I was sitting in the bath the other day and this thought came to me:
Imagine a Tavern Brawl or something where ALL RNG is guaranteed to go 100% perfectly. Whenever a player draws a card, that card is the best card that could possibly be drawn. Whenever a minion or spell has a random effect, the effect is whatever its controller wants it to be. In this scenario, what would the best decks in the game be? Is there a deck which would flat-out dominate, or would a rock-paper-scissors meta emerge?
(Extra details:)
Assume all players avoid any major misplays. This would be a hard game to get right.
Minion RNG is under the absolute control of whoever controls the minion; taking control of a minion will also grant control over its RNG effects. A player chooses the card that he wants to draw, the cards generated when he plays Babbling Book and similar, the targets of Knife Juggler-type random damage effects, etc.
This is purely an exercise in deckbuilding and metagame theory. For purposes of this hypothetical, players are allowed to control their minions' RNG effects even during their opponents' turns.
Standard format, not Wild.
The player to go first is randomly decided as usual.
A couple top contenders easily spring to my mind...
Aggro Druid would have extremely strong early turns that would be difficult to stop. A guaranteed double Innervate into Bittertide Hydra or similar presents an enormous amount of pressure during the early turns while being able to draw Savage Roar at will enables consistent burst to close out games.
Mage, however, can put up an extremely effective fight against Druid with Mage's notorious RNG effects which now are the strongest cards in the game. Primordial Glyph not only provides any Mage spell the Mage wants but can also find itself infinitely to trigger Mana Wyrm or other spell synergies infinitely. Ice Block and Frost Nova will without fail show up at just the right time and Arcane Missiles becomes the most efficient cheap removal in the game. Servant of Yogg-Saron and Yogg-Saron, Hope's End are flat-out "I win" buttons.
What decks do you think would be the champions in this scenario?
Manawyrm Otk would probably rule the meta. Infinite Glyphs.
Against other decks you could dedicate the rest of your deck to be a quest/freeze mage that activates the quest with just a single glyph.
That seems about right, Glyph should be one of the biggest problems with this mode. You can instantly activate Arcane Giants or OTK with Manawyrm / Mana Addict. I'm not sure, if there's any deck that can keep the mage's minions of the board while simultanously develop their own win condition.
But how do you or even the Ai decide which is the best draw before hand? The best draw depends on situation. Sometimes you need heal, sometimes you need removal. How is the AI supposed to know that. I don't think the technology exist.
You get to pick which card you draw, by looking at you're entire deck.
I'd also assume that if you play a babbling book, you look at all of the mage spells and choose which one you need. Of course, Pavel would have no need for this.
I was sitting in the bath the other day and this thought came to me:
Imagine a Tavern Brawl or something where ALL RNG is guaranteed to go 100% perfectly. Whenever a player draws a card, that card is the best card that could possibly be drawn. Whenever a minion or spell has a random effect, the effect is whatever its controller wants it to be. In this scenario, what would the best decks in the game be? Is there a deck which would flat-out dominate, or would a rock-paper-scissors meta emerge?
(Extra details:)
A couple top contenders easily spring to my mind...
Aggro Druid would have extremely strong early turns that would be difficult to stop. A guaranteed double Innervate into Bittertide Hydra or similar presents an enormous amount of pressure during the early turns while being able to draw Savage Roar at will enables consistent burst to close out games.
Mage, however, can put up an extremely effective fight against Druid with Mage's notorious RNG effects which now are the strongest cards in the game. Primordial Glyph not only provides any Mage spell the Mage wants but can also find itself infinitely to trigger Mana Wyrm or other spell synergies infinitely. Ice Block and Frost Nova will without fail show up at just the right time and Arcane Missiles becomes the most efficient cheap removal in the game. Servant of Yogg-Saron and Yogg-Saron, Hope's End are flat-out "I win" buttons.
What decks do you think would be the champions in this scenario?
Imagine every Piloted Sky Golem dropped a Piloted Shredder which then dropped a Millhouse Manastorm...
That's Incredible!
But how do you or even the Ai decide which is the best draw before hand? The best draw depends on situation. Sometimes you need heal, sometimes you need removal. How is the AI supposed to know that. I don't think the technology exist.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
youd never made it to turn 5 to play elise against perfect aggro players hands.