I believe that the game is fun, if you can find the right deck for you. A deck you like to play. Leave behind the cancer archetypes and branch out! it's a deckbuilding game. Build your own deck! Play around with it till you find a deck you enjoy and that works for you. For me, it's miracle rogue. Is this deck trash right now? Yes. Is it super hard to play trash? Yes. But I love playing it. So I'll push up to rank 15 with a mindless aggro deck so I can play against people who care about the game, and just play decks I enjoy. It's fun to win but it's fun, too, to lose if you play the right deck and don't get RNG screwed. As far as those RNG games go, well, it's a card game. There's not much you can do about getting a bad draw every once in a while.
It has been good and has the potential to be good again. But the meta in this expansion is awful. And even then I wouldn't mind since i could just play arena. But arenas not fun atm as well.
Cause nerfing Jade Druid and Pirate warrior was such a terrible idea right?
I just play wild (the poor man's standard) and right now the meta is pretty great. there are a buttload of aggro and midrange decks in the mix and a healthy variety of viable archetypes. Razakus is pretty crushing, but razakus can be beat by lucky aggression or extreme control. I would rather have a controlly-comboy-late-game deck be the deck to beat than having one or two aggro decks driving all the other aggro and midrange out. And priest can be teched against with geist, dirty rat, gnomeferatu, mindbreaker or hard countered by certain decks if you just wanna stick it to razakus priest.
A lot of the time I see people saying that this game is trash, that they don't have fun playing it and stuff like that (on twitch and this forum). I feel a lot of that negativity and maybe that makes me feel that this game isn't that good (turning bad RNG into rage). The only positive comments I see them from pro players. So I want to ask people on this forum:
Why you consider that Hearthstone is a good/fun game?
Hearthstone is a game that revolves a lot around RNG. There are days when this game is the most fun thing you can do in the world and yet there are days where literally anything you do backfires. And a lot of comments on this forum are made after wintessing that horrible RNG and they come here to release steam. It helps to know that you are not the only one.
Overall Hearthstone is an acquired taste. Takes time to get into the game, but when you do it's a wonderful expierence. RNG even tho is a very stupid mechanic can bring joy by doing incredible things for you.
Hearthstone is a great game because it requires a lot of thought and careful decision-making in order to win consistently. People claim it's RNG, but just try watching a high-level competitive match.
The professional players mostly use very similar deck lists to the rank 17 players ... so why are the pro players at legend? Partly they play a LOT of games, but partly they are just much more skilled. Yes, there is RNG. But there is also skill. And you might hate the game less if you acknowledge that maybe when you thought your opponent beat you just because they were lucky ... maybe they beat you because they correctly guessed what you were trying to do and countered it. You can't see the cards they don't play, so you can never say if it was dumb luck or intense skill that they exactly countered what you did.
It's a good game, with definite room for improvement (especially in the ladder system).
RNG belongs in this game though. The only real way to get rid of RNG in your own deck is to turn card draw into, "pick the answer to whatever your opponent has on board." This would make Razakus priest so much more oppressive. The only real weakness to their decks right now is not having multiple of the same card, which makes it harder to get the right card for their situation. Remove that element and they will rule the game. Not to mention exodia mage... or Malygos druid... or literally any combo/otk deck ever. Remove RNG and you lose the equalizer. RNG is what makes even the best decks lose some games and the worst decks pull off wins they don't deserve.
This is a game based on luck, and random factors. Reaching legend has nothing to do with skill. It's just time you need. Time to play thousands of games. And all you get for the hours of (maybe frustrating after some time) your life is a card-back. If my opponent gets the perfect start hand - what you can see in the first two to three turns, i just give up and play another round. I don't care about my rank anymore. Since it's just a random effect that makes you lose (huge win streaks, huge loss streaks) it has nothing to do with skill, so i'm not angry if I lose, its just luck. But also i'm not happy if I win, because I was just the lucky guy then.
Never forget that Blizzard intentionally keeps this game casual. They don't care about the balance or the players as long as they make money. The card you spend money on will rotate out and you need to keep buying new Expansions in order to be competitive. You have no chance to catch up with this punishing rotation system without spending. Moreover prizes are not worth of any grinding either. Current rank system is a joke. Unless you use Tier decks you have almost no way of reaching Rank 5.
Hearthstone is not good. It has some good aspects.... The problem of HS is Ben Brode, that guy need to go NOW. The game right now is completely skill-less and 100% RNG dependent.
Hearthstone is not good. It has some good aspects.... The problem of HS is Ben Brode, that guy need to go NOW. The game right now is completely skill-less and 100% RNG dependent.
Go back to reddit
What is your problem with reddit? The mix of posts is exactly the same here as there, some good, some bad.
A lot of the answers were very interesting, good points. Thanks, people.
For me it's interesting that my best HS moments are when I go full try hard (hours playing), because on the bigger picture I have a good experience. For the same reason sometimes I'm afraid of only playing 1 or 2 games, because of the posibilities of having such a bad experience with the opponent having perfect hands and RNG.
I remember that Kripparian talked about it, and I totally agree, that one of HS problems is that you can have a very bad experience playing some games in a row, because of bad luck. Obviously no one wants to be a spectator of your opponent having all that he needs and you can't do something about it.
It's a lot better than what people on this site give it credit for.
Like any Blizzard game, people come to this site to complain in an echo chamber. Just remember that the people who are complaining on this site are still playing the game, or else they wouldn't be here. It's good, and it's best if you play it to have fun, don't take it too seriously, and understand that the developers know more than you do.
If you playing casually ,don't grind too much,then it's pretty good multi-device game with cool Lore behind it . If you seriously into it,spend daily more than 2.5-4+hrs,you either completely hooked or sadomasochistic. Thanks to HS i've started playing more chess and poker .
The game is *really* NOT good, at the moment. There are several systemic issues with the game, that I - a person who *does not* make games for a living - have noticed, or seen other more notable people mention in streams.
I have tried to bring these issues up with Blizzard/Activision - a corporation THAT DOES work on their games for a living. As mentioned, I have seen streamers bring some of them up. Blizzard currently seems happy to ignore game-ruining customer complaints at this time.
I will address my biggest specific issues shortly, when I have time/a keyboard. But I appreciate you bringing up the topic.
Perhaps this game is lacking innovation. The game is looking exactly the same as it did on release, some stuff we still can't do, like reordering decks. My guess is that technically the game is not designed to be easy to update - it was designed like a small indie game but has grown into a huge audience that needs more frequent and long lasting updates to the game. It explains why their focus is on constantly releasing new sets - it's easier to just come up with new cards and visuals without having to change the core code of the game.
I'm coming from a League of Legends standpoint here, where they have innovated and changed a lot of their core systems over time, to meet the growth demand.
The game is garbage. The reason I cling to it is because it used to be amazing a few years ago. I'm hoping it can return to it's former glory
HS used to be full of skill intensive decks like fatigue warrior/priest, patron warrior, handlock, echo mage, etc. All of these decks have either been nerfed into unplayablity, hard countered by newly introduced mechanics (namely jades and certain quests), or replaced by more powerful but totally skilless versions of themselves
The game has been forcefully dumbed down since then into the current meta, which is basically is a game of "is my Raza in the bottom 5 cards?", "do I have prince and shadowstep in my opening hand?" or "did the opponent Barnes into Y'Sharaj on 4?". I don't care how much people try to tell me Razakus priest is a skill deck. If DK or Raza are in the bottom, you lose 80% of the time. All skill does these days is nudge your winrate by 5% or so at mid levels. I can't even remember the last time I had a satisfying game where I won because I made the right plays rather than drew well
It has good moments. Some matches are truly fun and challenging.
Then you meet Thrall and face three tirions in a row and two of them at once, or you get curvestoned to death 4 games in a row and you get salty.
I'm not talking about control or not control here either. I'm talking about good and honest to death fun and challenging matches. Control mage vs control warrior, zoo vs egg druid, face hunter vs tempo mage, reno vs freeze mage.
Those are brilliant. But there is _a lot_ of BS rng, cheap cards that can generate insane value, removal is overpriced and for many classes inefficient. There is room for improvement and adjustments, and it's not about one deck type being better than all others. It's about making your choices while playing feel substantial and exciting.
Hearthstone is a great game because it requires a lot of thought and careful decision-making in order to win consistently. People claim it's RNG, but just try watching a high-level competitive match.
The professional players mostly use very similar deck lists to the rank 17 players ... so why are the pro players at legend? Partly they play a LOT of games, but partly they are just much more skilled. Yes, there is RNG. But there is also skill.
In Gwent on the other hand, if you are good you can climb with 80% to say Rank 15. Then you'd be happy with 70% to Rank 18, then ~65% to Rank 20, and gl with over 50-55% above that. Higher the rank better the players and lower the win rate - not the case in Hearthstone. Sure it will be affected by a little, but it's almost the same.
By far the closest to coin flip as far card games go. Sure it does take some skill, but very little and the least of all similar games I saw.
TL;DR - Gwent is new and has a much higher percentage of new, unskilled players to fill up the low ranks. Hearthstone has been around for quite some time, so there are far fewer unskilled or new players to fill up low ranks. THIS is why winrates are skewed when comparing the two games, not because of excessive RNG in hearthstone.
Gwent is fairly new (less than a year). How many players does it have? I see reports of about 200 thousand ... let's suppose that's a really lowball and there are actually 1 million. And the game is very young. Given these facts, the number of people who are actually highly skilled is still relatively small.
Hearthstone has been around for a few years now, and has 80 million players. Many of them have been playing for a long time. Even if they are casual and they hang around in the rank 15-20 range, they still have a relatively high skill level and a decent card collection. THIS is why you don't see crazy differences in winrates. There aren't that many unskilled newbies to fill up the low ranks. Most of your opponents are skilled. So it FEELS like they are just getting lucky when they make a good play. But you can't say it was just luck.
I've beaten a double-shadowstep-prince rogue with a hunter. It is NOT all luck, though the current meta does have a lot of decks that are trying to highroll. The main point is: the general level of skill is pretty high because the game is mature. That means it's harder to have consistently high winrates because your opponents will almost never be push-overs, even at low ranks.
The only reason i play this game is because it has mobile platform so I can make my tread mill running sessions feel less frustrating. That + i like deckbuilding.
Other than that - I only love watching others playing this game.
Like how can you enjoy playing a game where 80% of the time you lose due to your bad draws or because youre not playing tier BROKEN decks. This game like no other drove me mad so many times that I cant even remember now.
Most common problems for me is that there are usually 3 decks with BORKEN AS FUCK cards that allow players using those cards for making stupid mistakes and not get punished. And if you chose to play sth else then youre not getting rewarded for it. So basically youre facing worse opponents that play broken decks and win because they just happen to enjoy netdecking and theyre not able to come up with anything of their own. Or because theyre just poor and able to only craft they know will be TIER 1 on ladder.
And then you can actualyl paly casual game mode WHICH IS BASICALLY THE SAME FUCKING THING. Each time you meet another broken meta deck you have to force yourself not to start vomiting or at least make some weird fucking face like when sniffing some1 elses shit in a bathroom.
This game is so fuckign incredibly unfair, doesnt promote creativity, has idiotic broken cards that no1 ever knows why were they released at first place, nerfs are happnening less often that snow in the Egypt, people are annoying and spam retarded emotes after making tons of misplays but in the en winning because of broken cards inside their decks, you cant play it for fun because you cant win with fun decks and when you do you get CRUSHED SO HARD that shit starts comming out from your nose, not only that you lose but you get FUCKED IN THE ASS till its red, even if you dont only play to win then facing the same broken non interactive decks all over again dont allow for having fun, winning is based too much on any kind of RNG and most important on I DIDNT DRAW THAT ONE CARD, some classes get much better cards then other FOR WHATEVER FUCKING REASON (just go do some inspection on druids vs paladin or warlock or rogue which would have been a dead class if not for kaleseth) ranking up with control decks is too slow for casual player so youre basially forced to grind with aggro bullshit or broken decks like kazakus or jade druid wich I fucking dare you calling it a control deck.
And the list goes into fuckign infinity. I wish I could have stopped playing this game but im too into community and the fuicking mobile version make my tread mill sessions easier. Also I love wathcing twtich with reminds me of this game every fucking day.
I wish this game just dies (if develeopers wont change its core) and everyone finally agrees how fucking hilarious this game was. Not for new players ofc. But just give yourself 2-3 years. Youll see.
I believe that the game is fun, if you can find the right deck for you. A deck you like to play. Leave behind the cancer archetypes and branch out! it's a deckbuilding game. Build your own deck! Play around with it till you find a deck you enjoy and that works for you. For me, it's miracle rogue. Is this deck trash right now? Yes. Is it super hard to play trash? Yes. But I love playing it. So I'll push up to rank 15 with a mindless aggro deck so I can play against people who care about the game, and just play decks I enjoy. It's fun to win but it's fun, too, to lose if you play the right deck and don't get RNG screwed. As far as those RNG games go, well, it's a card game. There's not much you can do about getting a bad draw every once in a while.
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.
Overall Hearthstone is an acquired taste. Takes time to get into the game, but when you do it's a wonderful expierence. RNG even tho is a very stupid mechanic can bring joy by doing incredible things for you.
Bitch i'm Willy Wonka!
Hearthstone is a great game because it requires a lot of thought and careful decision-making in order to win consistently. People claim it's RNG, but just try watching a high-level competitive match.
The professional players mostly use very similar deck lists to the rank 17 players ... so why are the pro players at legend? Partly they play a LOT of games, but partly they are just much more skilled. Yes, there is RNG. But there is also skill. And you might hate the game less if you acknowledge that maybe when you thought your opponent beat you just because they were lucky ... maybe they beat you because they correctly guessed what you were trying to do and countered it. You can't see the cards they don't play, so you can never say if it was dumb luck or intense skill that they exactly countered what you did.
It's a good game, with definite room for improvement (especially in the ladder system).
RNG belongs in this game though. The only real way to get rid of RNG in your own deck is to turn card draw into, "pick the answer to whatever your opponent has on board." This would make Razakus priest so much more oppressive. The only real weakness to their decks right now is not having multiple of the same card, which makes it harder to get the right card for their situation. Remove that element and they will rule the game. Not to mention exodia mage... or Malygos druid... or literally any combo/otk deck ever. Remove RNG and you lose the equalizer. RNG is what makes even the best decks lose some games and the worst decks pull off wins they don't deserve.
So don't complain about RNG.
Proud member of the real casual play network
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/222850-new-third-game-mode-real-casual-play-network
Hit rank 15 with a homebrew back in the KOFT days.
Yaayyy...
There's all my notable achievements.
This is a game based on luck, and random factors. Reaching legend has nothing to do with skill. It's just time you need. Time to play thousands of games. And all you get for the hours of (maybe frustrating after some time) your life is a card-back. If my opponent gets the perfect start hand - what you can see in the first two to three turns, i just give up and play another round. I don't care about my rank anymore. Since it's just a random effect that makes you lose (huge win streaks, huge loss streaks) it has nothing to do with skill, so i'm not angry if I lose, its just luck. But also i'm not happy if I win, because I was just the lucky guy then.
Never forget that Blizzard intentionally keeps this game casual. They don't care about the balance or the players as long as they make money. The card you spend money on will rotate out and you need to keep buying new Expansions in order to be competitive. You have no chance to catch up with this punishing rotation system without spending. Moreover prizes are not worth of any grinding either. Current rank system is a joke. Unless you use Tier decks you have almost no way of reaching Rank 5.
Dead but dreaming
This is the wrong community website to ask that question on if you weren't looking for more negativity.
A lot of the answers were very interesting, good points. Thanks, people.
For me it's interesting that my best HS moments are when I go full try hard (hours playing), because on the bigger picture I have a good experience. For the same reason sometimes I'm afraid of only playing 1 or 2 games, because of the posibilities of having such a bad experience with the opponent having perfect hands and RNG.
I remember that Kripparian talked about it, and I totally agree, that one of HS problems is that you can have a very bad experience playing some games in a row, because of bad luck. Obviously no one wants to be a spectator of your opponent having all that he needs and you can't do something about it.
It's a lot better than what people on this site give it credit for.
Like any Blizzard game, people come to this site to complain in an echo chamber. Just remember that the people who are complaining on this site are still playing the game, or else they wouldn't be here. It's good, and it's best if you play it to have fun, don't take it too seriously, and understand that the developers know more than you do.
If you playing casually ,don't grind too much,then it's pretty good multi-device game with cool Lore behind it . If you seriously into it,spend daily more than 2.5-4+hrs,you either completely hooked or sadomasochistic. Thanks to HS i've started playing more chess and poker .
The game is *really* NOT good, at the moment. There are several systemic issues with the game, that I - a person who *does not* make games for a living - have noticed, or seen other more notable people mention in streams.
I have tried to bring these issues up with Blizzard/Activision - a corporation THAT DOES work on their games for a living. As mentioned, I have seen streamers bring some of them up. Blizzard currently seems happy to ignore game-ruining customer complaints at this time.
I will address my biggest specific issues shortly, when I have time/a keyboard. But I appreciate you bringing up the topic.
Perhaps this game is lacking innovation. The game is looking exactly the same as it did on release, some stuff we still can't do, like reordering decks. My guess is that technically the game is not designed to be easy to update - it was designed like a small indie game but has grown into a huge audience that needs more frequent and long lasting updates to the game. It explains why their focus is on constantly releasing new sets - it's easier to just come up with new cards and visuals without having to change the core code of the game.
I'm coming from a League of Legends standpoint here, where they have innovated and changed a lot of their core systems over time, to meet the growth demand.
Sounds like League of Legends is a lot more responsive to its consumer base.
Ben Brode is the lead developer. He is in charge of the overall vision and mission of Hearthstone.
The game is garbage. The reason I cling to it is because it used to be amazing a few years ago. I'm hoping it can return to it's former glory
HS used to be full of skill intensive decks like fatigue warrior/priest, patron warrior, handlock, echo mage, etc. All of these decks have either been nerfed into unplayablity, hard countered by newly introduced mechanics (namely jades and certain quests), or replaced by more powerful but totally skilless versions of themselves
The game has been forcefully dumbed down since then into the current meta, which is basically is a game of "is my Raza in the bottom 5 cards?", "do I have prince and shadowstep in my opening hand?" or "did the opponent Barnes into Y'Sharaj on 4?". I don't care how much people try to tell me Razakus priest is a skill deck. If DK or Raza are in the bottom, you lose 80% of the time. All skill does these days is nudge your winrate by 5% or so at mid levels. I can't even remember the last time I had a satisfying game where I won because I made the right plays rather than drew well
Legend with : S65 Freeze Mage, S57 Maly Gonk Druid, S57 "Okay" Shaman, S53 Boom-zooka Hunter, S53 Maly Tog Druid, S52 Wild Tog Druid ft.Blingtron, S50 Quest Rogue, S49 Dead Man's Warrior, S41 Wild Clown Fiesta Druid, S41 Hadronox Jade Druid, S40 Wild OTK Dragon Druid, S35 SMOrc Shaman, S33 Jade Druid, S22 Control Priest, S19 Control Priest
It has good moments. Some matches are truly fun and challenging.
Then you meet Thrall and face three tirions in a row and two of them at once, or you get curvestoned to death 4 games in a row and you get salty.
I'm not talking about control or not control here either. I'm talking about good and honest to death fun and challenging matches. Control mage vs control warrior, zoo vs egg druid, face hunter vs tempo mage, reno vs freeze mage.
Those are brilliant. But there is _a lot_ of BS rng, cheap cards that can generate insane value, removal is overpriced and for many classes inefficient. There is room for improvement and adjustments, and it's not about one deck type being better than all others. It's about making your choices while playing feel substantial and exciting.
The only reason i play this game is because it has mobile platform so I can make my tread mill running sessions feel less frustrating. That + i like deckbuilding.
Other than that - I only love watching others playing this game.
Like how can you enjoy playing a game where 80% of the time you lose due to your bad draws or because youre not playing tier BROKEN decks. This game like no other drove me mad so many times that I cant even remember now.
Most common problems for me is that there are usually 3 decks with BORKEN AS FUCK cards that allow players using those cards for making stupid mistakes and not get punished. And if you chose to play sth else then youre not getting rewarded for it. So basically youre facing worse opponents that play broken decks and win because they just happen to enjoy netdecking and theyre not able to come up with anything of their own. Or because theyre just poor and able to only craft they know will be TIER 1 on ladder.
And then you can actualyl paly casual game mode WHICH IS BASICALLY THE SAME FUCKING THING. Each time you meet another broken meta deck you have to force yourself not to start vomiting or at least make some weird fucking face like when sniffing some1 elses shit in a bathroom.
This game is so fuckign incredibly unfair,
doesnt promote creativity,
has idiotic broken cards that no1 ever knows why were they released at first place,
nerfs are happnening less often that snow in the Egypt,
people are annoying and spam retarded emotes after making tons of misplays but in the en winning because of broken cards inside their decks,
you cant play it for fun because you cant win with fun decks and when you do you get CRUSHED SO HARD that shit starts comming out from your nose, not only that you lose but you get FUCKED IN THE ASS till its red,
even if you dont only play to win then facing the same broken non interactive decks all over again dont allow for having fun,
winning is based too much on any kind of RNG and most important on I DIDNT DRAW THAT ONE CARD,
some classes get much better cards then other FOR WHATEVER FUCKING REASON (just go do some inspection on druids vs paladin or warlock or rogue which would have been a dead class if not for kaleseth)
ranking up with control decks is too slow for casual player so youre basially forced to grind with aggro bullshit or broken decks like kazakus or jade druid wich I fucking dare you calling it a control deck.
And the list goes into fuckign infinity. I wish I could have stopped playing this game but im too into community and the fuicking mobile version make my tread mill sessions easier. Also I love wathcing twtich with reminds me of this game every fucking day.
I wish this game just dies (if develeopers wont change its core) and everyone finally agrees how fucking hilarious this game was. Not for new players ofc. But just give yourself 2-3 years. Youll see.