Prior to each expansion, Blizzard offers a 50-pack pre-order for $50 USD. During the ~120 days between expansions, players can easily earn 7200g [at 60g per day for wins + daily quests] -- or 72 more packs. So for $50 every ~3 months, a player can open 122 packs per expansion. (This is generally enough cards to amass a decent, competitive collection.)
To really feel like you're getting the most out of Hearthstone, I think 180 packs per expansion is a great goal. That means another $70 USD for 60 more packs. At a grand total of $120 per ~120, that comes out to $1 per day.
One thing to mentation: not everyone wants to play this game on everyday basis and sometimes some players just want to have a break from HS. So for example if you pass some previous expansions and now come to play for 2-3 weeks (14-21 days) and need at least 180 packs from both KFT and Un'Goro to enjoy the game - it will cost you 70x3x2=420$ to play for 2-3 weeks or ~30$-20$ per day. So HS is affordable in your very special case, but not so affordable on basis level. You need to invest so much time to have a price 1$/day.
If you are just dropping in the game to play a couple hours, then why worry about having a top tier deck? You can just "have fun" messing around in casual with any deck. Heck, I made a complete joke of a deck to complete the Paladin Mastery quest where I just put all 1-3 mana cards in it. I didn't care what they did, I just wanted to play as many Paladin cards as possible ... I ended up going 8-2 with that deck in casual.
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I wanna glide down, over Mulholland I wanna write her, name in the sky I wanna free fall, out into nothin' Gonna leave this, world for awhile
For me, a comparison of HS to other CGs is moot, because I don't enjoy the others like I do Hearthstone. I would never argue that HS is cheap, but compared to what other video games [of varying genre and type] offer, Hearthstone is worth considering.
And, as was mentioned by a couple others, AAA titles are finite, so I have to consider not only their initial cost but also the quantity of them I would need to fill the same timeslot as HS. That brings the overall price of HS more in line with what I already have been spending on other games and entertainment.
QFT.
I bought Modern Warfare Black Ops 2 for $100. I installed it and to this day have I think 2 hours played on it. I've spent much more than $100 on HS but HS has been much much much better value for money for me.
Prior to each expansion, Blizzard offers a 50-pack pre-order for $50 USD. During the ~120 days between expansions, players can easily earn 7200g [at 60g per day for wins + daily quests] -- or 72 more packs. So for $50 every ~3 months, a player can open 122 packs per expansion. (This is generally enough cards to amass a decent, competitive collection.)
To really feel like you're getting the most out of Hearthstone, I think 180 packs per expansion is a great goal. That means another $70 USD for 60 more packs. At a grand total of $120 per ~120, that comes out to $1 per day.
One thing to mentation: not everyone wants to play this game on everyday basis and sometimes some players just want to have a break from HS. So for example if you pass some previous expansions and now come to play for 2-3 weeks (14-21 days) and need at least 180 packs from both KFT and Un'Goro to enjoy the game - it will cost you 70x3x2=420$ to play for 2-3 weeks or ~30$-20$ per day. So HS is affordable in your very special case, but not so affordable on basis level. You need to invest so much time to have a price 1$/day.
If you are just dropping in the game to play a couple hours, then why worry about having a top tier deck? You can just "have fun" messing around in casual with any deck. Heck, I made a complete joke of a deck to complete the Paladin Mastery quest where I just put all 1-3 mana cards in it. I didn't care what they did, I just wanted to play as many Paladin cards as possible ... I ended up going 8-2 with that deck in casual.
Who said "only top tier deck"? If I'm going to play new expansion, I want to give a try every possible deck that seems fun for me. For example, I crafted Hadronox this expansion - defenitly not a top-tier card. Also I crafted Hunter and Shaman's DKs just for fun, not even bother about much more consistent Priest's one or Druid's one. I like "Explore Un'Goro" epic for warrior and Bloodbloom. And I definitly don't like "quest-decks" that builded just for some "play X cards of Y-class". So I care about what kind deck I'm playing, and I do not like to sit on 1-2 top-tiers and grind.
Do you think the introduction of in game trading would help the game out? In my opinion this would never happen but it would be so good for HS blizzard introduced an in game economy in one of thier other game besides WOW.
Well, so compare prices of MTG online to Hearthstone. I did not spent money except for preorders before, because getting three same shitty legendaries was awful, but with the new no duplicate legendaries rule it's OK and affordable to me spent 50€ preorder plus 70€ for 60 packs on each expansion. With gold saved it's ~200 packs for each expansion, with dust gathered it should be enough for around whole set (crafting important missing epics and legendaries. With that much spending I miss about 4 legendaries from UnGoro and KFT.
For me, a comparison of HS to other CGs is moot, because I don't enjoy the others like I do Hearthstone. I would never argue that HS is cheap, but compared to what other video games [of varying genre and type] offer, Hearthstone is worth considering.
And, as was mentioned by a couple others, AAA titles are finite, so I have to consider not only their initial cost but also the quantity of them I would need to fill the same timeslot as HS. That brings the overall price of HS more in line with what I already have been spending on other games and entertainment.
I agree that HS can be fun. Wouldn't be here if it wasn't. If I may summarize, what you're basically saying is that you love HS so much you don't mind paying 210$ a year for it. As an opinion, that's fine.
You also argue that HS has an extremely high replay value. I agree, but would argue that this is subjective and other games (can) offer a high replay value as well. Personally, I've got a few games I keep going back to, no matter how old they are. Most of them are older than HS.
What bothers me though, is that these opinions seem to be defending exuberantly high prices. And yes, they are high prices. An objective comparison of HS to other games quickly shows that Blizzard asks a lot of money for very little and uncertain content that cannot be sold or traded.
As a consumer, it is simply against your own interests to defend high prices. Some of you seem to be forgetting that we would all win if HS prices were to drop.
I wanna glide down, over Mulholland
I wanna write her, name in the sky
I wanna free fall, out into nothin'
Gonna leave this, world for awhile
Ibn Fahd.
Well, so compare prices of MTG online to Hearthstone. I did not spent money except for preorders before, because getting three same shitty legendaries was awful, but with the new no duplicate legendaries rule it's OK and affordable to me spent 50€ preorder plus 70€ for 60 packs on each expansion. With gold saved it's ~200 packs for each expansion, with dust gathered it should be enough for around whole set (crafting important missing epics and legendaries. With that much spending I miss about 4 legendaries from UnGoro and KFT.
--Alfi--