For me, control hunter. I really just want a different way to play hunter, that's all. We got some nice tools to deal with card draw in the form of card generation. What we didn't get is a way to survive the early game consistently.
The princes, for one thing. They are really unique, but ultimately I don't think they do much to justify including them.
The DK hero cards. Some of them, like the paladin's or druid's, are pretty solid. Others seem good too, but I think I am having too much high hopes in them (looking at you, Bloodreaver Gul'dan!) that I would be in for a letdown.
And yes, Control Hunter. I've tried playing control hunter with Ysera and BrM dragon synergies in the past with... disappointing results. Still, I think casting Ysera in a hunter deck is cool.
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"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
I want Bloodreaver Gul'dan to be good but really I know he'll be bottom tier 2 at best with what'll be left of the old style of Jade Druid. I hope Frost Lich Jaina is good too but I think she stands a much better chance due to mages just having a really good core to build on.
A midrange elemental mage with Frost Lich Jaina as a late game value card. It might be decent but burn mage is probably always going to be better. That said, with all these DKs providing armor maybe burn is a little less effective overall.
Midrange Demonlock with Bloodreaver Gul'dan. There just aren't enough good demons, specifically good taunt demons.
Self damaging tempo warrior with Scourgelord Garrosh. There aren't enough tools in standard to give it the sustained power that it needs. I'm likely going to look to Wild for things like Grim Patron and Death's Bite.
The princes, for one thing. They are really unique, but ultimately I don't think they do much to justify including them.
The DK hero cards. Some of them, like the paladin's or druid's, are pretty solid. Others seem good too, but I think I am having too much high hopes in them (looking at you, Bloodreaver Gul'dan!) that I would be in for a letdown.
And yes, Control Hunter. I've tried playing control hunter with Ysera and BrM dragon synergies in the past with... disappointing results. Still, I think casting Ysera in a hunter deck is cool.
I think Bloodreaver Gul'dan is one of those cards that may not be strong enough right now (though I am predicting it will be) but he'll be a beast later on down the line I think :D
I want Bloodreaver Gul'dan to be good but really I know he'll be bottom tier 2 at best with what'll be left of the old style of Jade Druid. I hope Frost Lich Jaina is good too but I think she stands a much better chance due to mages just having a really good core to build on.
Took the words out of my mouth; I want a controllish Warlock leading to the Deathknight, but I fear that it'll be too hard to stay alive until turn 10.
The decks I think will get buffed this expansion are Zoo Druid, Control Warrior, Control Shaman, Discolock, Priest as a whole, Paladin as a whole and Deathrattle decks in all classes that use them. I'm also hoping Abominable Bowman can solve the problem of Savannah Highmane being Midrange Hunter's only good big drop that always just gets Hexed or Polymorphed.
I'm hoping the Malfurion DK in a heavy Taunt deck with Hadronox and stuff will be good enough to phase out Jades. I love Druid, but not a big fan of how the class can abuse the Jade mechanic. If anything, the DK and Taunt package might be added to the Jade package, so I'm not too optimistic. Also the class might end up in the shitter except for aggro builds, so that's kind of lame too.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
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Title says it all.
For me, control hunter. I really just want a different way to play hunter, that's all. We got some nice tools to deal with card draw in the form of card generation. What we didn't get is a way to survive the early game consistently.
The princes, for one thing. They are really unique, but ultimately I don't think they do much to justify including them.
The DK hero cards. Some of them, like the paladin's or druid's, are pretty solid. Others seem good too, but I think I am having too much high hopes in them (looking at you, Bloodreaver Gul'dan!) that I would be in for a letdown.
And yes, Control Hunter. I've tried playing control hunter with Ysera and BrM dragon synergies in the past with... disappointing results. Still, I think casting Ysera in a hunter deck is cool.
"Are you not entertained?! ARE YOU NOT ENTERTAINED?!"
"What we do in life, echoes in eternity." - Maximus Decimus Meridius
I want Bloodreaver Gul'dan to be good but really I know he'll be bottom tier 2 at best with what'll be left of the old style of Jade Druid. I hope Frost Lich Jaina is good too but I think she stands a much better chance due to mages just having a really good core to build on.
A midrange elemental mage with Frost Lich Jaina as a late game value card. It might be decent but burn mage is probably always going to be better. That said, with all these DKs providing armor maybe burn is a little less effective overall.
Midrange Demonlock with Bloodreaver Gul'dan. There just aren't enough good demons, specifically good taunt demons.
Self damaging tempo warrior with Scourgelord Garrosh. There aren't enough tools in standard to give it the sustained power that it needs. I'm likely going to look to Wild for things like Grim Patron and Death's Bite.
Edit: Spelling on new cards.
I want Gul'dan to be good. Please make it work someone...
Gul'dan
The decks I think will get buffed this expansion are Zoo Druid, Control Warrior, Control Shaman, Discolock, Priest as a whole, Paladin as a whole and Deathrattle decks in all classes that use them. I'm also hoping Abominable Bowman can solve the problem of Savannah Highmane being Midrange Hunter's only good big drop that always just gets Hexed or Polymorphed.
I'm hoping the Malfurion DK in a heavy Taunt deck with Hadronox and stuff will be good enough to phase out Jades. I love Druid, but not a big fan of how the class can abuse the Jade mechanic. If anything, the DK and Taunt package might be added to the Jade package, so I'm not too optimistic. Also the class might end up in the shitter except for aggro builds, so that's kind of lame too.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.