Conspiracy theory was a term developed to discredit people telling truths that the power structure did not want spoken. It was a way to discrediting people without having to deal with the subject they are talking about. So when the mods here say they don't want conspiracy theories, what they really don't want is people to speak the truth about this game.
Um, bullshit? Conspiracy theories are theories based on no or weak evidence meant to incite others. If you don't have proof, it's not the truth. And even if it's true, you're more likely to be right by coincidence.
People don't even present STATISTICS when they talk about Blizzard stacking the game, or whatever they think they're doing. They just go "Oh, it feels true,"
And this wouldn't be the thread for that anyway...
Anyway, I'm sick of getting high rolled. Kinda wish the game wasn't built around it quite as much.
Your modernity brainwashing has taught you that you need an exact smoking gun to believe anything. Have the guts to stop being in denial about things that everyone knows it’s true. That’s called an open secret. Don’t go and say game isn’t rigged then contradict yourself in the very next sentence. Stop being naive.
This type of nuttery has become commonplace in all points of society.
Why would someone believe something there is no EVIDENCE for??. Millions of people play Hearthstone. A few hundred people get salty and start screaming about the game being rigged. That doesn't make it so. Hearthstone literally has NOTHING to gain. People always scream about poker sites being rigged too. Like a site would throw away a multi-million dollar organization, just to make 200 people lose. How stupid is that? People deconstruct coding on games all the time looking for fishy things. When they find stuff, it's all over gaming news. When they don't, no one says anything, because there's nothing to say.
A bunch of people patting themselves on the back, reassuring each other that something is true without evidence is called confirmation bias. If you need confirmation bias, your idea probably isn't true.
There is literally tons of evidence. Blizzard flat out admits that they manipulate things like occurrence rates of cards, etc. However all you need to do is look at ZTG. The card reads the board then offers the best possible cards. I am always amazed by people that actually believe that this type of programming isn't used throughout the game.
If you don't see what they have to gain by this then you don't understand that this is a business. People that are spoon fed cards on curve and top deck winners play longer. When they are eventually beat by a certain deck featuring cards that they don't have they spend money to either discover one or get enough dust to create one. They then achieve the same approximate 50% win rate that Blizzard has stated as their goal and the cycle repeats. This is basic shit here.
I could go kill someone... I have lots of tools I could do it with... But, I won't.
Can does not equal do.
There's lots of evidence of people showing your ideas are fake. The fact that it's all confirmation bias... You remember the 20 times the odd thing happened, and forget the 20,000 times that it doesn't.
You have provided zero evidence, and that's because it doesn't exist.
This is like arguing religion... There's no evidence that there is no God, so there must be a God... Right?
They manipulate matchmaking through MMR to maintain a 50% winrate.
As I said before, people are constantly deconstructing game codes, so why has no one found this magic code that makes everyone except you win? Since they use matchmaking algorithms, they do their best to keep people at 50% winrates. They dont need to mess with the in-game outcomes, because they're already classing people.
No one that makes this complaint even offers compiled data... Its always just, "so obvious".
If this magic game tinkering code were found by the people who are constantly dissecting game code, it would be big news, and would really mess up Blizzards business, and completely discredit them in retail sales, and even more so in the multi-million dollar industry that is esports. Not worth the risk, when they can maintain swings with high impact cards, and matchmaking.
Honestly at this point Hearthpwn needs far stricter moderation. Every day I find the threads are getting worse and worse, and I don't remember it always being this way.
Is the game flawed? Oh 100%. No question. It can be far too swingy, and there are certainly cards and mechanics that probably shouldn't exist, or are overtuned. But it's tiresome how many people make it about themselves. None of us matter as individuals, so I don't know why they think the company would make significant steps to screw them over specifically? All that matters to blizz is games are played, not of who wins the games. But people seem to be getting weirder and weirder with it all.
Plus there's whatever is going on in the Jaina thread. Jesus guys, quench your thirst already, it's pretty creepy.
I dunno, I used to like this site more on an older account that I have long since lost. I don't remember it being quite so...this.
Am I the only one who would have preferred to pay for a proper slice of solo content?The theme of this last expansion is perfect for another dungeon run type of storytelling. You could have been a freshman making your way through bullies, enchanted rooms, demon spawns, you name it.Something similar to the Dalaran heist, with the academy, split into different sections with challenges to overcome.
So much wasted potential if you ask me.
And regarding the hero portrait, the lack of a custom border just baffles me, and the hero power animation...they had a perfect one in the solo content, the Iceblast, it has the flavor and everything...and above all, the voice lines...you make a portrait, of a younger version of Jaina, and you keep the same adult/mature Jaina voice lines...how was this abomination greenlit?
Rollback Post to RevisionRollBack
If evolution is outlawed, only outlaws will evolve.
Conspiracy theory was a term developed to discredit people telling truths that the power structure did not want spoken. It was a way to discrediting people without having to deal with the subject they are talking about. So when the mods here say they don't want conspiracy theories, what they really don't want is people to speak the truth about this game.
Um, bullshit? Conspiracy theories are theories based on no or weak evidence meant to incite others. If you don't have proof, it's not the truth. And even if it's true, you're more likely to be right by coincidence.
People don't even present STATISTICS when they talk about Blizzard stacking the game, or whatever they think they're doing. They just go "Oh, it feels true,"
And this wouldn't be the thread for that anyway...
Anyway, I'm sick of getting high rolled. Kinda wish the game wasn't built around it quite as much.
Your modernity brainwashing has taught you that you need an exact smoking gun to believe anything. Have the guts to stop being in denial about things that everyone knows it’s true. That’s called an open secret. Don’t go and say game isn’t rigged then contradict yourself in the very next sentence. Stop being naive.
This type of nuttery has become commonplace in all points of society.
Why would someone believe something there is no EVIDENCE for??. Millions of people play Hearthstone. A few hundred people get salty and start screaming about the game being rigged. That doesn't make it so. Hearthstone literally has NOTHING to gain. People always scream about poker sites being rigged too. Like a site would throw away a multi-million dollar organization, just to make 200 people lose. How stupid is that? People deconstruct coding on games all the time looking for fishy things. When they find stuff, it's all over gaming news. When they don't, no one says anything, because there's nothing to say.
A bunch of people patting themselves on the back, reassuring each other that something is true without evidence is called confirmation bias. If you need confirmation bias, your idea probably isn't true.
There is literally tons of evidence. Blizzard flat out admits that they manipulate things like occurrence rates of cards, etc. However all you need to do is look at ZTG. The card reads the board then offers the best possible cards. I am always amazed by people that actually believe that this type of programming isn't used throughout the game.
If you don't see what they have to gain by this then you don't understand that this is a business. People that are spoon fed cards on curve and top deck winners play longer. When they are eventually beat by a certain deck featuring cards that they don't have they spend money to either discover one or get enough dust to create one. They then achieve the same approximate 50% win rate that Blizzard has stated as their goal and the cycle repeats. This is basic shit here.
I could go kill someone... I have lots of tools I could do it with... But, I won't.
Can does not equal do.
There's lots of evidence of people showing your ideas are fake. The fact that it's all confirmation bias... You remember the 20 times the odd thing happened, and forget the 20,000 times that it doesn't.
You have provided zero evidence, and that's because it doesn't exist.
This is like arguing religion... There's no evidence that there is no God, so there must be a God... Right?
They manipulate matchmaking through MMR to maintain a 50% winrate.
As I said before, people are constantly deconstructing game codes, so why has no one found this magic code that makes everyone except you win? Since they use matchmaking algorithms, they do their best to keep people at 50% winrates. They dont need to mess with the in-game outcomes, because they're already classing people.
No one that makes this complaint even offers compiled data... Its always just, "so obvious".
If this magic game tinkering code were found by the people who are constantly dissecting game code, it would be big news, and would really mess up Blizzards business, and completely discredit them in retail sales, and even more so in the multi-million dollar industry that is esports. Not worth the risk, when they can maintain swings with high impact cards, and matchmaking.
I have all golden heroes, 4 with 1,000+ wins, and I have repeatedly pointed out that Blizzard's stated goal is an overall 50% win rate. I never said "everyone except me wins". I win as many mindless games as I lose. Literally.
Since you chose to ignore ZTG as proof (go figure), here's one from the horse's mouth:
Blizzard is also reducing the offering rates on the following Demon Hunter cards in Arena, "until we’re able to properly address the class with more accurate micro-adjustments in a future patch."
So do they turn that "function" off when the pros play? How many GM games have you watched where someone just gets steamrolled because "they have been winning too much so need to get back to 50%"? May people complaining about it being rigged have never watched or experienced the game being played at a high level. Its a card game so of course their are random elements but saying its built to hold you down because you hit bad streaks on ladder is intellectually dishonest at best and willfully ignorant at worst.
So do they turn that "function" off when the pros play? How many GM games have you watched where someone just gets steamrolled because "they have been winning too much so need to get back to 50%"? May people complaining about it being rigged have never watched or experienced the game being played at a high level. Its a card game so of course their are random elements but saying its built to hold you down because you hit bad streaks on ladder is intellectually dishonest at best and willfully ignorant at worst.
I do remember reading an article where the author laid out the details of the matchmaking system and how yes the pros are permanently removed (think about it - who would want to watch a streamer win 50% of their matches?) and how spending real money gets you a temporary removal. Unfortunately I don't remember which site published it or the details of how the temporary removal worked.
I used to watch a lot of Krip playing arena. I would kill to be offered the cards he DIDN'T take. The guy had card quality the likes of which I could only dream about every single game. Again this just makes sense. They are under contract to promote the game. Hard to do with a garbage draw and going 0-3.
I actually posted a challenge in the Blizzard forum asking any pro to call me and advise me what plays to make using my account to see if they could be as successful as they were with their own. I was immediately suspended and threatened with a ban for promoting account sharing (which was absolutely not the case). The message came through loud and clear.
Conspiracy theory was a term developed to discredit people telling truths that the power structure did not want spoken. It was a way to discrediting people without having to deal with the subject they are talking about. So when the mods here say they don't want conspiracy theories, what they really don't want is people to speak the truth about this game.
Um, bullshit? Conspiracy theories are theories based on no or weak evidence meant to incite others. If you don't have proof, it's not the truth. And even if it's true, you're more likely to be right by coincidence.
People don't even present STATISTICS when they talk about Blizzard stacking the game, or whatever they think they're doing. They just go "Oh, it feels true,"
And this wouldn't be the thread for that anyway...
Anyway, I'm sick of getting high rolled. Kinda wish the game wasn't built around it quite as much.
Your modernity brainwashing has taught you that you need an exact smoking gun to believe anything. Have the guts to stop being in denial about things that everyone knows it’s true. That’s called an open secret. Don’t go and say game isn’t rigged then contradict yourself in the very next sentence. Stop being naive.
I mean you need evidence to prove a truth, that's not "modernity". And I didn't contradict myself. If you're right, and Blizzard is stacking the code (which they have no reason to do as far as I can tell) then you were right because you assumed the worst and you were salty because you lost, not because you had actual evidence of wrongdoing.
Top decks win games because the decks only have 30 cards in them, and you don't put bad cards into your deck. Random gifts from mage win games because mage cards are insanely swing-y and you can generate a good 10-20 cards (giving you good odds on getting frostbolt or pyroblast or fireball or whatever). Most of them either burn the opponent's face or freeze things or summon big minions. Priest spells all are the same. Everything you generate is potentially geared towards WINNING YOU THE GAME.
There is nothing conspiratorial about excessive RNG, manacheating, manipulative matchmaking, or the set patterns of nerfs that hit every expansions most excessive cards right before next expansion.
The fact remains that this game is being excessively manipulated by algorithms to try to maintain 50% wins for all players AS STATED BY BLIZZARD. That means there are safeguards implemented to keep you from wins and anyone who has played this game can tell by looking at exactly how you lose.
No, but that's not what people are talking about. People are insinuating that Blizzard is intentionally gearing the CODE to win or lose games based on... I don't even know what parameters. It'd actually be pretty difficult to bias the game in a subtle enough way that no one would notice. People just really don't understand how statistics work. (i.e. Devolving Missiles must be bugged because sometimes it only hits one target, and it's not supposed to do that -- even though it totally can do that and it isn't that unlikely.)
Excessive RNG being a problem is debatable. It feels bad to lose to I guess, but the bulk of CCGs and TCGs are luck-based. And mana cheating has always been in this game. Sometimes it works well, other times it doesn't. A lot of the combo druid stuff is kind of silly right now but it isn't a problem in concept.
Matchmaking tries to even out your win/loss record. It's always worked that way in every Blizzard game I've played. That's manipulative I guess, but it also makes the experience pretty fair/fun for everyone. If you're getting a 55-60% winrate you climb, if you're not, then you probably hit a threshold and need to work out a way to get your winrate up slightly to start climbing ranks. This is really not a problem. The only way they could change this is if they made it COMPLETELY random.
The nerf thing isn't really that big a deal, they should give more compensation than they do when they nerf cards (because it impacts your whole DECK, not just the card they nerfed) and they should NEVER nerf cards that were gifts (and they've been doing that a lot lately), but that has nothing to do with them rigging the game. It's just a bad business practice.
Conspiracy theory was a term developed to discredit people telling truths that the power structure did not want spoken. It was a way to discrediting people without having to deal with the subject they are talking about. So when the mods here say they don't want conspiracy theories, what they really don't want is people to speak the truth about this game.
Um, bullshit? Conspiracy theories are theories based on no or weak evidence meant to incite others. If you don't have proof, it's not the truth. And even if it's true, you're more likely to be right by coincidence.
People don't even present STATISTICS when they talk about Blizzard stacking the game, or whatever they think they're doing. They just go "Oh, it feels true,"
And this wouldn't be the thread for that anyway...
Anyway, I'm sick of getting high rolled. Kinda wish the game wasn't built around it quite as much.
Your modernity brainwashing has taught you that you need an exact smoking gun to believe anything. Have the guts to stop being in denial about things that everyone knows it’s true. That’s called an open secret. Don’t go and say game isn’t rigged then contradict yourself in the very next sentence. Stop being naive.
I mean you need evidence to prove a truth, that's not "modernity". And I didn't contradict myself. If you're right, and Blizzard is stacking the code (which they have no reason to do as far as I can tell) then you were right because you assumed the worst and you were salty because you lost, not because you had actual evidence of wrongdoing.
Top decks win games because the decks only have 30 cards in them, and you don't put bad cards into your deck. Random gifts from mage win games because mage cards are insanely swing-y and you can generate a good 10-20 cards (giving you good odds on getting frostbolt or pyroblast or fireball or whatever). Most of them either burn the opponent's face or freeze things or summon big minions. Priest spells all are the same. Everything you generate is potentially geared towards WINNING YOU THE GAME.
There is nothing conspiratorial about excessive RNG, manacheating, manipulative matchmaking, or the set patterns of nerfs that hit every expansions most excessive cards right before next expansion.
The fact remains that this game is being excessively manipulated by algorithms to try to maintain 50% wins for all players AS STATED BY BLIZZARD. That means there are safeguards implemented to keep you from wins and anyone who has played this game can tell by looking at exactly how you lose.
No, but that's not what people are talking about. People are insinuating that Blizzard is intentionally gearing the CODE to win or lose games based on... I don't even know what parameters. It'd actually be pretty difficult to bias the game in a subtle enough way that no one would notice. People just really don't understand how statistics work. (i.e. Devolving Missiles must be bugged because sometimes it only hits one target, and it's not supposed to do that -- even though it totally can do that and it isn't that unlikely.)
Excessive RNG being a problem is debatable. It feels bad to lose to I guess, but the bulk of CCGs and TCGs are luck-based. And mana cheating has always been in this game. Sometimes it works well, other times it doesn't. A lot of the combo druid stuff is kind of silly right now but it isn't a problem in concept.
Matchmaking tries to even out your win/loss record. It's always worked that way in every Blizzard game I've played. That's manipulative I guess, but it also makes the experience pretty fair/fun for everyone. If you're getting a 55-60% winrate you climb, if you're not, then you probably hit a threshold and need to work out a way to get your winrate up slightly to start climbing ranks. This is really not a problem. The only way they could change this is if they made it COMPLETELY random.
The nerf thing isn't really that big a deal, they should give more compensation than they do when they nerf cards (because it impacts your whole DECK, not just the card they nerfed) and they should NEVER nerf cards that were gifts (and they've been doing that a lot lately), but that has nothing to do with them rigging the game. It's just a bad business practice.
Yeah I would like to believe that to...if it weren't for three factors:
1. They admitted to the stated 50% goal win percentage for all players...not us. This was stated years ago.
2. This is far easier to accomplish then you obviously think. You can lose by simply running into a counter deck. Not to mention other aspects such as rng/discover, top decking/class counter etc.
3 This is a business and they want your money above everything else. They lack of desire to balance this game, tune down rng, or buff basic cards are just a few examples of their intent towards the fan base. And yes I'm also positive Blizzard plants and shills are active on this board among others trying to convince people otherwise.
Conspiracy theory was a term developed to discredit people telling truths that the power structure did not want spoken. It was a way to discrediting people without having to deal with the subject they are talking about. So when the mods here say they don't want conspiracy theories, what they really don't want is people to speak the truth about this game.
Um, bullshit? Conspiracy theories are theories based on no or weak evidence meant to incite others. If you don't have proof, it's not the truth. And even if it's true, you're more likely to be right by coincidence.
People don't even present STATISTICS when they talk about Blizzard stacking the game, or whatever they think they're doing. They just go "Oh, it feels true,"
And this wouldn't be the thread for that anyway...
Anyway, I'm sick of getting high rolled. Kinda wish the game wasn't built around it quite as much.
Your modernity brainwashing has taught you that you need an exact smoking gun to believe anything. Have the guts to stop being in denial about things that everyone knows it’s true. That’s called an open secret. Don’t go and say game isn’t rigged then contradict yourself in the very next sentence. Stop being naive.
I mean you need evidence to prove a truth, that's not "modernity". And I didn't contradict myself. If you're right, and Blizzard is stacking the code (which they have no reason to do as far as I can tell) then you were right because you assumed the worst and you were salty because you lost, not because you had actual evidence of wrongdoing.
Top decks win games because the decks only have 30 cards in them, and you don't put bad cards into your deck. Random gifts from mage win games because mage cards are insanely swing-y and you can generate a good 10-20 cards (giving you good odds on getting frostbolt or pyroblast or fireball or whatever). Most of them either burn the opponent's face or freeze things or summon big minions. Priest spells all are the same. Everything you generate is potentially geared towards WINNING YOU THE GAME.
There is nothing conspiratorial about excessive RNG, manacheating, manipulative matchmaking, or the set patterns of nerfs that hit every expansions most excessive cards right before next expansion.
The fact remains that this game is being excessively manipulated by algorithms to try to maintain 50% wins for all players AS STATED BY BLIZZARD. That means there are safeguards implemented to keep you from wins and anyone who has played this game can tell by looking at exactly how you lose.
No, but that's not what people are talking about. People are insinuating that Blizzard is intentionally gearing the CODE to win or lose games based on... I don't even know what parameters. It'd actually be pretty difficult to bias the game in a subtle enough way that no one would notice. People just really don't understand how statistics work. (i.e. Devolving Missiles must be bugged because sometimes it only hits one target, and it's not supposed to do that -- even though it totally can do that and it isn't that unlikely.)
Excessive RNG being a problem is debatable. It feels bad to lose to I guess, but the bulk of CCGs and TCGs are luck-based. And mana cheating has always been in this game. Sometimes it works well, other times it doesn't. A lot of the combo druid stuff is kind of silly right now but it isn't a problem in concept.
Matchmaking tries to even out your win/loss record. It's always worked that way in every Blizzard game I've played. That's manipulative I guess, but it also makes the experience pretty fair/fun for everyone. If you're getting a 55-60% winrate you climb, if you're not, then you probably hit a threshold and need to work out a way to get your winrate up slightly to start climbing ranks. This is really not a problem. The only way they could change this is if they made it COMPLETELY random.
The nerf thing isn't really that big a deal, they should give more compensation than they do when they nerf cards (because it impacts your whole DECK, not just the card they nerfed) and they should NEVER nerf cards that were gifts (and they've been doing that a lot lately), but that has nothing to do with them rigging the game. It's just a bad business practice.
Yeah I would like to believe that to...if it weren't for three factors:
1. They admitted to the stated 50% goal win percentage for all players...not us. This was stated years ago.
2. This is far easier to accomplish then you obviously think. You can lose by simply running into a counter deck. Not to mention other aspects such as rng/discover, top decking/class counter etc.
3 This is a business and they want your money above everything else. They lack of desire to balance this game, tune down rng, or buff basic cards are just a few examples of their intent towards the fan base. And yes I'm also positive Blizzard plants and shills are active on this board among others trying to convince people otherwise.
1. Um, yeah I know. Like I said, every Blizzard games' matchmaker wants to put your winrate from 45-55%. SC1, WC3, HotS, Hearthstone, SC2. If the matchmaker is doing it's job you should have a 45-55% winrate. If you're winning too much or losing too much, the matchmaker is doing a bad job pairing you with equally skilled opponents. 2. Like I dunno why or how you think Blizzard would go to all the trouble of stacking topdecks and keeping track of perfect counter decks, and programming the matchmaker that way, it'd be an absurd amount of work for almost no payoff except to... annoy the player base. 3. They do balance patches all the time, so of course they're trying to balance the game, they like RNG -- RNG isn't necessarily a bad mechanic just because some people don't like it, and... buffing basic cards? Why would they do that? They've already stated they have plans to redo the classic/basic set. How does that prove Blizzard is rigging the game?
Conspiracy theory was a term developed to discredit people telling truths that the power structure did not want spoken. It was a way to discrediting people without having to deal with the subject they are talking about. So when the mods here say they don't want conspiracy theories, what they really don't want is people to speak the truth about this game.
Um, bullshit? Conspiracy theories are theories based on no or weak evidence meant to incite others. If you don't have proof, it's not the truth. And even if it's true, you're more likely to be right by coincidence.
People don't even present STATISTICS when they talk about Blizzard stacking the game, or whatever they think they're doing. They just go "Oh, it feels true,"
And this wouldn't be the thread for that anyway...
Anyway, I'm sick of getting high rolled. Kinda wish the game wasn't built around it quite as much.
Your modernity brainwashing has taught you that you need an exact smoking gun to believe anything. Have the guts to stop being in denial about things that everyone knows it’s true. That’s called an open secret. Don’t go and say game isn’t rigged then contradict yourself in the very next sentence. Stop being naive.
I mean you need evidence to prove a truth, that's not "modernity". And I didn't contradict myself. If you're right, and Blizzard is stacking the code (which they have no reason to do as far as I can tell) then you were right because you assumed the worst and you were salty because you lost, not because you had actual evidence of wrongdoing.
Top decks win games because the decks only have 30 cards in them, and you don't put bad cards into your deck. Random gifts from mage win games because mage cards are insanely swing-y and you can generate a good 10-20 cards (giving you good odds on getting frostbolt or pyroblast or fireball or whatever). Most of them either burn the opponent's face or freeze things or summon big minions. Priest spells all are the same. Everything you generate is potentially geared towards WINNING YOU THE GAME.
There is nothing conspiratorial about excessive RNG, manacheating, manipulative matchmaking, or the set patterns of nerfs that hit every expansions most excessive cards right before next expansion.
The fact remains that this game is being excessively manipulated by algorithms to try to maintain 50% wins for all players AS STATED BY BLIZZARD. That means there are safeguards implemented to keep you from wins and anyone who has played this game can tell by looking at exactly how you lose.
No, but that's not what people are talking about. People are insinuating that Blizzard is intentionally gearing the CODE to win or lose games based on... I don't even know what parameters. It'd actually be pretty difficult to bias the game in a subtle enough way that no one would notice. People just really don't understand how statistics work. (i.e. Devolving Missiles must be bugged because sometimes it only hits one target, and it's not supposed to do that -- even though it totally can do that and it isn't that unlikely.)
Excessive RNG being a problem is debatable. It feels bad to lose to I guess, but the bulk of CCGs and TCGs are luck-based. And mana cheating has always been in this game. Sometimes it works well, other times it doesn't. A lot of the combo druid stuff is kind of silly right now but it isn't a problem in concept.
Matchmaking tries to even out your win/loss record. It's always worked that way in every Blizzard game I've played. That's manipulative I guess, but it also makes the experience pretty fair/fun for everyone. If you're getting a 55-60% winrate you climb, if you're not, then you probably hit a threshold and need to work out a way to get your winrate up slightly to start climbing ranks. This is really not a problem. The only way they could change this is if they made it COMPLETELY random.
The nerf thing isn't really that big a deal, they should give more compensation than they do when they nerf cards (because it impacts your whole DECK, not just the card they nerfed) and they should NEVER nerf cards that were gifts (and they've been doing that a lot lately), but that has nothing to do with them rigging the game. It's just a bad business practice.
Yeah I would like to believe that to...if it weren't for three factors:
1. They admitted to the stated 50% goal win percentage for all players...not us. This was stated years ago.
2. This is far easier to accomplish then you obviously think. You can lose by simply running into a counter deck. Not to mention other aspects such as rng/discover, top decking/class counter etc.
3 This is a business and they want your money above everything else. They lack of desire to balance this game, tune down rng, or buff basic cards are just a few examples of their intent towards the fan base. And yes I'm also positive Blizzard plants and shills are active on this board among others trying to convince people otherwise.
1. Um, yeah I know. Like I said, every Blizzard games' matchmaker wants to put your winrate from 45-55%. SC1, WC3, HotS, Hearthstone, SC2. If the matchmaker is doing it's job you should have a 45-55% winrate. If you're winning too much or losing too much, the matchmaker is doing a bad job pairing you with equally skilled opponents. 2. Like I dunno why or how you think Blizzard would go to all the trouble of stacking topdecks and keeping track of perfect counter decks, and programming the matchmaker that way, it'd be an absurd amount of work for almost no payoff except to... annoy the player base. 3. They do balance patches all the time, so of course they're trying to balance the game, they like RNG -- RNG isn't necessarily a bad mechanic just because some people don't like it, and... buffing basic cards? Why would they do that? They've already stated they have plans to redo the classic/basic set. How does that prove Blizzard is rigging the game?
2. Like I dunno why or how you think Blizzard would go to all the trouble of stacking topdecks and keeping track of perfect counter decks, and programming the matchmaker that way, it'd be an absurd amount of work for almost no payoff except to... annoy the player base.
Sorry but the "absurd amount of work" argument went out the window with ZTG. It's not that difficult.
I'm sick of getting Brann on the Zombie Dragon while my opponent gets Rafaam or something else absurd. Happened against my cleric opponent after they copied my Zombie Dragon, absolutely lost me the game. Got Brann the next game to the same effect, ending my run. FML.
Everyone says "Blizzard stated that the game is rigged ages ago." I would appreciate a link, or article, or ANYTHING that proves that you aren't talking bullshit. Please just clearly lay out the evidence without throwing jabs.
Sorry but the "absurd amount of work" argument went out the window with ZTG. It's not that difficult.
Zephrys took tons of reiterating and still doesn't give the perfect card half the time.
You think they're doing this for thousands of situations for hundreds of players and different deck archetypes cards?
To what end? What do they actually get out of this? If you actually watch pro streams they don't really get lucky anymore than anyone else does.
I explained this two days ago. Here it is again:
If you don't see what they have to gain by this then you don't understand that this is a business. People that are spoon fed cards on curve and top deck winners play longer. When they are eventually beat by a certain deck featuring cards that they don't have they spend money to either discover one or get enough dust to create one. They then achieve the same approximate 50% win rate that Blizzard has stated as their goal, try another deck and the cycle repeats. This is basic shit here.
Everyone says "Blizzard stated that the game is rigged ages ago." I would appreciate a link, or article, or ANYTHING that proves that you aren't talking bullshit. Please just clearly lay out the evidence without throwing jabs.
All you have to do is scroll up on this page to post 19373.
I give up, i tried to use serious decks, fun decks, creative decks. nothing works in my favour, i am simply giving up, i cant continue my addiction to this game after too many attempts in it. i cant physically do this anymore...i cant
I give up, i tried to use serious decks, fun decks, creative decks. nothing works in my favour, i am simply giving up, i cant continue my addiction to this game after too many attempts in it. i cant physically do this anymore...i cant
Thanks because its now a clusterf*ck clown casino. Never will be anything more at this point due to MMR, excessive RNG, and discover everywhere.
Sad to say, but fun has exited this pathetic game long long ago. Congrats Blizzard/Activision you have delivered the nail in the coffin to this game in efforts to get children to pay for your digital trash.
This game is now at an unrecoverable state due to insane levels of power creep, mana cheating, and rng.
Everyone says "Blizzard stated that the game is rigged ages ago." I would appreciate a link, or article, or ANYTHING that proves that you aren't talking bullshit. Please just clearly lay out the evidence without throwing jabs.
All you have to do is scroll up on this page to post 19373.
A: Since each player starts at the bottom of the ladder at start, we want fair matches for everyone (aka. win-rate close to 50%).
Well Blizzard has stated this MMR goal of theirs time and time again but for some reason either shills or fanboys either don't seem to get it, don't want to get it (due to money invested), or want to hide this for several potential other reasons.
Everyone says "Blizzard stated that the game is rigged ages ago." I would appreciate a link, or article, or ANYTHING that proves that you aren't talking bullshit. Please just clearly lay out the evidence without throwing jabs.
All you have to do is scroll up on this page to post 19373.
A: Since each player starts at the bottom of the ladder at start, we want fair matches for everyone (aka. win-rate close to 50%).
That isn't rigging the game. That's trying to make sure people get fair, competitive matches. The matchmaking has to match you against somebody. Unless you want it to be totally random.
Sorry but the "absurd amount of work" argument went out the window with ZTG. It's not that difficult.
Zephrys took tons of reiterating and still doesn't give the perfect card half the time.
You think they're doing this for thousands of situations for hundreds of players and different deck archetypes cards?
To what end? What do they actually get out of this? If you actually watch pro streams they don't really get lucky anymore than anyone else does.
I explained this two days ago. Here it is again:
If you don't see what they have to gain by this then you don't understand that this is a business. People that are spoon fed cards on curve and top deck winners play longer. When they are eventually beat by a certain deck featuring cards that they don't have they spend money to either discover one or get enough dust to create one. They then achieve the same approximate 50% win rate that Blizzard has stated as their goal, try another deck and the cycle repeats. This is basic shit here.
This makes no sense. Why would Blizzard need to plot to make this a reality? This is how the game is already designed without need for Blizzard to directly interfere.
What are you talking about? Matchmaking based on a win percentage is the definition of rigging. They are actively removing any true random occurrence of opponents you meet based on how often your deck wins. That is altering the natural random occurrence of what decks and players you run across to ensure that you lose if you have won more times that you have lost recently.
And - yes it does make perfect sense. Here's just a few reasons.
Blizzard believes a 50% win rate goal is ideal for all players in terms of keeping the maximum numbers of players actively addicted.
Blizzard wants to sell digital card packs.
Blizzard believes that if unskilled players, noobs and children can't win often enough they will dislike the game and won't pay for their content.
That's more than enough reason right there to manipulate natural occurrence odds.
I could go kill someone... I have lots of tools I could do it with... But, I won't.
Can does not equal do.
There's lots of evidence of people showing your ideas are fake. The fact that it's all confirmation bias... You remember the 20 times the odd thing happened, and forget the 20,000 times that it doesn't.
You have provided zero evidence, and that's because it doesn't exist.
This is like arguing religion... There's no evidence that there is no God, so there must be a God... Right?
They manipulate matchmaking through MMR to maintain a 50% winrate.
As I said before, people are constantly deconstructing game codes, so why has no one found this magic code that makes everyone except you win? Since they use matchmaking algorithms, they do their best to keep people at 50% winrates. They dont need to mess with the in-game outcomes, because they're already classing people.
No one that makes this complaint even offers compiled data... Its always just, "so obvious".
If this magic game tinkering code were found by the people who are constantly dissecting game code, it would be big news, and would really mess up Blizzards business, and completely discredit them in retail sales, and even more so in the multi-million dollar industry that is esports. Not worth the risk, when they can maintain swings with high impact cards, and matchmaking.
Honestly at this point Hearthpwn needs far stricter moderation. Every day I find the threads are getting worse and worse, and I don't remember it always being this way.
Is the game flawed? Oh 100%. No question. It can be far too swingy, and there are certainly cards and mechanics that probably shouldn't exist, or are overtuned. But it's tiresome how many people make it about themselves. None of us matter as individuals, so I don't know why they think the company would make significant steps to screw them over specifically? All that matters to blizz is games are played, not of who wins the games. But people seem to be getting weirder and weirder with it all.
Plus there's whatever is going on in the Jaina thread. Jesus guys, quench your thirst already, it's pretty creepy.
I dunno, I used to like this site more on an older account that I have long since lost. I don't remember it being quite so...this.
Am I the only one who would have preferred to pay for a proper slice of solo content? The theme of this last expansion is perfect for another dungeon run type of storytelling. You could have been a freshman making your way through bullies, enchanted rooms, demon spawns, you name it. Something similar to the Dalaran heist, with the academy, split into different sections with challenges to overcome.
So much wasted potential if you ask me.
And regarding the hero portrait, the lack of a custom border just baffles me, and the hero power animation...they had a perfect one in the solo content, the Iceblast, it has the flavor and everything...and above all, the voice lines...you make a portrait, of a younger version of Jaina, and you keep the same adult/mature Jaina voice lines...how was this abomination greenlit?
If evolution is outlawed, only outlaws will evolve.
![:ccskull:](https://community.cloudflare.steamstatic.com/economy/emoticon/ccskull)
I have all golden heroes, 4 with 1,000+ wins, and I have repeatedly pointed out that Blizzard's stated goal is an overall 50% win rate. I never said "everyone except me wins". I win as many mindless games as I lose. Literally.
Since you chose to ignore ZTG as proof (go figure), here's one from the horse's mouth:
Blizzard is also reducing the offering rates on the following Demon Hunter cards in Arena, "until we’re able to properly address the class with more accurate micro-adjustments in a future patch."
Here's the link: https://www.pcgamer.com/hearthstones-demon-hunter-class-is-already-getting-nerfed/
As you can see they fully admit to manipulating the RNG. I know you want to believe, but the reality is that there are no random aspects of the game.
So do they turn that "function" off when the pros play? How many GM games have you watched where someone just gets steamrolled because "they have been winning too much so need to get back to 50%"? May people complaining about it being rigged have never watched or experienced the game being played at a high level. Its a card game so of course their are random elements but saying its built to hold you down because you hit bad streaks on ladder is intellectually dishonest at best and willfully ignorant at worst.
I do remember reading an article where the author laid out the details of the matchmaking system and how yes the pros are permanently removed (think about it - who would want to watch a streamer win 50% of their matches?) and how spending real money gets you a temporary removal. Unfortunately I don't remember which site published it or the details of how the temporary removal worked.
I used to watch a lot of Krip playing arena. I would kill to be offered the cards he DIDN'T take. The guy had card quality the likes of which I could only dream about every single game. Again this just makes sense. They are under contract to promote the game. Hard to do with a garbage draw and going 0-3.
I actually posted a challenge in the Blizzard forum asking any pro to call me and advise me what plays to make using my account to see if they could be as successful as they were with their own. I was immediately suspended and threatened with a ban for promoting account sharing (which was absolutely not the case). The message came through loud and clear.
I mean you need evidence to prove a truth, that's not "modernity". And I didn't contradict myself. If you're right, and Blizzard is stacking the code (which they have no reason to do as far as I can tell) then you were right because you assumed the worst and you were salty because you lost, not because you had actual evidence of wrongdoing.
Top decks win games because the decks only have 30 cards in them, and you don't put bad cards into your deck. Random gifts from mage win games because mage cards are insanely swing-y and you can generate a good 10-20 cards (giving you good odds on getting frostbolt or pyroblast or fireball or whatever). Most of them either burn the opponent's face or freeze things or summon big minions. Priest spells all are the same. Everything you generate is potentially geared towards WINNING YOU THE GAME.
No, but that's not what people are talking about. People are insinuating that Blizzard is intentionally gearing the CODE to win or lose games based on... I don't even know what parameters. It'd actually be pretty difficult to bias the game in a subtle enough way that no one would notice. People just really don't understand how statistics work. (i.e. Devolving Missiles must be bugged because sometimes it only hits one target, and it's not supposed to do that -- even though it totally can do that and it isn't that unlikely.)
Excessive RNG being a problem is debatable. It feels bad to lose to I guess, but the bulk of CCGs and TCGs are luck-based. And mana cheating has always been in this game. Sometimes it works well, other times it doesn't. A lot of the combo druid stuff is kind of silly right now but it isn't a problem in concept.
Matchmaking tries to even out your win/loss record. It's always worked that way in every Blizzard game I've played. That's manipulative I guess, but it also makes the experience pretty fair/fun for everyone. If you're getting a 55-60% winrate you climb, if you're not, then you probably hit a threshold and need to work out a way to get your winrate up slightly to start climbing ranks. This is really not a problem. The only way they could change this is if they made it COMPLETELY random.
The nerf thing isn't really that big a deal, they should give more compensation than they do when they nerf cards (because it impacts your whole DECK, not just the card they nerfed) and they should NEVER nerf cards that were gifts (and they've been doing that a lot lately), but that has nothing to do with them rigging the game. It's just a bad business practice.
Yeah I would like to believe that to...if it weren't for three factors:
1. They admitted to the stated 50% goal win percentage for all players...not us. This was stated years ago.
2. This is far easier to accomplish then you obviously think. You can lose by simply running into a counter deck. Not to mention other aspects such as rng/discover, top decking/class counter etc.
3 This is a business and they want your money above everything else. They lack of desire to balance this game, tune down rng, or buff basic cards are just a few examples of their intent towards the fan base. And yes I'm also positive Blizzard plants and shills are active on this board among others trying to convince people otherwise.
1. Um, yeah I know. Like I said, every Blizzard games' matchmaker wants to put your winrate from 45-55%. SC1, WC3, HotS, Hearthstone, SC2. If the matchmaker is doing it's job you should have a 45-55% winrate. If you're winning too much or losing too much, the matchmaker is doing a bad job pairing you with equally skilled opponents.
2. Like I dunno why or how you think Blizzard would go to all the trouble of stacking topdecks and keeping track of perfect counter decks, and programming the matchmaker that way, it'd be an absurd amount of work for almost no payoff except to... annoy the player base.
3. They do balance patches all the time, so of course they're trying to balance the game, they like RNG -- RNG isn't necessarily a bad mechanic just because some people don't like it, and... buffing basic cards? Why would they do that? They've already stated they have plans to redo the classic/basic set. How does that prove Blizzard is rigging the game?
2. Like I dunno why or how you think Blizzard would go to all the trouble of stacking topdecks and keeping track of perfect counter decks, and programming the matchmaker that way, it'd be an absurd amount of work for almost no payoff except to... annoy the player base.
Sorry but the "absurd amount of work" argument went out the window with ZTG. It's not that difficult.
I'm sick of getting Brann on the Zombie Dragon while my opponent gets Rafaam or something else absurd. Happened against my cleric opponent after they copied my Zombie Dragon, absolutely lost me the game. Got Brann the next game to the same effect, ending my run. FML.
Zephrys took tons of reiterating and still doesn't give the perfect card half the time.
You think they're doing this for thousands of situations for hundreds of players and different deck archetypes cards?
To what end? What do they actually get out of this? If you actually watch pro streams they don't really get lucky anymore than anyone else does.
Everyone says "Blizzard stated that the game is rigged ages ago." I would appreciate a link, or article, or ANYTHING that proves that you aren't talking bullshit. Please just clearly lay out the evidence without throwing jabs.
I explained this two days ago. Here it is again:
If you don't see what they have to gain by this then you don't understand that this is a business. People that are spoon fed cards on curve and top deck winners play longer. When they are eventually beat by a certain deck featuring cards that they don't have they spend money to either discover one or get enough dust to create one. They then achieve the same approximate 50% win rate that Blizzard has stated as their goal, try another deck and the cycle repeats. This is basic shit here.
All you have to do is scroll up on this page to post 19373.
Also:
https://us.forums.blizzard.com/en/hearthstone/t/faq-ranked-mode-overhaul-matchmaking/27937/1
Q: Why are there two matchmaking pools?
A: Since each player starts at the bottom of the ladder at start, we want fair matches for everyone (aka. win-rate close to 50%).
(Shaman main)
I give up, i tried to use serious decks, fun decks, creative decks. nothing works in my favour, i am simply giving up, i cant continue my addiction to this game after too many attempts in it. i cant physically do this anymore...i cant
Thanks because its now a clusterf*ck clown casino. Never will be anything more at this point due to MMR, excessive RNG, and discover everywhere.
Sad to say, but fun has exited this pathetic game long long ago. Congrats Blizzard/Activision you have delivered the nail in the coffin to this game in efforts to get children to pay for your digital trash.
This game is now at an unrecoverable state due to insane levels of power creep, mana cheating, and rng.
Well Blizzard has stated this MMR goal of theirs time and time again but for some reason either shills or fanboys either don't seem to get it, don't want to get it (due to money invested), or want to hide this for several potential other reasons.
That isn't rigging the game. That's trying to make sure people get fair, competitive matches. The matchmaking has to match you against somebody. Unless you want it to be totally random.
This makes no sense. Why would Blizzard need to plot to make this a reality? This is how the game is already designed without need for Blizzard to directly interfere.
What are you talking about? Matchmaking based on a win percentage is the definition of rigging. They are actively removing any true random occurrence of opponents you meet based on how often your deck wins. That is altering the natural random occurrence of what decks and players you run across to ensure that you lose if you have won more times that you have lost recently.
And - yes it does make perfect sense. Here's just a few reasons.
That's more than enough reason right there to manipulate natural occurrence odds.