You have to be a mage player to not add burn mage in the pool, and calling other decks noob decks, typical mage.
For me all mage decks are stupidly op and just play themselves, just throw all the burn you have at your opponent's face and you win. You have 44 burn damage in your deck (without the cards that generate spells for you) and a card that makes you immune to lethal. You still couldn't win because you played like shit? no problem, just play yogg for some undeserved wins decided by rng.
TFW you can't vote for them all. Ehh... Midrange pally is tolerable, I guess.
You know, I guess Quest warrior, Jade Druid and Silence Priest really taught me something: A deck doesn't have to be stupidly fast to be blander than bread.
I'm not casting a vote on this one: It would be like picking a favorite child, except in this case we are talking about children you wish you had aborted.
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Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
a side thought...even after playing this game for quite a while, i don't know why i am still surprised but i still wonder why i see so few people experimenting with different cards
horrible, or efficient (if you will), decks exist because it is apparently so rewarding to play them, but what exactly is the reward when the experience is to play boring cards/decks repeated many times and all this to end up with meager end of the month rewards for getting to the final rank...and all this in a short season which means it has to happen all over again soon thereafter
Pirate warrior gets all the press but anyone who plays wild knows what a terror egg Druid is. Jade also gets under my skin quite a bit. Freeze mage pisses me off so bad i feel cheated when ever i lose to it, im a fan of minion combat and when ever i fight a freeze mage its the same thing every time they stall out the game play alex and kill you unless you have reno.
Even though 'counterable', I say pirate warrior. Oh you teched against pirates and weapons running 2 cards out of 30 in your deck? Too bad you didn't draw them/they didn't matter.
Second comes the beloved jaids druid which only promotes more pirates on the ladder.
I feel like it's a tie between Jade Druid and Freeze Mage.
Both of those decks leave you feeling helpless the entire match for a very slow death.
Jades outvalue you in the long run with infinite Jades and Auctioneer nonsense. Mages just freeze your shit and prevent damage, basically making it the most non-interactive match ever. The worst part is, you can see yourself loosing like 7 turns in advance.
Even winning against those decks doesn't feel rewarding to me. Indeed, it just pisses me off that I even had to play against that shit.
Btw, I would never quit because of it, but I have stopped laddering at times because there were too many of one of these decks. For instance, when The Caverns Below got nerfed and the ladder was so flooded with Jade Druid they were even flooding Wild.
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Nature is the Day. Man is the Sun. Woman is the Moon. The Stone is the Sky. The Art is the Way.
I was inclined to say Pirate Warrior, but the archetype is not badly designed, it's Blizzard's fault not to give players good cards to counter it. But i voted for Jade Druid because Jade Idol completely counters fatigue and late game decks, and they are my favorites.
None of these are that bad I just really hate freeze Mage. What feels the worst imo is you get absolutely crushed in a game and at the end you say damn, there is absolutely nothing I could have done to even have a chance to win that game. Yes that does happen vs aggro decks as well sometimes, but at least the game is over after a few turns instead of leading you on for 10 minutes.
None, of course. Only deck i ever loathed playing against was C'thun warrior.
20 armor in one turn... Shudders
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
The two decks that I hate facing the most aren't even played in standard right now. But the memories of frustration are too strong. Tempo mage with flamewaker and any face Hunter deck. I'd rater face pirate warrior and quest rogue pre-nerf.
Even pirate warrior's make more relevant decisions on their way to victory than jade druids. I'm not saying there isn't room to make mistakes with jade druid, but no deck compensates more heavily for mistakes with raw power. You can literally play like a total ass, with everything in the wrong order and still make control decks weep like little girls. Playing a jade druid player who makes continual mistakes and still whoops your ass has to be the most frustrating thing in the game.
Successfully clear their Aya + whatever other bullshit happens to be on board --> Auctioneer, innervate, wrath, jade idol for a 7/7, earthen scales the Jade for an 8/8 and 8 armor...
Manage to clear their board again --> 2nd Auctioneer, shuffle 2nd jade idol, innervate, jade idol 8/8, jade idol 9/9, Earthen Scales for a 10/10 and 10 armor, shuffle 3rd jade idol...
You have to be a mage player to not add burn mage in the pool, and calling other decks noob decks, typical mage.
For me all mage decks are stupidly op and just play themselves, just throw all the burn you have at your opponent's face and you win. You have 44 burn damage in your deck (without the cards that generate spells for you) and a card that makes you immune to lethal. You still couldn't win because you played like shit? no problem, just play yogg for some undeserved wins decided by rng.
freeze/burn mage.
congrats you did nothing the entire game and then played Alex into 15 damage from hand. you're so good at hearthstone....
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But seriously, can't stand Shaman because of the amount of Devolve/Hex/board clear/Thing from Belows i have to deal with in every single deck
TFW you can't vote for them all. Ehh... Midrange pally is tolerable, I guess.
You know, I guess Quest warrior, Jade Druid and Silence Priest really taught me something: A deck doesn't have to be stupidly fast to be blander than bread.
I'm not casting a vote on this one: It would be like picking a favorite child, except in this case we are talking about children you wish you had aborted.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
no mage on the poll? interesting
a side thought...even after playing this game for quite a while, i don't know why i am still surprised but i still wonder why i see so few people experimenting with different cards
horrible, or efficient (if you will), decks exist because it is apparently so rewarding to play them, but what exactly is the reward when the experience is to play boring cards/decks repeated many times and all this to end up with meager end of the month rewards for getting to the final rank...and all this in a short season which means it has to happen all over again soon thereafter
Pirate warrior gets all the press but anyone who plays wild knows what a terror egg Druid is. Jade also gets under my skin quite a bit. Freeze mage pisses me off so bad i feel cheated when ever i lose to it, im a fan of minion combat and when ever i fight a freeze mage its the same thing every time they stall out the game play alex and kill you unless you have reno.
Even though 'counterable', I say pirate warrior. Oh you teched against pirates and weapons running 2 cards out of 30 in your deck? Too bad you didn't draw them/they didn't matter.
Second comes the beloved jaids druid which only promotes more pirates on the ladder.
Paper is fine, nerf Rock. Sincerely, Scissors.
I feel like it's a tie between Jade Druid and Freeze Mage.
Both of those decks leave you feeling helpless the entire match for a very slow death.
Jades outvalue you in the long run with infinite Jades and Auctioneer nonsense. Mages just freeze your shit and prevent damage, basically making it the most non-interactive match ever. The worst part is, you can see yourself loosing like 7 turns in advance.
Even winning against those decks doesn't feel rewarding to me. Indeed, it just pisses me off that I even had to play against that shit.
Btw, I would never quit because of it, but I have stopped laddering at times because there were too many of one of these decks. For instance, when The Caverns Below got nerfed and the ladder was so flooded with Jade Druid they were even flooding Wild.
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
I was inclined to say Pirate Warrior, but the archetype is not badly designed, it's Blizzard's fault not to give players good cards to counter it. But i voted for Jade Druid because Jade Idol completely counters fatigue and late game decks, and they are my favorites.
None of these are that bad I just really hate freeze Mage. What feels the worst imo is you get absolutely crushed in a game and at the end you say damn, there is absolutely nothing I could have done to even have a chance to win that game. Yes that does happen vs aggro decks as well sometimes, but at least the game is over after a few turns instead of leading you on for 10 minutes.
Pirate Warrior, but not for long :)
Freeze mage.
Custom cards :
CLASSES : Alchemist (CCC#5 | Phase V) | Chef (CCC#4)
EXPANSIONS : Year of the Scorpion (Year Comp)
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
The two decks that I hate facing the most aren't even played in standard right now. But the memories of frustration are too strong. Tempo mage with flamewaker and any face Hunter deck. I'd rater face pirate warrior and quest rogue pre-nerf.
Even pirate warrior's make more relevant decisions on their way to victory than jade druids. I'm not saying there isn't room to make mistakes with jade druid, but no deck compensates more heavily for mistakes with raw power. You can literally play like a total ass, with everything in the wrong order and still make control decks weep like little girls. Playing a jade druid player who makes continual mistakes and still whoops your ass has to be the most frustrating thing in the game.
Where is cancer quest mage?
iceblock makes me quit. No fun with this poorly designed card.
43 times legend, 28k wins, and yup i am out until it goes away to hall of fame / gets deleted. I know nobody cares tho
Jade Druid for sure.
if it becomes prominent quest mage. i will probably quit the game for a while if it does actually.