Uncanny how everytime I get a bonus to climb the ladder, every single sodding time, I get a deck that counters me or bloody atrocious luck. It's like "oh, nice bonus ya got there lad, be a shame if it were to disappear". Fucking hell.
Hey forum, don't want to create another thread for it so i ask here.
Did I miss something? Why 80% of my enemies keep their mouse pointer on my hero portrait when it's my turn (so it flares like when opponent observing cards in board or their hand)? It's some kind of toxic behavior or what? Or some toxic streamers began this tendention?
Hey forum, don't want to create another thread for it so i ask here.
Did I miss something? Why 80% of my enemies keep their mouse pointer on my hero portrait when it's my turn (so it flares like when opponent observing cards in board or their hand)? It's some kind of toxic behavior or what? Or some toxic streamers began this tendention?
Bump to the question, i need your opinion
It's a bug. I do friendly's against a mobile account to do quests, and sometimes one of our portraits will just stay highlighted until they hover over it again. Just tried it and got it to stick twice by queuing up a few actions that ended on an attack.
Wild Token Druid has to be the most broken deck to have been conceived. Their luckiest draw makes you lose on turn 3. Once they put down Reader it's fuckign game over. God I hate that card why the fuck did they give Aggro the best card they could ever get? fucking strictly better jeeves is so goddamn toxic for this game.
I've said it before, and I'll say it again. The Battlegrounds turn-by-turn matchmaking is ass. Truly random, except that you normally can't play the same opponent for 3 turns after doing so? That's ass in a lobby with 7 opponents. If you keep getting matched up against the most high roll players, how can you hope to stabilize?
Just ended 6th in a lobby where I was probably second or third strongest, by coming up against the top player on turns 6 and 10. Admittedly, it was actually lethal and not just near-lethal due to boomer APM (basically shat the bed at the end of the turn when I tripled Hogger with about 10 seconds to go), but that doesn't change the fact that it was literally the soonest I could face them after doing so previously.
There's enough randomness in the game without that BS. Just do it as round-robin as possible. You even still have the randomness of when you encounter the opponent - just after they spike, or a few turns before/after that.
Why is this page so friggin slow with all those adds ?!
but back to topic;
It sucks to play control these days, all those free dusts and cards enabled everyone to craft a top deck that usually consists of a huge swing random whatever play. Sure that keeps noobs in the game to buy exp.packs but its not much fun. Esp. towards the end of a cycle where there is lots of crazy stuff around.
I mean how many times I ve seen Primal into Solarian? Then Solarian into Box of Yogg.
Whatsup with all the Penflinger decks where you just sit and watch?
Or hey play Ysera as a druid and thats it - 50% win chance garanteed. Same with those Bombs just straight forward and will net wins easily, cause your opponent cant do much against it. So just go straight aggro and see who wins first..
First loss: opponent playing an aggro deck. I just don't get these players. Why would you build hyper aggro when that archetype just doesn't work at higher wins?
Second opponent: got given Fireball + one other face damage spell off of Tricky Totems, while playing Robes and going face with basically all their spells. On that note, don't think I've ever seen Tricky Totem in duels do something bad for its controller.
Third opponent: playing mage, so already fairly strong counter to the paladin hero power, but then does Flamewaker + Mirror Entity into a Jungle Panther (4/2 stealth). 1 in 4 chance to kill it - and they do, basically winning the game from there (I had Consecration to answer, but with no Panther to combo with it, that Flamewaker living and having 5+ mana to cast spells with basically took care of everything else I played.
playing warrior hero, so I obviously don’t have mass dispel. On turn 4 this priest had 5 wax ragers that double when they die. .... not sure how that is winnable as anything besides priest with mass dispel. He literally just hit his own face with spells and laughed till I forfeited.
Hey forum, don't want to create another thread for it so i ask here.
Did I miss something? Why 80% of my enemies keep their mouse pointer on my hero portrait when it's my turn (so it flares like when opponent observing cards in board or their hand)? It's some kind of toxic behavior or what? Or some toxic streamers began this tendention?
Bump to the question, i need your opinion
It's a bug. I do friendly's against a mobile account to do quests, and sometimes one of our portraits will just stay highlighted until they hover over it again. Just tried it and got it to stick twice by queuing up a few actions that ended on an attack.
I have accepted more or less RNG and high rolly thing in HS, but what I don't accept and understand is lowlifes playing ranked Tier 1 decks in casual. Like really you have fun playing against meme and funny decks? Probably you are scared to play it in Ranked because you suck.
Rollback Post to RevisionRollBack
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
All I want is for Bli$$ard to stop acting like this is some competitive game. It hasn’t been for years. It’s always who gets lucky, who sacks, who’s rng is better. Period. And I’m fucking sick of them acting contrary. Every loss always the same. Wow lucky top deck, wow lucky discover, wow drew the best half of my deck. Blow me bli$$ard your diversity globohomo money hungry bs ruined something that was once great.
I fucking hate mages, especially the ones that get so fuckign lucky man. Turn 5 has chenvalla and everything then drops 2 giants. Turn 5 full board of 5/5's and 2 giants. Like wtf....
Libram paladin really needs a nerf, having 0 cost spells that come back to their hand, that they can just get back with lady liadrin if you finally manage to silence both copies x 10. I also think lady liadrin shouldn't be allowed to give spells that are cast on friendly CHARACTERS, what bullshit is that? You should only get the heal summon 8/8 divine shield minion if you've cast it on a minion, at least that way you have to sacrifice safety to gain it back again. The spells are already bs broken and pure paladin is one of the most dominant decks right now, even league of legends patches shit like this out faster than billion dollar company blizzarddivision
Rollback Post to RevisionRollBack
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Uncanny how everytime I get a bonus to climb the ladder, every single sodding time, I get a deck that counters me or bloody atrocious luck. It's like "oh, nice bonus ya got there lad, be a shame if it were to disappear". Fucking hell.
Bump to the question, i need your opinion
It's a bug. I do friendly's against a mobile account to do quests, and sometimes one of our portraits will just stay highlighted until they hover over it again. Just tried it and got it to stick twice by queuing up a few actions that ended on an attack.
Playing against braindead, 'look at me im a hiptser' control decks = insta roping.
Control players are the most arrogant so and so's around.
There is a thing called an uninstall button. Nobody cares that you are quitting Heathstone
Wild Token Druid has to be the most broken deck to have been conceived. Their luckiest draw makes you lose on turn 3. Once they put down Reader it's fuckign game over. God I hate that card why the fuck did they give Aggro the best card they could ever get? fucking strictly better jeeves is so goddamn toxic for this game.
Lost two games in a row to Argent Braggart. Whoever thought 2 mana was a good idea for this card must be a priest player, enjoying others misery.
Long time lurker
I've said it before, and I'll say it again. The Battlegrounds turn-by-turn matchmaking is ass. Truly random, except that you normally can't play the same opponent for 3 turns after doing so? That's ass in a lobby with 7 opponents. If you keep getting matched up against the most high roll players, how can you hope to stabilize?
Just ended 6th in a lobby where I was probably second or third strongest, by coming up against the top player on turns 6 and 10. Admittedly, it was actually lethal and not just near-lethal due to boomer APM (basically shat the bed at the end of the turn when I tripled Hogger with about 10 seconds to go), but that doesn't change the fact that it was literally the soonest I could face them after doing so previously.
There's enough randomness in the game without that BS. Just do it as round-robin as possible. You even still have the randomness of when you encounter the opponent - just after they spike, or a few turns before/after that.
Dusted my entire collection. Crafted golden cads that serve no use to exhaust my dust. No going back. I am free.
Why is this page so friggin slow with all those adds ?!
but back to topic;
It sucks to play control these days, all those free dusts and cards enabled everyone to craft a top deck that usually consists of a huge swing random whatever play. Sure that keeps noobs in the game to buy exp.packs but its not much fun. Esp. towards the end of a cycle where there is lots of crazy stuff around.
I mean how many times I ve seen Primal into Solarian? Then Solarian into Box of Yogg.
Whatsup with all the Penflinger decks where you just sit and watch?
Or hey play Ysera as a druid and thats it - 50% win chance garanteed. Same with those Bombs just straight forward and will net wins easily, cause your opponent cant do much against it. So just go straight aggro and see who wins first..
edit* and curse those roping Priest players!
Ugh, just had a freaking awful duels experience.
First loss: opponent playing an aggro deck. I just don't get these players. Why would you build hyper aggro when that archetype just doesn't work at higher wins?
Second opponent: got given Fireball + one other face damage spell off of Tricky Totems, while playing Robes and going face with basically all their spells. On that note, don't think I've ever seen Tricky Totem in duels do something bad for its controller.
Third opponent: playing mage, so already fairly strong counter to the paladin hero power, but then does Flamewaker + Mirror Entity into a Jungle Panther (4/2 stealth). 1 in 4 chance to kill it - and they do, basically winning the game from there (I had Consecration to answer, but with no Panther to combo with it, that Flamewaker living and having 5+ mana to cast spells with basically took care of everything else I played.
DUELS Feels bad moment # 9028...
playing warrior hero, so I obviously don’t have mass dispel. On turn 4 this priest had 5 wax ragers that double when they die. .... not sure how that is winnable as anything besides priest with mass dispel. He literally just hit his own face with spells and laughed till I forfeited.
Guessing you're an aggro hunter player or demon hunter?
unreal my luck today.
so a quest druid I played had 3 oasis surgers, healed for 36 (!) with 3 6/6 taunts and had 2 Cenarius one that he discovered .
Fuck this discover bullshit mechanic.
Thanks
I have accepted more or less RNG and high rolly thing in HS, but what I don't accept and understand is lowlifes playing ranked Tier 1 decks in casual. Like really you have fun playing against meme and funny decks? Probably you are scared to play it in Ranked because you suck.
"Minion to minion the basic of all combats, only a fool trusts his win to an OTK"
fuck demon hunters
All I want is for Bli$$ard to stop acting like this is some competitive game. It hasn’t been for years. It’s always who gets lucky, who sacks, who’s rng is better. Period. And I’m fucking sick of them acting contrary. Every loss always the same. Wow lucky top deck, wow lucky discover, wow drew the best half of my deck. Blow me bli$$ard your diversity globohomo money hungry bs ruined something that was once great.
created by created by CREATED BYYYYYYYYY
I fucking hate mages, especially the ones that get so fuckign lucky man. Turn 5 has chenvalla and everything then drops 2 giants. Turn 5 full board of 5/5's and 2 giants. Like wtf....
Libram paladin really needs a nerf, having 0 cost spells that come back to their hand, that they can just get back with lady liadrin if you finally manage to silence both copies x 10.
I also think lady liadrin shouldn't be allowed to give spells that are cast on friendly CHARACTERS, what bullshit is that? You should only get the heal summon 8/8 divine shield minion if you've cast it on a minion, at least that way you have to sacrifice safety to gain it back again.
The spells are already bs broken and pure paladin is one of the most dominant decks right now, even league of legends patches shit like this out faster than billion dollar company blizzarddivision