are we supposed to feel sorry when you loose with aggro against aggro, when shaman is one of the worst classes now. This makes me think your deck building isnt up to it. Maybe you had bad luck also, just saying calm down on the forum :)
complaining about someone complaining on a thread meant for complaining. Slightly ironic. But now I'm complaining about a guy complaining about a guy complaining on a salt thread. So I guess there's irony with my comment too lol. Complainception
Raza priest, discard warlock, aggro druid, odd DH, odd pala all the fucking cards in a game and you fucks play the same cards anyway, this is supposed to be game to have fun but you fucks are uncreative dwellers to feed of people who want to have fun.
And yes when I can't deal or Im thinking you must rest your fucking mouse on my portrait to have it light up to give away your masculinity and good skills. Fuck I'm so fucking pumped up from the last game.
Honestly, the only reason I downloaded HS in 2018 (I actually had it on my iPad in 2013, but deleted it week after I played a game) because MTG arena wasn't for MAC, shame that Runeterra isn't for MAC would love to try it out. I seriously coming to more and more to dislike this game. I seriously regret spending money on this game, I repeat once more.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Warlocks are the most pathetic class from all. The only thing they can do is play Voidcaller on turn 4. That's it... no combos just minion that says "Cheat 8+ mana demon on board with taunt and deathrattle". Also Cuck'Dan should just summon demons you actually play.
Wish there would be card for hunter that says "4 mana 3/4 deathrattle, cast spell from your hand (getting Nagrand or Call of Wild), then playing Zul'Jin at ten and getting 2 animal companions, Nagrands, and Call of Wilds that you didn't need to spend mana on. Haha so funny play.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Why do so many people hover constantly and emote whenever I do a turn that takes longer than 10 seconds? like they drop a big minion or must kill target on the field and for some reason think just because I'm taking longer than usual that I can't deal with it?
Keep your cursor off the battlefield thank you very fucking much you cocky impatient cunts.
Same with rogues,no you dont need to emote like fucktard every damn turn.
I used to get super-mega-salty over people emoting me... because let's be honest, emotes are almost always used to be rude. Winning or losing, it doesn't matter. It's just annoying.
But now I literally squelch my opponent as fast possible when the game starts, and I've found that I don't get as upset throughout a game.
Is it just me, or do the various Yogg-multi-spellcast-effects seem to rarely be a net negative, or even neutral, for the person using them?
Maybe it's confirmation bias. Maybe the stats say that amongst all the spells, all the effects and all the potential targets, it's more likely to be positive. I don't know. All I know is that it seems whenever someone uses something like Puzzle-Box it doesn't even come close to being a negative outcome.
Case in point: opponent plays Puzzle Box in wild. I'm playing DMH hard control warrior. Opponent gets Jade Idol, and the shuffle option - brutal card for the matchup, which I think would bring it to at least 50/50, if not slightly in their favour, despite the original matchup being majorly in my favour. After that, they get Void Contract, and hit the single DMH still remaining in the deck.
You can't make that stuff up. Getting an awesome counter-card for the deck, then destroying the key card in the deck. WTF.
Edit: I should also point out that this is a new-C'Thun variant, so that Void Contract was just fucking amazing. XD
Is it just me, or do the various Yogg-multi-spellcast-effects seem to rarely be a net negative, or even neutral, for the person using them?
Maybe it's confirmation bias. Maybe the stats say that amongst all the spells, all the effects and all the potential targets, it's more likely to be positive. I don't know. All I know is that it seems whenever someone uses something like Puzzle-Box it doesn't even come close to being a negative outcome.
Case in point: opponent plays Puzzle Box in wild. I'm playing DMH hard control warrior. Opponent gets Jade Idol, and the shuffle option - brutal card for the matchup, which I think would bring it to at least 50/50, if not slightly in their favour, despite the original matchup being majorly in my favour. After that, they get Void Contract, and hit the single DMH still remaining in the deck.
You can't make that stuff up. Getting an awesome counter-card for the deck, then destroying the key card in the deck. WTF.
Edit: I should also point out that this is a new-C'Thun variant, so that Void Contract was just fucking amazing. XD
Yeah New Yogg is better than the old one. I've only managed to play him 3 times out of many games but every time I got a positive outcome.
Your bad luck in that match is mine in a nutshell but with almost every match. But for some reason (probably addiction) I keep coming back to this game.
Is it just me, or do the various Yogg-multi-spellcast-effects seem to rarely be a net negative, or even neutral, for the person using them?
Maybe it's confirmation bias. Maybe the stats say that amongst all the spells, all the effects and all the potential targets, it's more likely to be positive. I don't know. All I know is that it seems whenever someone uses something like Puzzle-Box it doesn't even come close to being a negative outcome.
Statistically this has always been true. Spells are just generally designed to benefit whoever's casting them, and there're a lot more untargeted spells than there are targeted spells. Yogg will almost always play secrets, blow up the board, and add resources to the controlling player's hand.
...why is Doomguard in the duels demon pool btw? He's cost me 2 games at this point and it's super frustrating.
Mill Rogue players have to be the most evil narcissistic people ever. The most aggro infested meta there ever was but they don't give a shit about losing to aggro they just wanna watch control players rage and BM them like it's so fucking funny to them. If you are a Mill Rogue player reading this I want you to play Control for the whole day until you run into a Mill Rogue player and see how it feels on the receiving end. It's a really gut wrenching feeling. You don't get to play the game, you watch your opponent play solitaire. You cunts don't make the game any better.
Control is being treated like the kid that gets bullied everyday at school. Can the devs for once throw us a bone and give something really good to control? I'm not asking for anti aggro tools, I'm asking for tools that gives a big middle finger to Mill decks.
.
Im not trying to be mean here but, i have seen three posts from you and im starting to think you have alot to learn. No need to be salty about the things you talk. The post that cought my attention was you complaining about counter spell. Its one of the most interesting cards in the game and one of the few that takes skill to play and play around. Why would you ever want to remove that. How are we supposed to feel sorry when you loose with aggro against aggro, when shaman is one of the worst classes now. This makes me think your deck building isnt up to it. Maybe you had bad luck also, just saying calm down on the forum :)
YEAH BLIZZARD WHY DONT U FUCK OFF WITH YOUR UNBALANCED PIECE OF TRASH MONEYCOW CUNT SHIT GAME
I really regret spending money on this expansion. I’m absolutely bored and fed up already.
Same decks again and again, same design of cards, too much rng or aggro. There is no place for control decks in this game anymore...
Why can’t we claim refunds? It’s a contract afterall, like an item or clothing, if it didn’t fit or was damaged we can take it back and get our money back. That’s how I feel with this piece of shit expansion, terms should not negate the basic contractual right of a 14 day grace period. Oh well, guess I will cry my salty tears.
Won’t be buying any future expansions though.
Is that a murloc? Yawn....conceede!
Hahah are you for real dude? Shaman is one of the best classes right now.
Also this is a salt threat so if he wants to complain fuck off and let him. Bye Felicia
Is that a murloc? Yawn....conceede!
deleted
complaining about someone complaining on a thread meant for complaining. Slightly ironic. But now I'm complaining about a guy complaining about a guy complaining on a salt thread. So I guess there's irony with my comment too lol. Complainception
Raza priest, discard warlock, aggro druid, odd DH, odd pala all the fucking cards in a game and you fucks play the same cards anyway, this is supposed to be game to have fun but you fucks are uncreative dwellers to feed of people who want to have fun.
And yes when I can't deal or Im thinking you must rest your fucking mouse on my portrait to have it light up to give away your masculinity and good skills. Fuck I'm so fucking pumped up from the last game.
Honestly, the only reason I downloaded HS in 2018 (I actually had it on my iPad in 2013, but deleted it week after I played a game) because MTG arena wasn't for MAC, shame that Runeterra isn't for MAC would love to try it out. I seriously coming to more and more to dislike this game. I seriously regret spending money on this game, I repeat once more.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Warlocks are the most pathetic class from all. The only thing they can do is play Voidcaller on turn 4. That's it... no combos just minion that says "Cheat 8+ mana demon on board with taunt and deathrattle". Also Cuck'Dan should just summon demons you actually play.
Wish there would be card for hunter that says "4 mana 3/4 deathrattle, cast spell from your hand (getting Nagrand or Call of Wild), then playing Zul'Jin at ten and getting 2 animal companions, Nagrands, and Call of Wilds that you didn't need to spend mana on. Haha so funny play.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
Warlock in duels is broken with that shitty Killmox. Ridiculously broken card.
Shaman fucks can go kys with their rng evolve bullshit.
Same with rogues,no you dont need to emote like fucktard every damn turn.
Id rather play against Dhs,they just smack your face fast and go on to next game.
Why do so many people hover constantly and emote whenever I do a turn that takes longer than 10 seconds? like they drop a big minion or must kill target on the field and for some reason think just because I'm taking longer than usual that I can't deal with it?
Keep your cursor off the battlefield thank you very fucking much you cocky impatient cunts.
I used to get super-mega-salty over people emoting me... because let's be honest, emotes are almost always used to be rude. Winning or losing, it doesn't matter. It's just annoying.
But now I literally squelch my opponent as fast possible when the game starts, and I've found that I don't get as upset throughout a game.
It really works.
Call me when Tickatus gets nerfed (hopefully unplayable)
Ye i usually do too,sometimes just on tilt one forgets.
Mage. Fucking. Mage.
Nuff' said.
Is it just me, or do the various Yogg-multi-spellcast-effects seem to rarely be a net negative, or even neutral, for the person using them?
Maybe it's confirmation bias. Maybe the stats say that amongst all the spells, all the effects and all the potential targets, it's more likely to be positive. I don't know. All I know is that it seems whenever someone uses something like Puzzle-Box it doesn't even come close to being a negative outcome.
Case in point: opponent plays Puzzle Box in wild. I'm playing DMH hard control warrior. Opponent gets Jade Idol, and the shuffle option - brutal card for the matchup, which I think would bring it to at least 50/50, if not slightly in their favour, despite the original matchup being majorly in my favour. After that, they get Void Contract, and hit the single DMH still remaining in the deck.
You can't make that stuff up. Getting an awesome counter-card for the deck, then destroying the key card in the deck. WTF.
Edit: I should also point out that this is a new-C'Thun variant, so that Void Contract was just fucking amazing. XD
Yeah New Yogg is better than the old one. I've only managed to play him 3 times out of many games but every time I got a positive outcome.
Your bad luck in that match is mine in a nutshell but with almost every match. But for some reason (probably addiction) I keep coming back to this game.
Statistically this has always been true. Spells are just generally designed to benefit whoever's casting them, and there're a lot more untargeted spells than there are targeted spells. Yogg will almost always play secrets, blow up the board, and add resources to the controlling player's hand.
...why is Doomguard in the duels demon pool btw? He's cost me 2 games at this point and it's super frustrating.