They NEED to give us a new Druid Hero and either a new Warlock hero, or make Nemsy more accessible.
Through the magic of an app called 'fakegps' i was able to attend a fireside gathering since none were even remotely close to me, all from the comfort of my couch. There was a thread going around once it was announced. Keep an eye out next time, this might help you as well
(Sorry in advance for my bad english. I did the best i could.)
1. Blizzard can make more expanssions like Gadgetzan and divide the 9 classes in groups of 3. Different combinations of classes and more exclusives cards for each group. (3 was not enough.)
2. Arena exclusive cards with the expansions. It's obvious that some cards are created to be better in Arena than in constructed. They can release them separately.
3. Clans. Well, this can be renamed, but for the concept let's call it 'Clans'. Groups of friends with quests to complete in Hearthstone. The clan quests can be like the daily quests, but exaggerated. I.E.: Win 50 games with X class. Reward: 500 gold. The reward is for all the member in the clan.
These are some of my ideas for the moment. I hope you like it.
I don't think any strictly and exclusively Standard format related improvements can be made to the game. I guess a new evergreen set would have been nice at the time of the first Wild rotations, but that train kind of went by.
2. Arena exclusive cards with the expansions. It's obvious that some cards are created to be better in Arena than in constructed. They can release them separately.
I don't think any strictly and exclusively Standard format related improvements can be made to the game. I guess a new evergreen set would have been nice at the time of the first Wild rotations, but that train kind of went by.
I honestly think that having an evergreen set in standard is a mistake. It always ends up reducing design space one way or another and Hall of Fame and nerfs are only patches to an already flawed system that hurts the game long term. That along the fact that hearthstone has a pretty poor new player experience makes me think that a new system will be needed in the future.
My solution? Classic mode, a format with only Basic and Classic, along with a rotation of all basic and classic cards to wild. Classic format would be perfect to learn the game for new players and old players like me would love to return to classic hearthstone once in a while to take a break from standard/wild. The rotation also ensures that blizzard has full control over standard and it allows for most of the nerfs to be reverted. This also means that they can really create any meta they want as long as they design it well so any mistakes on that would be on their part from that point forward.
This could arguably make standard more expensive but this is a digital card game so that fact could always be countered by more standard promotions and rewards to bring it in line or even surpass what we have now.
crafting on dept would be nice....i would take 1600 dept dust wichplayer would be paying back by opening packs and dis. duplicates....this would help in times when you really need some extra dust for that one deck but have nothing
I kinda wonder how this game would actually be if you could only put 1 epic into the deck. Like right now it is a true pain to get 2 copies of that. It is like a legendary right now
I don't think any strictly and exclusively Standard format related improvements can be made to the game. I guess a new evergreen set would have been nice at the time of the first Wild rotations, but that train kind of went by.
I honestly think that having an evergreen set in standard is a mistake. It always ends up reducing design space one way or another and Hall of Fame and nerfs are only patches to an already flawed system that hurts the game long term. That along the fact that hearthstone has a pretty poor new player experience makes me think that a new system will be needed in the future.
My solution? Classic mode, a format with only Basic and Classic, along with a rotation of all basic and classic cards to wild. Classic format would be perfect to learn the game for new players and old players like me would love to return to classic hearthstone once in a while to take a break from standard/wild. The rotation also ensures that blizzard has full control over standard and it allows for most of the nerfs to be reverted. This also means that they can really create any meta they want as long as they design it well so any mistakes on that would be on their part from that point forward.
This could arguably make standard more expensive but this is a digital card game so that fact could always be countered by more standard promotions and rewards to bring it in line or even surpass what we have now.
I'd fckin love playing classic hearthstone, where playing a yeti on turn 4 was so satisfying <3
I honestly think that having an evergreen set in standard is a mistake. It always ends up reducing design space one way or another and Hall of Fame and nerfs are only patches to an already flawed system that hurts the game long term. That along the fact that hearthstone has a pretty poor new player experience makes me think that a new system will be needed in the future.
My solution? Classic mode, a format with only Basic and Classic, along with a rotation of all basic and classic cards to wild. Classic format would be perfect to learn the game for new players and old players like me would love to return to classic hearthstone once in a while to take a break from standard/wild. The rotation also ensures that blizzard has full control over standard and it allows for most of the nerfs to be reverted. This also means that they can really create any meta they want as long as they design it well so any mistakes on that would be on their part from that point forward.
This could arguably make standard more expensive but this is a digital card game so that fact could always be countered by more standard promotions and rewards to bring it in line or even surpass what we have now.
How does a Yeti limit the design space? Basic+Classic only limits the design space as an evergreen set because it was never designed to be such. Similarly the flaws nerfs and HOF are answers to are unique to those two sets.
The rotation of the current evergreen sets makes the game more expensive without fixing anything. Blizzard already has a full control over the whole game, although they're reluctant to use that. Yes, the nerfs in the Classic and Basic sets could be reverted, but that can already be accomplished by either rotating only those cards or by keeping them in Standard because Wild balance matters. By rotating all of those sets you basically want to shoot a fly with a cannon.
(Sorry in advance for my bad english. I did the best i could.)
1. Blizzard can make more expanssions like Gadgetzan and divide the 9 classes in groups of 3. Different combinations of classes and more exclusives cards for each group. (3 was not enough.
Yes yes yes :) Or even the first ‘return’ set to Mean Streets with the same factions.
We love that you have made a new deck archtype hunter spells only!
what we now need for the game is:
Even more buyable hero avatars
Even more hero cards like the deathknights
Legendary hunter spell
Legendary every class spell
More cosmetics: Yes please. Especially if they can be purchased by gold or other cosmetics currency.
More hero cards: My personal opinion is yes but I think they should wait 2 years. Let them be rare and special.
More legendary spells: My opinions is maybe. It really depends on the excecution.
They NEED to give us a new Druid Hero and either a new Warlock hero, or make Nemsy more accessible.
I for one just want some Shadowpan Monk brewmaster shizzle going on
(Sorry in advance for my bad english. I did the best i could.)
1. Blizzard can make more expanssions like Gadgetzan and divide the 9 classes in groups of 3. Different combinations of classes and more exclusives cards for each group. (3 was not enough.)
2. Arena exclusive cards with the expansions. It's obvious that some cards are created to be better in Arena than in constructed. They can release them separately.
3. Clans. Well, this can be renamed, but for the concept let's call it 'Clans'. Groups of friends with quests to complete in Hearthstone. The clan quests can be like the daily quests, but exaggerated. I.E.: Win 50 games with X class. Reward: 500 gold. The reward is for all the member in the clan.
These are some of my ideas for the moment. I hope you like it.
Always look on the random side of life.
I don't think any strictly and exclusively Standard format related improvements can be made to the game. I guess a new evergreen set would have been nice at the time of the first Wild rotations, but that train kind of went by.
Ideas for Blizzard:
1. Fire current Hearthstone design team;
2. Hire people who know how to design and balance games.
Check out my Hearthstone expansion: The Shifting Sands
crafting on dept would be nice....i would take 1600 dept dust wichplayer would be paying back by opening packs and dis. duplicates....this would help in times when you really need some extra dust for that one deck but have nothing
Classic/Base set needs to go to wild and a new rotating standard base set should be made available for all players for free every new year.
Wishful thinking I know, but it would be a fun surprise for everyone and would allow for so much more fun designed cards to be had.
I kinda wonder how this game would actually be if you could only put 1 epic into the deck. Like right now it is a true pain to get 2 copies of that. It is like a legendary right now
Just remember the good times!
Top deck is cheat
A "silence all minions in your opponent's hand" card.
I'll get you, handbuff Paladin, and your little dog too.
delete 40 gold quests