First of all we have only seen about 1/3 of the set so nothing is set in stone yet. The cards seem to be more thought provoking with less rng and anti-aggro. Secondly the death knights seem more viable than quests and are really interesting (we have to see more to know for sure). I don't get why people constantly complain . The princes are bad??? so are the neutrals of un'goro. Only Elise is played in constructed the other four neutral legendaries are bad on the current meta . It's natural to see the new set worse than un'goro ,because we have seen the meta for un'goro and it is probably the best since ever but in comparison KFT might turn to be even better who knows? Let's be patient for the rest of the reveals (more than have the set) and be more optimistic because the way i see it it is going to be a reaaaally interesting expansion . Let the hype flow through you :)
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
This seems really bad to me :(
Go spread the salt in all the other salt treads mate! Let the positives have one thread on this forum without the salt and gallows!
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
because we were rushing on judging the expansion, we had a bad feeling, some of us still have, the others lost some hype, but now we got the big card ,, the good ones and now we can judge, i hope this expansion is a lesson to those who judge an expansion reviewing only 10-20 cards.
Even if this were all the cards released i would be more than satisfied. And we even haven't seen all hero cards. Great expansion, easily one of, if not the best.
2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... )
You mean the two good anti-aggro class cards? The rest is overrated and/or really slow, which benefits faster decks that get matched up with experimenters. Aggro players should rejoice with most of the reveals so far.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
This seems really bad to me :(
aggro player spotted xD
I am F2P player who plays with Renolock, Control Shaman, Face Hunter, Patron Warrior, Freeze Mage.... But really, is this step good? When i started to play HS ( Beta ), everyone had same collection - It was easy! But now? New F2P players can build only aggro / midrange decks ( Because control is really, really expensive ), and they will not have chance to beat crazy anti aggro cards... It is good for long-time players or P2W players, but really bad for F2P players.
Unlike previous expansions and adventures, they are mostly using Warcraft Lore instead of made-up HS lore. Characters from WoW and Warcraft makes me happy, actually.
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
This seems really bad to me :(
aggro player spotted xD
I am F2P player who plays with Renolock, Control Shaman, Face Hunter, Patron Warrior, Freeze Mage.... But really, is this step good? When i started to play HS ( Beta ), everyone had same collection - It was easy! But now? New F2P players can build only aggro / midrange decks ( Because control is really, really expensive ), and they will not have chance to beat crazy anti aggro cards... It is good for long-time players or P2W players, but really bad for F2P players.
Don't get me wrong i don't agree with HS becoming more expensive BUT it has nothing to do with the quality of the game . I will not be able to craft all the cards but saying KFT is bad because it is expensive and doesn't help F2P players is a little out of place.
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
This seems really bad to me :(
aggro player spotted xD
I am F2P player who plays with Renolock, Control Shaman, Face Hunter, Patron Warrior, Freeze Mage.... But really, is this step good? When i started to play HS ( Beta ), everyone had same collection - It was easy! But now? New F2P players can build only aggro / midrange decks ( Because control is really, really expensive ), and they will not have chance to beat crazy anti aggro cards... It is good for long-time players or P2W players, but really bad for F2P players.
this expansion will bring some good common cards + u will get a free legendary + a guaranteed legendary within ur first 10 packs, ithink that is really good
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600... 2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... ) 3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
This seems really bad to me :(
aggro player spotted xD
I am F2P player who plays with Renolock, Control Shaman, Face Hunter, Patron Warrior, Freeze Mage.... But really, is this step good? When i started to play HS ( Beta ), everyone had same collection - It was easy! But now? New F2P players can build only aggro / midrange decks ( Because control is really, really expensive ), and they will not have chance to beat crazy anti aggro cards... It is good for long-time players or P2W players, but really bad for F2P players.
this expansion will bring some good common cards + u will get a free legendary + a guaranteed legendary within ur first 10 packs, ithink that is really good
Yes, +1 for you, but i REALLY HATE meta controled by Blizz ( AKA Quest warrior, Quest rogue )... These deck are just unbalanced
This might become my favorite expansion once we see the rest of the cards. Lots of decks that I've tried to build but haven't had enough support so far (Divine Paladin, Freezing Mage, Control Hunter) have been getting very solid cards, particularly card draw, Rogue got their first good weapon since forever and even commons seem strong and interesting. The art in the set is my favorite aince TgT. What's there not to love?
Rollback Post to RevisionRollBack
On the third day before Witchwood, Blizzard gave to me,
First of all we have only seen about 1/3 of the set so nothing is set in stone yet. The cards seem to be more thought provoking with less rng and anti-aggro. Secondly the death knights seem more viable than quests and are really interesting (we have to see more to know for sure). I don't get why people constantly complain . The princes are bad??? so are the neutrals of un'goro. Only Elise is played in constructed the other four neutral legendaries are bad on the current meta . It's natural to see the new set worse than un'goro ,because we have seen the meta for un'goro and it is probably the best since ever but in comparison KFT might turn to be even better who knows? Let's be patient for the rest of the reveals (more than have the set) and be more optimistic because the way i see it it is going to be a reaaaally interesting expansion . Let the hype flow through you :)
Hear hear! Finally someone positive in hearthpwn forum! I totally agree! The new expansion seems great so far and thats only 2dks inn to the reveals!
No, it does not... Blizzard is just trying to get MORE money and to create meta
1) 2 Class legendaries - Meh, 3200 dust instead of 1600...
2) Printing brutal anti-aggro cards ( Because aggro is really cheap to craft... )
3) Trying to control meta ( Freeze Shaman, Discard lock, Divine shield paladin... )
This seems really bad to me :(
because we were rushing on judging the expansion, we had a bad feeling, some of us still have, the others lost some hype, but now we got the big card ,, the good ones and now we can judge, i hope this expansion is a lesson to those who judge an expansion reviewing only 10-20 cards.
Even if this were all the cards released i would be more than satisfied. And we even haven't seen all hero cards. Great expansion, easily one of, if not the best.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
But really, is this step good?
When i started to play HS ( Beta ), everyone had same collection - It was easy! But now? New F2P players can build only aggro / midrange decks ( Because control is really, really expensive ), and they will not have chance to beat crazy anti aggro cards... It is good for long-time players or P2W players, but really bad for F2P players.
There are many reasons to like KotFT
This might become my favorite expansion once we see the rest of the cards. Lots of decks that I've tried to build but haven't had enough support so far (Divine Paladin, Freezing Mage, Control Hunter) have been getting very solid cards, particularly card draw, Rogue got their first good weapon since forever and even commons seem strong and interesting. The art in the set is my favorite aince TgT. What's there not to love?
On the third day before Witchwood, Blizzard gave to me,
three Handlock decks,
two Molten Giants
and a winstreak to Legend Rank #3
Disclaimer: This is a fictional poem and this didn't actually happen to me.