It's actually hard to pick between Shadow Rape Anduin or Evolve-Jade-Evolve-BL Shaman at the moment. Considering how consistently unfun shaman has been for me to play with and against, I have to pick Shaman overall.
Mage, just because of the Ice Block... And because i NEVER get my Eater of Secrets at the right time :/
I've mentioned it before, but I could guarantee Blizzard has a pairing algorithm based on deck content.
The sheer number of times I've teched in *one* card (Kezan and Eater esp.) and then immediately been matched against a *string* of non-secret/weapon classes, and handed tech cards in my starting hand every game, is mind-boggling.
I'm surprised Shaman was so low on the poll. I totally understand the other picks, though. The fact one *has to choose* between whether they *hate* Shadow Rape, Ice Block-Exodia, or Dopplegang-Evolve *more* speaks to the current design problems...
Priest for sure...Highlander priest is like the old miracle except it doesn't have weakness against aggro...Big Priest is also extremely frustrating to play against...Turn 4 Barne into 1/1 that summons a 12/12 dragon is not fun.
Priest for sure...Highlander priest is like the old miracle except it doesn't have weakness against aggro...Big Priest is also extremely frustrating to play against...Turn 4 Barne into 1/1 that summons a 12/12 dragon is not fun.
You must be joking. Highlander priest is completely destroyed by any aggro unless he has really excellent draw or opponent has a really bad one.
Priest. Even before Priest was good it was a awful experience to play against. Just Quest Mage is more awful but you run at least not every second game into them...
I picked Hunter, but it would be a close race between them, and Paladin.
As much as I rail on Priests, fast aggro like Hunter and Murlocadin are what usually break my win streaks ....because I usually ladder with .... fast aggro. Occasionally I get wrecked by a Priest or Shaman, but it is because they drew their cards well, and I drew mine poorly. More often than not, They are dead or dying before they get a chance to assemble their puzzle.
But other aggro decks ... thats the big issue for me. It usually takes 1 bad turn, and the game is over. And if we both draw right, then it comes down to who went first. Those are the matches I hate, because they always seem to be what slams the door on a good win streak.
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I wanna glide down, over Mulholland I wanna write her, name in the sky I wanna free fall, out into nothin' Gonna leave this, world for awhile
None tbh, the game is pretty well balanced. All classes are perfectly viable, you just need to know how to play the matchups and optimally, at a push I'd probably ban mage since they have four very viable archetypes and it's often challenging to mulligan against plus they can easily hide the quest, although quest mage probably being the easiest to face.
Priests have always been the biggest doucheclowns in the game. Because they're such a reactive class, even when they were bad, they still pissed me off due to their thievery and ability to see what's in my hand and deck.
That 0 mana 2 damage is rough. Maybe each class has something like this, that can turn the game around as quickly. I lost to a mage yesterday when they were at 1 HP and I was at 30.
I think you meant to say "10-mana 30 damage" (with Velen and the refresh combo).
I picked Hunter, but it would be a close race between them, and Paladin.
As much as I rail on Priests, fast aggro like Hunter and Murlocadin are what usually break my win streaks ....because I usually ladder with .... fast aggro. Occasionally I get wrecked by a Priest or Shaman, but it is because they drew their cards well, and I drew mine poorly. More often than not, They are dead or dying before they get a chance to assemble their puzzle.
But other aggro decks ... thats the big issue for me. It usually takes 1 bad turn, and the game is over. And if we both draw right, then it comes down to who went first. Those are the matches I hate, because they always seem to be what slams the door on a good win streak.
I know this is stupid, but Hunter. I hate playing against hunter. I don't like playing as hunter. I just don't like hunter
It's actually hard to pick between Shadow Rape Anduin or Evolve-Jade-Evolve-BL Shaman at the moment. Considering how consistently unfun shaman has been for me to play with and against, I have to pick Shaman overall.
Priest for sure...Highlander priest is like the old miracle except it doesn't have weakness against aggro...Big Priest is also extremely frustrating to play against...Turn 4 Barne into 1/1 that summons a 12/12 dragon is not fun.
Priest. I hate that class so much i have dusted all my priest cards
Priest. Even before Priest was good it was a awful experience to play against. Just Quest Mage is more awful but you run at least not every second game into them...
I picked Hunter, but it would be a close race between them, and Paladin.
As much as I rail on Priests, fast aggro like Hunter and Murlocadin are what usually break my win streaks ....because I usually ladder with .... fast aggro. Occasionally I get wrecked by a Priest or Shaman, but it is because they drew their cards well, and I drew mine poorly. More often than not, They are dead or dying before they get a chance to assemble their puzzle.
But other aggro decks ... thats the big issue for me. It usually takes 1 bad turn, and the game is over. And if we both draw right, then it comes down to who went first. Those are the matches I hate, because they always seem to be what slams the door on a good win streak.
I wanna glide down, over Mulholland
I wanna write her, name in the sky
I wanna free fall, out into nothin'
Gonna leave this, world for awhile
XD
None tbh, the game is pretty well balanced. All classes are perfectly viable, you just need to know how to play the matchups and optimally, at a push I'd probably ban mage since they have four very viable archetypes and it's often challenging to mulligan against plus they can easily hide the quest, although quest mage probably being the easiest to face.
Priests have always been the biggest doucheclowns in the game. Because they're such a reactive class, even when they were bad, they still pissed me off due to their thievery and ability to see what's in my hand and deck.
I would just ban everything. Make ladder actually unplayable until they pay attention to card balance.
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Priest for sure! I can't stand playing against this hero. It's like pulling teeth every time you play vs. a priest!
I already banned warrior. If you know what I mean
I'd say Warrior before the latest nerf. Now, it's mage for me. What a dull and uninteractive class...
Druid. Currently they have the best aggro and control deck in game, which are very difficult matchups for most decks.
If there's an archetype I hate, I just play a deck that beats it.
The desire to ban a class is a sign of weakness.
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