The problem is really just that they shouldnt have made geist such a horrible tempo card and innervate needs to be rotated out or changed to something like Restore 1 and Gain 1 Mana Crystal this turn only. Geist would have been a very usable card if it was 4 mana 4/5 with the effect or 5 mana 5/5 at worse.
The problem is really just that they shouldnt have made geist such a horrible tempo card and innervate needs to be rotated out or changed to something like Restore 1 and Gain 1 Mana Crystal this turn only. Geist would have been a very usable card if it was 4 mana 4/5 with the effect or 5 mana 5/5 at worse.
Hmm agreed, or make it something you can tutor out into your hand with curator or something
Just because the entire community is not on Hearthpwn doesn't mean that they don't feel the same. If 90% of Hearthpwn users are concerned about the Druid meta, it's safe to say 90% of the players share a similar sentiment.
When every match is Druid or Priest, something is wrong! And the worst thing about Druid is that they have a Tier 1 aggro, midrange, control and combo deck. You literally can't make a deck that beats all of them.
It's not 90% of Hearthpwn that feels this way, it's 90% of the vocal people on Hearthpwn. Plenty of people don't actually post anything and just enjoy reading the threads/news. If you're upset about something, you're much more likely to post about it than if you're happy.
I just started playing HS again after I took a 2-3 month break to play Gwent instead. I've gotten rank 13 in 2 days with my budget Dragon Priest and now its literally like 90% Druids. In the last 20 matches I've played against 1 Quest Mage, a few Pirate Warriors, a few Token Shamans, 1 Warlock, and all Druids.
Why do they just let the meta go to shit and not bother fixing anything? The entire player base every expansion complains about these clearly Over-Powered decks that cause the entire game to be nearly unenjoyable, they just give us a big middle finger and a "Fuck You, deal with it" every single expansion. I really was hoping that this expansion would freshen up the HS experience for me because of the slightly more Control meta, but I'm seriously about to just stick with Gwent if Blizzard decides not to give AF.
i wish i was up against druid every time, would be easy pickings with exodia pally ;) , rank 10+ all aggro at least in wild
Basing nerfs and tweaks on a couple of weeks worth of metagaming is always a terrible idea. While I personally believe that Druid is too strong right now, I'd rather Blizzard took the time to evaluate things further than make a rash decision. According to vicious syndicate, we should also keep our eyes on mid pally as it is actually stronger in the meta than druid right now. Cards like Gentle Megasaur, Tirion, Tarim, etc may need to be evaluated.
Just because the entire community is not on Hearthpwn doesn't mean that they don't feel the same. If 90% of Hearthpwn users are concerned about the Druid meta, it's safe to say 90% of the players share a similar sentiment.
When every match is Druid or Priest, something is wrong! And the worst thing about Druid is that they have a Tier 1 aggro, midrange, control and combo deck. You literally can't make a deck that beats all of them.
The first paragraph is merely speculation. Just because a part of the playerbase share their opinion on hearthpwn, doesn't mean they represent the overall opinion of the entire playerbase. It's not safe to make the conclusion in your second sentence for that reason.
Second paragraph starts with a strawman. It is true that something is wrong if every match is Druid or Priest. Luckily, this is not true; so you can't build an argument on top of that.
About Druid having a Tier 1 aggro, midrange, control and combo deck. What are your sources? All I can find is that Druid is so popular that Tempostorm released a joke of a meta snapshot where they put Druid with every deck they could think of in Tier S above every other class. I can't take that list very seriously. In addition I am concerned about people actually taking it seriously, contributing to an even greater popularity of Druids, regardless of whether it's top tier or not.
In my honest opinion, it is no single card that makes druid powerfull, it is the combination of different cards. Druid was always the class that could ramp up and play big minions quickly, that is its identity but with the new expansion, they added spreading plague and ultimate infestation as well as the druid DK and some other taunt based minions. These cards are not broken on its own but they are just really strong in druid. What it means is that druid now has good AOE with primordial drake, spreading plague and swipe, this was a known weakness of druid. Last expansion saw the inclusion of armour in druid with earthen scales, this gave them the ability to also survive longer vs aggro but wasn't good enough on its own to make aggro decks a good matchup. The expansion before that druid gained the ability to go infinite with jade idol.
Over the last 2 expansions, druid has taken the identity of the warrior class, with a lot of taunts, some AOE and a lot of armour, but it still kept the jade package. Meaning that jade druid can now play a more effective control warrior, than warrior can itself. Druids weakness always lay in the amount of time they could create, if they could not create enough time, they died, but if they had enough time they would play minions which the enemy couldn't deal with, druid has now the ability to create more than enough time for itself.
Skulking Geist is supposed to be a counter card to druid, but if your opponent is dropping 8/8's and 9/9's then it doesn't matter anymore that they can't create a 10/10 anymore because the druid has won already.
the deck has a 55-60% win rate. Hardly unbeatable, hardly previously unknown levels of power. can we lock this thread. The more people that complain about druid the more people will play it creating an obnoxious situation.
the problem is nourish. it alows super greedy early game ramp plays. u want a nerf to innervate? 0 mana gain two extra mana crystals this turn only. can only be played ONCE a turn.
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priest board clears are like having fun in hearthstone. you think u had enough, and then u get more.
Just because the entire community is not on Hearthpwn doesn't mean that they don't feel the same. If 90% of Hearthpwn users are concerned about the Druid meta, it's safe to say 90% of the players share a similar sentiment.
When every match is Druid or Priest, something is wrong! And the worst thing about Druid is that they have a Tier 1 aggro, midrange, control and combo deck. You literally can't make a deck that beats all of them.
The first paragraph is merely speculation. Just because a part of the playerbase share their opinion on hearthpwn, doesn't mean they represent the overall opinion of the entire playerbase. It's not safe to make the conclusion in your second sentence for that reason.
Second paragraph starts with a strawman. It is true that something is wrong if every match is Druid or Priest. Luckily, this is not true; so you can't build an argument on top of that.
About Druid having a Tier 1 aggro, midrange, control and combo deck. What are your sources? All I can find is that Druid is so popular that Tempostorm released a joke of a meta snapshot where they put Druid with every deck they could think of in Tier S above every other class. I can't take that list very seriously. In addition I am concerned about people actually taking it seriously, contributing to an even greater popularity of Druids, regardless of whether it's top tier or not.
Yeah tempostorm really screwed the pooch with that sorry ass excuse of a meta snapshot. 3 out of the 5 "Tier S" decks are totally inconsistent and belong at the bottom of tier 2 to the middle of tier 3. Jade and token druid are legitimately good but they aren't Tier S. Honestly I feel like they aren't even bad as midrange shaman used to be
ROGUE IS POOR? try playing jade rogue. if u get good draws or ok draws on that thing u crush everything in the meta. there is also mid paladin which is a good counter and highlender priest that just stomps these guys.
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priest board clears are like having fun in hearthstone. you think u had enough, and then u get more.
Look mate, we get that Druid is a problem, but certain people have different opinions than yours, and they like to speak their opinion.
There's nothing wrong with people expressing their opinion. If that leads to keeping sheeple asleep it is everybodies right to rebut by showing how opinion is leading to accepting the current situationby which I mean the observation that every expansion there are OP-decks that needs a nerf but waiting too long attracs easy winfix-misuse. Some peoples opinion need to be exposed as catering into this repeating design injustice for out-game reasons a.ka. behaving like ambassadors for deliberate design flaws. You must assume that all Druid decks Tier-S attracts a lot of new players and what Brode wants...? yes increasing the playerbase with easy winfix, so keeping the situation as long as possible as it is under the pretence: we are looking into it. I call this the Brode-approach.
On fora like these there are whiners and fanboys. No coherent and constructive critical approach yet. When people assume: wait and let the meta settle, I read: accept the current injustice, maybe the people causing harm will fix it. Maybe not, but just accept. Well that is unacceptable. That is catering into the Brode-approach. You need to warn for those opinions. What is needed is an ongoing protest against the Brode-approach. The quality of card design must rise. Customers can't accept sloppy card design under the pretence: design is difficult. If you can't handle the heat, get out of the kitchen.
I'm just sad that you think belittling others and angering people is the righteous thing to do.
I'm am sorry you feel that way. I am sorry if anybody feels that way. I expose opinions for what they are and yes in the proces you need to point to the cow by the name.
A) You're taking this too seriously. You think there's some corporate scheme. when there isn't, and you think it justifies you taking things to the extreme. How does making Tier S decks encourage new players? If any, it discourages players to keep playing against a certain class. Is the "we are looking into it" propaganda? Maybe, but the fact that they said that it was more prevalent than Undertaker Hunter means that they at least care to a certain extent. If they really wanted Tier S Druid decks, why would they say that? Surely it would attract more hate than love. Does Druid need some changes? Of course! But are the people who are saying to wait for the meta to settle blind? No, that's just the thing they think is best. People used to think Taunt Dragon Warrior would be a thing back in TGT, but then the meta settled. I don't see that as being a "sheeple". I see that as their own reasoning. They don't like what's going on, but they like too be a bit more cautious when it comes card design.
B) You don't need to do it in such a hateful way. You are acting sanctimonious and believe that bullying others is worth that cause. You implied that Tze got fired for no good reason other than to imply that he was incompetent. All you needed to go ahead and "I respectfully disagree with these people because...blah blah blah". You didn't need to call them names like "consort", "fanboys" and "whiners" because it contributes nothing but negativity.
C) You still haven't designed any cards for me. You keep talking about this "bad card design", yet you haven't even created one card. Show me what good card looks like. I need to know an example of your card design philosophy.
How is this supposed to be good meta. Right now 9/10 of the topdecks in the ladder according to metastats are from Druid..
that's because you people won't stop talking about it and tempostorm released a shitty meta snapshot. Both of these just inflate the druid base because they make the deck seem more powerful than it actually is. If you guys spent as much time coming up with new decks as you did bitching we'd probably have a different meta snapshot
There are decks which can prey on Druid. I don't think it is quite the boogeyman it appears to be right now. The meta is still new and players are sometimes slow to shift decks (usually it takes pros/streamers making decks they can copy to do so).
I will say that regardless of Druid's current strength, Innervate is a card which should either be changed or moved to Hall of Fame. I think it would be fair to change Innervate to be akin to Preparation, but only reduce cost for minions. Or possibly have it refill used mana crystals so that you can't jump curve with it. The other cards people generally complain about (Ultimate Infestation, Nourish, Spreading Plague) I don't think are really that big a deal though.
Taunt Druid, Aggro Druid, Ramp Druid, aren't really the strongest decks. The problem is jades, it has always been. Cut the jades and the control meta will settle.
PS: haven't seen a single Druid today, all Priest and a few Paladin.
No, there's quite a few worthwhile decks out there. Priest has some nice decks, Evolve Shaman is decent, some people are doing well with aggro Hunter, and DK Warlock seems pretty good. You'll just see a lot of Druid on the ladder.
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The problem is really just that they shouldnt have made geist such a horrible tempo card and innervate needs to be rotated out or changed to something like Restore 1 and Gain 1 Mana Crystal this turn only. Geist would have been a very usable card if it was 4 mana 4/5 with the effect or 5 mana 5/5 at worse.
Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
Basing nerfs and tweaks on a couple of weeks worth of metagaming is always a terrible idea. While I personally believe that Druid is too strong right now, I'd rather Blizzard took the time to evaluate things further than make a rash decision. According to vicious syndicate, we should also keep our eyes on mid pally as it is actually stronger in the meta than druid right now. Cards like Gentle Megasaur, Tirion, Tarim, etc may need to be evaluated.
In my honest opinion, it is no single card that makes druid powerfull, it is the combination of different cards. Druid was always the class that could ramp up and play big minions quickly, that is its identity but with the new expansion, they added spreading plague and ultimate infestation as well as the druid DK and some other taunt based minions. These cards are not broken on its own but they are just really strong in druid. What it means is that druid now has good AOE with primordial drake, spreading plague and swipe, this was a known weakness of druid. Last expansion saw the inclusion of armour in druid with earthen scales, this gave them the ability to also survive longer vs aggro but wasn't good enough on its own to make aggro decks a good matchup. The expansion before that druid gained the ability to go infinite with jade idol.
Over the last 2 expansions, druid has taken the identity of the warrior class, with a lot of taunts, some AOE and a lot of armour, but it still kept the jade package. Meaning that jade druid can now play a more effective control warrior, than warrior can itself. Druids weakness always lay in the amount of time they could create, if they could not create enough time, they died, but if they had enough time they would play minions which the enemy couldn't deal with, druid has now the ability to create more than enough time for itself.
Skulking Geist is supposed to be a counter card to druid, but if your opponent is dropping 8/8's and 9/9's then it doesn't matter anymore that they can't create a 10/10 anymore because the druid has won already.
the deck has a 55-60% win rate. Hardly unbeatable, hardly previously unknown levels of power. can we lock this thread. The more people that complain about druid the more people will play it creating an obnoxious situation.
Doesn't seem like Druid is having any problem at all. Now as far as their non-druid opponents go...
also, just get over Innervate. Nerf is not gonna happen.
Free to try and find a game, dealing cards for sorrow, cards for pain.
the problem is nourish. it alows super greedy early game ramp plays. u want a nerf to innervate? 0 mana gain two extra mana crystals this turn only. can only be played ONCE a turn.
priest board clears are like having fun in hearthstone. you think u had enough, and then u get more.
ROGUE IS POOR? try playing jade rogue. if u get good draws or ok draws on that thing u crush everything in the meta. there is also mid paladin which is a good counter and highlender priest that just stomps these guys.
priest board clears are like having fun in hearthstone. you think u had enough, and then u get more.
Just build a deck with Skulking Geist and Nerubian Unraveler. OK, Ready, Set, GO!!
How is this supposed to be good meta. Right now 9/10 of the topdecks in the ladder according to metastats are from Druid..
There are decks which can prey on Druid. I don't think it is quite the boogeyman it appears to be right now. The meta is still new and players are sometimes slow to shift decks (usually it takes pros/streamers making decks they can copy to do so).
I will say that regardless of Druid's current strength, Innervate is a card which should either be changed or moved to Hall of Fame. I think it would be fair to change Innervate to be akin to Preparation, but only reduce cost for minions. Or possibly have it refill used mana crystals so that you can't jump curve with it. The other cards people generally complain about (Ultimate Infestation, Nourish, Spreading Plague) I don't think are really that big a deal though.
So Druid or Exodia Mage. That is all we can play?
Taunt Druid, Aggro Druid, Ramp Druid, aren't really the strongest decks. The problem is jades, it has always been. Cut the jades and the control meta will settle.
PS: haven't seen a single Druid today, all Priest and a few Paladin.