Yeah that shit ticks me off. I hate when I ping someone on my list because I have 80g quest, then they proceed to play PW against me, like wtf dude get over yourself.
Concede instantly...and delete good friend from Hell.:)
why just because he plays pirate warrior. i mean its kinda toxic to delete him unless the dude is toxic himself
He IS toxic just because he plays that pirate warrior sh*t! Especially against a friend!!
lets say i play a elemental shaman deck and i like to play that deck . lets say for some reason it becomes OP as fuck next xpac and everyone plays it and its an annoying deck to play against. does that make me toxic
You miss the point. PW is a retarded OP face deck that never requires any decision making and can easily end the game fast unlike any OTHER deck out there. So no, playing Elemental Shaman at any point in this game will not make you toxic. :)
yeah but if that elemental deck became aggro (i know that wont happen im not stupid) but if it became like pw and ended the game fast as hell would i be toxic for playing it
I've actually called it on Hearthstone shortly after this latest dropped. I pop in to hearthpwn to see whats up a couple times a week (after a couple years you get dedicated to a game after all) - but it's a bit like opening the national news in general these days, I do it expecting there's some new toxic mess looming. I haven't had consistent fun in this game for a couple expansions now but this last one tanked my interest. More and more I've felt games are often decided by either random dice events or whale decks with dust costs so high they'd make moby dick blush. Playing competitive slots just isn't my game. Hoping on access in to the MtG:Arena beta and checking out all the other digital CG's I've neglected to ever look at in the meantime.
To addendum: I'm sure my leaving is/was of little concern to Blizzard; I'm a long time player but I've never dropped a dime on the game. Sure I've never got legendary but I play hard enough to end every season in the 10-5 bracket with occasional blips in the 5-1 - and hey, I do it running shaman murloc in wild. Just my thought on the state of the game. If it never trundles back around to the game I originally enjoyed then I hope it keeps a happy playerbase for a long life none the less.
The amount of pro players and streamers that switched to other games is insane.
Nothing more to say.
so just because they switched to another game makes HS bad? so if youre a top streamer and i would watch you and you play lets say league of legends and you play it for long and you decide to play something else because youre bored of it for a while. it makes LoL a bad game (not including the amount of toxicity in that game)
Oh that's lovely. You know the pro streamers are earning money with the game for example and that could kill their viewerbase?
They don't leave because they are bored of the game. No, lot of them even said that the current state of the game is worse than ever, even streamers still playing this game.
And some streamers even lost tons of viewers because they quit this shitty game it is right now. Like Forsen, P4wnyhof, Nox. And Savjz, though still playing, just yesterday what everyone not playing the unbalanced two to four metadecks designed for braindead monkeys: The state is that worse and they try to fix cards that are not even the biggest part of the problem.
The Blizz development team just screwed up this expansion to the max. And the problem will not stop.
And if you check the share reports for 2016 they didn't even mention Hearthstone. While World of Warcraft and Overwatch are both in the top 6 of most income games for 2016 Hearthstone vanished from the list which features 20 games completely.
Still thinking the state of the game is great? Okay, have fun at playing Druid, Pirate Warrior or Priest.
I hope the snowballing of decks is even harder in the next expansion, can't wait to spent no money again and get frustrated with a once great card game I spent hours in.
If you're having such a salty time in ranked against Druids, Pirate Warrior or Priest there are two options:
1. Play a deck that has tech cards or suited against them. For example when I play against lots of quest mages or priest I just play mill Rogue. It is a favorable match up.
2. Play Wild. Even in lower ranks people just play fun decks that screw around with interactions with old cards.
Playing standard ranked isn't really the only way to play Hearthstone.
I can't understand all this hate on netdeck. If you play ranked, it's pretty obvious that you'll get repeatedly the same x decks with some little variations in the flexibles slots between lists of the same type of deck. People that are trying to climb ranks they'll obviously want to play one of the best decks of the moment. It's not like that's diffrent in other CCGs or TCGs. If you play a big tournament in something like Magic or Yugioh would you play a fun deck or one of the best decks? If you bring a "funny" deck and go 0-3 and drop, you'll probably won't have so much fun. The skill required in deckbuilding for climbing the ladder is to be able to find the best deck only in the first 1-2 weeks of the expansion. Then, when the meta settles a bit, the skeletons of the best decks are pretty much enstablished and the only skill you need is to be able to find the best cards in the flexible slots of the deck, the best tech choices. But, if you don't have time, if you don't play hearthstone very often, you don't like deckbuilding or you like it, but you're not good at it or maybe you just wanna try that specific list... well you can just copypaste a deck that someone already tested and play with it. I'm not just saying that netdecking is healty for the game (it actually kinda kills the variety of the game), but since every collectible card game works this way, you just have to deal with it, because complain about it won't change things. Even if the game was more balanced and all classes were playable, you would still see the same decks over and over again, just a few more of them.
Talking about aggro instead, the nature of how the ladder in Hearthstone is designed pushes you to play a lot of games, so aggro is almost always a better choice if you want to climb to legend (games are faster, so you can play more of them). Also, I don't think that the majority of people likes to play 30 minutes games (they would probably play something that's not hearthstone if so). And you can't blame expansions for the existence of aggro decks:zoo, murlock and face hunter existed in vanilla. It's a playstyle, blizzard can't just delete it. They would need to design another game entirely to do so. Also, aggro decks are not the brainless evil you think, it depends on how they're designed. For example (people here will insult me for that), zoo required a good amount of skill, surely more than the skill now required by jade druid or big priest. Oh, If you're wondering what do I play, I play every kind of deck possible, preferring midrange and combo decks.
FWIW - a large portion of people who actively post on HS social media are happy to publicly shit themselves exactly whenever the game doesn't have a flat meta, with all major archetypes equally viable, and each of nine classes fielding a decent build - usually more than one. It isn't exactly an honest or reasonable expectation - there have been periods lasting years in which one or another colour in MtG, or archetype, or both, simply haven't been close to competitively viable, despite best intentions of both the designers and community. If the threshold which thousands of posters seem perfectly happy to accept amounts to nothing more than "flat, wide meta-game - or fuck the incompetent designers, I'm rage quitting!" then those folks will have lots to complain about, perpetually, in every CCG they might ever try. Clearly, something other than 27% Druid is desirable, and the team is taking measures to change it, much faster than ever before - but all things considered, the current meta-game is completely ordinary. A couple decks have win-rates almost 1% better than the next cluster of decks. Not exactly evidence that the team is incompetent, don't care about the game, think players are stupid, only want more $$$, or whatever other meme people pretend to believe.
Fact: Most (borderline all) people play HS like any other game ever, to win.
Fact: HS is a collectible card game, and like any and every other CCG, some people like brewing decks while others like playing with popular decks people make. There is nothing wrong with either decision.
Saying things like why aren't people more creative and play fun decks is really just a way of saying "my deck isn't competitive, so I would like to play against other people who have made weird jank decks instead of playing against something good that kicks my ass."
The reality is, if you were really any "good" at deck building, your deck would stand against Jade Druid, PW, Highlander Priest, or whatever the meta is at a given time. But when your homebrew decks fail hard against them, you cry foul and claim you just want to "have fun." (When having fun really means winning, like I said in the beginning.) I know, because I used to do this.
Here's an analogy, if you've ever played Magic: The Gathering. You don't go to Friday Night Magic with some weird untested homebrew garbage and expect to win. You especially don't go and lose and then cry foul because everyone there had a better deck and/or played better than you. If you want to have a casual game setting with friends and you all agree to homebrew, then fine, that's good. But you can't expect that in a competitive setting, which is what both casual and ranked are in HS.
If you want to have "fun" (playing jank) then you already found the solution. Play with friends. You can still complete your daily quests, so what's the issue?
Fact: Most (borderline all) people play HS like any other game ever, to win.
Fact: HS is a collectible card game, and like any and every other CCG, some people like brewing decks while others like playing with popular decks people make. There is nothing wrong with either decision.
Saying things like why aren't people more creative and play fun decks is really just a way of saying "my deck isn't competitive, so I would like to play against other people who have made weird jank decks instead of playing against something good that kicks my ass."
The reality is, if you were really any "good" at deck building, your deck would stand against Jade Druid, PW, Highlander Priest, or whatever the meta is at a given time. But when your homebrew decks fail hard against them, you cry foul and claim you just want to "have fun." (When having fun really means winning, like I said in the beginning.) I know, because I used to do this.
Here's an analogy, if you've ever played Magic: The Gathering. You don't go to Friday Night Magic with some weird untested homebrew garbage and expect to win. You especially don't go and lose and then cry foul because everyone there had a better deck and/or played better than you. If you want to have a casual game setting with friends and you all agree to homebrew, then fine, that's good. But you can't expect that in a competitive setting, which is what both casual and ranked are in HS.
If you want to have "fun" (playing jank) then you already found the solution. Play with friends. You can still complete your daily quests, so what's the issue?
Wrong. Its not just about winning, its HOW you win. I find no joy in winning with or losing to, autopilot decks. For some of us, its the EXPERIENCE that matters. I have no problem losing if it was a great game, with lots of interaction.
It's true. But it's a competitive game. People want to win, therefore they come up with decks that win more. Aggro is part of the game, nobody will deny that a 30 minute control game is boring if you play 3 in a row.
I'll argue. I love long extended games. Games that end in 5-6 turns are very boring to watch and play. However i will acknowledge that those super fast decks are necessary to keep a meta balanced.
For it feels like for the first time since I started in Beta, every match I play feel frustrating. It is frustrating to play versus Jade druid, it is frustrating to play versus pirate warrior, it is frustrating to play against Razakus priest, and so on.
The general balancing feels extremely polarized. There are this barely handful of decks COMPLETELY dominating and dictating the meta. Back in the day the power level of decks greatly varied depending on what was commonly played. Now it's always the same decks dominating, season after season.
The reality is, if you were really any "good" at deck building, your deck would stand against Jade Druid
Wtf are you talking about? Druid now officially tier S. This piece of s just better then anything you can brew! And that is the reason for people to complain.
Balance of classes, decks, cards currently sucks. When you build a deck and want it to be any good, your choices are limited because one card are just better then other. You can't put in your deck War Golem because there is Dr. Boom. You can't play hunter and be as good as someone who play druid. And people do not like this bs! People want to play more classes, more archetypes, more diversity in one single deck. People want equil winrates for Warriors and Mages in Arena! And this is the reason for all this topics! Players have a right to complain and want to be heard, players have a reason to call HS bs because state of the game is terrible. This is the issue. And, while you have great arguments for your statments, I guess you know what is this issue people talk about and you are feel the same.
If you're having such a salty time in ranked against Druids, Pirate Warrior or Priest there are two options:
1. Play a deck that has tech cards or suited against them. For example when I play against lots of quest mages or priest I just play mill Rogue. It is a favorable match up.
2. Play Wild. Even in lower ranks people just play fun decks that screw around with interactions with old cards.
Playing standard ranked isn't really the only way to play Hearthstone.
3. play casual
No, don't play casual.
F2P players need to earn some gold, hence they play casual with their budget decks (especially aggro), so they can get their 10g every 3 wins without worrying about ranks.
Also, people who make retarded decks merely for quests.
The reality is, if you were really any "good" at deck building, your deck would stand against Jade Druid
Wtf are you talking about? Druid now officially tier S. This piece of s just better then anything you can brew! And that is the reason for people to complain.
Balance of classes, decks, cards currently sucks. When you build a deck and want it to be any good, your choices are limited because one card are just better then other. You can't put in your deck War Golem because there is Dr. Boom. You can't play hunter and be as good as someone who play druid. And people do not like this bs! People want to play more classes, more archetypes, more diversity in one single deck. People want equil winrates for Warriors and Mages in Arena! And this is the reason for all this topics! Players have a right to complain and want to be heard, players have a reason to call HS bs because state of the game is terrible. This is the issue. And, while you have great arguments for your statments, I guess you know what is this issue people talk about and you are feel the same.
LOL, WTF are YOU talking about?
This isn't a cry about Jade thread; in fact, the op is mainly complaining about hyper aggro decks, which Jade Druid isn't.
My point is when people make a thread like this one, they are essentially saying that they want to win with their homebrew deck, but they can't hang with decks like Pirate Warrior (OR Jade, OR Murlocodin OR whatever) - so they complain about netdecks and the "state of the game." Not only is it silly, it is even worse when nerfs to ever tier 1 deck have been announced for next week, yet still people want their validation because they lost at an RNG game.
Meanwhile, you're on here posting about Mage arena winrates and War Golem. What. In. The. Hell.
Games should be fun. Grinding OP netdecks begging to be nerfed is not fun to me. So from my perspective the current state of the game is total shit and even though I have 12000+ ladder wins I regret any money I've ever spent on this crap. Best decision I ever made was to stop spending $ on this crap 3-4 expansions back. It doesn't surprise me that pro players and streamers are leaving. It took me a while but I've seen through Blizzards con of releasing broken expansion cards, letting them run on ladder while they milk sales of packs and the sheep play cancer decks. Too many seasons ruined due to Blizzards greed and Brode's incompetence.
Unfortunately net decks will always be a thing in any card game. In any given set of any collectible card game, given everyone is able to get the exact cards they need there will always be a deck that stands out.
If you have 12000+ ladder wins you should know by now thats just how the environment of Hearthstone is in ranked, even since the very start which I can confirm since I started when it was only Classic cards.
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Exactly that's why. You don't play that misery against a friend!
Next Exp. will be big change like Shadowverse tactics
You miss the point. PW is a retarded OP face deck that never requires any decision making and can easily end the game fast unlike any OTHER deck out there. So no, playing Elemental Shaman at any point in this game will not make you toxic. :)
The amount of pro players and streamers that switched to other games is insane.
Nothing more to say.
Ehm...yes.
I've actually called it on Hearthstone shortly after this latest dropped. I pop in to hearthpwn to see whats up a couple times a week (after a couple years you get dedicated to a game after all) - but it's a bit like opening the national news in general these days, I do it expecting there's some new toxic mess looming. I haven't had consistent fun in this game for a couple expansions now but this last one tanked my interest. More and more I've felt games are often decided by either random dice events or whale decks with dust costs so high they'd make moby dick blush. Playing competitive slots just isn't my game. Hoping on access in to the MtG:Arena beta and checking out all the other digital CG's I've neglected to ever look at in the meantime.
To addendum: I'm sure my leaving is/was of little concern to Blizzard; I'm a long time player but I've never dropped a dime on the game. Sure I've never got legendary but I play hard enough to end every season in the 10-5 bracket with occasional blips in the 5-1 - and hey, I do it running shaman murloc in wild. Just my thought on the state of the game. If it never trundles back around to the game I originally enjoyed then I hope it keeps a happy playerbase for a long life none the less.
They don't leave because they are bored of the game. No, lot of them even said that the current state of the game is worse than ever, even streamers still playing this game.
And some streamers even lost tons of viewers because they quit this shitty game it is right now. Like Forsen, P4wnyhof, Nox.
And Savjz, though still playing, just yesterday what everyone not playing the unbalanced two to four metadecks designed for braindead monkeys: The state is that worse and they try to fix cards that are not even the biggest part of the problem.
The Blizz development team just screwed up this expansion to the max. And the problem will not stop.
And if you check the share reports for 2016 they didn't even mention Hearthstone. While World of Warcraft and Overwatch are both in the top 6 of most income games for 2016 Hearthstone vanished from the list which features 20 games completely.
Still thinking the state of the game is great? Okay, have fun at playing Druid, Pirate Warrior or Priest.
I hope the snowballing of decks is even harder in the next expansion, can't wait to spent no money again and get frustrated with a once great card game I spent hours in.
If you're having such a salty time in ranked against Druids, Pirate Warrior or Priest there are two options:
1. Play a deck that has tech cards or suited against them. For example when I play against lots of quest mages or priest I just play mill Rogue. It is a favorable match up.
2. Play Wild. Even in lower ranks people just play fun decks that screw around with interactions with old cards.
Playing standard ranked isn't really the only way to play Hearthstone.
I can't understand all this hate on netdeck. If you play ranked, it's pretty obvious that you'll get repeatedly the same x decks with some little variations in the flexibles slots between lists of the same type of deck. People that are trying to climb ranks they'll obviously want to play one of the best decks of the moment. It's not like that's diffrent in other CCGs or TCGs. If you play a big tournament in something like Magic or Yugioh would you play a fun deck or one of the best decks? If you bring a "funny" deck and go 0-3 and drop, you'll probably won't have so much fun. The skill required in deckbuilding for climbing the ladder is to be able to find the best deck only in the first 1-2 weeks of the expansion. Then, when the meta settles a bit, the skeletons of the best decks are pretty much enstablished and the only skill you need is to be able to find the best cards in the flexible slots of the deck, the best tech choices. But, if you don't have time, if you don't play hearthstone very often, you don't like deckbuilding or you like it, but you're not good at it or maybe you just wanna try that specific list... well you can just copypaste a deck that someone already tested and play with it. I'm not just saying that netdecking is healty for the game (it actually kinda kills the variety of the game), but since every collectible card game works this way, you just have to deal with it, because complain about it won't change things. Even if the game was more balanced and all classes were playable, you would still see the same decks over and over again, just a few more of them.
Talking about aggro instead, the nature of how the ladder in Hearthstone is designed pushes you to play a lot of games, so aggro is almost always a better choice if you want to climb to legend (games are faster, so you can play more of them). Also, I don't think that the majority of people likes to play 30 minutes games (they would probably play something that's not hearthstone if so). And you can't blame expansions for the existence of aggro decks:zoo, murlock and face hunter existed in vanilla. It's a playstyle, blizzard can't just delete it. They would need to design another game entirely to do so. Also, aggro decks are not the brainless evil you think, it depends on how they're designed. For example (people here will insult me for that), zoo required a good amount of skill, surely more than the skill now required by jade druid or big priest. Oh, If you're wondering what do I play, I play every kind of deck possible, preferring midrange and combo decks.
FWIW - a large portion of people who actively post on HS social media are happy to publicly shit themselves exactly whenever the game doesn't have a flat meta, with all major archetypes equally viable, and each of nine classes fielding a decent build - usually more than one. It isn't exactly an honest or reasonable expectation - there have been periods lasting years in which one or another colour in MtG, or archetype, or both, simply haven't been close to competitively viable, despite best intentions of both the designers and community. If the threshold which thousands of posters seem perfectly happy to accept amounts to nothing more than "flat, wide meta-game - or fuck the incompetent designers, I'm rage quitting!" then those folks will have lots to complain about, perpetually, in every CCG they might ever try. Clearly, something other than 27% Druid is desirable, and the team is taking measures to change it, much faster than ever before - but all things considered, the current meta-game is completely ordinary. A couple decks have win-rates almost 1% better than the next cluster of decks. Not exactly evidence that the team is incompetent, don't care about the game, think players are stupid, only want more $$$, or whatever other meme people pretend to believe.
I don't understand threads like this.
Fact: Most (borderline all) people play HS like any other game ever, to win.
Fact: HS is a collectible card game, and like any and every other CCG, some people like brewing decks while others like playing with popular decks people make. There is nothing wrong with either decision.
Saying things like why aren't people more creative and play fun decks is really just a way of saying "my deck isn't competitive, so I would like to play against other people who have made weird jank decks instead of playing against something good that kicks my ass."
The reality is, if you were really any "good" at deck building, your deck would stand against Jade Druid, PW, Highlander Priest, or whatever the meta is at a given time. But when your homebrew decks fail hard against them, you cry foul and claim you just want to "have fun." (When having fun really means winning, like I said in the beginning.) I know, because I used to do this.
Here's an analogy, if you've ever played Magic: The Gathering. You don't go to Friday Night Magic with some weird untested homebrew garbage and expect to win. You especially don't go and lose and then cry foul because everyone there had a better deck and/or played better than you. If you want to have a casual game setting with friends and you all agree to homebrew, then fine, that's good. But you can't expect that in a competitive setting, which is what both casual and ranked are in HS.
If you want to have "fun" (playing jank) then you already found the solution. Play with friends. You can still complete your daily quests, so what's the issue?
For it feels like for the first time since I started in Beta, every match I play feel frustrating. It is frustrating to play versus Jade druid, it is frustrating to play versus pirate warrior, it is frustrating to play against Razakus priest, and so on.
The general balancing feels extremely polarized. There are this barely handful of decks COMPLETELY dominating and dictating the meta. Back in the day the power level of decks greatly varied depending on what was commonly played. Now it's always the same decks dominating, season after season.
The pioneers used to ride these babies for miles
Balance of classes, decks, cards currently sucks. When you build a deck and want it to be any good, your choices are limited because one card are just better then other. You can't put in your deck War Golem because there is Dr. Boom. You can't play hunter and be as good as someone who play druid. And people do not like this bs! People want to play more classes, more archetypes, more diversity in one single deck. People want equil winrates for Warriors and Mages in Arena! And this is the reason for all this topics! Players have a right to complain and want to be heard, players have a reason to call HS bs because state of the game is terrible. This is the issue. And, while you have great arguments for your statments, I guess you know what is this issue people talk about and you are feel the same.
Games should be fun. Grinding OP netdecks begging to be nerfed is not fun to me. So from my perspective the current state of the game is total shit and even though I have 12000+ ladder wins I regret any money I've ever spent on this crap. Best decision I ever made was to stop spending $ on this crap 3-4 expansions back. It doesn't surprise me that pro players and streamers are leaving. It took me a while but I've seen through Blizzards con of releasing broken expansion cards, letting them run on ladder while they milk sales of packs and the sheep play cancer decks. Too many seasons ruined due to Blizzards greed and Brode's incompetence.
Unfortunately net decks will always be a thing in any card game. In any given set of any collectible card game, given everyone is able to get the exact cards they need there will always be a deck that stands out.
If you have 12000+ ladder wins you should know by now thats just how the environment of Hearthstone is in ranked, even since the very start which I can confirm since I started when it was only Classic cards.