I know it's early and all but I can't help but be hyped about Blizzard considering expanding on this idea now that they've implemented it. Do you think it's feasible to see an expanse in the quest roster in future expansions, or will that remain an Un'Goro thing. I certainly hope it won't since I'm very excited about a possibility of diversifying a class' quest options, or daresay even running multiples in a deck.
That's the argument right? It's just that quests seem to be more like a type of card rather than a mechanic - whereas c'thun cards and jades share the same effect, it's just slapped on differently statted minions, whereas quests' only similarity is them being drawn in your opening hand. The requirements and rewards vary greatly, which is why I had hopes that there is a continuation in this direction.
Of course I'm mostly pessimistic about this, but discussion might spark inspiration.
Yeah, I was thinking the same thing, or even something very minute like a common quest - deal 5 damage to the enemy hero, destroy x minions etc. draw 2 cards. Obviosly this example is very generic and not quite balanced, but you get the idea.