If I had a main problem with Hearthstone, it would be netdecks. Now this isn't the Hearhtsone devs fault since they couldn't control how big the community would get and the features with it. But I feel like a lot of people don't really experiment enough to make games interesting outside ofthe first week of a expansion. People would normally wait to find out the "safe" cards to craft instead of crafting what they want to have fun and see what streamers are playing. Of course there are other factors to this like cost of hearthstone but netdecking does frustrate me.
If I had a main problem with Hearthstone, it would be netdecks. Now this isn't the Hearhtsone devs fault since they couldn't control how big the community would get and the features with it. But I feel like a lot of people don't really experiment enough to make games interesting outside ofthe first week of a expansion. People would normally wait to find out the "safe" cards to craft instead of crafting what they want to have fun and see what streamers are playing. Of course there are other factors to this like cost of hearthstone but netdecking does frustrate me.