Arena is such fucking bullshit FUCK THIS GAME. Paladin discovers Alexstraza dragon queen oh yeah okay and then mage adds a random pyroclast to her hand fucking bullshit. I was going to have such a good run but this RNG bullshit fukcing sucks FUCKKKKK!!!
Spell Druid is way more OP than DH ever was. His ramping is just retarded now. I'm consistently play turn 4 against their turn fucking NINE every. Single. Game.
Combine that with that 7 drop who summons 3-cost beast and free 0-cost spells "if you have more than 7 mana" (o rly?). And the sidequest, and taunts. Fucking ridiculous.
Win 5 then got sacked. Knew I was going to lose at least 4 more. Drew shit every game. My opponents rng just perfect of course. Mage never changing with their “created by” skill intensive zero interaction decks. And sure enough lost 4 more. What a great game.
Win 5 then got sacked. Knew I was going to lose at least 4 more. Drew shit every game. My opponents rng just perfect of course. Mage never changing with their “created by” skill intensive zero interaction decks. And sure enough lost 4 more. What a great game.
I feel you. Almost the same with me. Lost 7 games in a row!
I have consistently said that you no longer play this game - you watch it. If you accept this then it can still be fun. It's like watching professional wrestling. People know that the outcomes are predetermined but they still tune in. If you pay attention at all you can tell with about an 80% accuracy if you have been chosen to win or lose by the mulligan. Then it's up to you whether or not to play it out.
David Icke and his lizard friends say hi plus this guy as well:
Activision Blizz is even owning a patent for rigged matchmaking. If you think the games are not in any form rigged you are naive as fuck.
They. Own. A. Patent. For. It.
Why would they if they don't use the technology?
Crickets chirping...
Where is your actually evidence, not some person who is shit at the game and blames wacky conspiracy theories
I have all gold heroes, 3 with 1,000+ wins, and 25k dust (see pic). That being said I am not saying I am good at the game because that is like saying you are good at flipping a coin or watching TV. Sorry to burst your bubble but you aren't good at the game either. I am always amused by people that get so defensive over the RNG being manipulated. It's not a personal attack.
Oh god that flimsy article, I thought as much. Enough said really
Where's your proof?
Here.
Oh, not that proof.
HAHAHAHAHAHAHAHA! Classic true believer.
Again this is not a personal attack. If you find that pretending that this is a skill game with true RNG increases your enjoyment then more power to you. I get it. Little kids that believe in Santa enjoy Christmas a lot more than I do.
Ha ha Ha ha Ha ha Ha ha Ha ha Ha ha Ha ha
Your conspiracies are debunked are debunked in the bliking article
Classic internet tough guy ,ha ha ha
Can you please cut and paste where my claim is debunked is debunked (yes I am making fun of your double post) in the bilking (?) article?
Not sure how explaining that Blizzard is a business that manipulates the game in order to get you to spend real money makes me an "internet tough guy". Again why take it so personally? I already said that if you want to pretend that the RNG is not manipulated and that you are a skilled player then you should do that. I'm being supportive not argumentative. The facts are the facts - the article clearly states that they have these algorithms that adjust the gameplay. Unless you are saying that they don't have such a patent and the article is completely fabricated I don't see how my statement is affected.
I'm more than willing to hear out your side. Please explain the debunking that you claim is in the article.
Hoo boy. I am so tired of mage by this point. I know they're not dominating or anything, but every mage game has become so boring to me. Just the constant, unending barrage of not being able to play the game through seemingly endless freeze is tiring. I have had games where one minion has been frozen for 5 turns. I know they have to expend resources to do it, but it just isn't fun.
I also hate freeze mechanics but there are a couple of cards you can use against them. Living Dragonbreath is a tech card that releases your minions out of their frozen status when played and before Descent of Dragons there was the option to use Dalaran Librarian since silence also cancels the freezing effect.
Hoo boy. I am so tired of mage by this point. I know they're not dominating or anything, but every mage game has become so boring to me. Just the constant, unending barrage of not being able to play the game through seemingly endless freeze is tiring. I have had games where one minion has been frozen for 5 turns. I know they have to expend resources to do it, but it just isn't fun.
I also hate freeze mechanics but there are a couple of cards you can use against them. Living Dragonbreath is a tech card that releases your minions out of their frozen status when played and before Descent of Dragons there was the option to use Dalaran Librarian since silence also cancels the freezing effect.
I play silence priest sometimes, and I've won games against mage by silencing my own minions after they freeze my board, pretty awesome and unexpected.
I've gotta say though, the new secret rogue stuff is pretty wild. I've seen then play like 4-5 secrets in a turn, which is annoying when they are already killing and bouncing my guys.
One of the worsts meta ever, hs is became an highroll fiesta where demonhunter no matter how it draws kills you on turn 6, braindead decks such as res priest, ramp druid, face hunter where you dont have to give a minimal thiking to win matches, the only viable deck of shaman is evolve where you have to pray for rng, same with mage and his random spells, such a poor card game is becoming trashier every year passes
You have 2 rank floors at 5 and 10 of every rank so why not just experiment there i mean experimenting against bad players is bad experimentation destroying a glue eater with your crap deck isn't useful information, winning a hard fought game using your experiments deck and realising yes that could work but xy and z need updated or tweaked is invaluable...maybe your the glue eater for your mmr rank i don't know but i suck and i play people of same mmr so its the equivalent of you playing your mmr our skill intensity is the same because for you and me because we have to play evenly matched opponents also ladder is about as much skill as the lottery win a tourney a decent one or seed number 1 in legend and ill give your props. Now shut up and git gud.
Just had a super frustrating game - that I won, but still frustrating. I'm playing Galakrond control warlock, opponent is playing spell-only mage.
* Opponent gets turn 1 Font of Power. Awesome for them, but it is what it is, and at least it confirms their archetype. They get a turn 2 Sorceror's Apprentice, and I have no way to remove. Sigh. * Off their first Font, they get: Sorceror's Apprentice (not great late, but for spell-only that's pretty amazing on turn 2), Azure Whelp (now that can be good for late game, and +2 spell damage is nothing to laugh at in spell-only)... and Solarion. FREAKING SOLARION. * Off their second Font - which they drew with 21 cards left in the deck (and Solarion not popped yet), so their 2 best cards in the top 9 - they get Mana Wyrm and Flakmage (neither game breaking, but spell-only could make the Wyrm big, and they were running 8 secrets for Flakmage) - and Chenvalla. In spell-only mage. Jesus, talk about getting exactly what you need! * I mean, that was ultimately it. Their Solarion was ok without being spectacular (though it did give them a Flame Ward which was perfect against my Galakrond tokens) though Tome of Intellect giving them a Deep Freeze when they were down to 3 cards in deck was very annoying. * Ultimately, between that luck, the misplays this opponent made (consiiiistently did non-random stuff before random stuff, and many questionable plays during the game), and their deck - which, looking at after, was looking for random chance to win (not even kidding - assuming they couldn't burn down with their 2x Fireball and 1x Frostbolt, their only avenue to deal 30 was 2x Font of Power, 1x Tome of Intellect, 2x Mirror Entity and 1x Conjurer's Calling... in case they got something really decent off Font I guess?), and otherwise just had freeze, stall and control cards - was just a frustrating game that went on way longer than it should have, and was way closer than it should've been (literally killed them on the last turn 1 I could before dying to fatigue + ping).
I wouldn't be surprised if mage has the edge in that matchup between tier-level decklists (given that Galakrond control lock has a heap of anti-creature cards that'll likely get wasted), but those matches wouldn't be relying on really high rolls with Fonts getting Solarions. :-P
Damn Resurrect Priests. Damn you to hell. I would rather lose to Demon Hunter quickly compared to the slow games you make players endure.
There is a concede button. Thank the devs for removing all priest face damage so the matches can last longer and also, for making it the only viable priest deck.
Battlefiend is such a bullshit, snowbally card. If that gets dropped on 1 and you can’t clear it, that’s 4+ face damage on turn 2, 5+ on turn 3. Even pirate warrior couldn’t push as much early face damage as the most basic DH decks can. Feels so bad to consistently lose by turn 5/6 to these BS undercosted cards and an awful new class whose only ostensible drawback (lack of card generation) doesn’t matter when it has so many overpowered cards.
Arena is such fucking bullshit FUCK THIS GAME. Paladin discovers Alexstraza dragon queen oh yeah okay and then mage adds a random pyroclast to her hand fucking bullshit. I was going to have such a good run but this RNG bullshit fukcing sucks FUCKKKKK!!!
Spell Druid is way more OP than DH ever was. His ramping is just retarded now. I'm consistently play turn 4 against their turn fucking NINE every. Single. Game.
Combine that with that 7 drop who summons 3-cost beast and free 0-cost spells "if you have more than 7 mana" (o rly?). And the sidequest, and taunts. Fucking ridiculous.
I HAVE COMPLAINED A LOT IN THIS PATHETIC SHIT GAME
BUT NOW IT IS EVEN MORE PATHETIC CANCER
INCREDIBLE
ZERO FUCKING SKILL
Win 5 then got sacked. Knew I was going to lose at least 4 more. Drew shit every game. My opponents rng just perfect of course. Mage never changing with their “created by” skill intensive zero interaction decks. And sure enough lost 4 more. What a great game.
I feel you. Almost the same with me. Lost 7 games in a row!
Can you please cut and paste where my claim is debunked is debunked (yes I am making fun of your double post) in the bilking (?) article?
Not sure how explaining that Blizzard is a business that manipulates the game in order to get you to spend real money makes me an "internet tough guy". Again why take it so personally? I already said that if you want to pretend that the RNG is not manipulated and that you are a skilled player then you should do that. I'm being supportive not argumentative. The facts are the facts - the article clearly states that they have these algorithms that adjust the gameplay. Unless you are saying that they don't have such a patent and the article is completely fabricated I don't see how my statement is affected.
I'm more than willing to hear out your side. Please explain the debunking that you claim is in the article.
I fucking hate the Reno Hero.
Every single time I lose only to this card, I have NEVER once seen it cast a spell that was negative for the mage. usually its something amazing.
What a brainless card design.
I also hate freeze mechanics but there are a couple of cards you can use against them. Living Dragonbreath is a tech card that releases your minions out of their frozen status when played and before Descent of Dragons there was the option to use Dalaran Librarian since silence also cancels the freezing effect.
I play silence priest sometimes, and I've won games against mage by silencing my own minions after they freeze my board, pretty awesome and unexpected.
I've gotta say though, the new secret rogue stuff is pretty wild. I've seen then play like 4-5 secrets in a turn, which is annoying when they are already killing and bouncing my guys.
Fucking terrible joke of a game.
Demonhunter is a joke, has answers for everything at all times. Im even happy when i face a rogue, never thought that day would come
Dont you want a balloon, Georgie?
One of the worsts meta ever, hs is became an highroll fiesta where demonhunter no matter how it draws kills you on turn 6, braindead decks such as res priest, ramp druid, face hunter where you dont have to give a minimal thiking to win matches, the only viable deck of shaman is evolve where you have to pray for rng, same with mage and his random spells, such a poor card game is becoming trashier every year passes
You have 2 rank floors at 5 and 10 of every rank so why not just experiment there i mean experimenting against bad players is bad experimentation destroying a glue eater with your crap deck isn't useful information, winning a hard fought game using your experiments deck and realising yes that could work but xy and z need updated or tweaked is invaluable...maybe your the glue eater for your mmr rank i don't know but i suck and i play people of same mmr so its the equivalent of you playing your mmr our skill intensity is the same because for you and me because we have to play evenly matched opponents also ladder is about as much skill as the lottery win a tourney a decent one or seed number 1 in legend and ill give your props. Now shut up and git gud.
Just had a super frustrating game - that I won, but still frustrating. I'm playing Galakrond control warlock, opponent is playing spell-only mage.
* Opponent gets turn 1 Font of Power. Awesome for them, but it is what it is, and at least it confirms their archetype. They get a turn 2 Sorceror's Apprentice, and I have no way to remove. Sigh.
* Off their first Font, they get: Sorceror's Apprentice (not great late, but for spell-only that's pretty amazing on turn 2), Azure Whelp (now that can be good for late game, and +2 spell damage is nothing to laugh at in spell-only)... and Solarion. FREAKING SOLARION.
* Off their second Font - which they drew with 21 cards left in the deck (and Solarion not popped yet), so their 2 best cards in the top 9 - they get Mana Wyrm and Flakmage (neither game breaking, but spell-only could make the Wyrm big, and they were running 8 secrets for Flakmage) - and Chenvalla. In spell-only mage. Jesus, talk about getting exactly what you need!
* I mean, that was ultimately it. Their Solarion was ok without being spectacular (though it did give them a Flame Ward which was perfect against my Galakrond tokens) though Tome of Intellect giving them a Deep Freeze when they were down to 3 cards in deck was very annoying.
* Ultimately, between that luck, the misplays this opponent made (consiiiistently did non-random stuff before random stuff, and many questionable plays during the game), and their deck - which, looking at after, was looking for random chance to win (not even kidding - assuming they couldn't burn down with their 2x Fireball and 1x Frostbolt, their only avenue to deal 30 was 2x Font of Power, 1x Tome of Intellect, 2x Mirror Entity and 1x Conjurer's Calling... in case they got something really decent off Font I guess?), and otherwise just had freeze, stall and control cards - was just a frustrating game that went on way longer than it should have, and was way closer than it should've been (literally killed them on the last turn 1 I could before dying to fatigue + ping).
I wouldn't be surprised if mage has the edge in that matchup between tier-level decklists (given that Galakrond control lock has a heap of anti-creature cards that'll likely get wasted), but those matches wouldn't be relying on really high rolls with Fonts getting Solarions. :-P
Damn Resurrect Priests. Damn you to hell. I would rather lose to Demon Hunter quickly compared to the slow games you make players endure.
Grammar is the difference between knowing your crap, and knowing you’re crap.
A .gif is worth a thousand words.
There is a concede button. Thank the devs for removing all priest face damage so the matches can last longer and also, for making it the only viable priest deck.
Battlefiend is such a bullshit, snowbally card. If that gets dropped on 1 and you can’t clear it, that’s 4+ face damage on turn 2, 5+ on turn 3. Even pirate warrior couldn’t push as much early face damage as the most basic DH decks can. Feels so bad to consistently lose by turn 5/6 to these BS undercosted cards and an awful new class whose only ostensible drawback (lack of card generation) doesn’t matter when it has so many overpowered cards.
paladin, it's either mech bs or reborn bs.. no fun in wild.
Not sure if hyped yet.
Seriously miss this game from 3 years ago...
RIP Hearthstone 07/04/2020.