I left out Dragon Priest because it already is seeing a lot of action.
Technically, Control Warrior exists, but it's not really seen as much as Taunt or Pirate in standard. Ditto Elemental Mage, as Secret and Quest are far too common.
Added Elemental Shaman as I've seen it played a bit recently. I find it refreshing and tougher to play against than garbage-spamming Evolve/Token.
Miracle Rogue with the new defensive secrets, it will be really good! (You can't really play around Evasion and Sudden betrayel in the same time successfuly)
I'd say the Elemental/Control mage would be the most likely out of decks, but I also kind of want to say some sort of Secret/Big Hunter as well and the Quest Warlock.
I'd say the Elemental/Control mage would be the most likely out of decks, but I also kind of want to say some sort of Secret/Big Hunter as well and the Quest Warlock.
Yeah, I wish you could only vote for 2 or 3 selections. Endless multi-choice would really troll it up.
Control Hunter, Oil Rogue will be good enough to at least be fringe
Elemental Shaman, Control warrior, Quest Rogue and Miracle Rogue will be all very strong, elemental shaman possibly the weakest, but there are still a lot of cards unseen.
I think quest priest will be viable now too with the cards revealed.
Hard to say since we don't know which of the neutral commons will find its way into every deck yet.
Every expansion Blizzard releases a bunch of vaguely interesting build-around cards that utterly fail to compete with the Bonemares of the current expansion for deckspace.
I’m actually kind of thinking a meme-control Warrior that runs Togwaggle + Explore Ungoro, Control tools, Draw and Armor gain could be ok. Steal your opponents deck, delete their win conditions and synergy, and just grind them out.
People are sleeping on sapphire spellstone. Shaman has the board clears in lightning storm and volcano to beat aggro/tempo. I had enough to transform removal and silence to beat big priest and Druid. You can beat raza priest easily if they don’t draw shadowreaper. And even if they get a full wipe with anduin you can reload easily with 0 cost thing from belies and snow fury giants. Especially with spirit echo.
I’m actually kind of thinking a meme-control Warrior that runs Togwaggle + Explore Ungoro, Control tools, Draw and Armor gain could be ok. Steal your opponents deck, delete their win conditions and synergy, and just grind them out.
This is really optimistic though lol.
Dude, you radiate optimism in offbeat cards just for posting a Moorabi deck recipe.
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I like that.
Togwaggle is either Trolden tryouts, or the new Renounce Darkness: Opponent's Edition. Or it is dropping a buffed Gnomeferatu that targets yourself if the ransom card isn't discarded.
/I actually had fun with an opponent playing Explore UnGoro while I played Thief Priest. That game was a great clown fiesta.
Please add spells and DK only hunter to the list, really curious about that
If hunter gets something that ties in with that awful card that looks worse than Purify did at Karazhan's announcement, maybe. Never used the editing commands on polls or threads.
For now I'd classify anything like that to be ... a really, really bad control hunter deck.
/who knows, could work in an expansion or two. Look at Purify
Twenty-four hours later, looks like control/elemental mage is winning with 12 votes, and control warrior will return with 9. Eight folks have faith with discard warlock. Casino mage is favored by trolls or RNG lovers for 4th, tied with whatever is Other.
Here's to an interesting week or two of fluctuating meta and experiments, hopefully.
dragon priest, maybe an iteration of the already dominant raza priest. the cards for priest are too good, the new board clear etc and dragon card are going to be extremely OP.
Control Rogue. Using auctioneer to draw the new legendary weapon and the new 4 mana 4/4 . Aim is to draw your entire deck, and hold use a huge legandary weapon to control the board, holding the spellstone in your hand for if they play a bunch of minions you cant deal with. you can avoid fatigue by just hero powering at the end of your turn.
would be super strong early on with backstab and other cheap removal, and then when you draw the rest of your deck you either gain tempo with the 4/4's or you just answer every threat they have.
I voted for Casino Mage, but really any deck that has a good matchup with priest I could see being good. Mage can just kill priest if they discover enough burn spells and due to ice blocks they're not completely helpless to the priest OTK like most slower decks are.
Control Warrior is another possibility. The 3 mana card that spends all your armor seems like a much better board clear than brawl to me, and they also might be able to armor enough to get out of priest's OTK range and be able to consistently win against Raza.
All-out aggro might be a decent option as well and just hope to kill your opponent before turn 7. Especially if Psychic Scream makes rogue and zoo bad options. In a meta without them aggro might be able to come back and stand a chance again.
Desperately want some form of an OTK or combo Shaman. I see potential there with Windshear Stormcaller, Grumble, and the new Murmuring Elemental. That's definitely the first deck I'm going to try and work out this expansion.
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I left out Dragon Priest because it already is seeing a lot of action.
Technically, Control Warrior exists, but it's not really seen as much as Taunt or Pirate in standard. Ditto Elemental Mage, as Secret and Quest are far too common.
Added Elemental Shaman as I've seen it played a bit recently. I find it refreshing and tougher to play against than garbage-spamming Evolve/Token.
/most of the poll is snarky
Miracle Rogue with the new defensive secrets, it will be really good! (You can't really play around Evasion and Sudden betrayel in the same time successfuly)
I'd say the Elemental/Control mage would be the most likely out of decks, but I also kind of want to say some sort of Secret/Big Hunter as well and the Quest Warlock.
Control Hunter, Oil Rogue will be good enough to at least be fringe
Elemental Shaman, Control warrior, Quest Rogue and Miracle Rogue will be all very strong, elemental shaman possibly the weakest, but there are still a lot of cards unseen.
I think quest priest will be viable now too with the cards revealed.
Hard to say since we don't know which of the neutral commons will find its way into every deck yet.
Every expansion Blizzard releases a bunch of vaguely interesting build-around cards that utterly fail to compete with the Bonemares of the current expansion for deckspace.
So wait for that one to show up.
I’m actually kind of thinking a meme-control Warrior that runs Togwaggle + Explore Ungoro, Control tools, Draw and Armor gain could be ok. Steal your opponents deck, delete their win conditions and synergy, and just grind them out.
This is really optimistic though lol.
People are sleeping on sapphire spellstone. Shaman has the board clears in lightning storm and volcano to beat aggro/tempo. I had enough to transform removal and silence to beat big priest and Druid. You can beat raza priest easily if they don’t draw shadowreaper. And even if they get a full wipe with anduin you can reload easily with 0 cost thing from belies and snow fury giants. Especially with spirit echo.
Please add spells and DK only hunter to the list, really curious about that
Twenty-four hours later, looks like control/elemental mage is winning with 12 votes, and control warrior will return with 9. Eight folks have faith with discard warlock. Casino mage is favored by trolls or RNG lovers for 4th, tied with whatever is Other.
Here's to an interesting week or two of fluctuating meta and experiments, hopefully.
dragon priest, maybe an iteration of the already dominant raza priest. the cards for priest are too good, the new board clear etc and dragon card are going to be extremely OP.
Control Rogue.
Using auctioneer to draw the new legendary weapon and the new 4 mana 4/4 . Aim is to draw your entire deck, and hold use a huge legandary weapon to control the board, holding the spellstone in your hand for if they play a bunch of minions you cant deal with.
you can avoid fatigue by just hero powering at the end of your turn.
would be super strong early on with backstab and other cheap removal, and then when you draw the rest of your deck you either gain tempo with the 4/4's or you just answer every threat they have.
I voted for Casino Mage, but really any deck that has a good matchup with priest I could see being good. Mage can just kill priest if they discover enough burn spells and due to ice blocks they're not completely helpless to the priest OTK like most slower decks are.
Control Warrior is another possibility. The 3 mana card that spends all your armor seems like a much better board clear than brawl to me, and they also might be able to armor enough to get out of priest's OTK range and be able to consistently win against Raza.
All-out aggro might be a decent option as well and just hope to kill your opponent before turn 7. Especially if Psychic Scream makes rogue and zoo bad options. In a meta without them aggro might be able to come back and stand a chance again.
Weapon Rogue, The deck itself is pretty viable currently, and with the new legendary weapon, it could be extremely dangerous.
I made a elemental casino mage, mostly with the goal of trying to get as many copies of deck of wonders as possible in praise of yogg
Yeah I agree with Void Ripper on Warlock, as you know. It's even a demon so you get to revive it with guldan!
Warlock has a really awesome kit right now and I'll be burning a ton of dust to catch up on warlock legendaries when the new set launches this week.
Look at this thing and let me know what you think!
This one.
Any thoughts are appreciated. :)
Desperately want some form of an OTK or combo Shaman. I see potential there with Windshear Stormcaller, Grumble, and the new Murmuring Elemental. That's definitely the first deck I'm going to try and work out this expansion.