10 matches played. All matches won or lost by turn 8.
Mage, Shaman and Warrior seem incredibly strong.
Most decks I've encountered are filled to the brim with epic and legendary cards (the push to pay to win is becoming more and more prevalent with each expansion release).
The number of cards I've seen which employ RNG to generate an effect or card seems to have increased.
Overall, really disappointed. There are no decisions to make anymore. I either win very easily or lose before I even get a chance to play a card. Game over I think. The whole game is now just another autobattler.
The amount of RNG swings is pretty absurd now. So many games someone plays Alex into Ysera unleashed into insane board etc etc etc. Happens so often maybe it's not RNG anymore.
Can I for once stop drawing absolute shit against opponents with the nut draw? for one fucking game can I just be able to fight back at least!? like fuck man I sware I must have pissed off a gypsy my luck is the absolute worst.
Also, tired of whiny bitches complaining about aggro. It's a necessary evil, an archetype that isn't just in Hearthstone but across many card games like this. Get used to it.
Also, tired of whiny bitches complaining about aggro. It's a necessary evil, an archetype that isn't just in Hearthstone but across many card games like this. Get used to it.
Just stop trying to make people believe that aggro isn't brainless.
Aggro is cancer, everyone who plays it is a brainless player, that's the only truth you need.
And fuck if I can't quote someone in this thread, you deserve to understand the truth of the life: aggro = cancer.
How did a deck that can summon 4 8/8s in one turn get past play testing? The interaction between all the Galakrond stuff and the stupid shaman quest is honestly just ridiculous.
I'm actually doing a weird vent this time... I'm annoyed at how bad my opponent just then was.
He was a golden rogue - so has at least 500 wins with rogue. Admittedly the game has been out for what, 5 or 6 years now? So it's not like that's too rare now - but it does mean they didn't just roll in off the street as a brand new player.
Turn 1 - Pharaoh Cat. No issues; really good card. Turn 2 they dagger to remove my Bloodsail Flybooter - no issue there; seeing their hand in the replay I would've done the same thing. My turn 2 consisted of me playing out the Flybooter tokens. Their turn 3 - Generous Mummy. Jesus tapdancing Christ. You cannot play that card against a tempo rogue with 6 cards + coin in hand after they draw. Needless to say, my turn 3 was great. Candlebreath for 3, a bunch of lackeys and 1/1 pirates, a 4/3 from one of the lackeys, but unfortunately, a Generous Mummy of my own via the transform lackey (at least I didn't willingly play mine!). On my opponents turn, he made a little use of the extra mana - SI7, Hooked Scimitar and Southsea Deckhand - but went gung-ho into killing my Mummy and left both my lackeys alive. Which meant turn 4 coin Heistbaron thanks to his Mummy still being around as a 5/1. HE THEN SAPPED MY HEISTBARON THE NEXT TURN IN ORDER TO MAKE A 4/4 VAN CLEEF. I didn't find out what his last two cards were as he conceded after I Faceless Corruptor'd his VC, so for all I know it was basically just a flashy concession.
Don't play Generous Mummy if your opponent has a clutch of cards. Just don't. It sucks to miss with your Pharaoh Cat like that, but the amount of tempo you're giving up is just not worth the 3 mana 5/4 that rebirths into a 5/1 (with the rebirth incidentally being a drawback in some cases as it's harder to kill it off and stop giving your opponent the benefit).
Getting to see more stats on hsreplay. Galakrond quest shaman has about 60% win rate on average right now. Galakrond Shaman has about a 67% win rate. People are still figuring out how to beat it so I’m sure it’ll go down a bit. The thing that bothers me though.. in galakrond shaman the player wins 80% of the time when they play galakrond. Just a bit strong.
edit: looked up matchups. ITS WORST MATCHUP IS TO GALAKROND SHAMAN. That’s right. The lowest win rate match up is a 50/50 followed closely by quest hunter and holy wrath paladin and pretty much nothing else. Just a bit strong. Better get used to this for awhile.
10 matches played. All matches won or lost by turn 8.
Mage, Shaman and Warrior seem incredibly strong.
Most decks I've encountered are filled to the brim with epic and legendary cards (the push to pay to win is becoming more and more prevalent with each expansion release).
The number of cards I've seen which employ RNG to generate an effect or card seems to have increased.
Overall, really disappointed. There are no decisions to make anymore. I either win very easily or lose before I even get a chance to play a card. Game over I think. The whole game is now just another autobattler.
Im so glad i desided to not buy any preorder this time around, whole day have been nonstop shaman bs… and deathrattle rogue :(
Dont you want a balloon, Georgie?
Anyone else having problems with BG after the Murloc patch? I always lose to end-game Murlocs or trying to get a Murloc build early on.
I used to be able to climb daily but now Im losing a lot. Anyone else have this issue?
2 days of new expansion and i deleted game again
4 months of shaman trash bullshit...straight into more shaman bullshit.
jfc,blizzard do you even think when designing cards
fuck that,im out,freaking trash meta,trash expansions,trash game.
PiRaTe WaRrIoR sPoTteD.
Just fuck off here, will ya
Not remotely salty, just thanking all of you for providing me with good laughs :)
Please, cry more :)
The amount of RNG swings is pretty absurd now. So many games someone plays Alex into Ysera unleashed into insane board etc etc etc. Happens so often maybe it's not RNG anymore.
.
Pirate warrior is back....ugghhh didn't they learn from the same mistake!
Can I for once stop drawing absolute shit against opponents with the nut draw? for one fucking game can I just be able to fight back at least!? like fuck man I sware I must have pissed off a gypsy my luck is the absolute worst.
Also, tired of whiny bitches complaining about aggro. It's a necessary evil, an archetype that isn't just in Hearthstone but across many card games like this. Get used to it.
what the hell beats shaman this new shaman galakron shaman deck? no joke played about 10 games of different classes vs it what an beat it good?
https://imgur.com/a/uhJnAhH
A big FUCK YOU for playing THE SAME FUCKING mech pala and secret mage, without 1 FUCKING DIFFERENT CARD.
FUCKING MAGGOT.
I'm sorry for my bad english :D
Just stop trying to make people believe that aggro isn't brainless.
Aggro is cancer, everyone who plays it is a brainless player, that's the only truth you need.
And fuck if I can't quote someone in this thread, you deserve to understand the truth of the life: aggro = cancer.
I'm sorry for my bad english :D
And once again it's SHAMANSTONE!!!
6 games......6 CANCER Shamen!!!!
Thanks for the variety
FUCK THIS......IT ISN'T FUN THAT WAY!!!
Had to create a new profile because "something" went wrong with Hearthpwn!! Lost all my shit and they couldn't fix it they say!
Shame on you Heartpwn in these digital days!!
Oh yeah.….and FUCK Brainless Aggro
How did a deck that can summon 4 8/8s in one turn get past play testing? The interaction between all the Galakrond stuff and the stupid shaman quest is honestly just ridiculous.
I'm actually doing a weird vent this time... I'm annoyed at how bad my opponent just then was.
He was a golden rogue - so has at least 500 wins with rogue. Admittedly the game has been out for what, 5 or 6 years now? So it's not like that's too rare now - but it does mean they didn't just roll in off the street as a brand new player.
Turn 1 - Pharaoh Cat. No issues; really good card. Turn 2 they dagger to remove my Bloodsail Flybooter - no issue there; seeing their hand in the replay I would've done the same thing. My turn 2 consisted of me playing out the Flybooter tokens. Their turn 3 - Generous Mummy. Jesus tapdancing Christ. You cannot play that card against a tempo rogue with 6 cards + coin in hand after they draw. Needless to say, my turn 3 was great. Candlebreath for 3, a bunch of lackeys and 1/1 pirates, a 4/3 from one of the lackeys, but unfortunately, a Generous Mummy of my own via the transform lackey (at least I didn't willingly play mine!). On my opponents turn, he made a little use of the extra mana - SI7, Hooked Scimitar and Southsea Deckhand - but went gung-ho into killing my Mummy and left both my lackeys alive. Which meant turn 4 coin Heistbaron thanks to his Mummy still being around as a 5/1. HE THEN SAPPED MY HEISTBARON THE NEXT TURN IN ORDER TO MAKE A 4/4 VAN CLEEF. I didn't find out what his last two cards were as he conceded after I Faceless Corruptor'd his VC, so for all I know it was basically just a flashy concession.
Don't play Generous Mummy if your opponent has a clutch of cards. Just don't. It sucks to miss with your Pharaoh Cat like that, but the amount of tempo you're giving up is just not worth the 3 mana 5/4 that rebirths into a 5/1 (with the rebirth incidentally being a drawback in some cases as it's harder to kill it off and stop giving your opponent the benefit).
Getting to see more stats on hsreplay. Galakrond quest shaman has about 60% win rate on average right now. Galakrond Shaman has about a 67% win rate. People are still figuring out how to beat it so I’m sure it’ll go down a bit. The thing that bothers me though.. in galakrond shaman the player wins 80% of the time when they play galakrond. Just a bit strong.
edit: looked up matchups. ITS WORST MATCHUP IS TO GALAKROND SHAMAN. That’s right. The lowest win rate match up is a 50/50 followed closely by quest hunter and holy wrath paladin and pretty much nothing else. Just a bit strong. Better get used to this for awhile.
FK SHAMAN,12 MATCHES IN A ROW, THIS DECK IS ABSURD, YOU CAN'T GRIND IT, YOU CAN'T OUT TEMPO IT, IT IS RETARDED