I am an F2P player (except for the $5 welcome bundle) who has been playing since around the release of TGT. People who spend money definitely have the advantage, of course. But I still reach rank 5 every season. I hardly grind for gold, but I do my dailies in a particular way to maximize gold - only do quests that are at least 60 gold and cycle out the ones under. I do 50g quests when my quest log is filled and try my best never to do 40g quests. I spend a good amount on arena when I have time. I bought all the adventures with gold I saved up over time. I still keep all my golden cards and only disenchant when I particularly want to craft something. Also, I even keep all my duplicates in case something gets nerfed to take advantage of the full dust refund. That being said, I am sitting on almost 10k dust once I disenchant just my duplicates. I probably play around 30 minutes to 1 hour a day. Sometimes not at all if I don't need to do any dailies, and sometimes up to 3 hours when I really have the time and want to have fun. I know it sounds like I'm bragging, but I'm just trying to say that it is possible to play without spending money or hours of time.
That all being said, I probably won't be able to play every deck out there. I probably can't play any paladin or priest deck since I am lacking in the many legendaries, nor can I play a lot of fun decks unless I want to drop all my dust in one go.
But I don't think Hearthstone is meant to be fair. It rewards those who do spend money or spend the time. I think that makes sense. It definitely is difficult for f2p players, so you do need to spend more time and/or play smarter. Standard definitely helps cycle out cards so new players can jump in more quickly, and Blizzard still gives out free things, though maybe not enough. Mainly, just have fun. If you aren't having fun, there's not really any point to playing the game.
I gave up on competitive for this expansion (doesn't mean I still don't have winning decks, though...). I dumped all my accumulated dust since last expansion on Casino Mage (not a high win rate, BUT FUN AS HELL) and disenchanted some other cards I wasn't using to finish up a Deathrattle Rogue which I'm still in the process of testing to see if it's competitively viable or not (I think it'd really start winning if I could get Cairne Bloodhoof). I also have more than a decent-sized collection imo which I was only able to acquire with patience and commitment to the game, and I've been playing for 12 & 1/2 months now. My collection is public, btw, and if you think your cards/decks aren't at least as good as mine, then I think you've been playing too much Gwent. And the system may seem unfair, but that's American capitalism for you.
Why only forty packs, is the real question. If you do one quest within 3 days, you earn 11k, or more. Hundred and 10 packs, plus dust from them. That is how much in-between expansion. So. Before whining, put in the time.
Why only forty packs, is the real question. If you do one quest within 3 days, you earn 11k, or more. Hundred and 10 packs, plus dust from them. That is how much in-between expansion. So. Before whining, put in the time.
Your math is off. KoFT was released on August 10th. So 119 days between. If you do 40g quests, that makes 4760g. With all 60g quests, it is 7140g. You probably will get some spectate quests, 100g quests, and the friend 80g quests in between, but thats still nowhere near 11k. Of course, if you do spend the time, you can definitely make more with arena and the extra grinding, but there are people who don't play everyday.
Also, the person probably spent some gold buying packs or playing arena. A lot of people don't just start saving right away for the next expansion.
What a weird entitled world thinking it's unfair you can't have it all for free. I would agree Blizzard needs to work on the new player experience and lower the entry level. But you've been playing for a year and a half. I had 6500 gold saved up between Frozen Thrown and Kobold and I don't play that religiously.
I think I won’t make out of rank 20 this month unless my luck changes I get coursed every time I switch deck but it fine I was playing for fun not ranks new xpac should be fun not grind to rank up.
Man people don't like losing is all I read here. A new expansion just fot out and all I'm playing is 1/3 games i lose but god I like it
At least you did not understand what I wrote and some people still write that I should make enough effort, but in my postI pointed it out.
Let me make it clear for you, I have some "competitive expensive" decks I can be rank 5 every month for 5 months, after the rank 5, I quit or try different decks. So losing isnt the problem for me.
Most of the time I do my quests. Sometimes I play Arena even if it is not continuous. But that is not enough and never will be enough. They will reliaze a new one before I can craft all the cards in the expansion and can try all the decks, and there will never be a time when I can reduce my effort. This is the problem.
I'm f2p players since beta and while i can stop playing for few month when i get bored i always get back at least for new expansion. My collection is usually shrinking instead of expanding, but i usually manage to get at least 3 meta decks, so it is possible to do that (once i had control warrior, patron warrior, handlock, freeze mage, face hunter and my custom shaman at the same time, which was kinda big investement in dust). Now two fact. Yes, maintaining big collection in hearthstone is costly, but it always is with any card game, no matter if this is physical or digital. And usually free 2 play games are money burners if you want to keep up with everything. But hearthstone so far dodged problem, that you can't compete with anyone because you don't have a cards. There are plenty reasonable cheap decks, both usual suspects like zoo lock and face/midrange hunter and meta decks, which you can craft relatively fast. Also Gadgetzan gave us gift of jades, kabals and goons, which while maybe aren't that loved, they are really good to maintain few decks using same strategy. It should be especially easy for you, as you kickstarted yourself with that 40 Kobolt packs, so you have something to disenchant for sure. But let's be honest, there isn't problem that you or many people like you can't win or get your competitive deck. Problem is that you must have full collection or few most expensive decks because you want them now. And while this isn't maybe bad thing, then let's be honest. This is will never be obtainable without heavy grind or big investement. Like in any f2p game or card game, because they still need to pay for themselves. And i know, people like compare hearthstone to gwent or shadowverse, which are relatively fresh digital card games. But let's compare it in other spectrum. Take Hex, when you must pay for cards, or get them from other players, Faeria or god forbid Duels of Champions. There wasn't problem with collections until new expansions came. And this really matters, because no matter, how good catch-up system will be, new players still be so far behind, that they will need to burn some money to get all cards, especially if you include wild. That's why we have standard rotation, to keep card pool relatively small.
I ran two variants of a tempo mage deck from 20 to 13 with 76% win rate. Not the highest ranks, but it goes to show how powerful the deck is
It has two legendaries, Aluneth and Bloodmage Thalnos and two and four Epics (Primordial Glyph and Deck of Wonders in one of the variants).
There are more, powerful yet cheap decks like this. I get your point of not having access to all decks, but you could just build one deck you love and run it. Missing a few cards to add later on usually isn’t that bad, even with some legendaries.
I am not missing a few cards. For example I played actively since the KoFT was released. I have 163/247 cards. I am missing lot of cards and legendaries. Some people say that we should save golds on first day but how can I save golds for next expansion If you dont have any/enough cards from this expansion? I will never have enough packs/cards to save my gold and I will never have enough cards because I can not save my golds. It is vicious circle.
I'm f2p players since beta and while i can stop playing for few month when i get bored i always get back at least for new expansion. My collection is usually shrinking instead of expanding, but i usually manage to get at least 3 meta decks, so it is possible to do that (once i had control warrior, patron warrior, handlock, freeze mage, face hunter and my custom shaman at the same time, which was kinda big investement in dust). Now two fact. Yes, maintaining big collection in hearthstone is costly, but it always is with any card game, no matter if this is physical or digital. And usually free 2 play games are money burners if you want to keep up with everything. But hearthstone so far dodged problem, that you can't compete with anyone because you don't have a cards. There are plenty reasonable cheap decks, both usual suspects like zoo lock and face/midrange hunter and meta decks, which you can craft relatively fast. Also Gadgetzan gave us gift of jades, kabals and goons, which while maybe aren't that loved, they are really good to maintain few decks using same strategy. It should be especially easy for you, as you kickstarted yourself with that 40 Kobolt packs, so you have something to disenchant for sure. But let's be honest, there isn't problem that you or many people like you can't win or get your competitive deck. Problem is that you must have full collection or few most expensive decks because you want them now. And while this isn't maybe bad thing, then let's be honest. This is will never be obtainable without heavy grind or big investement. Like in any f2p game or card game, because they still need to pay for themselves. And i know, people like compare hearthstone to gwent or shadowverse, which are relatively fresh digital card games. But let's compare it in other spectrum. Take Hex, when you must pay for cards, or get them from other players, Faeria or god forbid Duels of Champions. There wasn't problem with collections until new expansions came. And this really matters, because no matter, how good catch-up system will be, new players still be so far behind, that they will need to burn some money to get all cards, especially if you include wild. That's why we have standard rotation, to keep card pool relatively small.
I am agree with you at some points but You are playing since beta and still you cant play whatever you want. For instance, Gwent goint to release 100 cards and I can save golds for this because I have decent collection already. I can collect enough cards for 1-2 week. In Hearthstone, I can't get enough cards even when the new expansion comes out and It is problem for me.
Man people don't like losing is all I read here. A new expansion just fot out and all I'm playing is 1/3 games i lose but god I like it
At least you did not understand what I wrote and some people still write that I should make enough effort, but in my postI pointed it out.
Let me make it clear for you, I have some "competitive expensive" decks I can be rank 5 every month for 5 months, after the rank 5, I quit or try different decks. So losing isnt the problem for me.
Most of the time I do my quests. Sometimes I play Arena even if it is not continuous. But that is not enough and never will be enough. They will reliaze a new one before I can craft all the cards in the expansion and can try all the decks, and there will never be a time when I can reduce my effort. This is the problem.
^It seems you are doing fine if you can make it to rank 5 consistently, but that's not enough? From your last sentence, it looks like your biggest problem is you can't collect all the cards. And this is why Hearthstone is unfair?
I honestly don't think it is necessary or required to have the ENTIRE collection and be able to play ALL the decks. Sure, that would be great and awesome, but that really is only possible for people who spend lots of money and/or time. It does seem a bit entitled to say its unfair that you can't own the whole thing. You definitely can have fun without it all; in fact, imo part of what makes it fun is gradually building up your own collection and building decks with what you have.
I would tell you to keep pushing toward the priest deck, but I think I am seeing a reason now Blizz would trash a class (Blade Flurry nerf) to give a different one a leg-up. I just play brawl and casual, it's not like the rewards are any worse.
Heck, I'll call it BBC - (card)Back Brawl and Casual. The rest of the game sucks.
i'm completly f2p and all i can say is no the game isnt fair and it will never be, blizzard already gives us free stuff and they are doing it more and more often.
Meta decks were made BY players, now they had to test it out and tune it abit usually players with a large poll of cards that can do that easily, as a f2p player you got but a handful of choices. 1- craft 1/2 decks you want to play and stick to them for the remaining of the expansion(unless you get lucky on packs) 2-ignore the meta and build your own deck 3-build a cheaper version of the deck you want. Sometimes it won't be possible like machine gun priest needs raza, andwin etc but in some decks its possible like quest warrior and such.
All in all if you think it is unfair, it is but you already get so much from blizzard you should look back at how much they helped you till now.
Blizzard didnt help anybody. They removed adventures and gived little gifts. You can look adventure/expansion price comparison.
i'm completly f2p and all i can say is no the game isnt fair and it will never be, blizzard already gives us free stuff and they are doing it more and more often.
Meta decks were made BY players, now they had to test it out and tune it abit usually players with a large poll of cards that can do that easily, as a f2p player you got but a handful of choices. 1- craft 1/2 decks you want to play and stick to them for the remaining of the expansion(unless you get lucky on packs) 2-ignore the meta and build your own deck 3-build a cheaper version of the deck you want. Sometimes it won't be possible like machine gun priest needs raza, andwin etc but in some decks its possible like quest warrior and such.
All in all if you think it is unfair, it is but you already get so much from blizzard you should look back at how much they helped you till now.
Blizzard didnt help anybody. They removed adventures and gived little gifts. You can look adventure/expansion price comparison.
They could have easily just not given you anything after the changes to 3 expansion, no packs no legendaries just work yourself to the bone for everything but they gave us free packs(the number is getting bigger each xpansion) and a legendary, pluz you now get a garanteed legendary on the first 10 packs. Not saying it's the best but it is not as bad as you make it sound to be, what more they are trying to make money if they made it so you could get the all the cards without buying packs then they would make less money.
It's easy to see the negatives but it is hard to look at the good things that are given to us.
You're probably playing the wrong decks or playing them poorly if you're having trouble ranking up. Hunter seems really good right now with only the deathknight for a legendary and lots of lists aren't even running it. I put together a 3k dust deck last bought and sent from rank 17-13 with 1 loss.
As a ftp player, classic zoo, hunter and aggro paladin are your best budget decks for grinding ranks. Secret mage is pretty darn cheap too with only glyph for epics and that's a card every single mage deck runs so it's not a waste of dust
The point is with the current business model there is no incentive for new players to start playing this game. they will spend a lot of money and get no value in return. Then they will get bumbed out about the game that they expected to be more newbee friendly and stop playing it, because they feel they wasted every dollar-buck or euro spent. And thats a legit concern from any new player. But when they bring it up on these forums they get hammered in to the ground by players who have no brain or who use their dads credit-card and thus have no value of money in their life. This game needs more new players on the long term, so stop being elitist! and scared that someone else might have a chance on ladder to.
What cards do you have and what decks would you love playing and which decks are you playing right now?
Seeing as you've spent hours to get the collection you have now, maybe I can help you with getting the most out of that collection.
That is a really nice gesture..But Let me try to explain something to you. After playing this game since I got invited to the beta I discovered something interesting. I went back into my collection, just to check to see how many legendary cards I had from each set, and I was surprised. Ignoring the adventures, and just focusing on expansions I had about 7 - 8 legendary cards per. The average released per expansion was 20 but Un'goro has 23 legendary cards. This means that I only had about 40-45% of the legendary cards per set. In some cases I had more (9) from a set, because I knew I crafted cards. But overall it was below half. This is me playing and paying for the DLC's + Packs!
This started to make me wonder about casual players or players that don't dedicate their time to farm like I do. I tend to log on at least once a day, farm the quest I received and then log off. I sometimes accrue additional gold from the 100 gold for the 30 wins in the day. But I rarely deplete this and average about 10 to 20 gold. In the course of a month I can generate 3000 gold which translates to 30 packs.
When expecting a new expansion, I pre farm a month prior and then farm for 3 more months. This means that in total I will acquire 120 packs. Before the next expansion. This typically yields the 7 - 8 legendary cards I mentioned if I'm lucky. With the additional packs given out with this expansion, I opened about 40 packs. Only 1 legendary card dropped. I crafted another. I am currently well below par.
After evaluating this, I feel that the free to play model is lacking a bit. I don't expect everything to be given out and easily achieved but I do believe that by putting in the time a f2p player should be able to acquire 50-65% of the legendary cards in a set. If you look at the epics it even gets worse. This gets backed up by streamers who dont experience this problem and they play with full golden decks. They can at-least admit that the value given t the consumer isn't enough and should be corrected in favor of the consumer. There are many ways this could be achieved. My fav. mentioned by Brian Kibler is adding dust to card packs. It would be a small gesture from blizzard, but definitely one in the right direction.
Rollback Post to RevisionRollBack
" In the beginning, there was nothing, which exploded."
I think it'd be cool to have a legendary showcase every week, where a Blizzard employee highlights a legendary currently in standard and talks about it's use and synergies etc. and then during that week you can buy it for like $5. Blizzard would still be able to bathe in money and it would give players a small window to get exactly the legendary they wanted for about the price of 2 packs. That or have a legendary pre-order pack: one pack that contains only legendaries for like $20 or something.
I'd still rather just get 2 more cards per pack and be guaranteed at least 5 common, 1 rare, and 1 golden card. Statistically, that'd put you very close to getting all non-legendary cards after dusting the gold cards you don't want from the pre-order bundle.
Rollback Post to RevisionRollBack
Look at this thing and let me know what you think!
I think it'd be cool to have a legendary showcase every week, where a Blizzard employee highlights a legendary currently in standard and talks about it's use and synergies etc. and then during that week you can buy it for like $5. Blizzard would still be able to bathe in money and it would give players a small window to get exactly the legendary they wanted for about the price of 2 packs. That or have a legendary pre-order pack: one pack that contains only legendaries for like $20 or something.
I'd still rather just get 2 more cards per pack and be guaranteed at least 5 common, 1 rare, and 1 golden card. Statistically, that'd put you very close to getting all non-legendary cards after dusting the gold cards you don't want from the pre-order bundle.
Oh that's horrible idea. Maybe not from collection building side, but let's be honest. For now there is so many threads about game price or how hearthstone p2w. Now imagine how huge backlash would come, when they would give you chance to directly target legendaries for money. (I know, you still can do it indirectly trough buying packs and dusting it.) This would be just sucidie from image standpoint. The only real thing, than they can safely do is change rarity ratio, but that's risky buisness.
@FrostbytesNL - I probably play much less than you (I mentioned montly and longer breaks), but while you have 8 legendaries per expansion, i have currently 15 in collection overall. And i plan to reduce this list further next week, when i decide which decks i want to follow this time. And still don't feel crippled in my matches. But there is differnce, that i don't aim for full collection and every deck, but i just want to have fun with few decks, which i know i can stand my ground with them. Also for me farming trough expansion for new deck, which i decided to pick is kinda fun, when i form it one card at the time.
Edit: Don't get me wrong, i would definetely enjoy more free stuff. It's just that I don't feel, that current state of game is unfair for me. And it comes from guy, who burned his full wild collention and many card from standard just to sustain his chaotic ideas. I'm just used to it, because i exprience it in every card game i play.
I am an F2P player (except for the $5 welcome bundle) who has been playing since around the release of TGT. People who spend money definitely have the advantage, of course. But I still reach rank 5 every season. I hardly grind for gold, but I do my dailies in a particular way to maximize gold - only do quests that are at least 60 gold and cycle out the ones under. I do 50g quests when my quest log is filled and try my best never to do 40g quests. I spend a good amount on arena when I have time. I bought all the adventures with gold I saved up over time. I still keep all my golden cards and only disenchant when I particularly want to craft something. Also, I even keep all my duplicates in case something gets nerfed to take advantage of the full dust refund. That being said, I am sitting on almost 10k dust once I disenchant just my duplicates. I probably play around 30 minutes to 1 hour a day. Sometimes not at all if I don't need to do any dailies, and sometimes up to 3 hours when I really have the time and want to have fun. I know it sounds like I'm bragging, but I'm just trying to say that it is possible to play without spending money or hours of time.
That all being said, I probably won't be able to play every deck out there. I probably can't play any paladin or priest deck since I am lacking in the many legendaries, nor can I play a lot of fun decks unless I want to drop all my dust in one go.
But I don't think Hearthstone is meant to be fair. It rewards those who do spend money or spend the time. I think that makes sense. It definitely is difficult for f2p players, so you do need to spend more time and/or play smarter. Standard definitely helps cycle out cards so new players can jump in more quickly, and Blizzard still gives out free things, though maybe not enough. Mainly, just have fun. If you aren't having fun, there's not really any point to playing the game.
I gave up on competitive for this expansion (doesn't mean I still don't have winning decks, though...). I dumped all my accumulated dust since last expansion on Casino Mage (not a high win rate, BUT FUN AS HELL) and disenchanted some other cards I wasn't using to finish up a Deathrattle Rogue which I'm still in the process of testing to see if it's competitively viable or not (I think it'd really start winning if I could get Cairne Bloodhoof). I also have more than a decent-sized collection imo which I was only able to acquire with patience and commitment to the game, and I've been playing for 12 & 1/2 months now. My collection is public, btw, and if you think your cards/decks aren't at least as good as mine, then I think you've been playing too much Gwent. And the system may seem unfair, but that's American capitalism for you.
welcome to the jungle
Why only forty packs, is the real question. If you do one quest within 3 days, you earn 11k, or more. Hundred and 10 packs, plus dust from them. That is how much in-between expansion. So. Before whining, put in the time.
What a weird entitled world thinking it's unfair you can't have it all for free. I would agree Blizzard needs to work on the new player experience and lower the entry level. But you've been playing for a year and a half. I had 6500 gold saved up between Frozen Thrown and Kobold and I don't play that religiously.
I think I won’t make out of rank 20 this month unless my luck changes I get coursed every time I switch deck but it fine I was playing for fun not ranks new xpac should be fun not grind to rank up.
I'm f2p players since beta and while i can stop playing for few month when i get bored i always get back at least for new expansion. My collection is usually shrinking instead of expanding, but i usually manage to get at least 3 meta decks, so it is possible to do that (once i had control warrior, patron warrior, handlock, freeze mage, face hunter and my custom shaman at the same time, which was kinda big investement in dust). Now two fact. Yes, maintaining big collection in hearthstone is costly, but it always is with any card game, no matter if this is physical or digital. And usually free 2 play games are money burners if you want to keep up with everything. But hearthstone so far dodged problem, that you can't compete with anyone because you don't have a cards. There are plenty reasonable cheap decks, both usual suspects like zoo lock and face/midrange hunter and meta decks, which you can craft relatively fast. Also Gadgetzan gave us gift of jades, kabals and goons, which while maybe aren't that loved, they are really good to maintain few decks using same strategy. It should be especially easy for you, as you kickstarted yourself with that 40 Kobolt packs, so you have something to disenchant for sure. But let's be honest, there isn't problem that you or many people like you can't win or get your competitive deck. Problem is that you must have full collection or few most expensive decks because you want them now. And while this isn't maybe bad thing, then let's be honest. This is will never be obtainable without heavy grind or big investement. Like in any f2p game or card game, because they still need to pay for themselves. And i know, people like compare hearthstone to gwent or shadowverse, which are relatively fresh digital card games. But let's compare it in other spectrum. Take Hex, when you must pay for cards, or get them from other players, Faeria or god forbid Duels of Champions. There wasn't problem with collections until new expansions came. And this really matters, because no matter, how good catch-up system will be, new players still be so far behind, that they will need to burn some money to get all cards, especially if you include wild. That's why we have standard rotation, to keep card pool relatively small.
I would tell you to keep pushing toward the priest deck, but I think I am seeing a reason now Blizz would trash a class (Blade Flurry nerf) to give a different one a leg-up. I just play brawl and casual, it's not like the rewards are any worse.
Heck, I'll call it BBC - (card)Back Brawl and Casual. The rest of the game sucks.
Free to try and find a game, dealing cards for sorrow, cards for pain.
Garrosh did nothing wrong.
Give me statistics. How many cards does Gwent have and how many viable decks exactly can you play?
You're probably playing the wrong decks or playing them poorly if you're having trouble ranking up. Hunter seems really good right now with only the deathknight for a legendary and lots of lists aren't even running it. I put together a 3k dust deck last bought and sent from rank 17-13 with 1 loss.
As a ftp player, classic zoo, hunter and aggro paladin are your best budget decks for grinding ranks. Secret mage is pretty darn cheap too with only glyph for epics and that's a card every single mage deck runs so it's not a waste of dust
The point is with the current business model there is no incentive for new players to start playing this game. they will spend a lot of money and get no value in return. Then they will get bumbed out about the game that they expected to be more newbee friendly and stop playing it, because they feel they wasted every dollar-buck or euro spent. And thats a legit concern from any new player. But when they bring it up on these forums they get hammered in to the ground by players who have no brain or who use their dads credit-card and thus have no value of money in their life. This game needs more new players on the long term, so stop being elitist! and scared that someone else might have a chance on ladder to.
" In the beginning, there was nothing, which exploded."
This started to make me wonder about casual players or players that don't dedicate their time to farm like I do. I tend to log on at least once a day, farm the quest I received and then log off. I sometimes accrue additional gold from the 100 gold for the 30 wins in the day. But I rarely deplete this and average about 10 to 20 gold. In the course of a month I can generate 3000 gold which translates to 30 packs.
When expecting a new expansion, I pre farm a month prior and then farm for 3 more months. This means that in total I will acquire 120 packs. Before the next expansion. This typically yields the 7 - 8 legendary cards I mentioned if I'm lucky. With the additional packs given out with this expansion, I opened about 40 packs. Only 1 legendary card dropped. I crafted another. I am currently well below par.
After evaluating this, I feel that the free to play model is lacking a bit. I don't expect everything to be given out and easily achieved but I do believe that by putting in the time a f2p player should be able to acquire 50-65% of the legendary cards in a set. If you look at the epics it even gets worse. This gets backed up by streamers who dont experience this problem and they play with full golden decks. They can at-least admit that the value given t the consumer isn't enough and should be corrected in favor of the consumer. There are many ways this could be achieved. My fav. mentioned by Brian Kibler is adding dust to card packs. It would be a small gesture from blizzard, but definitely one in the right direction.
" In the beginning, there was nothing, which exploded."
I think it'd be cool to have a legendary showcase every week, where a Blizzard employee highlights a legendary currently in standard and talks about it's use and synergies etc. and then during that week you can buy it for like $5. Blizzard would still be able to bathe in money and it would give players a small window to get exactly the legendary they wanted for about the price of 2 packs. That or have a legendary pre-order pack: one pack that contains only legendaries for like $20 or something.
I'd still rather just get 2 more cards per pack and be guaranteed at least 5 common, 1 rare, and 1 golden card. Statistically, that'd put you very close to getting all non-legendary cards after dusting the gold cards you don't want from the pre-order bundle.
Look at this thing and let me know what you think!
@FrostbytesNL - I probably play much less than you (I mentioned montly and longer breaks), but while you have 8 legendaries per expansion, i have currently 15 in collection overall. And i plan to reduce this list further next week, when i decide which decks i want to follow this time. And still don't feel crippled in my matches. But there is differnce, that i don't aim for full collection and every deck, but i just want to have fun with few decks, which i know i can stand my ground with them. Also for me farming trough expansion for new deck, which i decided to pick is kinda fun, when i form it one card at the time.
Edit: Don't get me wrong, i would definetely enjoy more free stuff. It's just that I don't feel, that current state of game is unfair for me. And it comes from guy, who burned his full wild collention and many card from standard just to sustain his chaotic ideas. I'm just used to it, because i exprience it in every card game i play.