I've been playing since WotOG and since then the only money I spent on the game was buying the Welcome Bundle because buying packs is just too expensive. But I was kind of okay with that since I realized that the full game experience was reserved to people who pay a lot of money and I was always able to put together 2-3 viable decks to climb the ladder to rank 15.
However, this has changed with the release of Gadgetzan and now Un'Goro. With Gadgetzan managed to put together a budget Jade Rogue without Aya Blackpa and I could barely get to rank 16. But not with that deck, to actually get progress I had to create a budget Pirate Warrior. Humiliating. And, with Un'Goro released, I watch streamers on Twitch or YouTube, read posts of HearthPwn and I realize that if I want 2-3 viable decks I need that many legendary quests and to do that I would have to cough up some money for packs and even then have no guarantee that I would get a legendary quest. So looks like the only thing for me is to grind out daily quest to save up in-game gold for the next expansion or quit altogether.
This brings me to another topic: the new/returning player experience, Recently I saw a post by Ben Broder about how important for them is to bring in new people and keep them playing the game. But seriously this is all a joke. A new player who wants to check out the game will get 9-10 packs for some quest, 1 free arena run and will then be forced to grind every month to rank 20, only to face decks, which will prove to them that without spending money and some RNG during pack opening they have no chance to get anywhere in the game. And due to the fact that they just started they will never come even close to catching up. So what will those players do? Spend a lot of money on they just wanted yo check out or move on?
As for me, what would I want. A Welcome Bundle for each expansion. I would jump at the chance to spend a reasonable amount of money for a guaranteed legendary and 10 packs and I would even buy said bundle for WotOG and MSoG.
I like the game, I really do. I like reading community articles. Watching streamers play. But frankly, playing the game right now is 30% enjoyable - 70% infuriating.
What are you talking about? I havent used a single penny on this game and I get legend every season now. Im playing since 2015 and have all expansions unlocked
I currently have 8k dust and I can play most of the competitive decks atm. Basicly there is no difference between players who pay and who dont
People who complain this game is reserved for the rich players are just bad and/or dont play enough
Game is free to play, but you need to invest a lot of time playing it to be able to craft important cards. Almost every expansionn they give us some kind of welcome bundle in term of free packs. 10 free packs should be enough to jump in new expansion, and Blizz anounce every expansion almost a month before it's release so you have oportunity to grind some gold and save it for the packs. Im not saying it's perfect but at least you have something to start with. Cheers!
I created a second account for get the shaman hero.
Your best bet when you are in the budget is mage, really, basic/common mage cards are the best, wyrm, aprendice, frostbolt, fireball, you can get Portal for free in Karazhan, etc...
It is not that hard for get a least rank 15.
Not that bad for who don't spend time or money in the game.
High competitive play to get rank 5 or more you don't need money but time, some months don't losing any diary quest.
Nope, OP wrong. I play on F2P account in Asia, don't even have the $5 welcome pack. I beat legend back with budget hunter deck (and I don't even have all the cards for it)
Like I mentioned above I did pay for the Welcome Pack, so I'm okay with paying but what Blizzard is asking for the standard pack buying is too much. I live in Poland, not the UK, Germany or France. Do you know how much is Un'Goro pre-order relative to my monthly salary? It's 6%. You might say it's not much but imagine how would you feel if the pre-order was $200, that's how it is relative to the average salary where I live and we're talking about 50 packs here.
So the F2P experience sucks and as for P2W, you'd have to pay a lot, to win. More than any rational person living on their own and having real-life expenses can afford.
I'm one of those guys who only bought the preorder packs and nothing else.
I'm less entertained of Hearthstone because of a simple reason. I can't play the decks I want to just because I either have no gold left or I got the wrong cards out of the packs. I want to try out oriest and warrior quest but the one I get is rogue and hunter. Seems fine to me as well because they are on my personal tier 2 list to try out. Now I have to wait until I have enough gold to get a pack and hope for the best. Nice pricing logic there
I've been playing since WotOG and since then the only money I spent on the game was buying the Welcome Bundle because buying packs is just too expensive. But I was kind of okay with that since I realized that the full game experience was reserved to people who pay a lot of money and I was always able to put together 2-3 viable decks to climb the ladder to rank 15.
However, this has changed with the release of Gadgetzan and now Un'Goro. With Gadgetzan managed to put together a budget Jade Rogue without Aya Blackpa and I could barely get to rank 16. But not with that deck, to actually get progress I had to create a budget Pirate Warrior. Humiliating. And, with Un'Goro released, I watch streamers on Twitch or YouTube, read posts of HearthPwn and I realize that if I want 2-3 viable decks I need that many legendary quests and to do that I would have to cough up some money for packs and even then have no guarantee that I would get a legendary quest. So looks like the only thing for me is to grind out daily quest to save up in-game gold for the next expansion or quit altogether.
This brings me to another topic: the new/returning player experience, Recently I saw a post by Ben Broder about how important for them is to bring in new people and keep them playing the game. But seriously this is all a joke. A new player who wants to check out the game will get 9-10 packs for some quest, 1 free arena run and will then be forced to grind every month to rank 20, only to face decks, which will prove to them that without spending money and some RNG during pack opening they have no chance to get anywhere in the game. And due to the fact that they just started they will never come even close to catching up. So what will those players do? Spend a lot of money on they just wanted yo check out or move on?
As for me, what would I want. A Welcome Bundle for each expansion. I would jump at the chance to spend a reasonable amount of money for a guaranteed legendary and 10 packs and I would even buy said bundle for WotOG and MSoG.
I like the game, I really do. I like reading community articles. Watching streamers play. But frankly, playing the game right now is 30% enjoyable - 70% infuriating.
it's easy to raise gold between two expansion, as a F2P Player i've opened 96 packs saving gold since the day after MSoG release and to do it you don't need super fantastic decks full of legendaries, you need to play constantly, as anyone does at the beginning. Just be patient and don't look at pro decklists thinking how can you do to build the same deck: find and archetype and build that deck with your cards, raise gold for 2 months than open classic packs (that collection is ground floor), other 2 months you will raise gold for next expansion: do like this for this year and for next april you will end mammoth year with the chance to play a lot of decks thanks to your wide collection! just don't mind about rank for now, when after 6 months i've reached rank 13 i was so happy because i was improving my game and my collection! now i easely reach rank 5 every season and i have a good collection as a f2p. Don't give up and continue to play what you like and enjoy
What are you talking about? I havent used a single penny on this game and I get legend every season now. Im playing since 2015 and have all expansions unlocked
I currently have 8k dust and I can play most of the competitive decks atm. Basicly there is no difference between players who pay and who dont
People who complain this game is reserved for the rich players are just bad and/or dont play enough
You've also been playing for 2 years, so you have access to a large amount of stuff that new f2p players don't have. You probably also play(ed) a lot of arena, and if you do well in that as a f2p you can do really well. I've been playing since GvG but haven't ever gotten higher than Rank 4, just because I don't have time. If you have enough time, you can get far in this game just by grinding continuously but not everyone has that much time.
Rollback Post to RevisionRollBack
Come play Make the Keyword! It's a fun game and we need some new blood.
Check out Hearthcards.net if you wanna try to make your own cards. (They're not sponsoring me, but I want them too)
F2p doesn't mean you have immediate or equal access to everything. It's completely possible to get every card without paying, or to reach legend without paying, it just takes longer. Conversely, you can pay blizz as much as you want and you could still play like shit and be rank 20.
F2p players tend to complain because they are impatient. If something is free you should not complain that you don't get as much as someone who paid. You are not entitled to anything you did not pay for, so enjoy what you can get.
other just gimmick pay to win deck or stupid quest deck( 10% win rate end up open salt aggro threads).
entry level of expensive deck=100 packs.
I believe even u pre order + save around 2k gold also impossible to complete 1 deck. Too much filler and trash card. 70 packs maybe only 3. Legendary ( 1-2 = instant dust legend). And a lot of trash epic etc.)
if you f2p, u just have 3 choice that I mention above. Or try hard farm. 1 day 8 hours with aggro deck ( quest + 100 gold per day)
As someone who bought a 60 pack bundle and also the preorder, I feel like with this expansion, I definitely don't have all the cards I would like, I got 5 legendaries from all my packs, one was a double, and 3 were quests. But there are 22 legendaries, so the amount of money you would have to put into this game would be ludicrous if you wanted all the cards, I feel like most likely you will need to start budgeting yourself to play with one or two decks, but it is really frustrating and I agree like a welcome bundle specific to an expansion would be realy cool, and I honestly feel like it might even help sales because it would definitely tempt people who are f2p to spend that little extra money and get some good value, and you know people like me would buy it.
other just gimmick pay to win deck or stupid quest deck( 10% win rate end up open salt aggro threads).
entry level of expensive deck=100 packs.
I believe even u pre order + save around 2k gold also impossible to complete 1 deck. Too much filler and trash card. 70 packs maybe only 3. Legendary ( 1-2 = instant dust legend). And a lot of trash epic etc.)
if you f2p, u just have 3 choice that I mention above. Or try hard farm. 1 day 8 hours with aggro deck ( quest + 100 gold per day)
I did exactly what you described, pre-ordered and saved gold. I have probably 5-6 viable decks right now (And a paladin quest deck). While I definitely got lucky and had some dust saved, you can build decks. You have to be smart though and build decks in your means, not try and craft decks you're nowhere close too having. For me that means playing Rogue and Mage, since I have a lot of those cards.
Rollback Post to RevisionRollBack
Come play Make the Keyword! It's a fun game and we need some new blood.
Check out Hearthcards.net if you wanna try to make your own cards. (They're not sponsoring me, but I want them too)
I'm almost playing f2p (meaning I bought the welcome pack, it just had far too much value to not buy it. Oh, and I think I bought the last wing of brm). I'm playing roughly since shortly after BRM came out. I have never made it to legend, but I certainly made it to rank 5 quite often and I never finish a season below rank 10, usually between 7 and 5. I have gotten some legendaries over time from packs, including Sylvanas, Tyrion Fjordring, Finja and the shaman quest. I crafted a Leeroy Jenkins a few monts ago, have gotten about 100 Un'Goro cards from the packs I bought with the roughly 2000 gold I saved up for it in the ~5 weeks before launch and still have around 2k dust in the bank to craft a good deck, once the meta has settled a bit.
So yeah, you can absolutely f2p, have fun and decent decks. It just takes some time to catch up. Took me around 1 year to really have all the usually used cards.
I play since GVG and I have no problem keeping up got like 7 new decks this expansion though but that's cause I saved..
BUt I se your point, blizzard isn't doing much for new players.. old players can keep up but new ones.. they only might make a zoo list or something like a tempo mage but that's it this expansion made it 10 times worse..
although I don't think any of the quests is any good, except the rogue one and MAYBE one more.
F2P players have to realise that there has to be a "cost" of some sort whether it's time or money or a limited collectio/decks. Blizzard is running a business not a charity.
Yes the game has gotten more expensive and I would certainly say Blizzard need to address this issue and they certainly haven't been kind with the price hikes outside the US.
However, there's isn't much stopping a F2P player competing if they put the effort in. New players that are F2P however do have a tougher time but not impossible this is also something that needs looking at. The welcome pack was a nice step, yes not true F2P but still nice price point.
What is good is this is a F2P game with the following:
No Ads
No Pay to play Barriers
Ability to go 100% F2P and still be competitive if you have the skill and the time.
If you have the skills you can quite easily get the daily don't plus average about 5 in arena which may be above average but isn't pro level good and get enough gold to go effectively infinite on arena.
And lots of tier 1/2 decks traditionally have only needed a few legendaries. Most F2P players Should be able to get a good core classic and basic set easily enough.
So overall I would say if you like a the game enough maybe spend a bit to support it and get what you want.
I do agree that Blizzard do need to make it a bit cheaper but it's not beyond a F2P player to be competitive you just have to sacrifice deck/collection quantity stop trying to thing you can always have all 9 classes top decks. And instead realise as F2P you might have to put up with being able to afford just the 1 or 2.
When it's true that HS is still f2p, it's not even p2w, having a lot of cards won't make you a legend instantly, you need some skills. As a f2p player you can build some cheap aggro deck and grind to legend very easly. However the game is not friendly for new players, and blizzard may regret this someday. What's funny in this game is playing different decks, trying new stuff and etc. but as new f2p player you have just a few playable card that are not really fun to play, no way to quickly get at least few better legendary cards, and you are soon faced with real decks, yup nothing fun in it. Playerbase won't grow too fast at this rate, so far I see more and more players complaining and quiting but not much new players :(
The problem is that even if you pay let's say 50$ each expansion(try to pretend is some great new game and you buy it for 50$) you don't get much because if you are unlucky you can get 1-2 legendary cards that are useless,if you dust them you get 800 dust,so that's half a legendary. Yes you get the commons and rares and some epics and play a budget deck but when you're paying 50$ you demand at least some of the goodies so you can play some of the new content(the quests).
The point is,Hearthstone is not just P2w,is pay tons of money to win. The legendary drop is super low,dust ratio is stupid and with each expansion the dust needed for a decent deck is growing. In the future we're gonna have decks only with legendary and epic cards,few rares and no commons. And after all of that the price for packs is insane for some digital cards.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I've been playing since WotOG and since then the only money I spent on the game was buying the Welcome Bundle because buying packs is just too expensive. But I was kind of okay with that since I realized that the full game experience was reserved to people who pay a lot of money and I was always able to put together 2-3 viable decks to climb the ladder to rank 15.
However, this has changed with the release of Gadgetzan and now Un'Goro. With Gadgetzan managed to put together a budget Jade Rogue without Aya Blackpa and I could barely get to rank 16. But not with that deck, to actually get progress I had to create a budget Pirate Warrior. Humiliating. And, with Un'Goro released, I watch streamers on Twitch or YouTube, read posts of HearthPwn and I realize that if I want 2-3 viable decks I need that many legendary quests and to do that I would have to cough up some money for packs and even then have no guarantee that I would get a legendary quest. So looks like the only thing for me is to grind out daily quest to save up in-game gold for the next expansion or quit altogether.
This brings me to another topic: the new/returning player experience, Recently I saw a post by Ben Broder about how important for them is to bring in new people and keep them playing the game. But seriously this is all a joke. A new player who wants to check out the game will get 9-10 packs for some quest, 1 free arena run and will then be forced to grind every month to rank 20, only to face decks, which will prove to them that without spending money and some RNG during pack opening they have no chance to get anywhere in the game. And due to the fact that they just started they will never come even close to catching up. So what will those players do? Spend a lot of money on they just wanted yo check out or move on?
As for me, what would I want. A Welcome Bundle for each expansion. I would jump at the chance to spend a reasonable amount of money for a guaranteed legendary and 10 packs and I would even buy said bundle for WotOG and MSoG.
I like the game, I really do. I like reading community articles. Watching streamers play. But frankly, playing the game right now is 30% enjoyable - 70% infuriating.
The game IS f2p, but the question you gotta ask yourself is more along the lines of how is the f2p experience now and how p2w is the game
What are you talking about? I havent used a single penny on this game and I get legend every season now. Im playing since 2015 and have all expansions unlocked
I currently have 8k dust and I can play most of the competitive decks atm. Basicly there is no difference between players who pay and who dont
People who complain this game is reserved for the rich players are just bad and/or dont play enough
Game is free to play, but you need to invest a lot of time playing it to be able to craft important cards. Almost every expansionn they give us some kind of welcome bundle in term of free packs. 10 free packs should be enough to jump in new expansion, and Blizz anounce every expansion almost a month before it's release so you have oportunity to grind some gold and save it for the packs. Im not saying it's perfect but at least you have something to start with. Cheers!
Card Name
I created a second account for get the shaman hero.
Your best bet when you are in the budget is mage, really, basic/common mage cards are the best, wyrm, aprendice, frostbolt, fireball, you can get Portal for free in Karazhan, etc...
It is not that hard for get a least rank 15.
Not that bad for who don't spend time or money in the game.
High competitive play to get rank 5 or more you don't need money but time, some months don't losing any diary quest.
Nope, OP wrong. I play on F2P account in Asia, don't even have the $5 welcome pack. I beat legend back with budget hunter deck (and I don't even have all the cards for it)
Free to try and find a game, dealing cards for sorrow, cards for pain.
Like I mentioned above I did pay for the Welcome Pack, so I'm okay with paying but what Blizzard is asking for the standard pack buying is too much. I live in Poland, not the UK, Germany or France. Do you know how much is Un'Goro pre-order relative to my monthly salary? It's 6%. You might say it's not much but imagine how would you feel if the pre-order was $200, that's how it is relative to the average salary where I live and we're talking about 50 packs here.
So the F2P experience sucks and as for P2W, you'd have to pay a lot, to win. More than any rational person living on their own and having real-life expenses can afford.
I understand the strugle, average salary in my country is also terrible.
Card Name
I'm one of those guys who only bought the preorder packs and nothing else.
I'm less entertained of Hearthstone because of a simple reason. I can't play the decks I want to just because I either have no gold left or I got the wrong cards out of the packs. I want to try out oriest and warrior quest but the one I get is rogue and hunter. Seems fine to me as well because they are on my personal tier 2 list to try out. Now I have to wait until I have enough gold to get a pack and hope for the best. Nice pricing logic there
Just remember the good times!
"No king rules forever, my son."
http://www.hearthpwn.com/decks/907312-wild-kft-control-reno-demonlock
Come play Make the Keyword! It's a fun game and we need some new blood.
Check out Hearthcards.net if you wanna try to make your own cards. (They're not sponsoring me, but I want them too)
F2p doesn't mean you have immediate or equal access to everything. It's completely possible to get every card without paying, or to reach legend without paying, it just takes longer. Conversely, you can pay blizz as much as you want and you could still play like shit and be rank 20.
F2p players tend to complain because they are impatient. If something is free you should not complain that you don't get as much as someone who paid. You are not entitled to anything you did not pay for, so enjoy what you can get.
only 3 f2p deck. Zoo, face hunter and pirates.
other just gimmick pay to win deck or stupid quest deck( 10% win rate end up open salt aggro threads).
entry level of expensive deck=100 packs.
I believe even u pre order + save around 2k gold also impossible to complete 1 deck. Too much filler and trash card. 70 packs maybe only 3. Legendary ( 1-2 = instant dust legend). And a lot of trash epic etc.)
if you f2p, u just have 3 choice that I mention above. Or try hard farm. 1 day 8 hours with aggro deck ( quest + 100 gold per day)
As someone who bought a 60 pack bundle and also the preorder, I feel like with this expansion, I definitely don't have all the cards I would like, I got 5 legendaries from all my packs, one was a double, and 3 were quests. But there are 22 legendaries, so the amount of money you would have to put into this game would be ludicrous if you wanted all the cards, I feel like most likely you will need to start budgeting yourself to play with one or two decks, but it is really frustrating and I agree like a welcome bundle specific to an expansion would be realy cool, and I honestly feel like it might even help sales because it would definitely tempt people who are f2p to spend that little extra money and get some good value, and you know people like me would buy it.
Iron Juggernaut
Come play Make the Keyword! It's a fun game and we need some new blood.
Check out Hearthcards.net if you wanna try to make your own cards. (They're not sponsoring me, but I want them too)
Just my 2 cents:
I'm almost playing f2p (meaning I bought the welcome pack, it just had far too much value to not buy it. Oh, and I think I bought the last wing of brm). I'm playing roughly since shortly after BRM came out. I have never made it to legend, but I certainly made it to rank 5 quite often and I never finish a season below rank 10, usually between 7 and 5. I have gotten some legendaries over time from packs, including Sylvanas, Tyrion Fjordring, Finja and the shaman quest. I crafted a Leeroy Jenkins a few monts ago, have gotten about 100 Un'Goro cards from the packs I bought with the roughly 2000 gold I saved up for it in the ~5 weeks before launch and still have around 2k dust in the bank to craft a good deck, once the meta has settled a bit.
So yeah, you can absolutely f2p, have fun and decent decks. It just takes some time to catch up. Took me around 1 year to really have all the usually used cards.
Real hard to start now really,
I play since GVG and I have no problem keeping up got like 7 new decks this expansion though but that's cause I saved..
BUt I se your point, blizzard isn't doing much for new players.. old players can keep up but new ones.. they only might make a zoo list or something like a tempo mage but that's it this expansion made it 10 times worse..
although I don't think any of the quests is any good, except the rogue one and MAYBE one more.
F2P players have to realise that there has to be a "cost" of some sort whether it's time or money or a limited collectio/decks. Blizzard is running a business not a charity.
Yes the game has gotten more expensive and I would certainly say Blizzard need to address this issue and they certainly haven't been kind with the price hikes outside the US.
However, there's isn't much stopping a F2P player competing if they put the effort in. New players that are F2P however do have a tougher time but not impossible this is also something that needs looking at. The welcome pack was a nice step, yes not true F2P but still nice price point.
What is good is this is a F2P game with the following:
No Ads
No Pay to play Barriers
Ability to go 100% F2P and still be competitive if you have the skill and the time.
If you have the skills you can quite easily get the daily don't plus average about 5 in arena which may be above average but isn't pro level good and get enough gold to go effectively infinite on arena.
And lots of tier 1/2 decks traditionally have only needed a few legendaries. Most F2P players Should be able to get a good core classic and basic set easily enough.
So overall I would say if you like a the game enough maybe spend a bit to support it and get what you want.
I do agree that Blizzard do need to make it a bit cheaper but it's not beyond a F2P player to be competitive you just have to sacrifice deck/collection quantity stop trying to thing you can always have all 9 classes top decks. And instead realise as F2P you might have to put up with being able to afford just the 1 or 2.
When it's true that HS is still f2p, it's not even p2w, having a lot of cards won't make you a legend instantly, you need some skills. As a f2p player you can build some cheap aggro deck and grind to legend very easly. However the game is not friendly for new players, and blizzard may regret this someday. What's funny in this game is playing different decks, trying new stuff and etc. but as new f2p player you have just a few playable card that are not really fun to play, no way to quickly get at least few better legendary cards, and you are soon faced with real decks, yup nothing fun in it. Playerbase won't grow too fast at this rate, so far I see more and more players complaining and quiting but not much new players :(
The problem is that even if you pay let's say 50$ each expansion(try to pretend is some great new game and you buy it for 50$) you don't get much because if you are unlucky you can get 1-2 legendary cards that are useless,if you dust them you get 800 dust,so that's half a legendary. Yes you get the commons and rares and some epics and play a budget deck but when you're paying 50$ you demand at least some of the goodies so you can play some of the new content(the quests).
The point is,Hearthstone is not just P2w,is pay tons of money to win. The legendary drop is super low,dust ratio is stupid and with each expansion the dust needed for a decent deck is growing. In the future we're gonna have decks only with legendary and epic cards,few rares and no commons. And after all of that the price for packs is insane for some digital cards.