So using poisonous plants and stuff makes rogues druids? druids are more beast/nature, rogues are using carnivourous plants and poisons which isn't something to do with druids..
So using poisonous plants and stuff makes rogues druids? druids are more beast/nature, rogues are using carnivourous plants and poisons which isn't something to do with druids..
So using poisonous plants and stuff makes rogues druids? druids are more beast/nature, rogues are using carnivourous plants and poisons which isn't something to do with druids..
So using poisonous plants and stuff makes rogues druids? druids are more beast/nature, rogues are using carnivourous plants and poisons which isn't something to do with druids..
and Dinosaurs for the other 5 classes with each one having a main dinosaur species, Brontosaur for druids , Stegosaur for Paladins, Raptors for Hunter
they also statted that there could be some of those in other classes like Curious Glimmerroot being a plant for priest but those are the main things they'd use
and what'd you expect when most ungoro plants are dangerous, lethal or poisonous, the only class that goes with those words is rogue
I mean, when it comes down to this expansion, it's themed around animals and plants and stuff-not a lot of which can really be related to Rogue. I mean, think back to when Anub'arak was released as the TGT Rogue legendary-the famous WoW villain was actually a Warrior but Blizz decided to put him up for the Rogues because of how Nerubians are known for attacking from stealth and disappearing again. Besides, the plants of Un'Goro are based around natural camouflage and hitting hard (there was also one called the Bloodpetal Lasher that disarms people's weapons-I was hoping to have that one as a counter card to Pirate Warrior).
In old Wow lore, as a rogue you crafted your poisons from plants gathered with the herbalist profession. Now, obviously, picking plants is a little different than having them fight for you, but rogues have always been connected to the flora more than most classes.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Three of the four Rogue cards revealed so far are plants.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
And Druids are now Hunters with dinosaurs.
As the developers said. Plants are main unique vector for rogue in this expansion.
Druid = Rogue
Druid + Rogue = Druid - D + R = Ruid
Ruid = Ruined
#notmyrogue
Well rogues dabble in potions, brews and poisons from plants and animals. so i don's see any problem with it.
So using poisonous plants and stuff makes rogues druids? druids are more beast/nature, rogues are using carnivourous plants and poisons which isn't something to do with druids..
Yeah, Druids have nothing to do with plants, I guess.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
they said that in the first stream
Plants would be for Rogue
Elementals for MAge, Priest and Shamman
and Dinosaurs for the other 5 classes with each one having a main dinosaur species, Brontosaur for druids , Stegosaur for Paladins, Raptors for Hunter
they also statted that there could be some of those in other classes like Curious Glimmerroot being a plant for priest but those are the main things they'd use
and what'd you expect when most ungoro plants are dangerous, lethal or poisonous, the only class that goes with those words is rogue
Druids are indeed related to nature, but i don't see any reason to get bothered with the rogue's theme pick
This math is way off, if druid = rogue then druid + rogue would be druid + druid which would obviously be druid^2
I mean, when it comes down to this expansion, it's themed around animals and plants and stuff-not a lot of which can really be related to Rogue. I mean, think back to when Anub'arak was released as the TGT Rogue legendary-the famous WoW villain was actually a Warrior but Blizz decided to put him up for the Rogues because of how Nerubians are known for attacking from stealth and disappearing again. Besides, the plants of Un'Goro are based around natural camouflage and hitting hard (there was also one called the Bloodpetal Lasher that disarms people's weapons-I was hoping to have that one as a counter card to Pirate Warrior).
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I must have misinterpreted. I'm sorry, didn't mean to offend
In old Wow lore, as a rogue you crafted your poisons from plants gathered with the herbalist profession. Now, obviously, picking plants is a little different than having them fight for you, but rogues have always been connected to the flora more than most classes.